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-rw-r--r--OpenAL32/Include/alMain.h18
-rw-r--r--OpenAL32/alAuxEffectSlot.c22
-rw-r--r--OpenAL32/alBuffer.c10
-rw-r--r--OpenAL32/alDatabuffer.c10
-rw-r--r--OpenAL32/alListener.c6
-rw-r--r--OpenAL32/alSource.c12
-rw-r--r--OpenAL32/alState.c12
7 files changed, 45 insertions, 45 deletions
diff --git a/OpenAL32/Include/alMain.h b/OpenAL32/Include/alMain.h
index 6fc6db34..19a57b6c 100644
--- a/OpenAL32/Include/alMain.h
+++ b/OpenAL32/Include/alMain.h
@@ -250,20 +250,20 @@ struct ALCdevice_struct
ALuint NumAuxSends;
// Linked List of Buffers for this device
- struct ALbuffer *Buffers;
- ALuint BufferCount;
+ struct ALbuffer *BufferList;
+ ALuint BufferCount;
// Linked List of Effects for this device
struct ALeffect *EffectList;
- ALuint EffectCount;
+ ALuint EffectCount;
// Linked List of Filters for this device
struct ALfilter *FilterList;
- ALuint FilterCount;
+ ALuint FilterCount;
// Linked List of Databuffers for this device
- struct ALdatabuffer *Databuffers;
- ALuint DatabufferCount;
+ struct ALdatabuffer *DatabufferList;
+ ALuint DatabufferCount;
// Stereo-to-binaural filter
struct bs2b *Bs2b;
@@ -302,11 +302,11 @@ struct ALCcontext_struct
{
ALlistener Listener;
- struct ALsource *Source;
+ struct ALsource *SourceList;
ALuint SourceCount;
- struct ALeffectslot *AuxiliaryEffectSlot;
- ALuint AuxiliaryEffectSlotCount;
+ struct ALeffectslot *EffectSlotList;
+ ALuint EffectSlotCount;
struct ALdatabuffer *SampleSource;
struct ALdatabuffer *SampleSink;
diff --git a/OpenAL32/alAuxEffectSlot.c b/OpenAL32/alAuxEffectSlot.c
index f6cb6e4b..86fa96e6 100644
--- a/OpenAL32/alAuxEffectSlot.c
+++ b/OpenAL32/alAuxEffectSlot.c
@@ -47,12 +47,12 @@ ALvoid AL_APIENTRY alGenAuxiliaryEffectSlots(ALsizei n, ALuint *effectslots)
{
ALCdevice *Device = Context->Device;
- if(Context->AuxiliaryEffectSlotCount+n <= Device->AuxiliaryEffectSlotMax)
+ if(Context->EffectSlotCount+n <= Device->AuxiliaryEffectSlotMax)
{
// Check that enough memory has been allocted in the 'effectslots' array for n Effect Slots
if (!IsBadWritePtr((void*)effectslots, n * sizeof(ALuint)))
{
- ALeffectslot **list = &Context->AuxiliaryEffectSlot;
+ ALeffectslot **list = &Context->EffectSlotList;
while(*list)
list = &(*list)->next;
@@ -78,7 +78,7 @@ ALvoid AL_APIENTRY alGenAuxiliaryEffectSlots(ALsizei n, ALuint *effectslots)
effectslots[i] = (ALuint)ALTHUNK_ADDENTRY(*list);
(*list)->effectslot = effectslots[i];
- Context->AuxiliaryEffectSlotCount++;
+ Context->EffectSlotCount++;
i++;
list = &(*list)->next;
@@ -135,7 +135,7 @@ ALvoid AL_APIENTRY alDeleteAuxiliaryEffectSlots(ALsizei n, ALuint *effectslots)
ALAuxiliaryEffectSlot = ((ALeffectslot*)ALTHUNK_LOOKUPENTRY(effectslots[i]));
// Remove Source from list of Sources
- list = &Context->AuxiliaryEffectSlot;
+ list = &Context->EffectSlotList;
