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-rw-r--r--al/source.cpp2512
-rw-r--r--al/source.h16
2 files changed, 1266 insertions, 1262 deletions
diff --git a/al/source.cpp b/al/source.cpp
index d368b3f0..3c22b620 100644
--- a/al/source.cpp
+++ b/al/source.cpp
@@ -74,6 +74,7 @@
namespace {
using namespace std::placeholders;
+using std::chrono::nanoseconds;
ALvoice *GetSourceVoice(ALsource *source, ALCcontext *context)
{
@@ -175,7 +176,7 @@ void UpdateSourceProps(const ALsource *source, ALvoice *voice, ALCcontext *conte
* samples. The offset is relative to the start of the queue (not the start of
* the current buffer).
*/
-int64_t GetSourceSampleOffset(ALsource *Source, ALCcontext *context, std::chrono::nanoseconds *clocktime)
+int64_t GetSourceSampleOffset(ALsource *Source, ALCcontext *context, nanoseconds *clocktime)
{
ALCdevice *device{context->mDevice.get()};
const ALbufferlistitem *Current;
@@ -221,7 +222,7 @@ int64_t GetSourceSampleOffset(ALsource *Source, ALCcontext *context, std::chrono
* Gets the current read offset for the given Source, in seconds. The offset is
* relative to the start of the queue (not the start of the current buffer).
*/
-ALdouble GetSourceSecOffset(ALsource *Source, ALCcontext *context, std::chrono::nanoseconds *clocktime)
+ALdouble GetSourceSecOffset(ALsource *Source, ALCcontext *context, nanoseconds *clocktime)
{
ALCdevice *device{context->mDevice.get()};
const ALbufferlistitem *Current;
@@ -465,49 +466,72 @@ al::optional<VoicePos> GetSampleOffset(ALsource *Source)
}
-ALsource *AllocSource(ALCcontext *context)
+/**
+ * Returns if the last known state for the source was playing or paused. Does
+ * not sync with the mixer voice.
+ */
+inline bool IsPlayingOrPaused(ALsource *source)
+{ return source->state == AL_PLAYING || source->state == AL_PAUSED; }
+
+/**
+ * Returns an updated source state using the matching voice's status (or lack
+ * thereof).
+ */
+inline ALenum GetSourceState(ALsource *source, ALvoice *voice)
{
- ALCdevice *device{context->mDevice.get()};
- std::lock_guard<std::mutex> _{context->mSourceLock};
- if(context->mNumSources >= device->SourcesMax)
- {
- context->setError(AL_OUT_OF_MEMORY, "Exceeding %u source limit", device->SourcesMax);
- return nullptr;
- }
- auto sublist = std::find_if(context->mSourceList.begin(), context->mSourceList.end(),
- [](const SourceSubList &entry) noexcept -> bool
- { return entry.FreeMask != 0; }
- );
- auto lidx = static_cast<ALsizei>(std::distance(context->mSourceList.begin(), sublist));
- ALsizei slidx;
- if LIKELY(sublist != context->mSourceList.end())
- slidx = CTZ64(sublist->FreeMask);
- else
+ if(!voice && source->state == AL_PLAYING)
+ source->state = AL_STOPPED;
+ return source->state;
+}
+
+/**
+ * Returns if the source should specify an update, given the context's
+ * deferring state and the source's last known state.
+ */
+inline bool SourceShouldUpdate(ALsource *source, ALCcontext *context)
+{
+ return !context->mDeferUpdates.load(std::memory_order_acquire) &&
+ IsPlayingOrPaused(source);
+}
+
+
+bool EnsureSources(ALCcontext *context, size_t needed)
+{
+ size_t count{std::accumulate(context->mSourceList.cbegin(), context->mSourceList.cend(),
+ size_t{0},
+ [](size_t cur, const SourceSubList &sublist) noexcept -> size_t
+ { return cur + static_cast<ALuint>(POPCNT64(~sublist.FreeMask)); }
+ )};
+
+ while(needed > count)
{
- /* Don't allocate so many list entries that the 32-bit ID could
- * overflow...
- */
if UNLIKELY(context->mSourceList.size() >= 1<<25)
- {
- context->setError(AL_OUT_OF_MEMORY, "Too many sources allocated");
- return nullptr;
- }
- context->mSourceList.emplace_back();
- sublist = context->mSourceList.end() - 1;
+ return false;
+ context->mSourceList.emplace_back();
+ auto sublist = context->mSourceList.end() - 1;
sublist->FreeMask = ~0_u64;
- sublist->Sources = static_cast<ALsource*>(al_calloc(16, sizeof(ALsource)*64));
+ sublist->Sources = static_cast<ALsource*>(al_calloc(alignof(ALsource), sizeof(ALsource)*64));
if UNLIKELY(!sublist->Sources)
{
context->mSourceList.pop_back();
- context->setError(AL_OUT_OF_MEMORY, "Failed to allocate source batch");
- return nullptr;
+ return false;
}
-
- slidx = 0;
+ count += 64;
}
+ return true;
+}
- ALsource *source{::new (sublist->Sources + slidx) ALsource{device->NumAuxSends}};
+ALsource *AllocSource(ALCcontext *context, ALsizei num_sends)
+{
+ auto sublist = std::find_if(context->mSourceList.begin(), context->mSourceList.end(),
+ [](const SourceSubList &entry) noexcept -> bool
+ { return entry.FreeMask != 0; }
+ );
+ auto lidx = static_cast<ALuint>(std::distance(context->mSourceList.begin(), sublist));
+ auto slidx = static_cast<ALuint>(CTZ64(sublist->FreeMask));
+
+ ALsource *source{::new (sublist->Sources + slidx) ALsource{num_sends}};
/* Add 1 to avoid source ID 0. */
source->id = ((lidx<<6) | slidx) + 1;
@@ -520,26 +544,28 @@ ALsource *AllocSource(ALCcontext *context)
void FreeSource(ALCcontext *context, ALsource *source)
{
- ALuint id = source->id - 1;
- ALsizei lidx = id >> 6;
- ALsizei slidx = id & 0x3f;
+ const ALuint id{source->id - 1};
+ const size_t lidx{id >> 6};
+ const ALuint slidx{id & 0x3f};
- ALCdevice *device{context->mDevice.get()};
- BackendUniqueLock backlock{*device->Backend};
- if(ALvoice *voice{GetSourceVoice(source, context)})
- {
- voice->mCurrentBuffer.store(nullptr, std::memory_order_relaxed);
- voice->mLoopBuffer.store(nullptr, std::memory_order_relaxed);
- voice->mSourceID.store(0u, std::memory_order_relaxed);
- std::atomic_thread_fence(std::memory_order_release);
- /* Don't set the voice to stopping if it was already stopped or
- * stopping.
- */
- ALvoice::State oldvstate{ALvoice::Playing};
- voice->mPlayState.compare_exchange_strong(oldvstate, ALvoice::Stopping,
- std::memory_order_acq_rel, std::memory_order_acquire);
+ if(IsPlayingOrPaused(source))
+ {
+ ALCdevice *device{context->mDevice.get()};
+ BackendLockGuard _{*device->Backend};
+ if(ALvoice *voice{GetSourceVoice(source, context)})
+ {
+ voice->mCurrentBuffer.store(nullptr, std::memory_order_relaxed);
+ voice->mLoopBuffer.store(nullptr, std::memory_order_relaxed);
+ voice->mSourceID.store(0u, std::memory_order_relaxed);
+ std::atomic_thread_fence(std::memory_order_release);
+ /* Don't set the voice to stopping if it was already stopped or
+ * stopping.
+ */
+ ALvoice::State oldvstate{ALvoice::Playing};
+ voice->mPlayState.compare_exchange_strong(oldvstate, ALvoice::Stopping,
+ std::memory_order_acq_rel, std::memory_order_acquire);
+ }
}
- backlock.unlock();
al::destroy_at(source);
@@ -550,8 +576,8 @@ void FreeSource(ALCcontext *context, ALsource *source)
inline ALsource *LookupSource(ALCcontext *context, ALuint id) noexcept
{
- ALuint lidx = (id-1) >> 6;
- ALsizei slidx = (id-1) & 0x3f;
+ const size_t lidx{(id-1) >> 6};
+ const ALuint slidx{(id-1) & 0x3f};
if UNLIKELY(lidx >= context->mSourceList.size())
return nullptr;
@@ -563,8 +589,8 @@ inline ALsource *LookupSource(ALCcontext *context, ALuint id) noexcept
inline ALbuffer *LookupBuffer(ALCdevice *device, ALuint id) noexcept
{
- ALuint lidx = (id-1) >> 6;
- ALsizei slidx = (id-1) & 0x3f;
+ const size_t lidx{(id-1) >> 6};
+ const ALuint slidx{(id-1) & 0x3f};
if UNLIKELY(lidx >= device->BufferList.size())
return nullptr;
@@ -576,8 +602,8 @@ inline ALbuffer *LookupBuffer(ALCdevice *device, ALuint id) noexcept
inline ALfilter *LookupFilter(ALCdevice *device, ALuint id) noexcept
{
- ALuint lidx = (id-1) >> 6;
- ALsizei slidx = (id-1) & 0x3f;
+ const size_t lidx{(id-1) >> 6};
+ const ALuint slidx{(id-1) & 0x3f};
if UNLIKELY(lidx >= device->FilterList.size())
return nullptr;
@@ -589,8 +615,8 @@ inline ALfilter *LookupFilter(ALCdevice *device, ALuint id) noexcept
inline ALeffectslot *LookupEffectSlot(ALCcontext *context, ALuint id) noexcept
{
- ALuint lidx = (id-1) >> 6;
- ALsizei slidx = (id-1) & 0x3f;
+ const size_t lidx{(id-1) >> 6};
+ const ALuint slidx{(id-1) & 0x3f};
if UNLIKELY(lidx >= context->mEffectSlotList.size())
return nullptr;
@@ -669,34 +695,6 @@ enum SourceProp : ALenum {
srcSecOffsetClockSOFT = AL_SEC_OFFSET_CLOCK_SOFT,
};
-/**
- * Returns if the last known state for the source was playing or paused. Does
- * not sync with the mixer voice.
- */
-inline bool IsPlayingOrPaused(ALsource *source)
-{ return source->state == AL_PLAYING || source->state == AL_PAUSED; }
-
-/**
- * Returns an updated source state using the matching voice's status (or lack
- * thereof).
- */
-inline ALenum GetSourceState(ALsource *source, ALvoice *voice)
-{
- if(!voice && source->state == AL_PLAYING)
- source->state = AL_STOPPED;
- return source->state;
-}
-
-/**
- * Returns if the source should specify an update, given the context's
- * deferring state and the source's last known state.
