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-rw-r--r--OpenAL32/Include/alAuxEffectSlot.h1
-rw-r--r--OpenAL32/Include/alEffect.h9
-rw-r--r--OpenAL32/alAuxEffectSlot.c1
-rw-r--r--OpenAL32/alEffect.c7
-rw-r--r--OpenAL32/alExtension.c3
5 files changed, 0 insertions, 21 deletions
diff --git a/OpenAL32/Include/alAuxEffectSlot.h b/OpenAL32/Include/alAuxEffectSlot.h
index 034ac217..d0c7c76c 100644
--- a/OpenAL32/Include/alAuxEffectSlot.h
+++ b/OpenAL32/Include/alAuxEffectSlot.h
@@ -155,7 +155,6 @@ ALvoid ReleaseALAuxiliaryEffectSlots(ALCcontext *Context);
ALeffectStateFactory *ALnullStateFactory_getFactory(void);
ALeffectStateFactory *ALreverbStateFactory_getFactory(void);
-ALeffectStateFactory *ALautowahStateFactory_getFactory(void);
ALeffectStateFactory *ALchorusStateFactory_getFactory(void);
ALeffectStateFactory *ALcompressorStateFactory_getFactory(void);
ALeffectStateFactory *ALdistortionStateFactory_getFactory(void);
diff --git a/OpenAL32/Include/alEffect.h b/OpenAL32/Include/alEffect.h
index d20ef077..b97b0147 100644
--- a/OpenAL32/Include/alEffect.h
+++ b/OpenAL32/Include/alEffect.h
@@ -12,7 +12,6 @@ struct ALeffect;
enum {
EAXREVERB = 0,
REVERB,
- AUTOWAH,
CHORUS,
COMPRESSOR,
DISTORTION,
@@ -51,7 +50,6 @@ const struct ALeffectVtable T##_vtable = { \
extern const struct ALeffectVtable ALeaxreverb_vtable;
extern const struct ALeffectVtable ALreverb_vtable;
-extern const struct ALeffectVtable ALautowah_vtable;
extern const struct ALeffectVtable ALchorus_vtable;
extern const struct ALeffectVtable ALcompressor_vtable;
extern const struct ALeffectVtable ALdistortion_vtable;
@@ -94,13 +92,6 @@ typedef union ALeffectProps {
} Reverb;
struct {
- ALfloat AttackTime;
- ALfloat ReleaseTime;
- ALfloat PeakGain;
- ALfloat Resonance;
- } Autowah;
-
- struct {
ALint Waveform;
ALint Phase;
ALfloat Rate;
diff --git a/OpenAL32/alAuxEffectSlot.c b/OpenAL32/alAuxEffectSlot.c
index 14066cf9..796eec5b 100644
--- a/OpenAL32/alAuxEffectSlot.c
+++ b/OpenAL32/alAuxEffectSlot.c
@@ -452,7 +452,6 @@ void InitEffectFactoryMap(void)
InsertUIntMapEntry(&EffectStateFactoryMap, AL_EFFECT_NULL, ALnullStateFactory_getFactory);
InsertUIntMapEntry(&EffectStateFactoryMap, AL_EFFECT_EAXREVERB, ALreverbStateFactory_getFactory);
InsertUIntMapEntry(&EffectStateFactoryMap, AL_EFFECT_REVERB, ALreverbStateFactory_getFactory);
- InsertUIntMapEntry(&EffectStateFactoryMap, AL_EFFECT_AUTOWAH, ALautowahStateFactory_getFactory);
InsertUIntMapEntry(&EffectStateFactoryMap, AL_EFFECT_CHORUS, ALchorusStateFactory_getFactory);
InsertUIntMapEntry(&EffectStateFactoryMap, AL_EFFECT_COMPRESSOR, ALcompressorStateFactory_getFactory);
InsertUIntMapEntry(&EffectStateFactoryMap, AL_EFFECT_DISTORTION, ALdistortionStateFactory_getFactory);
diff --git a/OpenAL32/alEffect.c b/OpenAL32/alEffect.c
index 1057f3c1..32053325 100644
--- a/OpenAL32/alEffect.c
+++ b/OpenAL32/alEffect.c
@@ -450,13 +450,6 @@ static void InitEffectParams(ALeffect *effect, ALenum type)
effect->Props.Reverb.DecayHFLimit = AL_REVERB_DEFAULT_DECAY_HFLIMIT;
SET_VTABLE1(ALreverb, effect);
break;
- case AL_EFFECT_AUTOWAH:
- effect->Props.Autowah.AttackTime = AL_AUTOWAH_DEFAULT_ATTACK_TIME;
- effect->Props.Autowah.PeakGain = AL_AUTOWAH_DEFAULT_PEAK_GAIN;
- effect->Props.Autowah.ReleaseTime = AL_AUTOWAH_DEFAULT_RELEASE_TIME;
- effect->Props.Autowah.Resonance = AL_AUTOWAH_DEFAULT_RESONANCE;
- SET_VTABLE1(ALautowah, effect);
- break;
case AL_EFFECT_CHORUS:
effect->Props.Chorus.Waveform = AL_CHORUS_DEFAULT_WAVEFORM;
effect->Props.Chorus.Phase = AL_CHORUS_DEFAULT_PHASE;
diff --git a/OpenAL32/alExtension.c b/OpenAL32/alExtension.c
index 609cc969..1a559d9c 100644
--- a/OpenAL32/alExtension.c
+++ b/OpenAL32/alExtension.c
@@ -38,9 +38,6 @@
const struct EffectList EffectList[] = {
{ "eaxreverb", EAXREVERB, "AL_EFFECT_EAXREVERB", AL_EFFECT_EAXREVERB },
{ "reverb", REVERB, "AL_EFFECT_REVERB", AL_EFFECT_REVERB },
-#if 0
- { "autowah", AUTOWAH, "AL_EFFECT_AUTOWAH", AL_EFFECT_AUTOWAH },
-#endif
{ "chorus", CHORUS, "AL_EFFECT_CHORUS", AL_EFFECT_CHORUS },
{ "compressor", COMPRESSOR, "AL_EFFECT_COMPRESSOR", AL_EFFECT_COMPRESSOR },
{ "distortion", DISTORTION, "AL_EFFECT_DISTORTION", AL_EFFECT_DISTORTION },