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-Source Install
-==============
-
-To install OpenAL Soft, use your favorite shell to go into the build/
-directory, and run:
-
-cmake ..
-
-Assuming configuration went well, you can then build it, typically using GNU
-Make (KDevelop, MSVC, and others are possible depending on your system setup
-and CMake configuration).
-
-Please Note: Double check that the appropriate backends were detected. Often,
-complaints of no sound, crashing, and missing devices can be solved by making
-sure the correct backends are being used. CMake's output will identify which
-backends were enabled.
-
-For most systems, you will likely want to make sure ALSA, OSS, and PulseAudio
-were detected (if your target system uses them). For Windows, make sure
-DirectSound was detected.
-
-
-Utilities
-=========
-
-The source package comes with an informational utility, openal-info, and is
-built by default. It prints out information provided by the ALC and AL sub-
-systems, including discovered devices, version information, and extensions.
-
-
-Configuration
-=============
-
-OpenAL Soft can be configured on a per-user and per-system basis. This allows
-users and sysadmins to control information provided to applications, as well
-as application-agnostic behavior of the library. See alsoftrc.sample for
-available settings.
-
-
-Acknowledgements
-================
-
-Special thanks go to:
-
-Creative Labs for the original source code this is based off of.
-
-Christopher Fitzgerald for the current reverb effect implementation, and
-helping with the low-pass and HRTF filters.
-
-Christian Borss for the 3D panning code previous versions used as a base.
-
-Ben Davis for the idea behind a previous version of the click-removal code.
-
-Richard Furse for helping with my understanding of Ambisonics that is used by
-the various parts of the library.