diff options
Diffstat (limited to 'al/effects/distortion.cpp')
-rw-r--r-- | al/effects/distortion.cpp | 536 |
1 files changed, 536 insertions, 0 deletions
diff --git a/al/effects/distortion.cpp b/al/effects/distortion.cpp index f5d64a9a..062cdc54 100644 --- a/al/effects/distortion.cpp +++ b/al/effects/distortion.cpp @@ -7,6 +7,13 @@ #include "alc/effects/base.h" #include "effects.h" +#if ALSOFT_EAX +#include "alnumeric.h" + +#include "al/eax_exception.h" +#include "al/eax_utils.h" +#endif // ALSOFT_EAX + namespace { @@ -112,3 +119,532 @@ EffectProps genDefaultProps() noexcept DEFINE_ALEFFECT_VTABLE(Distortion); const EffectProps DistortionEffectProps{genDefaultProps()}; + +#if ALSOFT_EAX +namespace +{ + + +using EaxDistortionEffectDirtyFlagsValue = std::uint_least8_t; + +struct EaxDistortionEffectDirtyFlags +{ + using EaxIsBitFieldStruct = bool; + + EaxDistortionEffectDirtyFlagsValue flEdge : 1; + EaxDistortionEffectDirtyFlagsValue lGain : 1; + EaxDistortionEffectDirtyFlagsValue flLowPassCutOff : 1; + EaxDistortionEffectDirtyFlagsValue flEQCenter : 1; + EaxDistortionEffectDirtyFlagsValue flEQBandwidth : 1; +}; // EaxDistortionEffectDirtyFlags + + +class EaxDistortionEffect final : + public EaxEffect +{ +public: + EaxDistortionEffect( + EffectProps& al_effect_props); + + + // [[nodiscard]] + bool dispatch( + const EaxEaxCall& eax_call) override; + + +private: + EffectProps& al_effect_props_; + + EAXDISTORTIONPROPERTIES eax_{}; + EAXDISTORTIONPROPERTIES eax_d_{}; + EaxDistortionEffectDirtyFlags eax_dirty_flags_{}; + + + void set_eax_defaults(); + + + void set_efx_edge(); + + void set_efx_gain(); + + void set_efx_lowpass_cutoff(); + + void set_efx_eq_center(); + + void set_efx_eq_bandwidth(); + + void set_efx_defaults(); + + + // [[nodiscard]] + bool get( + const EaxEaxCall& eax_call); + + + void validate_edge( + float flEdge); + + void validate_gain( + long lGain); + + void validate_lowpass_cutoff( + float flLowPassCutOff); + + void validate_eq_center( + float flEQCenter); + + void validate_eq_bandwidth( + float flEQBandwidth); + + void validate_all( + const EAXDISTORTIONPROPERTIES& eax_all); + + + void defer_edge( + float flEdge); + + void defer_gain( + long lGain); + + void defer_low_pass_cutoff( + float flLowPassCutOff); + + void defer_eq_center( + float flEQCenter); + + void defer_eq_bandwidth( + float flEQBandwidth); + + void defer_all( + const EAXDISTORTIONPROPERTIES& eax_all); + + + void defer_edge( + const EaxEaxCall& eax_call); + + void defer_gain( + const EaxEaxCall& eax_call); + + void defer_low_pass_cutoff( + const EaxEaxCall& eax_call); + + void defer_eq_center( + const EaxEaxCall& eax_call); + + void defer_eq_bandwidth( + const EaxEaxCall& eax_call); + + void defer_all( + const EaxEaxCall& eax_call); + + + // [[nodiscard]] + bool apply_deferred(); + + // [[nodiscard]] + bool set( + const EaxEaxCall& eax_call); +}; // EaxDistortionEffect + + +class