while(*list && *list != ALAuxiliaryEffectSlot)
list = &(*list)->next;
@@ -149,7 +149,7 @@ ALvoid AL_APIENTRY alDeleteAuxiliaryEffectSlots(ALsizei n, ALuint *effectslots)
memset(ALAuxiliaryEffectSlot, 0, sizeof(ALeffectslot));
free(ALAuxiliaryEffectSlot);
- Context->AuxiliaryEffectSlotCount--;
+ Context->EffectSlotCount--;
}
}
}
@@ -168,7 +168,7 @@ ALboolean AL_APIENTRY alIsAuxiliaryEffectSlot(ALuint effectslot)
Context = GetContextSuspended();
if(!Context) return AL_FALSE;
- list = &Context->AuxiliaryEffectSlot;
+ list = &Context->EffectSlotList;
while(*list && (*list)->effectslot != effectslot)
list = &(*list)->next;
@@ -224,7 +224,7 @@ ALvoid AL_APIENTRY alAuxiliaryEffectSloti(ALuint effectslot, ALenum param, ALint
// sending parameters
if(updateSources)
{
- ALsource *source = Context->Source;
+ ALsource *source = Context->SourceList;
while(source)
{
ALuint i;
@@ -517,10 +517,10 @@ static ALvoid InitializeEffect(ALCcontext *Context, ALeffectslot *ALEffectSlot,
ALvoid ReleaseALAuxiliaryEffectSlots(ALCcontext *Context)
{
- while(Context->AuxiliaryEffectSlot)
+ while(Context->EffectSlotList)
{
- ALeffectslot *temp = Context->AuxiliaryEffectSlot;
- Context->AuxiliaryEffectSlot = Context->AuxiliaryEffectSlot->next;
+ ALeffectslot *temp = Context->EffectSlotList;
+ Context->EffectSlotList = temp->next;
// Release effectslot structure
if(temp->EffectState)
@@ -530,5 +530,5 @@ ALvoid ReleaseALAuxiliaryEffectSlots(ALCcontext *Context)
memset(temp, 0, sizeof(ALeffectslot));
free(temp);
}
- Context->AuxiliaryEffectSlotCount = 0;
+ Context->EffectSlotCount = 0;
}
diff --git a/OpenAL32/alBuffer.c b/OpenAL32/alBuffer.c
index ace59ceb..2c909653 100644
--- a/OpenAL32/alBuffer.c
+++ b/OpenAL32/alBuffer.c
@@ -118,7 +118,7 @@ ALAPI ALvoid ALAPIENTRY alGenBuffers(ALsizei n,ALuint *puiBuffers)
// Check the pointer is valid (and points to enough memory to store Buffer Names)
if (!IsBadWritePtr((void*)puiBuffers, n * sizeof(ALuint)))
{
- ALbuffer **list = &device->Buffers;
+ ALbuffer **list = &device->BufferList;
while(*list)
list = &(*list)->next;
@@ -205,7 +205,7 @@ ALAPI ALvoid ALAPIENTRY alDeleteBuffers(ALsizei n, const ALuint *puiBuffers)
{
if (puiBuffers[i] && alIsBuffer(puiBuffers[i]))
{
- ALbuffer **list = &device->Buffers;
+ ALbuffer **list = &device->BufferList;
ALBuf=((ALbuffer *)ALTHUNK_LOOKUPENTRY(puiBuffers[i]));
while(*list && *list != ALBuf)
@@ -254,7 +254,7 @@ ALAPI ALboolean ALAPIENTRY alIsBuffer(ALuint uiBuffer)
TgtALBuf = (ALbuffer *)ALTHUNK_LOOKUPENTRY(uiBuffer);
// Check through list of generated buffers for uiBuffer
- ALBuf = device->Buffers;
+ ALBuf = device->BufferList;
while (ALBuf)
{
if (ALBuf == TgtALBuf)
@@ -1263,7 +1263,7 @@ ALvoid ReleaseALBuffers(ALCdevice *device)
ALbuffer *ALBuffer;
ALbuffer *ALBufferTemp;
- ALBuffer = device->Buffers;
+ ALBuffer = device->BufferList;
