diff options
Diffstat (limited to 'OpenAL32')
-rw-r--r-- | OpenAL32/Include/alAuxEffectSlot.h | 10 | ||||
-rw-r--r-- | OpenAL32/alAuxEffectSlot.c | 3 |
2 files changed, 6 insertions, 7 deletions
diff --git a/OpenAL32/Include/alAuxEffectSlot.h b/OpenAL32/Include/alAuxEffectSlot.h index 6f18993e..0ab0e2ab 100644 --- a/OpenAL32/Include/alAuxEffectSlot.h +++ b/OpenAL32/Include/alAuxEffectSlot.h @@ -42,7 +42,7 @@ struct ALeffectState { ALvoid (*Destroy)(ALeffectState *State); ALboolean (*DeviceUpdate)(ALeffectState *State, ALCdevice *Device); ALvoid (*Update)(ALeffectState *State, ALCcontext *Context, const ALeffectslot *Slot); - ALvoid (*Process)(ALeffectState *State, const ALeffectslot *Slot, ALuint SamplesToDo, const ALfloat *SamplesIn, ALfloat (*SamplesOut)[MAXCHANNELS]); + ALvoid (*Process)(ALeffectState *State, ALuint SamplesToDo, const ALfloat *SamplesIn, ALfloat (*SamplesOut)[MAXCHANNELS]); }; ALeffectState *NoneCreate(void); @@ -51,10 +51,10 @@ ALeffectState *EchoCreate(void); ALeffectState *ModulatorCreate(void); ALeffectState *DedicatedCreate(void); -#define ALEffect_Destroy(a) ((a)->Destroy((a))) -#define ALEffect_DeviceUpdate(a,b) ((a)->DeviceUpdate((a),(b))) -#define ALEffect_Update(a,b,c) ((a)->Update((a),(b),(c))) -#define ALEffect_Process(a,b,c,d,e) ((a)->Process((a),(b),(c),(d),(e))) +#define ALEffect_Destroy(a) ((a)->Destroy((a))) +#define ALEffect_DeviceUpdate(a,b) ((a)->DeviceUpdate((a),(b))) +#define ALEffect_Update(a,b,c) ((a)->Update((a),(b),(c))) +#define ALEffect_Process(a,b,c,d) ((a)->Process((a),(b),(c),(d))) #ifdef __cplusplus diff --git a/OpenAL32/alAuxEffectSlot.c b/OpenAL32/alAuxEffectSlot.c index 4596996b..33831d29 100644 --- a/OpenAL32/alAuxEffectSlot.c +++ b/OpenAL32/alAuxEffectSlot.c @@ -452,10 +452,9 @@ static ALvoid NoneUpdate(ALeffectState *State, ALCcontext *Context, const ALeffe (void)Context; (void)Slot; } -static ALvoid NoneProcess(ALeffectState *State, const ALeffectslot *Slot, ALuint SamplesToDo, const ALfloat *SamplesIn, ALfloat (*SamplesOut)[MAXCHANNELS]) +static ALvoid NoneProcess(ALeffectState *State, ALuint SamplesToDo, const ALfloat *SamplesIn, ALfloat (*SamplesOut)[MAXCHANNELS]) { (void)State; - (void)Slot; (void)SamplesToDo; (void)SamplesIn; (void)SamplesOut; |