EaxDistortionEffectException : + public EaxException +{ +public: + explicit EaxDistortionEffectException( + const char* message) + : + EaxException{"EAX_DISTORTION_EFFECT", message} + { + } +}; // EaxDistortionEffectException + + +EaxDistortionEffect::EaxDistortionEffect( + EffectProps& al_effect_props) + : + al_effect_props_{al_effect_props} +{ + set_eax_defaults(); + set_efx_defaults(); +} + +// [[nodiscard]] +bool EaxDistortionEffect::dispatch( + const EaxEaxCall& eax_call) +{ + return eax_call.is_get() ? get(eax_call) : set(eax_call); +} + +void EaxDistortionEffect::set_eax_defaults() +{ + eax_.flEdge = EAXDISTORTION_DEFAULTEDGE; + eax_.lGain = EAXDISTORTION_DEFAULTGAIN; + eax_.flLowPassCutOff = EAXDISTORTION_DEFAULTLOWPASSCUTOFF; + eax_.flEQCenter = EAXDISTORTION_DEFAULTEQCENTER; + eax_.flEQBandwidth = EAXDISTORTION_DEFAULTEQBANDWIDTH; + + eax_d_ = eax_; +} + +void EaxDistortionEffect::set_efx_edge() +{ + const auto edge = clamp( + eax_.flEdge, + AL_DISTORTION_MIN_EDGE, + AL_DISTORTION_MAX_EDGE); + + al_effect_props_.Distortion.Edge = edge; +} + +void EaxDistortionEffect::set_efx_gain() +{ + const auto gain = clamp( + level_mb_to_gain(static_cast<float>(eax_.lGain)), + AL_DISTORTION_MIN_GAIN, + AL_DISTORTION_MAX_GAIN); + + al_effect_props_.Distortion.Gain = gain; +} + +void EaxDistortionEffect::set_efx_lowpass_cutoff() +{ + const auto lowpass_cutoff = clamp( + eax_.flLowPassCutOff, + AL_DISTORTION_MIN_LOWPASS_CUTOFF, + AL_DISTORTION_MAX_LOWPASS_CUTOFF); + + al_effect_props_.Distortion.LowpassCutoff = lowpass_cutoff; +} + +void EaxDistortionEffect::set_efx_eq_center() +{ + const auto eq_center = clamp( + eax_.flEQCenter, + AL_DISTORTION_MIN_EQCENTER, + AL_DISTORTION_MAX_EQCENTER); + + al_effect_props_.Distortion.EQCenter = eq_center; +} + +void EaxDistortionEffect::set_efx_eq_bandwidth() +{ + const auto eq_bandwidth = clamp( + eax_.flEdge, + AL_DISTORTION_MIN_EQBANDWIDTH, + AL_DISTORTION_MAX_EQBANDWIDTH); + + al_effect_props_.Distortion.EQBandwidth = eq_bandwidth; +} + +void EaxDistortionEffect::set_efx_defaults() +{ + set_efx_edge(); + set_efx_gain(); + set_efx_lowpass_cutoff(); + set_efx_eq_center(); + set_efx_eq_bandwidth(); +} + +// [[nodiscard]] +bool EaxDistortionEffect::get( + const EaxEaxCall& eax_call) +{ + switch (eax_call.get_property_id()) + { + case EAXDISTORTION_NONE: + break; + + case EAXDISTORTION_ALLPARAMETERS: + eax_call.set_value<EaxDistortionEffectException>(eax_); + break; + + case EAXDISTORTION_EDGE: + eax_call.set_value<EaxDistortionEffectException>(eax_.flEdge); + break; + + case EAXDISTORTION_GAIN: + eax_call.set_value<EaxDistortionEffectException>(eax_.lGain); + break; + + case EAXDISTORTION_LOWPASSCUTOFF: + eax_call.set_value<EaxDistortionEffectException>(eax_.flLowPassCutOff); + break; + + case EAXDISTORTION_EQCENTER: + eax_call.set_value<EaxDistortionEffectException>(eax_.flEQCenter); + break; + + case EAXDISTORTION_EQBANDWIDTH: + eax_call.set_value<EaxDistortionEffectException>(eax_.flEQBandwidth); + break; + + default: + throw EaxDistortionEffectException{"Unsupported property id."