while(ALBuffer)
{
// Release sample data
@@ -1275,6 +1275,6 @@ ALvoid ReleaseALBuffers(ALCdevice *device)
memset(ALBufferTemp, 0, sizeof(ALbuffer));
free(ALBufferTemp);
}
- device->Buffers = NULL;
+ device->BufferList = NULL;
device->BufferCount = 0;
}
diff --git a/OpenAL32/alDatabuffer.c b/OpenAL32/alDatabuffer.c
index 1bbe8be4..eaf7acab 100644
--- a/OpenAL32/alDatabuffer.c
+++ b/OpenAL32/alDatabuffer.c
@@ -54,7 +54,7 @@ ALvoid ALAPIENTRY alGenDatabuffersEXT(ALsizei n,ALuint *puiBuffers)
* Databuffer Names) */
if(!IsBadWritePtr((void*)puiBuffers, n * sizeof(ALuint)))
{
- ALdatabuffer **list = &device->Databuffers;
+ ALdatabuffer **list = &device->DatabufferList;
while(*list)
list = &(*list)->next;
@@ -140,7 +140,7 @@ ALvoid ALAPIENTRY alDeleteDatabuffersEXT(ALsizei n, const ALuint *puiBuffers)
{
if(puiBuffers[i] && alIsDatabufferEXT(puiBuffers[i]))
{
- ALdatabuffer **list = &device->Databuffers;
+ ALdatabuffer **list = &device->DatabufferList;
ALBuf = (ALdatabuffer*)ALTHUNK_LOOKUPENTRY(puiBuffers[i]);
while(*list && *list != ALBuf)
@@ -186,7 +186,7 @@ ALboolean ALAPIENTRY alIsDatabufferEXT(ALuint uiBuffer)
if(!Context) return AL_FALSE;
/* Check through list of generated databuffers for uiBuffer */
- ALBuf = Context->Device->Databuffers;
+ ALBuf = Context->Device->DatabufferList;
while(ALBuf && ALBuf->databuffer != uiBuffer)
ALBuf = ALBuf->next;
@@ -619,7 +619,7 @@ ALvoid ReleaseALDatabuffers(ALCdevice *device)
ALdatabuffer *ALBuffer;
ALdatabuffer *ALBufferTemp;
- ALBuffer = device->Databuffers;
+ ALBuffer = device->DatabufferList;
while(ALBuffer)
{
// Release sample data
@@ -631,6 +631,6 @@ ALvoid ReleaseALDatabuffers(ALCdevice *device)
memset(ALBufferTemp, 0, sizeof(ALdatabuffer));
free(ALBufferTemp);
}
- device->Databuffers = NULL;
+ device->DatabufferList = NULL;
device->DatabufferCount = 0;
}
diff --git a/OpenAL32/alListener.c b/OpenAL32/alListener.c
index 303d2f93..6a9ee65d 100644
--- a/OpenAL32/alListener.c
+++ b/OpenAL32/alListener.c
@@ -65,7 +65,7 @@ ALAPI ALvoid ALAPIENTRY alListenerf(ALenum eParam, ALfloat flValue)
// relative sources are affected
if(updateAll)
{
- ALsource *source = pContext->Source;
+ ALsource *source = pContext->SourceList;
while(source)
{
source->NeedsUpdate = AL_TRUE;
@@ -108,7 +108,7 @@ ALAPI ALvoid ALAPIENTRY alListener3f(ALenum eParam, ALfloat flValue1, ALfloat fl
if(updateWorld)
{
- ALsource *source = pContext->Source;
+ ALsource *source = pContext->SourceList;
while(source)
{
if(!source->bHeadRelative)
@@ -164,7 +164,7 @@ ALAPI ALvoid ALAPIENTRY alListenerfv(ALenum eParam, const ALfloat *pflValues)
if(updateWorld)
{
- ALsource *source = pContext->Source;
+ ALsource *source = pContext->SourceList;
while(source)
{
if(!source->bHeadRelative)
diff --git a/OpenAL32/alSource.c b/OpenAL32/alSource.c
index e7c51a66..3f6c80c4 100644