- */
-inline bool SourceShouldUpdate(ALsource *source, ALCcontext *context)
-{
- return !context->mDeferUpdates.load(std::memory_order_acquire) &&
- IsPlayingOrPaused(source);
-}
-
/** Can only be called while the mixer is locked! */
void SendStateChangeEvent(ALCcontext *context, ALuint id, ALenum state)
@@ -712,7 +710,7 @@ void SendStateChangeEvent(ALCcontext *context, ALuint id, ALenum state)
auto evt_vec = ring->getWriteVector();
if(evt_vec.first.len < 1) return;
- AsyncEvent *evt{new (evt_vec.first.buf) AsyncEvent{EventType_SourceStateChange}};
+ AsyncEvent *evt{::new (evt_vec.first.buf) AsyncEvent{EventType_SourceStateChange}};
evt->u.srcstate.id = id;
evt->u.srcstate.state = state;
ring->writeAdvance(1);
@@ -726,61 +724,61 @@ ALuint FloatValsByProp(ALenum prop)
{
switch(static_cast<SourceProp>(prop))
{
- case AL_PITCH:
- case AL_GAIN:
- case AL_MIN_GAIN:
- case AL_MAX_GAIN:
- case AL_MAX_DISTANCE:
- case AL_ROLLOFF_FACTOR:
- case AL_DOPPLER_FACTOR:
- case AL_CONE_OUTER_GAIN:
- case AL_SEC_OFFSET:
- case AL_SAMPLE_OFFSET:
- case AL_BYTE_OFFSET:
- case AL_CONE_INNER_ANGLE:
- case AL_CONE_OUTER_ANGLE:
- case AL_REFERENCE_DISTANCE:
- case AL_CONE_OUTER_GAINHF:
- case AL_AIR_ABSORPTION_FACTOR:
- case AL_ROOM_ROLLOFF_FACTOR:
- case AL_DIRECT_FILTER_GAINHF_AUTO:
- case AL_AUXILIARY_SEND_FILTER_GAIN_AUTO:
- case AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO:
- case AL_DIRECT_CHANNELS_SOFT:
- case AL_DISTANCE_MODEL:
- case AL_SOURCE_RELATIVE:
- case AL_LOOPING:
- case AL_SOURCE_STATE:
- case AL_BUFFERS_QUEUED:
- case AL_BUFFERS_PROCESSED:
- case AL_SOURCE_TYPE:
- case AL_SOURCE_RADIUS:
- case AL_SOURCE_RESAMPLER_SOFT:
- case AL_SOURCE_SPATIALIZE_SOFT:
- return 1;
-
- case AL_STEREO_ANGLES:
- return 2;
-
- case AL_POSITION:
- case AL_VELOCITY:
- case AL_DIRECTION:
- return 3;
-
- case AL_ORIENTATION:
- return 6;
-
- case AL_SEC_OFFSET_LATENCY_SOFT:
- case AL_SEC_OFFSET_CLOCK_SOFT:
- break; /* Double only */
-
- case AL_BUFFER:
- case AL_DIRECT_FILTER:
- case AL_AUXILIARY_SEND_FILTER:
- break; /* i/i64 only */
- case AL_SAMPLE_OFFSET_LATENCY_SOFT:
- case AL_SAMPLE_OFFSET_CLOCK_SOFT:
- break; /* i64 only */
+ case AL_PITCH:
+ case AL_GAIN:
+ case AL_MIN_GAIN:
+ case AL_MAX_GAIN:
+ case AL_MAX_DISTANCE:
+ case AL_ROLLOFF_FACTOR:
+ case AL_DOPPLER_FACTOR:
+ case AL_CONE_OUTER_GAIN:
+ case AL_SEC_OFFSET:
+ case AL_SAMPLE_OFFSET:
+ case AL_BYTE_OFFSET:
+ case AL_CONE_INNER_ANGLE:
+ case AL_CONE_OUTER_ANGLE:
+ case AL_REFERENCE_DISTANCE:
+ case AL_CONE_OUTER_GAINHF:
+ case AL_AIR_ABSORPTION_FACTOR:
+ case AL_ROOM_ROLLOFF_FACTOR:
+ case AL_DIRECT_FILTER_GAINHF_AUTO:
+ case AL_AUXILIARY_SEND_FILTER_GAIN_AUTO:
+ case AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO:
+ case AL_DIRECT_CHANNELS_SOFT:
+ case AL_DISTANCE_MODEL:
+ case AL_SOURCE_RELATIVE:
+ case AL_LOOPING:
+ case AL_SOURCE_STATE:
+ case AL_BUFFERS_QUEUED:
+ case AL_BUFFERS_PROCESSED:
+ case AL_SOURCE_TYPE:
+ case AL_SOURCE_RADIUS:
+ case AL_SOURCE_RESAMPLER_SOFT:
+ case AL_SOURCE_SPATIALIZE_SOFT:
+ return 1;
+
+ case AL_STEREO_ANGLES:
+ return 2;
+
+ case AL_POSITION:
+ case AL_VELOCITY:
+ case AL_DIRECTION:
+ return 3;
+
+ case AL_ORIENTATION:
+ return 6;
+
+ case AL_SEC_OFFSET_LATENCY_SOFT:
+ case AL_SEC_OFFSET_CLOCK_SOFT:
+ break; /* Double only */
+
+ case AL_BUFFER:
+ case AL_DIRECT_FILTER:
+ case AL_AUXILIARY_SEND_FILTER:
+ break; /* i/i64 only */
+ case AL_SAMPLE_OFFSET_LATENCY_SOFT:
+ case AL_SAMPLE_OFFSET_CLOCK_SOFT:
+ break; /* i64 only */
}
return 0;
}
@@ -788,59 +786,59 @@ ALuint DoubleValsByProp(ALenum prop)
{
switch(static_cast<SourceProp>(prop))
{
- case AL_PITCH:
- case AL_GAIN:
- case AL_MIN_GAIN:
- case AL_MAX_GAIN:
- case AL_MAX_DISTANCE:
- case AL_ROLLOFF_FACTOR:
- case AL_DOPPLER_FACTOR:
- case AL_CONE_OUTER_GAIN:
- case AL_SEC_OFFSET:
- case AL_SAMPLE_OFFSET:
- case AL_BYTE_OFFSET:
- case AL_CONE_INNER_ANGLE:
- case AL_CONE_OUTER_ANGLE:
- case AL_REFERENCE_DISTANCE:
- case AL_CONE_OUTER_GAINHF:
- case AL_AIR_ABSORPTION_FACTOR:
- case AL_ROOM_ROLLOFF_FACTOR:
- case AL_DIRECT_FILTER_GAINHF_AUTO:
- case AL_AUXILIARY_SEND_FILTER_GAIN_AUTO:
- case AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO:
- case AL_DIRECT_CHANNELS_SOFT:
- case AL_DISTANCE_MODEL:
- case AL_SOURCE_RELATIVE:
- case AL_LOOPING:
- case AL_SOURCE_STATE:
- case AL_BUFFERS_QUEUED:
- case AL_BUFFERS_PROCESSED:
- case AL_SOURCE_TYPE:
- case AL_SOURCE_RADIUS:
- case AL_SOURCE_RESAMPLER_SOFT:
- case AL_SOURCE_SPATIALIZE_SOFT:
- return 1;
-
- case AL_SEC_OFFSET_LATENCY_SOFT:
- case AL_SEC_OFFSET_CLOCK_SOFT:
- case AL_STEREO_ANGLES:
- return 2;
-
- case AL_POSITION:
- case AL_VELOCITY:
- case AL_DIRECTION:
- return 3;
-
- case AL_ORIENTATION:
- return 6;
-
- case AL_BUFFER:
- case AL_DIRECT_FILTER:
- case AL_AUXILIARY_SEND_FILTER:
- break; /* i/i64 only */
- case AL_SAMPLE_OFFSET_LATENCY_SOFT:
- case AL_SAMPLE_OFFSET_CLOCK_SOFT:
- break; /* i64 only */
+ case AL_PITCH:
+ case AL_GAIN:
+ case AL_MIN_GAIN:
+ case AL_MAX_GAIN:
+ case AL_MAX_DISTANCE:
+ case AL_ROLLOFF_FACTOR:
+ case AL_DOPPLER_FACTOR:
+ case AL_CONE_OUTER_GAIN:
+ case AL_SEC_OFFSET:
+ case AL_SAMPLE_OFFSET:
+ case AL_BYTE_OFFSET:
+ case AL_CONE_INNER_ANGLE:
+ case AL_CONE_OUTER_ANGLE:
+ case AL_REFERENCE_DISTANCE:
+ case AL_CONE_OUTER_GAINHF:
+ case AL_AIR_ABSORPTION_FACTOR:
+ case AL_ROOM_ROLLOFF_FACTOR:
+ case AL_DIRECT_FILTER_GAINHF_AUTO:
+ case AL_AUXILIARY_SEND_FILTER_GAIN_AUTO:
+ case AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO:
+ case AL_DIRECT_CHANNELS_SOFT:
+ case AL_DISTANCE_MODEL:
+ case AL_SOURCE_RELATIVE:
+ case AL_LOOPING:
+ case AL_SOURCE_STATE:
+ case AL_BUFFERS_QUEUED:
+ case AL_BUFFERS_PROCESSED:
+ case AL_SOURCE_TYPE:
+ case AL_SOURCE_RADIUS:
+ case AL_SOURCE_RESAMPLER_SOFT:
+ case AL_SOURCE_SPATIALIZE_SOFT:
+ return 1;
+
+ case AL_SEC_OFFSET_LATENCY_SOFT:
+ case AL_SEC_OFFSET_CLOCK_SOFT:
+ case AL_STEREO_ANGLES:
+ return 2;
+
+ case AL_POSITION:
+ case AL_VELOCITY:
+ case AL_DIRECTION:
+ return 3;
+
+ case AL_ORIENTATION:
+ return 6;
+
+ case AL_BUFFER:
+ case AL_DIRECT_FILTER:
+ case AL_AUXILIARY_SEND_FILTER:
+ break; /* i/i64 only */
+ case AL_SAMPLE_OFFSET_LATENCY_SOFT:
+ case AL_SAMPLE_OFFSET_CLOCK_SOFT:
+ break; /* i64 only */
}
return 0;
}
@@ -879,222 +877,222 @@ bool SetSourcefv(ALsource *Source, ALCcontext *Context, SourceProp prop, const a
switch(prop)
{
- case AL_SEC_OFFSET_LATENCY_SOFT:
- case AL_SEC_OFFSET_CLOCK_SOFT:
- /* Query only */
- SETERR_RETURN(Context, AL_INVALID_OPERATION, false,
- "Setting read-only source property 0x%04x", prop);
+ case AL_SEC_OFFSET_LATENCY_SOFT:
+ case AL_SEC_OFFSET_CLOCK_SOFT:
+ /* Query only */
+ SETERR_RETURN(Context, AL_INVALID_OPERATION, false,
+ "Setting read-only source property 0x%04x", prop);
- case AL_PITCH:
- CHECKSIZE(values, 1);
- CHECKVAL(values[0] >= 0.0f);
+ case AL_PITCH:
+ CHECKSIZE(values, 1);
+ CHECKVAL(values[0] >= 0.0f);
- Source->Pitch = values[0];
- return UpdateSourceProps(Source, Context);
+ Source->Pitch = values[0];
+ return UpdateSourceProps(Source, Context);
- case AL_CONE_INNER_ANGLE:
- CHECKSIZE(values, 1);
- CHECKVAL(values[0] >= 0.0f && values[0] <= 360.0f);
+ case AL_CONE_INNER_ANGLE:
+ CHECKSIZE(values, 1);
+ CHECKVAL(values[0] >= 0.0f && values[0] <= 360.0f);
- Source->InnerAngle = values[0];
- return UpdateSourceProps(Source, Context);
+ Source->InnerAngle = values[0];
+ return UpdateSourceProps(Source, Context);
- case AL_CONE_OUTER_ANGLE:
- CHECKSIZE(values, 1);
- CHECKVAL(values[0] >= 0.0f && values[0] <= 360.0f);
+ case AL_CONE_OUTER_ANGLE:
+ CHECKSIZE(values, 1);
+ CHECKVAL(values[0] >= 0.0f && values[0] <= 360.0f);
- Source->OuterAngle = values[0];
- return UpdateSourceProps(Source, Context);
+ Source->OuterAngle = values[0];
+ return UpdateSourceProps(Source, Context);
- case AL_GAIN:
- CHECKSIZE(values, 1);
- CHECKVAL(values[0] >= 0.0f);
+ case AL_GAIN:
+ CHECKSIZE(values, 1);
+ CHECKVAL(values[0] >= 0.0f);
- Source->Gain = values[0];
- return UpdateSourceProps(Source, Context);
+ Source->Gain = values[0];
+ return UpdateSourceProps(Source, Context);
- case AL_MAX_DISTANCE:
- CHECKSIZE(values, 1);
- CHECKVAL(values[0] >= 0.0f);
+ case AL_MAX_DISTANCE:
+ CHECKSIZE(values, 1);
+ CHECKVAL(values[0] >= 0.0f);
- Source->MaxDistance = values[0];
- return UpdateSourceProps(Source, Context);
+ Source->MaxDistance = values[0];
+ return UpdateSourceProps(Source, Context);
- case AL_ROLLOFF_FACTOR:
- CHECKSIZE(values, 1);
- CHECKVAL(values[0] >= 0.0f);
+ case AL_ROLLOFF_FACTOR:
+ CHECKSIZE(values, 1);
+ CHECKVAL(values[0] >= 0.0f);
- Source->RolloffFactor = values[0];
- return UpdateSourceProps(Source, Context);
+ Source->RolloffFactor = values[0];
+ return UpdateSourceProps(Source, Context);
- case AL_REFERENCE_DISTANCE:
- CHECKSIZE(values, 1);
- CHECKVAL(values[0] >= 0.0f);
+ case AL_REFERENCE_DISTANCE:
+ CHECKSIZE(values, 1);
+ CHECKVAL(values[0] >= 0.0f);
- Source->RefDistance = values[0];
- return UpdateSourceProps(Source, Context);
+ Source->RefDistance = values[0];
+ return UpdateSourceProps(Source, Context);
- case AL_MIN_GAIN:
- CHECKSIZE(values, 1);
- CHECKVAL(values[0] >= 0.0f);
+ case AL_MIN_GAIN:
+ CHECKSIZE(values, 1);
+ CHECKVAL(values[0] >= 0.0f);
- Source->MinGain = values[0];
- return UpdateSourceProps(Source, Context);
+ Source->MinGain = values[0];
+ return UpdateSourceProps(Source, Context);
- case AL_MAX_GAIN:
- CHECKSIZE(values, 1);
- CHECKVAL(values[0] >= 0.0f);
+ case AL_MAX_GAIN:
+ CHECKSIZE(values, 1);
+ CHECKVAL(values[0] >= 0.0f);
- Source->MaxGain = values[0];
- return UpdateSourceProps(Source, Context);
+ Source->MaxGain = values[0];
+ return UpdateSourceProps(Source, Context);
- case AL_CONE_OUTER_GAIN:
- CHECKSIZE(values, 1);
- CHECKVAL(values[0] >= 0.0f && values[0] <= 1.0f);
+ case AL_CONE_OUTER_GAIN:
+ CHECKSIZE(values, 1);
+ CHECKVAL(values[0] >= 0.0f && values[0] <= 1.0f);
- Source->OuterGain = values[0];
- return UpdateSourceProps(Source, Context);
+ Source->OuterGain = values[0];
+ return UpdateSourceProps(Source, Context);
- case AL_CONE_OUTER_GAINHF:
- CHECKSIZE(values, 1);
- CHECKVAL(values[0] >= 0.0f && values[0] <= 1.0f);
+ case AL_CONE_OUTER_GAINHF:
+ CHECKSIZE(values, 1);
+ CHECKVAL(values[0] >= 0.0f && values[0] <= 1.0f);
- Source->OuterGainHF = values[0];
- return UpdateSourceProps(Source, Context);
+ Source->OuterGainHF = values[0];
+ return UpdateSourceProps(Source, Context);
- case AL_AIR_ABSORPTION_FACTOR:
- CHECKSIZE(values, 1);
- CHECKVAL(values[0] >= 0.0f && values[0] <= 10.0f);
+ case AL_AIR_ABSORPTION_FACTOR:
+ CHECKSIZE(values, 1);
+ CHECKVAL(values[0] >= 0.0f && values[0] <= 10.0f);
- Source->AirAbsorptionFactor = values[0];
- return UpdateSourceProps(Source, Context);
+ Source->AirAbsorptionFactor = values[0];
+ return UpdateSourceProps(Source, Context);
- case AL_ROOM_ROLLOFF_FACTOR:
- CHECKSIZE(values, 1);
- CHECKVAL(values[0] >= 0.0f && values[0] <= 10.0f);
+ case AL_ROOM_ROLLOFF_FACTOR:
+ CHECKSIZE(values, 1);
+ CHECKVAL(values[0] >= 0.0f && values[0] <= 10.0f);
- Source->RoomRolloffFactor = values[0];
- return UpdateSourceProps(Source, Context);
+ Source->RoomRolloffFactor = values[0];
+ return UpdateSourceProps(Source, Context);
- case AL_DOPPLER_FACTOR:
- CHECKSIZE(values, 1);
- CHECKVAL(values[0] >= 0.0f && values[0] <= 1.0f);
+ case AL_DOPPLER_FACTOR:
+ CHECKSIZE(values, 1);
+ CHECKVAL(values[0] >= 0.0f && values[0] <= 1.0f);
- Source->DopplerFactor = values[0];
- return UpdateSourceProps(Source, Context);
+ Source->DopplerFactor = values[0];
+ return UpdateSourceProps(Source, Context);
- case AL_SEC_OFFSET:
- case AL_SAMPLE_OFFSET:
- case AL_BYTE_OFFSET:
- CHECKSIZE(values, 1);
- CHECKVAL(values[0] >= 0.0f);
+ case AL_SEC_OFFSET:
+ case AL_SAMPLE_OFFSET:
+ case AL_BYTE_OFFSET:
+ CHECKSIZE(values, 1);
+ CHECKVAL(values[0] >= 0.0f);
- Source->OffsetType = prop;
- Source->Offset = values[0];
+ Source->OffsetType = prop;
+ Source->Offset = values[0];
- if(IsPlayingOrPaused(Source))
+ if(IsPlayingOrPaused(Source))
+ {
+ ALCdevice *device{Context->mDevice.get()};
+ BackendLockGuard _{*device->Backend};
+ /* Double-check that the source is still playing while we have the
+ * lock.
+ */
+ if(ALvoice *voice{GetSourceVoice(Source, Context)})
{
- ALCdevice *device{Context->mDevice.get()};
- BackendLockGuard _{*device->Backend};
- /* Double-check that the source is still playing while we have
- * the lock.
- */
- if(ALvoice *voice{GetSourceVoice(Source, Context)})
- {
- auto vpos = GetSampleOffset(Source);
- if(!vpos) SETERR_RETURN(Context, AL_INVALID_VALUE, false, "Invalid offset");
-
- voice->mPosition.store(vpos->pos, std::memory_order_relaxed);
- voice->mPositionFrac.store(vpos->frac, std::memory_order_relaxed);
- voice->mCurrentBuffer.store(vpos->bufferitem, std::memory_order_release);
- }
- }
- return true;
+ auto vpos = GetSampleOffset(Source);
+ if(!vpos) SETERR_RETURN(Context, AL_INVALID_VALUE, false, "Invalid offset");
- case AL_SOURCE_RADIUS:
- CHECKSIZE(values, 1);
- CHECKVAL(values[0] >= 0.0f && std::isfinite(values[0]));
-
- Source->Radius = values[0];
- return UpdateSourceProps(Source, Context);
-
- case AL_STEREO_ANGLES:
- CHECKSIZE(values, 2);
- CHECKVAL(std::isfinite(values[0]) && std::isfinite(values[1]));
-
- Source->StereoPan[0] = values[0];
- Source->StereoPan[1] = values[1];
- return UpdateSourceProps(Source, Context);
-
-
- case AL_POSITION:
- CHECKSIZE(values, 3);
- CHECKVAL(std::isfinite(values[0]) && std::isfinite(values[1]) && std::isfinite(values[2]));
-
- Source->Position[0] = values[0];
- Source->Position[1] = values[1];
- Source->Position[2] = values[2];
- return UpdateSourceProps(Source, Context);
-
- case AL_VELOCITY:
- CHECKSIZE(values, 3);
- CHECKVAL(std::isfinite(values[0]) && std::isfinite(values[1]) && std::isfinite(values[2]));
-
- Source->Velocity[0] = values[0];
- Source->Velocity[1] = values[1];
- Source->Velocity[2] = values[2];
- return UpdateSourceProps(Source, Context);
-
- case AL_DIRECTION:
- CHECKSIZE(values, 3);
- CHECKVAL(std::isfinite(values[0]) && std::isfinite(values[1]) && std::isfinite(values[2]));
-
- Source->Direction[0] = values[0];
- Source->Direction[1] = values[1];
- Source->Direction[2] = values[2];
- return UpdateSourceProps(Source, Context);
-
- case AL_ORIENTATION:
- CHECKSIZE(values, 6);
- CHECKVAL(std::isfinite(values[0]) && std::isfinite(values[1]) && std::isfinite(values[2]) &&
- std::isfinite(values[3]) && std::isfinite(values[4]) && std::isfinite(values[5]));
-
- Source->OrientAt[0] = values[0];
- Source->OrientAt[1] = values[1];
- Source->OrientAt[2] = values[2];
- Source->OrientUp[0] = values[3];
- Source->OrientUp[1] = values[4];
- Source->OrientUp[2] = values[5];
- return UpdateSourceProps(Source, Context);
-
-
- case AL_SOURCE_RELATIVE:
- case AL_LOOPING:
- case AL_SOURCE_STATE:
- case AL_SOURCE_TYPE:
- case AL_DISTANCE_MODEL:
- case AL_DIRECT_FILTER_GAINHF_AUTO:
- case AL_AUXILIARY_SEND_FILTER_GAIN_AUTO:
- case AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO:
- case AL_DIRECT_CHANNELS_SOFT:
- case AL_SOURCE_RESAMPLER_SOFT:
- case AL_SOURCE_SPATIALIZE_SOFT:
- CHECKSIZE(values, 1);
- ival = static_cast<ALint>(values[0]);
- return SetSourceiv(Source, Context, prop, {&ival, 1u});
-
- case AL_BUFFERS_QUEUED:
- case AL_BUFFERS_PROCESSED:
- CHECKSIZE(values, 1);
- ival = static_cast<ALint>(static_cast<ALuint>(values[0]));
- return SetSourceiv(Source, Context, prop, {&ival, 1u});
-
- case AL_BUFFER:
- case AL_DIRECT_FILTER:
- case AL_AUXILIARY_SEND_FILTER:
- case AL_SAMPLE_OFFSET_LATENCY_SOFT:
- case AL_SAMPLE_OFFSET_CLOCK_SOFT:
- break;
+ voice->mPosition.store(vpos->pos, std::memory_order_relaxed);
+ voice->mPositionFrac.store(vpos->frac, std::memory_order_relaxed);
+ voice->mCurrentBuffer.store(vpos->bufferitem, std::memory_order_release);
+ }
+ }
+ return true;
+
+ case AL_SOURCE_RADIUS:
+ CHECKSIZE(values, 1);
+ CHECKVAL(values[0] >= 0.0f && std::isfinite(values[0]));
+
+ Source->Radius = values[0];
+ return UpdateSourceProps(Source, Context);
+
+ case AL_STEREO_ANGLES:
+ CHECKSIZE(values, 2);
+ CHECKVAL(std::isfinite(values[0]) && std::isfinite(values[1]));
+
+ Source->StereoPan[0] = values[0];
+ Source->StereoPan[1] = values[1];
+ return UpdateSourceProps(Source, Context);
+
+
+ case AL_POSITION:
+ CHECKSIZE(values, 3);
+ CHECKVAL(std::isfinite(values[0]) && std::isfinite(values[1]) && std::isfinite(values[2]));
+
+ Source->Position[0] = values[0];
+ Source->Position[1] = values[1];
+ Source->Position[2] = values[2];
+ return UpdateSourceProps(Source, Context);
+
+ case AL_VELOCITY:
+ CHECKSIZE(values, 3);
+ CHECKVAL(std::isfinite(values[0]) && std::isfinite(values[1]) && std::isfinite(values[2]));
+
+ Source->Velocity[0] = values[0];
+ Source->Velocity[1] = values[1];
+ Source->Velocity[2] = values[2];
+ return UpdateSourceProps(Source, Context);
+
+ case AL_DIRECTION:
+ CHECKSIZE(values, 3);
+ CHECKVAL(std::isfinite(values[0]) && std::isfinite(values[1]) && std::isfinite(values[2]));
+
+ Source->Direction[0] = values[0];
+ Source->Direction[1] = values[1];
+ Source->Direction[2] = values[2];
+ return UpdateSourceProps(Source, Context);
+
+ case AL_ORIENTATION:
+ CHECKSIZE(values, 6);
+ CHECKVAL(std::isfinite(values[0]) && std::isfinite(values[1]) && std::isfinite(values[2])
+ && std::isfinite(values[3]) && std::isfinite(values[4]) && std::isfinite(values[5]));
+
+ Source->OrientAt[0] = values[0];
+ Source->OrientAt[1] = values[1];
+ Source->OrientAt[2] = values[2];
+ Source->OrientUp[0] = values[3];
+ Source->OrientUp[1] = values[4];
+ Source->OrientUp[2] = values[5];
+ return UpdateSourceProps(Source, Context);
+
+
+ case AL_SOURCE_RELATIVE:
+ case AL_LOOPING:
+ case AL_SOURCE_STATE:
+ case AL_SOURCE_TYPE:
+ case AL_DISTANCE_MODEL:
+ case AL_DIRECT_FILTER_GAINHF_AUTO:
+ case AL_AUXILIARY_SEND_FILTER_GAIN_AUTO:
+ case AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO:
+ case AL_DIRECT_CHANNELS_SOFT:
+ case AL_SOURCE_RESAMPLER_SOFT:
+ case AL_SOURCE_SPATIALIZE_SOFT:
+ CHECKSIZE(values, 1);
+ ival = static_cast<ALint>(values[0]);
+ return SetSourceiv(Source, Context, prop, {&ival, 1u});
+
+ case AL_BUFFERS_QUEUED:
+ case AL_BUFFERS_PROCESSED:
+ CHECKSIZE(values, 1);
+ ival = static_cast<ALint>(static_cast<ALuint>(values[0]));
+ return SetSourceiv(Source, Context, prop, {&ival, 1u});
+
+ case AL_BUFFER:
+ case AL_DIRECT_FILTER:
+ case AL_AUXILIARY_SEND_FILTER:
+ case AL_SAMPLE_OFFSET_LATENCY_SOFT:
+ case AL_SAMPLE_OFFSET_CLOCK_SOFT:
+ break;
}
ERR("Unexpected property: 0x%04x\n", prop);
@@ -1116,304 +1114,308 @@ bool SetSourceiv(ALsource *Source, ALCcontext *Context, SourceProp prop, const a
switch(prop)
{
- case AL_SOURCE_STATE:
- case AL_SOURCE_TYPE:
- case AL_BUFFERS_QUEUED:
- case AL_BUFFERS_PROCESSED:
- /* Query only */
- SETERR_RETURN(Context, AL_INVALID_OPERATION, false,
- "Setting read-only source property 0x%04x", prop);
-
- case AL_SOURCE_RELATIVE:
- CHECKSIZE(values, 1);
- CHECKVAL(values[0] == AL_FALSE || values[0] == AL_TRUE);
-
- Source->HeadRelative = static_cast<ALboolean>(values[0]);
- return UpdateSourceProps(Source, Context);
-
- case AL_LOOPING:
- CHECKSIZE(values, 1);
- CHECKVAL(values[0] == AL_FALSE || values[0] == AL_TRUE);
-
- Source->Looping = static_cast<ALboolean>(values[0]);
- if(IsPlayingOrPaused(Source))
+ case AL_SOURCE_STATE:
+ case AL_SOURCE_TYPE:
+ case AL_BUFFERS_QUEUED:
+ case AL_BUFFERS_PROCESSED:
+ /* Query only */
+ SETERR_RETURN(Context, AL_INVALID_OPERATION, false,
+ "Setting read-only source property 0x%04x", prop);
+
+ case AL_SOURCE_RELATIVE:
+ CHECKSIZE(values, 1);
+ CHECKVAL(values[0] == AL_FALSE || values[0] == AL_TRUE);
+
+ Source->HeadRelative = static_cast<ALboolean>(values[0]);
+ return UpdateSourceProps(Source, Context);
+
+ case AL_LOOPING:
+ CHECKSIZE(values, 1);
+ CHECKVAL(values[0] == AL_FALSE || values[0] == AL_TRUE);
+
+ Source->Looping = static_cast<ALboolean>(values[0]);
+ if(IsPlayingOrPaused(Source))
+ {
+ if(ALvoice *voice{GetSourceVoice(Source, Context)})
{
- if(ALvoice *voice{GetSourceVoice(Source, Context)})
- {
- if(Source->Looping)
- voice->mLoopBuffer.store(Source->queue, std::memory_order_release);
- else
- voice->mLoopBuffer.store(nullptr, std::memory_order_release);
-
- /* If the source is playing, wait for the current mix to finish
- * to ensure it isn't currently looping back or reaching the
- * end.