}; + } + + return false; +} + +void EaxDistortionEffect::validate_edge( + float flEdge) +{ + eax_validate_range<EaxDistortionEffectException>( + "Edge", + flEdge, + EAXDISTORTION_MINEDGE, + EAXDISTORTION_MAXEDGE); +} + +void EaxDistortionEffect::validate_gain( + long lGain) +{ + eax_validate_range<EaxDistortionEffectException>( + "Gain", + lGain, + EAXDISTORTION_MINGAIN, + EAXDISTORTION_MAXGAIN); +} + +void EaxDistortionEffect::validate_lowpass_cutoff( + float flLowPassCutOff) +{ + eax_validate_range<EaxDistortionEffectException>( + "Low-pass Cut-off", + flLowPassCutOff, + EAXDISTORTION_MINLOWPASSCUTOFF, + EAXDISTORTION_MAXLOWPASSCUTOFF); +} + +void EaxDistortionEffect::validate_eq_center( + float flEQCenter) +{ + eax_validate_range<EaxDistortionEffectException>( + "EQ Center", + flEQCenter, + EAXDISTORTION_MINEQCENTER, + EAXDISTORTION_MAXEQCENTER); +} + +void EaxDistortionEffect::validate_eq_bandwidth( + float flEQBandwidth) +{ + eax_validate_range<EaxDistortionEffectException>( + "EQ Bandwidth", + flEQBandwidth, + EAXDISTORTION_MINEQBANDWIDTH, + EAXDISTORTION_MAXEQBANDWIDTH); +} + +void EaxDistortionEffect::validate_all( + const EAXDISTORTIONPROPERTIES& eax_all) +{ + validate_edge(eax_all.flEdge); + validate_gain(eax_all.lGain); + validate_lowpass_cutoff(eax_all.flLowPassCutOff); + validate_eq_center(eax_all.flEQCenter); + validate_eq_bandwidth(eax_all.flEQBandwidth); +} + +void EaxDistortionEffect::defer_edge( + float flEdge) +{ + eax_d_.flEdge = flEdge; + eax_dirty_flags_.flEdge = (eax_.flEdge != eax_d_.flEdge); +} + +void EaxDistortionEffect::defer_gain( + long lGain) +{ + eax_d_.lGain = lGain; + eax_dirty_flags_.lGain = (eax_.lGain != eax_d_.lGain); +} + +void EaxDistortionEffect::defer_low_pass_cutoff( + float flLowPassCutOff) +{ + eax_d_.flLowPassCutOff = flLowPassCutOff; + eax_dirty_flags_.flLowPassCutOff = (eax_.flLowPassCutOff != eax_d_.flLowPassCutOff); +} + +void EaxDistortionEffect::defer_eq_center( + float flEQCenter) +{ + eax_d_.flEQCenter = flEQCenter; + eax_dirty_flags_.flEQCenter = (eax_.flEQCenter != eax_d_.flEQCenter); +} + +void EaxDistortionEffect::defer_eq_bandwidth( + float flEQBandwidth) +{ + eax_d_.flEQBandwidth = flEQBandwidth; + eax_dirty_flags_.flEQBandwidth = (eax_.flEQBandwidth != eax_d_.flEQBandwidth); +} + +void EaxDistortionEffect::defer_all( + const EAXDISTORTIONPROPERTIES& eax_all) +{ + defer_edge(eax_all.flEdge); + defer_gain(eax_all.lGain); + defer_low_pass_cutoff(eax_all.flLowPassCutOff); + defer_eq_center(eax_all.flEQCenter); + defer_eq_bandwidth(eax_all.flEQBandwidth); +} + +void EaxDistortionEffect::defer_edge( + const EaxEaxCall& eax_call) +{ + const auto& edge = + eax_call.get_value<EaxDistortionEffectException, const decltype(EAXDISTORTIONPROPERTIES::flEdge)>(); + + validate_edge(edge); + defer_edge(edge); +} + +void