--- a/OpenAL32/alSource.c
+++ b/OpenAL32/alSource.c
@@ -56,7 +56,7 @@ ALAPI ALvoid ALAPIENTRY alGenSources(ALsizei n,ALuint *sources)
// Check that the requested number of sources can be generated
if((Context->SourceCount + n) <= Device->MaxNoOfSources)
{
- ALsource **list = &Context->Source;
+ ALsource **list = &Context->SourceList;
while(*list)
list = &(*list)->next;
@@ -161,7 +161,7 @@ ALAPI ALvoid ALAPIENTRY alDeleteSources(ALsizei n, const ALuint *sources)
Context->SourceCount--;
// Remove Source from list of Sources
- list = &Context->Source;
+ list = &Context->SourceList;
while(*list && *list != ALSource)
list = &(*list)->next;
@@ -192,7 +192,7 @@ ALAPI ALboolean ALAPIENTRY alIsSource(ALuint source)
if(!Context) return AL_FALSE;
// To determine if this is a valid Source name, look through the list of generated Sources
- Source = Context->Source;
+ Source = Context->SourceList;
while(Source)
{
if(Source->source == source)
@@ -2137,10 +2137,10 @@ ALvoid ReleaseALSources(ALCcontext *Context)
{
ALuint j;
- while(Context->Source)
+ while(Context->SourceList)
{
- ALsource *temp = Context->Source;
- Context->Source = temp->next;
+ ALsource *temp = Context->SourceList;
+ Context->SourceList = temp->next;
// For each buffer in the source's queue, decrement its reference counter and remove it
while(temp->queue != NULL)
diff --git a/OpenAL32/alState.c b/OpenAL32/alState.c
index 9b17045e..32d86f35 100644
--- a/OpenAL32/alState.c
+++ b/OpenAL32/alState.c
@@ -63,7 +63,7 @@ ALAPI ALvoid ALAPIENTRY alEnable(ALenum capability)
if(updateSources)
{
- ALsource *source = Context->Source;
+ ALsource *source = Context->SourceList;
while(source)
{
source->NeedsUpdate = AL_TRUE;
@@ -96,7 +96,7 @@ ALAPI ALvoid ALAPIENTRY alDisable(ALenum capability)
if(updateSources)
{
- ALsource *source = Context->Source;
+ ALsource *source = Context->SourceList;
while(source)
{
source->NeedsUpdate = AL_TRUE;
@@ -552,7 +552,7 @@ ALAPI ALvoid ALAPIENTRY alDopplerFactor(ALfloat value)
// relative sources are affected
if(updateSources)
{
- ALsource *source = Context->Source;
+ ALsource *source = Context->SourceList;
while(source)
{
source->NeedsUpdate = AL_TRUE;
@@ -581,7 +581,7 @@ ALAPI ALvoid ALAPIENTRY alDopplerVelocity(ALfloat value)
if(updateSources)
{
- ALsource *source = Context->Source;
+ ALsource *source = Context->SourceList;
while(source)
{
source->NeedsUpdate = AL_TRUE;
@@ -610,7 +610,7 @@ ALAPI ALvoid ALAPIENTRY alSpeedOfSound(ALfloat flSpeedOfSound)
if(updateSources)
{
- ALsource *source = pContext->Source;
+ ALsource *source = pContext->SourceList;
while(source)
{
source->NeedsUpdate = AL_TRUE;
@@ -649,7 +649,7 @@ ALAPI ALvoid ALAPIENTRY alDistanceModel(ALenum value)
if(updateSources)
{
- ALsource *source = Context->Source;
+ ALsource *source = Context->SourceList;
while(source)
{
source->NeedsUpdate = AL_TRUE;