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-rw-r--r--OpenAL32/Include/alAuxEffectSlot.h19
-rw-r--r--OpenAL32/Include/alu.h10
-rw-r--r--OpenAL32/alAuxEffectSlot.c2
3 files changed, 25 insertions, 6 deletions
diff --git a/OpenAL32/Include/alAuxEffectSlot.h b/OpenAL32/Include/alAuxEffectSlot.h
index bbb112be..3f677fd1 100644
--- a/OpenAL32/Include/alAuxEffectSlot.h
+++ b/OpenAL32/Include/alAuxEffectSlot.h
@@ -64,6 +64,9 @@ static const struct ALeffectStateFactoryVtable T##_ALeffectStateFactory_vtable =
}
+#define MAX_EFFECT_CHANNELS (4)
+
+
typedef struct ALeffectslot {
ALenum EffectType;
ALeffectProps EffectProps;
@@ -74,12 +77,24 @@ typedef struct ALeffectslot {
ATOMIC(ALenum) NeedsUpdate;
ALeffectState *EffectState;
- alignas(16) ALfloat WetBuffer[1][BUFFERSIZE];
-
RefCount ref;
/* Self ID */
ALuint id;
+
+ ALuint NumChannels;
+ ChannelConfig AmbiCoeffs[MAX_EFFECT_CHANNELS];
+ /* Wet buffer configuration is ACN channel order with N3D scaling:
+ * * Channel 0 is the unattenuated mono signal.
+ * * Channel 1 is OpenAL -X
+ * * Channel 2 is OpenAL Y
+ * * Channel 3 is OpenAL -Z
+ * Consequently, effects that only want to work with mono input can use
+ * channel 0 by itself. Effects that want multichannel can process the
+ * ambisonics signal and create a B-Format pan (ComputeBFormatGains) for
+ * the device output.
+ */
+ alignas(16) ALfloat WetBuffer[MAX_EFFECT_CHANNELS][BUFFERSIZE];
} ALeffectslot;
inline struct ALeffectslot *LookupEffectSlot(ALCcontext *context, ALuint id)
diff --git a/OpenAL32/Include/alu.h b/OpenAL32/Include/alu.h
index 5f5493c5..63a03adc 100644
--- a/OpenAL32/Include/alu.h
+++ b/OpenAL32/Include/alu.h
@@ -13,6 +13,7 @@
#include "alMain.h"
#include "alBuffer.h"
#include "alFilter.h"
+#include "alAuxEffectSlot.h"
#include "hrtf.h"
#include "align.h"
@@ -34,6 +35,7 @@ extern "C" {
struct ALsource;
struct ALvoice;
+struct ALeffectslot;
/* The number of distinct scale and phase intervals within the filter table. */
@@ -164,6 +166,7 @@ typedef struct DirectParams {
typedef struct SendParams {
ALfloat (*OutBuffer)[BUFFERSIZE];
+ ALuint OutChannels;
ALboolean Moving;
ALuint Counter;
@@ -173,10 +176,7 @@ typedef struct SendParams {
ALfilterState LowPass;
ALfilterState HighPass;
} Filters[MAX_INPUT_CHANNELS];
-
- /* Gain control, which applies to each input channel to a single (mono)
- * output buffer. */
- MixGains Gains[MAX_INPUT_CHANNELS];
+ MixGains Gains[MAX_INPUT_CHANNELS][MAX_EFFECT_CHANNELS];
} SendParams;
@@ -276,6 +276,8 @@ void aluInitMixer(void);
ALvoid aluInitPanning(ALCdevice *Device);
+void aluInitEffectPanning(struct ALeffectslot *slot);
+
/**
* CalcDirectionCoeffs
*
diff --git a/OpenAL32/alAuxEffectSlot.c b/OpenAL32/alAuxEffectSlot.c
index c1314301..b0dba25d 100644
--- a/OpenAL32/alAuxEffectSlot.c
+++ b/OpenAL32/alAuxEffectSlot.c
@@ -90,6 +90,8 @@ AL_API ALvoid AL_APIENTRY alGenAuxiliaryEffectSlots(ALsizei n, ALuint *effectslo
SET_ERROR_AND_GOTO(context, err, done);
}
+ aluInitEffectPanning(slot);
+
VECTOR_PUSH_BACK(slotvec, slot);
effectslots[cur] = slot->id;