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-rw-r--r--OpenAL32/Include/alMain.h38
1 files changed, 1 insertions, 37 deletions
diff --git a/OpenAL32/Include/alMain.h b/OpenAL32/Include/alMain.h
index 8eafa6a4..9d2e7bfc 100644
--- a/OpenAL32/Include/alMain.h
+++ b/OpenAL32/Include/alMain.h
@@ -33,6 +33,7 @@
#include "vector.h"
#include "almalloc.h"
#include "threads.h"
+#include "ambidefs.h"
template<typename T, size_t N>
@@ -40,13 +41,6 @@ constexpr inline size_t countof(const T(&)[N]) noexcept
{ return N; }
#define COUNTOF countof
-#if defined(_WIN64)
-#define SZFMT "%I64u"
-#elif defined(_WIN32)
-#define SZFMT "%u"
-#else
-#define SZFMT "%zu"
-#endif
#ifdef __has_builtin
#define HAS_BUILTIN __has_builtin
@@ -543,36 +537,6 @@ enum RenderMode {
};
-/* The maximum number of Ambisonics coefficients. For a given order (o), the
- * size needed will be (o+1)**2, thus zero-order has 1, first-order has 4,
- * second-order has 9, third-order has 16, and fourth-order has 25.
- */
-#define MAX_AMBI_ORDER 3
-#define MAX_AMBI_COEFFS ((MAX_AMBI_ORDER+1) * (MAX_AMBI_ORDER+1))
-
-/* A bitmask of ambisonic channels for 0 to 4th order. This only specifies up
- * to 4th order, which is the highest order a 32-bit mask value can specify (a
- * 64-bit mask could handle up to 7th order).
- */
-#define AMBI_0ORDER_MASK 0x00000001
-#define AMBI_1ORDER_MASK 0x0000000f
-#define AMBI_2ORDER_MASK 0x000001ff
-#define AMBI_3ORDER_MASK 0x0000ffff
-#define AMBI_4ORDER_MASK 0x01ffffff
-
-/* A bitmask of ambisonic channels with height information. If none of these
- * channels are used/needed, there's no height (e.g. with most surround sound
- * speaker setups). This is ACN ordering, with bit 0 being ACN 0, etc.
- */
-#define AMBI_PERIPHONIC_MASK (0xfe7ce4)
-
-/* The maximum number of Ambisonic coefficients for 2D (non-periphonic)
- * representation. This is 2 per each order above zero-order, plus 1 for zero-
- * order. Or simply, o*2 + 1.
- */
-#define MAX_AMBI2D_COEFFS (MAX_AMBI_ORDER*2 + 1)
-
-
typedef ALfloat ChannelConfig[MAX_AMBI_COEFFS];
typedef struct BFChannelConfig {
ALfloat Scale;