- */
- while((device->MixCount.load(std::memory_order_acquire)&1))
- std::this_thread::yield();
- }
+ if(Source->Looping)
+ voice->mLoopBuffer.store(Source->queue, std::memory_order_release);
+ else
+ voice->mLoopBuffer.store(nullptr, std::memory_order_release);
+
+ /* If the source is playing, wait for the current mix to finish
+ * to ensure it isn't currently looping back or reaching the
+ * end.
+ */
+ while((device->MixCount.load(std::memory_order_acquire)&1))
+ std::this_thread::yield();
}
- return true;
+ }
+ return true;
- case AL_BUFFER:
- CHECKSIZE(values, 1);
- buflock = std::unique_lock<std::mutex>{device->BufferLock};
- if(!(values[0] == 0 || (buffer=LookupBuffer(device, values[0])) != nullptr))
- SETERR_RETURN(Context, AL_INVALID_VALUE, false, "Invalid buffer ID %u", values[0]);
+ case AL_BUFFER:
+ CHECKSIZE(values, 1);
+ buflock = std::unique_lock<std::mutex>{device->BufferLock};
+ if(values[0] && (buffer=LookupBuffer(device, static_cast<ALuint>(values[0]))) == nullptr)
+ SETERR_RETURN(Context, AL_INVALID_VALUE, false, "Invalid buffer ID %u",
+ static_cast<ALuint>(values[0]));
- if(buffer && buffer->MappedAccess != 0 &&
- !(buffer->MappedAccess&AL_MAP_PERSISTENT_BIT_SOFT))
+ if(buffer && buffer->MappedAccess != 0 &&
+ !(buffer->MappedAccess&AL_MAP_PERSISTENT_BIT_SOFT))
+ SETERR_RETURN(Context, AL_INVALID_OPERATION, false,
+ "Setting non-persistently mapped buffer %u", buffer->id);
+ else
+ {
+ ALenum state = GetSourceState(Source, GetSourceVoice(Source, Context));
+ if(state == AL_PLAYING || state == AL_PAUSED)
SETERR_RETURN(Context, AL_INVALID_OPERATION, false,
- "Setting non-persistently mapped buffer %u", buffer->id);
- else
- {
- ALenum state = GetSourceState(Source, GetSourceVoice(Source, Context));
- if(state == AL_PLAYING || state == AL_PAUSED)
- SETERR_RETURN(Context, AL_INVALID_OPERATION, false,
- "Setting buffer on playing or paused source %u", Source->id);
- }
+ "Setting buffer on playing or paused source %u", Source->id);
+ }
- oldlist = Source->queue;
- if(buffer != nullptr)
- {
- /* Add the selected buffer to a one-item queue */
- auto newlist = new ALbufferlistitem{};
- newlist->mSampleLen = buffer->SampleLen;
- newlist->mBuffer = buffer;
- IncrementRef(buffer->ref);
-
- /* Source is now Static */
- Source->SourceType = AL_STATIC;
- Source->queue = newlist;
- }
- else
- {
- /* Source is now Undetermined */
- Source->SourceType = AL_UNDETERMINED;
- Source->queue = nullptr;
- }
- buflock.unlock();
+ oldlist = Source->queue;
+ if(buffer != nullptr)
+ {
+ /* Add the selected buffer to a one-item queue */
+ auto newlist = new ALbufferlistitem{};
+ newlist->mSampleLen = buffer->SampleLen;
+ newlist->mBuffer = buffer;
+ IncrementRef(buffer->ref);
+
+ /* Source is now Static */
+ Source->SourceType = AL_STATIC;
+ Source->queue = newlist;
+ }
+ else
+ {
+ /* Source is now Undetermined */
+ Source->SourceType = AL_UNDETERMINED;
+ Source->queue = nullptr;
+ }
+ buflock.unlock();
- /* Delete all elements in the previous queue */
- while(oldlist != nullptr)
- {
- std::unique_ptr<ALbufferlistitem> temp{oldlist};
- oldlist = temp->mNext.load(std::memory_order_relaxed);
+ /* Delete all elements in the previous queue */
+ while(oldlist != nullptr)
+ {
+ std::unique_ptr<ALbufferlistitem> temp{oldlist};
+ oldlist = temp->mNext.load(std::memory_order_relaxed);
- if(ALbuffer *buffer{temp->mBuffer})
- DecrementRef(buffer->ref);
- }
- return true;
+ if(ALbuffer *buffer{temp->mBuffer})
+ DecrementRef(buffer->ref);
+ }
+ return true;
- case AL_SEC_OFFSET:
- case AL_SAMPLE_OFFSET:
- case AL_BYTE_OFFSET:
- CHECKSIZE(values, 1);
- CHECKVAL(values[0] >= 0);
+ case AL_SEC_OFFSET:
+ case AL_SAMPLE_OFFSET:
+ case AL_BYTE_OFFSET:
+ CHECKSIZE(values, 1);
+ CHECKVAL(values[0] >= 0);
- Source->OffsetType = prop;
- Source->Offset = values[0];
+ Source->OffsetType = prop;
+ Source->Offset = values[0];
- if(IsPlayingOrPaused(Source))
+ if(IsPlayingOrPaused(Source))
+ {
+ ALCdevice *device{Context->mDevice.get()};
+ BackendLockGuard _{*device->Backend};
+ if(ALvoice *voice{GetSourceVoice(Source, Context)})
{
- ALCdevice *device{Context->mDevice.get()};
- BackendLockGuard _{*device->Backend};
- if(ALvoice *voice{GetSourceVoice(Source, Context)})
- {
- auto vpos = GetSampleOffset(Source);
- if(!vpos) SETERR_RETURN(Context, AL_INVALID_VALUE, false, "Invalid source offset");
-
- voice->mPosition.store(vpos->pos, std::memory_order_relaxed);
- voice->mPositionFrac.store(vpos->frac, std::memory_order_relaxed);
- voice->mCurrentBuffer.store(vpos->bufferitem, std::memory_order_release);
- }
- }
- return true;
-
- case AL_DIRECT_FILTER:
- CHECKSIZE(values, 1);
- filtlock = std::unique_lock<std::mutex>{device->FilterLock};
- if(!(values[0] == 0 || (filter=LookupFilter(device, values[0])) != nullptr))
- SETERR_RETURN(Context, AL_INVALID_VALUE, false, "Invalid filter ID %u", values[0]);
+ auto vpos = GetSampleOffset(Source);
+ if(!vpos) SETERR_RETURN(Context, AL_INVALID_VALUE, false, "Invalid source offset");
- if(!filter)
- {
- Source->Direct.Gain = 1.0f;
- Source->Direct.GainHF = 1.0f;
- Source->Direct.HFReference = LOWPASSFREQREF;
- Source->Direct.GainLF = 1.0f;
- Source->Direct.LFReference = HIGHPASSFREQREF;
+ voice->mPosition.store(vpos->pos, std::memory_order_relaxed);
+ voice->mPositionFrac.store(vpos->frac, std::memory_order_relaxed);
+ voice->mCurrentBuffer.store(vpos->bufferitem, std::memory_order_release);
}
- else
- {
- Source->Direct.Gain = filter->Gain;
- Source->Direct.GainHF = filter->GainHF;
- Source->Direct.HFReference = filter->HFReference;
- Source->Direct.GainLF = filter->GainLF;
- Source->Direct.LFReference = filter->LFReference;
- }
- filtlock.unlock();
- return UpdateSourceProps(Source, Context);
+ }
+ return true;
- case AL_DIRECT_FILTER_GAINHF_AUTO:
- CHECKSIZE(values, 1);
- CHECKVAL(values[0] == AL_FALSE || values[0] == AL_TRUE);
+ case AL_DIRECT_FILTER:
+ CHECKSIZE(values, 1);
+ filtlock = std::unique_lock<std::mutex>{device->FilterLock};
+ if(values[0] && (filter=LookupFilter(device, static_cast<ALuint>(values[0]))) == nullptr)
+ SETERR_RETURN(Context, AL_INVALID_VALUE, false, "Invalid filter ID %u",
+ static_cast<ALuint>(values[0]));
- Source->DryGainHFAuto = values[0];
- return UpdateSourceProps(Source, Context);
+ if(!filter)
+ {
+ Source->Direct.Gain = 1.0f;
+ Source->Direct.GainHF = 1.0f;
+ Source->Direct.HFReference = LOWPASSFREQREF;
+ Source->Direct.GainLF = 1.0f;
+ Source->Direct.LFReference = HIGHPASSFREQREF;
+ }
+ else
+ {
+ Source->Direct.Gain = filter->Gain;
+ Source->Direct.GainHF = filter->GainHF;
+ Source->Direct.HFReference = filter->HFReference;
+ Source->Direct.GainLF = filter->GainLF;
+ Source->Direct.LFReference = filter->LFReference;
+ }
+ filtlock.unlock();
+ return UpdateSourceProps(Source, Context);
- case AL_AUXILIARY_SEND_FILTER_GAIN_AUTO:
- CHECKSIZE(values, 1);
- CHECKVAL(values[0] == AL_FALSE || values[0] == AL_TRUE);
+ case AL_DIRECT_FILTER_GAINHF_AUTO:
+ CHECKSIZE(values, 1);
+ CHECKVAL(values[0] == AL_FALSE || values[0] == AL_TRUE);
- Source->WetGainAuto = values[0];
- return UpdateSourceProps(Source, Context);
+ Source->DryGainHFAuto = values[0];
+ return UpdateSourceProps(Source, Context);
- case AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO:
- CHECKSIZE(values, 1);
- CHECKVAL(values[0] == AL_FALSE || values[0] == AL_TRUE);
+ case AL_AUXILIARY_SEND_FILTER_GAIN_AUTO:
+ CHECKSIZE(values, 1);
+ CHECKVAL(values[0] == AL_FALSE || values[0] == AL_TRUE);
- Source->WetGainHFAuto = values[0];
- return UpdateSourceProps(Source, Context);
+ Source->WetGainAuto = values[0];
+ return UpdateSourceProps(Source, Context);
- case AL_DIRECT_CHANNELS_SOFT:
- CHECKSIZE(values, 1);
- CHECKVAL(values[0] == AL_FALSE || values[0] == AL_TRUE);
+ case AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO:
+ CHECKSIZE(values, 1);
+ CHECKVAL(values[0] == AL_FALSE || values[0] == AL_TRUE);
- Source->DirectChannels = values[0];
- return UpdateSourceProps(Source, Context);
+ Source->WetGainHFAuto = values[0];
+ return UpdateSourceProps(Source, Context);
- case AL_DISTANCE_MODEL:
- CHECKSIZE(values, 1);
- CHECKVAL(values[0] == AL_NONE ||
- values[0] == AL_INVERSE_DISTANCE || values[0] == AL_INVERSE_DISTANCE_CLAMPED ||
- values[0] == AL_LINEAR_DISTANCE || values[0] == AL_LINEAR_DISTANCE_CLAMPED ||
- values[0] == AL_EXPONENT_DISTANCE || values[0] == AL_EXPONENT_DISTANCE_CLAMPED);
+ case AL_DIRECT_CHANNELS_SOFT:
+ CHECKSIZE(values, 1);
+ CHECKVAL(values[0] == AL_FALSE || values[0] == AL_TRUE);
- Source->mDistanceModel = static_cast<DistanceModel>(values[0]);
- if(Context->mSourceDistanceModel)
- return UpdateSourceProps(Source, Context);
- return true;
+ Source->DirectChannels = values[0];
+ return UpdateSourceProps(Source, Context);
- case AL_SOURCE_RESAMPLER_SOFT:
- CHECKSIZE(values, 1);
- CHECKVAL(values[0] >= 0 && values[0] <= ResamplerMax);
+ case AL_DISTANCE_MODEL:
+ CHECKSIZE(values, 1);
+ CHECKVAL(values[0] == AL_NONE ||
+ values[0] == AL_INVERSE_DISTANCE || values[0] == AL_INVERSE_DISTANCE_CLAMPED ||
+ values[0] == AL_LINEAR_DISTANCE || values[0] == AL_LINEAR_DISTANCE_CLAMPED ||
+ values[0] == AL_EXPONENT_DISTANCE || values[0] == AL_EXPONENT_DISTANCE_CLAMPED);
- Source->mResampler = static_cast<Resampler>(values[0]);
+ Source->mDistanceModel = static_cast<DistanceModel>(values[0]);
+ if(Context->mSourceDistanceModel)
return UpdateSourceProps(Source, Context);
+ return true;
- case AL_SOURCE_SPATIALIZE_SOFT:
- CHECKSIZE(values, 1);
- CHECKVAL(values[0] >= AL_FALSE && values[0] <= AL_AUTO_SOFT);
+ case AL_SOURCE_RESAMPLER_SOFT:
+ CHECKSIZE(values, 1);
+ CHECKVAL(values[0] >= 0 && values[0] <= ResamplerMax);
- Source->mSpatialize = static_cast<SpatializeMode>(values[0]);
- return UpdateSourceProps(Source, Context);
+ Source->mResampler = static_cast<Resampler>(values[0]);
+ return UpdateSourceProps(Source, Context);
+ case AL_SOURCE_SPATIALIZE_SOFT:
+ CHECKSIZE(values, 1);
+ CHECKVAL(values[0] >= AL_FALSE && values[0] <= AL_AUTO_SOFT);
- case AL_AUXILIARY_SEND_FILTER:
- CHECKSIZE(values, 3);
- slotlock = std::unique_lock<std::mutex>{Context->mEffectSlotLock};
- if(!(values[0] == 0 || (slot=LookupEffectSlot(Context, values[0])) != nullptr))
- SETERR_RETURN(Context, AL_INVALID_VALUE, false, "Invalid effect ID %u", values[0]);
- if(static_cast<ALuint>(values[1]) >= static_cast<ALuint>(device->NumAuxSends))
- SETERR_RETURN(Context, AL_INVALID_VALUE, false, "Invalid send %u", values[1]);
+ Source->mSpatialize = static_cast<SpatializeMode>(values[0]);
+ return UpdateSourceProps(Source, Context);
- filtlock = std::unique_lock<std::mutex>{device->FilterLock};
- if(!(values[2] == 0 || (filter=LookupFilter(device, values[2])) != nullptr))
- SETERR_RETURN(Context, AL_INVALID_VALUE, false, "Invalid filter ID %u", values[2]);
- if(!filter)
- {
- /* Disable filter */
- Source->Send[values[1]].Gain = 1.0f;
- Source->Send[values[1]].GainHF = 1.0f;
- Source->Send[values[1]].HFReference = LOWPASSFREQREF;
- Source->Send[values[1]].GainLF = 1.0f;
- Source->Send[values[1]].LFReference = HIGHPASSFREQREF;
- }
- else
- {
- Source->Send[values[1]].Gain = filter->Gain;
- Source->Send[values[1]].GainHF = filter->GainHF;
- Source->Send[values[1]].HFReference = filter->HFReference;
- Source->Send[values[1]].GainLF = filter->GainLF;
- Source->Send[values[1]].LFReference = filter->LFReference;
- }
- filtlock.unlock();
+ case AL_AUXILIARY_SEND_FILTER:
+ CHECKSIZE(values, 3);
+ slotlock = std::unique_lock<std::mutex>{Context->mEffectSlotLock};
+ if(values[0] && (slot=LookupEffectSlot(Context, static_cast<ALuint>(values[0]))) == nullptr)
+ SETERR_RETURN(Context, AL_INVALID_VALUE, false, "Invalid effect ID %u", values[0]);
+ if(static_cast<ALuint>(values[1]) >= static_cast<ALuint>(device->NumAuxSends))
+ SETERR_RETURN(Context, AL_INVALID_VALUE, false, "Invalid send %u", values[1]);
- if(slot != Source->Send[values[1]].Slot && IsPlayingOrPaused(Source))
- {
- /* Add refcount on the new slot, and release the previous slot */
- if(slot) IncrementRef(slot->ref);
- if(Source->Send[values[1]].Slot)
- DecrementRef(Source->Send[values[1]].Slot->ref);
- Source->Send[values[1]].Slot = slot;
-
- /* We must force an update if the auxiliary slot changed on an
- * active source, in case the slot is about to be deleted.
- */
- ALvoice *voice{GetSourceVoice(Source, Context)};
- if(voice) UpdateSourceProps(Source, voice, Context);
- else Source->PropsClean.clear(std::memory_order_release);
- }
- else
- {
- if(slot) IncrementRef(slot->ref);
- if(Source->Send[values[1]].Slot)
- DecrementRef(Source->Send[values[1]].Slot->ref);
- Source->Send[values[1]].Slot = slot;
- UpdateSourceProps(Source, Context);
- }
- return true;
-
-
- /* 1x float */
- case AL_CONE_INNER_ANGLE:
- case AL_CONE_OUTER_ANGLE:
- case AL_PITCH:
- case AL_GAIN:
- case AL_MIN_GAIN:
- case AL_MAX_GAIN:
- case AL_REFERENCE_DISTANCE:
- case AL_ROLLOFF_FACTOR:
- case AL_CONE_OUTER_GAIN:
- case AL_MAX_DISTANCE:
- case AL_DOPPLER_FACTOR:
- case AL_CONE_OUTER_GAINHF:
- case AL_AIR_ABSORPTION_FACTOR:
- case AL_ROOM_ROLLOFF_FACTOR:
- case AL_SOURCE_RADIUS:
- CHECKSIZE(values, 1);
- fvals[0] = static_cast<ALfloat>(values[0]);
- return SetSourcefv(Source, Context, prop, {fvals, 1u});
-
- /* 3x float */
- case AL_POSITION:
- case AL_VELOCITY:
- case AL_DIRECTION:
- CHECKSIZE(values, 3);
- fvals[0] = static_cast<ALfloat>(values[0]);
- fvals[1] = static_cast<ALfloat>(values[1]);
- fvals[2] = static_cast<ALfloat>(values[2]);
- return SetSourcefv(Source, Context, prop, {fvals, 3u});
-
- /* 6x float */
- case AL_ORIENTATION:
- CHECKSIZE(values, 6);
- fvals[0] = static_cast<ALfloat>(values[0]);
- fvals[1] = static_cast<ALfloat>(values[1]);
- fvals[2] = static_cast<ALfloat>(values[2]);
- fvals[3] = static_cast<ALfloat>(values[3]);
- fvals[4] = static_cast<ALfloat>(values[4]);
- fvals[5] = static_cast<ALfloat>(values[5]);
- return SetSourcefv(Source, Context, prop, {fvals, 6u});
-
- case AL_SAMPLE_OFFSET_LATENCY_SOFT:
- case AL_SEC_OFFSET_LATENCY_SOFT:
- case AL_SEC_OFFSET_CLOCK_SOFT:
- case AL_SAMPLE_OFFSET_CLOCK_SOFT:
- case AL_STEREO_ANGLES:
- break;
+ filtlock = std::unique_lock<std::mutex>{device->FilterLock};
+ if(values[2] && (filter=LookupFilter(device, static_cast<ALuint>(values[2]))) == nullptr)
+ SETERR_RETURN(Context, AL_INVALID_VALUE, false, "Invalid filter ID %u", values[2]);
+
+ if(!filter)
+ {
+ /* Disable filter */
+ auto &send = Source->Send[static_cast<ALuint>(values[1])];
+ send.Gain = 1.0f;
+ send.GainHF = 1.0f;
+ send.HFReference = LOWPASSFREQREF;
+ send.GainLF = 1.0f;
+ send.LFReference = HIGHPASSFREQREF;
+ }
+ else
+ {
+ auto &send = Source->Send[static_cast<ALuint>(values[1])];
+ send.Gain = filter->Gain;
+ send.GainHF = filter->GainHF;
+ send.HFReference = filter->HFReference;
+ send.GainLF = filter->GainLF;
+ send.LFReference = filter->LFReference;
+ }
+ filtlock.unlock();
+
+ if(slot != Source->Send[static_cast<ALuint>(values[1])].Slot && IsPlayingOrPaused(Source))
+ {
+ /* Add refcount on the new slot, and release the previous slot */
+ if(slot) IncrementRef(slot->ref);
+ if(auto *slot = Source->Send[static_cast<ALuint>(values[1])].Slot)
+ DecrementRef(slot->ref);
+ Source->Send[static_cast<ALuint>(values[1])].Slot = slot;
+
+ /* We must force an update if the auxiliary slot changed on an
+ * active source, in case the slot is about to be deleted.