EaxDistortionEffect::defer_gain( + const EaxEaxCall& eax_call) +{ + const auto& gain = + eax_call.get_value<EaxDistortionEffectException, const decltype(EAXDISTORTIONPROPERTIES::lGain)>(); + + validate_gain(gain); + defer_gain(gain); +} + +void EaxDistortionEffect::defer_low_pass_cutoff( + const EaxEaxCall& eax_call) +{ + const auto& lowpass_cutoff = + eax_call.get_value<EaxDistortionEffectException, const decltype(EAXDISTORTIONPROPERTIES::flLowPassCutOff)>(); + + validate_lowpass_cutoff(lowpass_cutoff); + defer_low_pass_cutoff(lowpass_cutoff); +} + +void EaxDistortionEffect::defer_eq_center( + const EaxEaxCall& eax_call) +{ + const auto& eq_center = + eax_call.get_value<EaxDistortionEffectException, const decltype(EAXDISTORTIONPROPERTIES::flEQCenter)>(); + + validate_eq_center(eq_center); + defer_eq_center(eq_center); +} + +void EaxDistortionEffect::defer_eq_bandwidth( + const EaxEaxCall& eax_call) +{ + const auto& eq_bandwidth = + eax_call.get_value<EaxDistortionEffectException, const decltype(EAXDISTORTIONPROPERTIES::flEQBandwidth)>(); + + validate_eq_bandwidth(eq_bandwidth); + defer_eq_bandwidth(eq_bandwidth); +} + +void EaxDistortionEffect::defer_all( + const EaxEaxCall& eax_call) +{ + const auto& all = + eax_call.get_value<EaxDistortionEffectException, const EAXDISTORTIONPROPERTIES>(); + + validate_all(all); + defer_all(all); +} + +// [[nodiscard]] +bool EaxDistortionEffect::apply_deferred() +{ + if (eax_dirty_flags_ == EaxDistortionEffectDirtyFlags{}) + { + return false; + } + + eax_ = eax_d_; + + if (eax_dirty_flags_.flEdge) + { + set_efx_edge(); + } + + if (eax_dirty_flags_.lGain) + { + set_efx_gain(); + } + + if (eax_dirty_flags_.flLowPassCutOff) + { + set_efx_lowpass_cutoff(); + } + + if (eax_dirty_flags_.flEQCenter) + { + set_efx_eq_center(); + } + + if (eax_dirty_flags_.flEQBandwidth) + { + set_efx_eq_bandwidth(); + } + + eax_dirty_flags_ = EaxDistortionEffectDirtyFlags{}; + + return true; +} + +// [[nodiscard]] +bool EaxDistortionEffect::set( + const EaxEaxCall& eax_call) +{ + switch (eax_call.get_property_id()) + { + case EAXDISTORTION_NONE: + break; + + case EAXDISTORTION_ALLPARAMETERS: + defer_all(eax_call); + break; + + case EAXDISTORTION_EDGE: + defer_edge(eax_call); + break; + + case EAXDISTORTION_GAIN: + defer_gain(eax_call); + break; + + case EAXDISTORTION_LOWPASSCUTOFF: + defer_low_pass_cutoff(eax_call); + break; + + case EAXDISTORTION_EQCENTER: + defer_eq_center(eax_call); + break; + + case EAXDISTORTION_EQBANDWIDTH: + defer_eq_bandwidth(eax_call); + break; + + default: + throw EaxDistortionEffectException{"Unsupported property id."}; + } + + if (!eax_call.is_deferred()) + { + return apply_deferred(); + } + + return false; +} + + +} // namespace + + +EaxEffectUPtr eax_create_eax_distortion_effect( + EffectProps& al_effect_props) +{ + return std::make_unique<EaxDistortionEffect>(al_effect_props); +} + + +#endif // ALSOFT_EAX |