+ */
+ ALvoice *voice{GetSourceVoice(Source, Context)};
+ if(voice) UpdateSourceProps(Source, voice, Context);
+ else Source->PropsClean.clear(std::memory_order_release);
+ }
+ else
+ {
+ if(slot) IncrementRef(slot->ref);
+ if(auto *slot = Source->Send[static_cast<ALuint>(values[1])].Slot)
+ DecrementRef(slot->ref);
+ Source->Send[static_cast<ALuint>(values[1])].Slot = slot;
+ UpdateSourceProps(Source, Context);
+ }
+ return true;
+
+
+ /* 1x float */
+ case AL_CONE_INNER_ANGLE:
+ case AL_CONE_OUTER_ANGLE:
+ case AL_PITCH:
+ case AL_GAIN:
+ case AL_MIN_GAIN:
+ case AL_MAX_GAIN:
+ case AL_REFERENCE_DISTANCE:
+ case AL_ROLLOFF_FACTOR:
+ case AL_CONE_OUTER_GAIN:
+ case AL_MAX_DISTANCE:
+ case AL_DOPPLER_FACTOR:
+ case AL_CONE_OUTER_GAINHF:
+ case AL_AIR_ABSORPTION_FACTOR:
+ case AL_ROOM_ROLLOFF_FACTOR:
+ case AL_SOURCE_RADIUS:
+ CHECKSIZE(values, 1);
+ fvals[0] = static_cast<ALfloat>(values[0]);
+ return SetSourcefv(Source, Context, prop, {fvals, 1u});
+
+ /* 3x float */
+ case AL_POSITION:
+ case AL_VELOCITY:
+ case AL_DIRECTION:
+ CHECKSIZE(values, 3);
+ fvals[0] = static_cast<ALfloat>(values[0]);
+ fvals[1] = static_cast<ALfloat>(values[1]);
+ fvals[2] = static_cast<ALfloat>(values[2]);
+ return SetSourcefv(Source, Context, prop, {fvals, 3u});
+
+ /* 6x float */
+ case AL_ORIENTATION:
+ CHECKSIZE(values, 6);
+ fvals[0] = static_cast<ALfloat>(values[0]);
+ fvals[1] = static_cast<ALfloat>(values[1]);
+ fvals[2] = static_cast<ALfloat>(values[2]);
+ fvals[3] = static_cast<ALfloat>(values[3]);
+ fvals[4] = static_cast<ALfloat>(values[4]);
+ fvals[5] = static_cast<ALfloat>(values[5]);
+ return SetSourcefv(Source, Context, prop, {fvals, 6u});
+
+ case AL_SAMPLE_OFFSET_LATENCY_SOFT:
+ case AL_SEC_OFFSET_LATENCY_SOFT:
+ case AL_SEC_OFFSET_CLOCK_SOFT:
+ case AL_SAMPLE_OFFSET_CLOCK_SOFT:
+ case AL_STEREO_ANGLES:
+ break;
}
ERR("Unexpected property: 0x%04x\n", prop);
@@ -1428,101 +1430,100 @@ bool SetSourcei64v(ALsource *Source, ALCcontext *Context, SourceProp prop, const
switch(prop)
{
- case AL_SOURCE_TYPE:
- case AL_BUFFERS_QUEUED:
- case AL_BUFFERS_PROCESSED:
- case AL_SOURCE_STATE:
- case AL_SAMPLE_OFFSET_LATENCY_SOFT:
- case AL_SAMPLE_OFFSET_CLOCK_SOFT:
- /* Query only */
- SETERR_RETURN(Context, AL_INVALID_OPERATION, false,
- "Setting read-only source property 0x%04x", prop);
-
- /* 1x int */
- case AL_SOURCE_RELATIVE:
- case AL_LOOPING:
- case AL_SEC_OFFSET:
- case AL_SAMPLE_OFFSET:
- case AL_BYTE_OFFSET:
- case AL_DIRECT_FILTER_GAINHF_AUTO:
- case AL_AUXILIARY_SEND_FILTER_GAIN_AUTO:
- case AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO:
- case AL_DIRECT_CHANNELS_SOFT:
- case AL_DISTANCE_MODEL:
- case AL_SOURCE_RESAMPLER_SOFT:
- case AL_SOURCE_SPATIALIZE_SOFT:
- CHECKSIZE(values, 1);
- CHECKVAL(values[0] <= INT_MAX && values[0] >= INT_MIN);
-
- ivals[0] = static_cast<ALint>(values[0]);
- return SetSourceiv(Source, Context, prop, {ivals, 1u});
-
- /* 1x uint */
- case AL_BUFFER:
- case AL_DIRECT_FILTER:
- CHECKSIZE(values, 1);
- CHECKVAL(values[0] <= UINT_MAX && values[0] >= 0);
-
- ivals[0] = static_cast<ALuint>(values[0]);
- return SetSourceiv(Source, Context, prop, {ivals, 1u});
-
- /* 3x uint */
- case AL_AUXILIARY_SEND_FILTER:
- CHECKSIZE(values, 3);
- CHECKVAL(values[0] <= UINT_MAX && values[0] >= 0 &&
- values[1] <= UINT_MAX && values[1] >= 0 &&
- values[2] <= UINT_MAX && values[2] >= 0);
-
- ivals[0] = static_cast<ALuint>(values[0]);
- ivals[1] = static_cast<ALuint>(values[1]);
- ivals[2] = static_cast<ALuint>(values[2]);
- return SetSourceiv(Source, Context, prop, {ivals, 3u});
-
- /* 1x float */
- case AL_CONE_INNER_ANGLE:
- case AL_CONE_OUTER_ANGLE:
- case AL_PITCH:
- case AL_GAIN:
- case AL_MIN_GAIN:
- case AL_MAX_GAIN:
- case AL_REFERENCE_DISTANCE:
- case AL_ROLLOFF_FACTOR:
- case AL_CONE_OUTER_GAIN:
- case AL_MAX_DISTANCE:
- case AL_DOPPLER_FACTOR:
- case AL_CONE_OUTER_GAINHF:
- case AL_AIR_ABSORPTION_FACTOR:
- case AL_ROOM_ROLLOFF_FACTOR:
- case AL_SOURCE_RADIUS:
- CHECKSIZE(values, 1);
- fvals[0] = static_cast<ALfloat>(values[0]);
- return SetSourcefv(Source, Context, prop, {fvals, 1u});
-
- /* 3x float */
- case AL_POSITION:
- case AL_VELOCITY:
- case AL_DIRECTION:
- CHECKSIZE(values, 3);
- fvals[0] = static_cast<ALfloat>(values[0]);
- fvals[1] = static_cast<ALfloat>(values[1]);
- fvals[2] = static_cast<ALfloat>(values[2]);
- return SetSourcefv(Source, Context, prop, {fvals, 3u});
-
- /* 6x float */
- case AL_ORIENTATION:
- CHECKSIZE(values, 6);
- fvals[0] = static_cast<ALfloat>(values[0]);
- fvals[1] = static_cast<ALfloat>(values[1]);
- fvals[2] = static_cast<ALfloat>(values[2]);
- fvals[3] = static_cast<ALfloat>(values[3]);
- fvals[4] = static_cast<ALfloat>(values[4]);
- fvals[5] = static_cast<ALfloat>(values[5]);
- return SetSourcefv(Source, Context, prop, {fvals, 6u});
-
- case AL_SEC_OFFSET_LATENCY_SOFT:
- case AL_SEC_OFFSET_CLOCK_SOFT:
- case AL_STEREO_ANGLES:
- break;
+ case AL_SOURCE_TYPE:
+ case AL_BUFFERS_QUEUED:
+ case AL_BUFFERS_PROCESSED:
+ case AL_SOURCE_STATE:
+ case AL_SAMPLE_OFFSET_LATENCY_SOFT:
+ case AL_SAMPLE_OFFSET_CLOCK_SOFT:
+ /* Query only */
+ SETERR_RETURN(Context, AL_INVALID_OPERATION, false,
+ "Setting read-only source property 0x%04x", prop);
+
+ /* 1x int */
+ case AL_SOURCE_RELATIVE:
+ case AL_LOOPING:
+ case AL_SEC_OFFSET:
+ case AL_SAMPLE_OFFSET:
+ case AL_BYTE_OFFSET:
+ case AL_DIRECT_FILTER_GAINHF_AUTO:
+ case AL_AUXILIARY_SEND_FILTER_GAIN_AUTO:
+ case AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO:
+ case AL_DIRECT_CHANNELS_SOFT:
+ case AL_DISTANCE_MODEL:
+ case AL_SOURCE_RESAMPLER_SOFT:
+ case AL_SOURCE_SPATIALIZE_SOFT:
+ CHECKSIZE(values, 1);
+ CHECKVAL(values[0] <= INT_MAX && values[0] >= INT_MIN);
+
+ ivals[0] = static_cast<ALint>(values[0]);
+ return SetSourceiv(Source, Context, prop, {ivals, 1u});
+
+ /* 1x uint */
+ case AL_BUFFER:
+ case AL_DIRECT_FILTER:
+ CHECKSIZE(values, 1);
+ CHECKVAL(values[0] <= UINT_MAX && values[0] >= 0);
+
+ ivals[0] = static_cast<ALint>(values[0]);
+ return SetSourceiv(Source, Context, prop, {ivals, 1u});
+
+ /* 3x uint */
+ case AL_AUXILIARY_SEND_FILTER:
+ CHECKSIZE(values, 3);
+ CHECKVAL(values[0] <= UINT_MAX && values[0] >= 0 && values[1] <= UINT_MAX && values[1] >= 0
+ && values[2] <= UINT_MAX && values[2] >= 0);
+
+ ivals[0] = static_cast<ALint>(values[0]);
+ ivals[1] = static_cast<ALint>(values[1]);
+ ivals[2] = static_cast<ALint>(values[2]);
+ return SetSourceiv(Source, Context, prop, {ivals, 3u});
+
+ /* 1x float */
+ case AL_CONE_INNER_ANGLE:
+ case AL_CONE_OUTER_ANGLE:
+ case AL_PITCH:
+ case AL_GAIN:
+ case AL_MIN_GAIN:
+ case AL_MAX_GAIN:
+ case AL_REFERENCE_DISTANCE:
+ case AL_ROLLOFF_FACTOR:
+ case AL_CONE_OUTER_GAIN:
+ case AL_MAX_DISTANCE:
+ case AL_DOPPLER_FACTOR:
+ case AL_CONE_OUTER_GAINHF:
+ case AL_AIR_ABSORPTION_FACTOR:
+ case AL_ROOM_ROLLOFF_FACTOR:
+ case AL_SOURCE_RADIUS:
+ CHECKSIZE(values, 1);
+ fvals[0] = static_cast<ALfloat>(values[0]);
+ return SetSourcefv(Source, Context, prop, {fvals, 1u});
+
+ /* 3x float */
+ case AL_POSITION:
+ case AL_VELOCITY:
+ case AL_DIRECTION:
+ CHECKSIZE(values, 3);
+ fvals[0] = static_cast<ALfloat>(values[0]);
+ fvals[1] = static_cast<ALfloat>(values[1]);
+ fvals[2] = static_cast<ALfloat>(values[2]);
+ return SetSourcefv(Source, Context, prop, {fvals, 3u});
+
+ /* 6x float */
+ case AL_ORIENTATION:
+ CHECKSIZE(values, 6);
+ fvals[0] = static_cast<ALfloat>(values[0]);
+ fvals[1] = static_cast<ALfloat>(values[1]);
+ fvals[2] = static_cast<ALfloat>(values[2]);
+ fvals[3] = static_cast<ALfloat>(values[3]);
+ fvals[4] = static_cast<ALfloat>(values[4]);
+ fvals[5] = static_cast<ALfloat>(values[5]);
+ return SetSourcefv(Source, Context, prop, {fvals, 6u});
+
+ case AL_SEC_OFFSET_LATENCY_SOFT:
+ case AL_SEC_OFFSET_CLOCK_SOFT:
+ case AL_STEREO_ANGLES:
+ break;
}
ERR("Unexpected property: 0x%04x\n", prop);
@@ -1541,185 +1542,185 @@ bool GetSourcedv(ALsource *Source, ALCcontext *Context, SourceProp prop, const a
{
ALCdevice *device{Context->mDevice.get()};
ClockLatency clocktime;
- std::chrono::nanoseconds srcclock;
+ nanoseconds srcclock;
ALint ivals[MaxValues];
bool err;
switch(prop)
{
- case AL_GAIN:
- CHECKSIZE(values, 1);
- values[0] = Source->Gain;
- return true;
-
- case AL_PITCH:
- CHECKSIZE(values, 1);
- values[0] = Source->Pitch;
- return true;
-
- case AL_MAX_DISTANCE:
- CHECKSIZE(values, 1);
- values[0] = Source->MaxDistance;
- return true;
-
- case AL_ROLLOFF_FACTOR:
- CHECKSIZE(values, 1);
- values[0] = Source->RolloffFactor;
- return true;
-
- case AL_REFERENCE_DISTANCE:
- CHECKSIZE(values, 1);
- values[0] = Source->RefDistance;
- return true;
-
- case AL_CONE_INNER_ANGLE:
- CHECKSIZE(values, 1);
- values[0] = Source->InnerAngle;
- return true;
-
- case AL_CONE_OUTER_ANGLE:
- CHECKSIZE(values, 1);
- values[0] = Source->OuterAngle;
- return true;
-
- case AL_MIN_GAIN:
- CHECKSIZE(values, 1);
- values[0] = Source->MinGain;
- return true;
-
- case AL_MAX_GAIN:
- CHECKSIZE(values, 1);
- values[0] = Source->MaxGain;
- return true;
-
- case AL_CONE_OUTER_GAIN:
- CHECKSIZE(values, 1);
- values[0] = Source->OuterGain;
- return true;
-
- case AL_SEC_OFFSET:
- case AL_SAMPLE_OFFSET:
- case AL_BYTE_OFFSET:
- CHECKSIZE(values, 1);
- values[0] = GetSourceOffset(Source, prop, Context);
- return true;
-
- case AL_CONE_OUTER_GAINHF:
- CHECKSIZE(values, 1);
- values[0] = Source->OuterGainHF;
- return true;
-
- case AL_AIR_ABSORPTION_FACTOR:
- CHECKSIZE(values, 1);
- values[0] = Source->AirAbsorptionFactor;
- return true;
-
- case AL_ROOM_ROLLOFF_FACTOR:
- CHECKSIZE(values, 1);
- values[0] = Source->RoomRolloffFactor;
- return true;
-
- case AL_DOPPLER_FACTOR:
- CHECKSIZE(values, 1);
- values[0] = Source->DopplerFactor;
- return true;
-
- case AL_SOURCE_RADIUS:
- CHECKSIZE(values, 1);
- values[0] = Source->Radius;
- return true;
-
- case AL_STEREO_ANGLES:
- CHECKSIZE(values, 2);
- values[0] = Source->StereoPan[0];
- values[1] = Source->StereoPan[1];
- return true;
-
- case AL_SEC_OFFSET_LATENCY_SOFT:
- CHECKSIZE(values, 2);
- /* Get the source offset with the clock time first. Then get the
- * clock time with the device latency. Order is important.
+ case AL_GAIN:
+ CHECKSIZE(values, 1);
+ values[0] = Source->Gain;
+ return true;
+
+ case AL_PITCH:
+ CHECKSIZE(values, 1);
+ values[0] = Source->Pitch;
+ return true;
+
+ case AL_MAX_DISTANCE:
+ CHECKSIZE(values, 1);
+ values[0] = Source->MaxDistance;
+ return true;
+
+ case AL_ROLLOFF_FACTOR:
+ CHECKSIZE(values, 1);
+ values[0] = Source->RolloffFactor;
+ return true;
+
+ case AL_REFERENCE_DISTANCE:
+ CHECKSIZE(values, 1);
+ values[0] = Source->RefDistance;
+ return true;
+
+ case AL_CONE_INNER_ANGLE:
+ CHECKSIZE(values, 1);
+ values[0] = Source->InnerAngle;
+ return true;
+
+ case AL_CONE_OUTER_ANGLE:
+ CHECKSIZE(values, 1);
+ values[0] = Source->OuterAngle;
+ return true;
+
+ case AL_MIN_GAIN:
+ CHECKSIZE(values, 1);
+ values[0] = Source->MinGain;
+ return true;
+
+ case AL_MAX_GAIN:
+ CHECKSIZE(values, 1);
+ values[0] = Source->MaxGain;
+ return true;
+
+ case AL_CONE_OUTER_GAIN:
+ CHECKSIZE(values, 1);
+ values[0] = Source->OuterGain;
+ return true;
+
+ case AL_SEC_OFFSET:
+ case AL_SAMPLE_OFFSET:
+ case AL_BYTE_OFFSET:
+ CHECKSIZE(values, 1);
+ values[0] = GetSourceOffset(Source, prop, Context);
+ return true;
+
+ case AL_CONE_OUTER_GAINHF:
+ CHECKSIZE(values, 1);
+ values[0] = Source->OuterGainHF;
+ return true;
+
+ case AL_AIR_ABSORPTION_FACTOR:
+ CHECKSIZE(values, 1);
+ values[0] = Source->AirAbsorptionFactor;
+ return true;
+
+ case AL_ROOM_ROLLOFF_FACTOR:
+ CHECKSIZE(values, 1);
+ values[0] = Source->RoomRolloffFactor;
+ return true;
+
+ case AL_DOPPLER_FACTOR:
+ CHECKSIZE(values, 1);
+ values[0] = Source->DopplerFactor;
+ return true;
+
+ case AL_SOURCE_RADIUS:
+ CHECKSIZE(values, 1);
+ values[0] = Source->Radius;
+ return true;
+
+ case AL_STEREO_ANGLES:
+ CHECKSIZE(values, 2);
+ values[0] = Source->StereoPan[0];
+ values[1] = Source->StereoPan[1];
+ return true;
+
+ case AL_SEC_OFFSET_LATENCY_SOFT:
+ CHECKSIZE(values, 2);
+ /* Get the source offset with the clock time first. Then get the clock
+ * time with the device latency. Order is important.
+ */
+ values[0] = GetSourceSecOffset(Source, Context, &srcclock);
+ {
+ std::lock_guard<std::mutex> _{device->StateLock};
+ clocktime = GetClockLatency(device);
+ }
+ if(srcclock == clocktime.ClockTime)
+ values[1] = static_cast<ALdouble>(clocktime.Latency.count()) / 1000000000.0;
+ else
+ {
+ /* If the clock time incremented, reduce the latency by that much
+ * since it's that much closer to the source offset it got earlier.
*/
- values[0] = GetSourceSecOffset(Source, Context, &srcclock);
- { std::lock_guard<std::mutex> _{device->StateLock};
- clocktime = GetClockLatency(device);
- }
- if(srcclock == clocktime.ClockTime)
- values[1] = static_cast<ALdouble>(clocktime.Latency.count()) / 1000000000.0;
- else
- {
- /* If the clock time incremented, reduce the latency by that
- * much since it's that much closer to the source offset it got
- * earlier.
- */
- std::chrono::nanoseconds diff = clocktime.ClockTime - srcclock;
- values[1] = static_cast<ALdouble>((clocktime.Latency - std::min(clocktime.Latency, diff)).count()) /
- 1000000000.0;
- }
- return true;
-
- case AL_SEC_OFFSET_CLOCK_SOFT:
- CHECKSIZE(values, 2);
- values[0] = GetSourceSecOffset(Source, Context, &srcclock);
- values[1] = srcclock.count() / 1000000000.0;
- return true;
-
- case AL_POSITION:
- CHECKSIZE(values, 3);
- values[0] = Source->Position[0];
- values[1] = Source->Position[1];
- values[2] = Source->Position[2];
- return true;
-
- case AL_VELOCITY:
- CHECKSIZE(values, 3);
- values[0] = Source->Velocity[0];
- values[1] = Source->Velocity[1];
- values[2] = Source->Velocity[2];
- return true;
-
- case AL_DIRECTION:
- CHECKSIZE(values, 3);
- values[0] = Source->Direction[0];
- values[1] = Source->Direction[1];
- values[2] = Source->Direction[2];
- return true;
-
- case AL_ORIENTATION:
- CHECKSIZE(values, 6);
- values[0] = Source->OrientAt[0];
- values[1] = Source->OrientAt[1];
- values[2] = Source->OrientAt[2];
- values[3] = Source->OrientUp[0];
- values[4] = Source->OrientUp[1];
- values[5] = Source->OrientUp[2];
- return true;
-
- /* 1x int */
- case AL_SOURCE_RELATIVE:
- case AL_LOOPING:
- case AL_SOURCE_STATE:
- case AL_BUFFERS_QUEUED:
- case AL_BUFFERS_PROCESSED:
- case AL_SOURCE_TYPE:
- case AL_DIRECT_FILTER_GAINHF_AUTO:
- case AL_AUXILIARY_SEND_FILTER_GAIN_AUTO:
- case AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO:
- case AL_DIRECT_CHANNELS_SOFT:
- case AL_DISTANCE_MODEL:
- case AL_SOURCE_RESAMPLER_SOFT:
- case AL_SOURCE_SPATIALIZE_SOFT:
- CHECKSIZE(values, 1);
- if((err=GetSourceiv(Source, Context, prop, {ivals, 1u})) != false)
- values[0] = static_cast<ALdouble>(ivals[0]);
- return err;
-
- case AL_BUFFER:
- case AL_DIRECT_FILTER:
- case AL_AUXILIARY_SEND_FILTER:
- case AL_SAMPLE_OFFSET_LATENCY_SOFT:
- case AL_SAMPLE_OFFSET_CLOCK_SOFT:
- break;
+ const nanoseconds diff{clocktime.ClockTime - srcclock};
+ const nanoseconds latency{clocktime.Latency - std::min(clocktime.Latency, diff)};
+ values[1] = static_cast<ALdouble>(latency.count()) / 1000000000.0;
+ }
+ return true;
+
+ case AL_SEC_OFFSET_CLOCK_SOFT:
+ CHECKSIZE(values, 2);
+ values[0] = GetSourceSecOffset(Source, Context, &srcclock);
+ values[1] = srcclock.count() / 1000000000.0;
+ return true;
+
+ case AL_POSITION:
+ CHECKSIZE(values, 3);
+ values[0] = Source->Position[0];
+ values[1] = Source->Position[1];
+ values[2] = Source->Position[2];
+ return true;
+
+ case AL_VELOCITY:
+ CHECKSIZE(values, 3);
+ values[0] = Source->Velocity[0];
+ values[1] = Source->Velocity[1];
+ values[2] = Source->Velocity[2];
+ return true;
+
+ case AL_DIRECTION:
+ CHECKSIZE(values, 3);
+ values[0] = Source->Direction[0];
+ values[1] = Source->Direction[1];
+ values[2] = Source->Direction[2];
+ return true;
+
+ case AL_ORIENTATION:
+ CHECKSIZE(values, 6);
+ values[0] = Source->OrientAt[0];
+ values[1] = Source->OrientAt[1];
+ values[2] = Source->OrientAt[2];
+ values[3] = Source->OrientUp[0];
+ values[4] = Source->OrientUp[1];
+ values[5] = Source->OrientUp[2];
+ return true;
+
+ /* 1x int */
+ case AL_SOURCE_RELATIVE:
+ case AL_LOOPING:
+ case AL_SOURCE_STATE:
+ case AL_BUFFERS_QUEUED:
+ case AL_BUFFERS_PROCESSED:
+ case AL_SOURCE_TYPE:
+ case AL_DIRECT_FILTER_GAINHF_AUTO:
+ case AL_AUXILIARY_SEND_FILTER_GAIN_AUTO:
+ case AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO:
+ case AL_DIRECT_CHANNELS_SOFT:
+ case AL_DISTANCE_MODEL:
+ case AL_SOURCE_RESAMPLER_SOFT:
+ case AL_SOURCE_SPATIALIZE_SOFT:
+ CHECKSIZE(values, 1);
+ if((err=GetSourceiv(Source, Context, prop, {ivals, 1u})) != false)
+ values[0] = static_cast<ALdouble>(ivals[0]);
+ return err;
+
+ case AL_BUFFER:
+ case AL_DIRECT_FILTER:
+ case AL_AUXILIARY_SEND_FILTER:
+ case AL_SAMPLE_OFFSET_LATENCY_SOFT:
+ case AL_SAMPLE_OFFSET_CLOCK_SOFT:
+ break;
}
ERR("Unexpected property: 0x%04x\n", prop);
@@ -1735,174 +1736,176 @@ bool GetSourceiv(ALsource *Source, ALCcontext *Context, SourceProp prop, const a
switch(prop)
{
- case AL_SOURCE_RELATIVE:
- CHECKSIZE(values, 1);
- values[0] = Source->HeadRelative;
- return true;
-
- case AL_LOOPING:
- CHECKSIZE(values, 1);
- values[0] = Source->Looping;
- return true;
-
- case AL_BUFFER:
- CHECKSIZE(values, 1);
- BufferList = (Source->SourceType == AL_STATIC) ? Source->queue : nullptr;
- values[0] = (BufferList && BufferList->mBuffer) ? BufferList->mBuffer->id : 0;
- return true;
-
- case AL_SOURCE_STATE:
- CHECKSIZE(values, 1);
- values[0] = GetSourceState(Source, GetSourceVoice(Source, Context));
- return true;
-
- case AL_BUFFERS_QUEUED:
- CHECKSIZE(values, 1);
- if(!(BufferList=Source->queue))
- values[0] = 0;
- else
- {
- ALsizei count{0};
- do {
- ++count;
- BufferList = BufferList->mNext.load(std::memory_order_relaxed);
- } while(BufferList != nullptr);
- values[0] = count;
- }
- return true;
+ case AL_SOURCE_RELATIVE:
+ CHECKSIZE(values, 1);
+ values[0] = Source->HeadRelative;
+ return true;
+
+ case AL_LOOPING:
+ CHECKSIZE(values, 1);
+ values[0] = Source->Looping;
+ return true;
+
+ case AL_BUFFER:
+ CHECKSIZE(values, 1);
+ BufferList = (Source->SourceType == AL_STATIC) ? Source->queue : nullptr;
+ values[0] = (BufferList && BufferList->mBuffer) ?
+ static_cast<ALint>(BufferList->mBuffer->id) : 0;
+ return true;
+
+ case AL_SOURCE_STATE:
+ CHECKSIZE(values, 1);
+ values[0] = GetSourceState(Source, GetSourceVoice(Source, Context));
+ return true;
+
+ case AL_BUFFERS_QUEUED:
+ CHECKSIZE(values, 1);
+ if(!(BufferList=Source->queue))
+ values[0] = 0;
+ else
+ {
+ ALsizei count{0};
+ do {
+ ++count;
+ BufferList = BufferList->mNext.load(std::memory_order_relaxed);
+ } while(BufferList != nullptr);
+ values[0] = count;
+ }
+ return true;
- case AL_BUFFERS_PROCESSED:
- CHECKSIZE(values, 1);
- if(Source->Looping || Source->SourceType != AL_STREAMING)
- {
- /* Buffers on a looping source are in a perpetual state of
- * PENDING, so don't report any as PROCESSED */
- values[0] = 0;
- }
- else
- {
- const ALbufferlistitem *BufferList{Source->queue};
- const ALbufferlistitem *Current{nullptr};
- ALsizei played{0};
-
- ALvoice *voice{GetSourceVoice(Source, Context)};
- if(voice != nullptr)
- Current = voice->mCurrentBuffer.load(std::memory_order_relaxed);
- else if(Source->state == AL_INITIAL)
- Current = BufferList;
-
- while(BufferList && BufferList != Current)
- {
- ++played;
- BufferList = BufferList->mNext.load(std::memory_order_relaxed);
- }
- values[0] = played;
- }
- return true;
-
- case AL_SOURCE_TYPE:
- CHECKSIZE(values, 1);
- values[0] = Source->SourceType;
- return true;
-
- case AL_DIRECT_FILTER_GAINHF_AUTO:
- CHECKSIZE(values, 1);
- values[0] = Source->DryGainHFAuto;
- return true;
-
- case AL_AUXILIARY_SEND_FILTER_GAIN_AUTO:
- CHECKSIZE(values, 1);
- values[0] = Source->WetGainAuto;
- return true;
-
- case AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO:
- CHECKSIZE(values, 1);
- values[0] = Source->WetGainHFAuto;
- return true;
-
- case AL_DIRECT_CHANNELS_SOFT:
- CHECKSIZE(values, 1);
- values[0] = Source->DirectChannels;
- return true;
-
- case AL_DISTANCE_MODEL:
- CHECKSIZE(values, 1);
- values[0] = static_cast<int>(Source->mDistanceModel);
- return true;
-
- case AL_SOURCE_RESAMPLER_SOFT:
- CHECKSIZE(values, 1);
- values[0] = Source->mResampler;
- return true;
-
- case AL_SOURCE_SPATIALIZE_SOFT:
- CHECKSIZE(values, 1);
- values[0] = Source->mSpatialize;
- return true;
-
- /* 1x float/double */
- case AL_CONE_INNER_ANGLE:
- case AL_CONE_OUTER_ANGLE:
- case AL_PITCH:
- case AL_GAIN:
- case AL_MIN_GAIN:
- case AL_MAX_GAIN:
- case AL_REFERENCE_DISTANCE:
- case AL_ROLLOFF_FACTOR:
- case AL_CONE_OUTER_GAIN:
- case AL_MAX_DISTANCE:
- case AL_SEC_OFFSET:
- case AL_SAMPLE_OFFSET:
- case AL_BYTE_OFFSET:
- case AL_DOPPLER_FACTOR:
- case AL_AIR_ABSORPTION_FACTOR:
- case AL_ROOM_ROLLOFF_FACTOR:
- case AL_CONE_OUTER_GAINHF:
- case AL_SOURCE_RADIUS:
- CHECKSIZE(values, 1);
- if((err=GetSourcedv(Source, Context, prop, {dvals, 1u})) != false)
- values[0] = static_cast<ALint>(dvals[0]);
- return err;
-
- /* 3x float/double */
- case AL_POSITION:
- case AL_VELOCITY:
- case AL_DIRECTION:
- CHECKSIZE(values, 3);
- if((err=GetSourcedv(Source, Context, prop, {dvals, 3u})) != false)
- {
- values[0] = static_cast<ALint>(dvals[0]);
- values[1] = static_cast<ALint>(dvals[1]);
- values[2] = static_cast<ALint>(dvals[2]);
- }
- return err;
+ case AL_BUFFERS_PROCESSED:
+ CHECKSIZE(values, 1);
+ if(Source->Looping || Source->SourceType != AL_STREAMING)
+ {
+ /* Buffers on a looping source are in a perpetual state of PENDING,
+ * so don't report any as PROCESSED
+ */
+ values[0] = 0;
+ }
+ else
+ {
+ const ALbufferlistitem *BufferList{Source->queue};
+ const ALbufferlistitem *Current{nullptr};
+ ALsizei played{0};
+
+ ALvoice *voice{GetSourceVoice(Source, Context)};
+ if(voice != nullptr)
+ Current = voice->mCurrentBuffer.load(std::memory_order_relaxed);
+ else if(Source->state == AL_INITIAL)
+ Current = BufferList;
- /* 6x float/double */
- case AL_ORIENTATION:
- CHECKSIZE(values, 6);
- if((err=GetSourcedv(Source, Context, prop, {dvals, 6u})) != false)
+ while(BufferList && BufferList != Current)
{
- values[0] = static_cast<ALint>(dvals[0]);
- values[1] = static_cast<ALint>(dvals[1]);
- values[2] = static_cast<ALint>(dvals[2]);
- values[3] = static_cast<ALint>(dvals[3]);
- values[4] = static_cast<ALint>(dvals[4]);
- values[5] = static_cast<ALint>(dvals[5]);
+ ++played;
+ BufferList = BufferList->mNext.load(std::memory_order_relaxed);
}
- return err;
-
- case AL_SAMPLE_OFFSET_LATENCY_SOFT:
- case AL_SAMPLE_OFFSET_CLOCK_SOFT:
- break; /* i64 only */
- case AL_SEC_OFFSET_LATENCY_SOFT:
- case AL_SEC_OFFSET_CLOCK_SOFT:
- break; /* Double only */
- case AL_STEREO_ANGLES:
- break; /* Float/double only */
-
- case AL_DIRECT_FILTER:
- case AL_AUXILIARY_SEND_FILTER:
- break; /* ??? */
+ values[0] = played;
+ }
+ return true;
+
+ case AL_SOURCE_TYPE:
+ CHECKSIZE(values, 1);
+ values[0] = Source->SourceType;
+ return true;
+
+ case AL_DIRECT_FILTER_GAINHF_AUTO:
+ CHECKSIZE(values, 1);
+ values[0] = Source->DryGainHFAuto;
+ return true;
+
+ case AL_AUXILIARY_SEND_FILTER_GAIN_AUTO:
+ CHECKSIZE(values, 1);
+ values[0] = Source->WetGainAuto;
+ return true;
+
+ case AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO:
+ CHECKSIZE(values, 1);
+ values[0] = Source->WetGainHFAuto;
+ return true;
+
+ case AL_DIRECT_CHANNELS_SOFT:
+ CHECKSIZE(values, 1);
+ values[0] = Source->DirectChannels;
+ return true;
+
+ case AL_DISTANCE_MODEL:
+ CHECKSIZE(values, 1);
+ values[0] = static_cast<int>(Source->mDistanceModel);
+ return true;
+
+ case AL_SOURCE_RESAMPLER_SOFT:
+ CHECKSIZE(values, 1);
+ values[0] = Source->mResampler;
+ return true;
+
+ case AL_SOURCE_SPATIALIZE_SOFT:
+ CHECKSIZE(values, 1);
+ values[0] = Source->mSpatialize;
+ return true;
+
+ /* 1x float/double */
+ case AL_CONE_INNER_ANGLE:
+ case AL_CONE_OUTER_ANGLE:
+ case AL_PITCH:
+ case AL_GAIN:
+ case AL_MIN_GAIN:
+ case AL_MAX_GAIN:
+ case AL_REFERENCE_DISTANCE:
+ case AL_ROLLOFF_FACTOR:
+ case AL_CONE_OUTER_GAIN:
+ case AL_MAX_DISTANCE:
+ case AL_SEC_OFFSET:
+ case AL_SAMPLE_OFFSET:
+ case AL_BYTE_OFFSET:
+ case AL_DOPPLER_FACTOR:
+ case AL_AIR_ABSORPTION_FACTOR:
+ case AL_ROOM_ROLLOFF_FACTOR:
+ case AL_CONE_OUTER_GAINHF:
+ case AL_SOURCE_RADIUS:
+ CHECKSIZE(values, 1);
+ if((err=GetSourcedv(Source, Context, prop, {dvals, 1u})) != false)
+ values[0] = static_cast<ALint>(dvals[0]);
+ return err;
+
+ /* 3x float/double */
+ case AL_POSITION:
+ case AL_VELOCITY:
+ case AL_DIRECTION:
+ CHECKSIZE(values, 3);
+ if((err=GetSourcedv(Source, Context, prop, {dvals, 3u})) != false)
+ {
+ values[0] = static_cast<ALint>(dvals[0]);
+ values[1] = static_cast<ALint>(dvals[1]);
+ values[2] = static_cast<ALint>(dvals[2]);
+ }
+ return err;
+
+ /* 6x float/double */
+ case AL_ORIENTATION:
+ CHECKSIZE(values, 6);
+ if((err=GetSourcedv(Source, Context, prop, {dvals, 6u})) != false)
+ {
+ values[0] = static_cast<ALint>(dvals[0]);
+ values[1] = static_cast<ALint>(dvals[1]);
+ values[2] = static_cast<ALint>(dvals[2]);
+ values[3] = static_cast<ALint>(dvals[3]);
+ values[4] = static_cast<ALint>(dvals[4]);
+ values[5] = static_cast<ALint>(dvals[5]);
+ }
+ return err;
+
+ case AL_SAMPLE_OFFSET_LATENCY_SOFT:
+ case AL_SAMPLE_OFFSET_CLOCK_SOFT:
+ break; /* i64 only */
+ case AL_SEC_OFFSET_LATENCY_SOFT:
+ case AL_SEC_OFFSET_CLOCK_SOFT:
+ break; /* Double only */
+ case AL_STEREO_ANGLES:
+ break; /* Float/double only */
+
+ case AL_DIRECT_FILTER:
+ case AL_AUXILIARY_SEND_FILTER:
+ break; /* ??? */
}
ERR("Unexpected property: 0x%04x\n", prop);
@@ -1914,135 +1917,135 @@ bool GetSourcei64v(ALsource *Source, ALCcontext *Context, SourceProp prop, const
{
ALCdevice *device = Context->mDevice.get();
ClockLatency clocktime;
- std::chrono::nanoseconds srcclock;
+ nanoseconds srcclock;
ALdouble dvals[MaxValues];
ALint ivals[MaxValues];
bool err;
switch(prop)
{
- case AL_SAMPLE_OFFSET_LATENCY_SOFT:
- CHECKSIZE(values, 2);
- /* Get the source offset with the clock time first. Then get the
- * clock time with the device latency. Order is important.
+ case AL_SAMPLE_OFFSET_LATENCY_SOFT:
+ CHECKSIZE(values, 2);
+ /* Get the source offset with the clock time first. Then get the clock
+ * time with the device latency. Order is important.
+ */
+ values[0] = GetSourceSampleOffset(Source, Context, &srcclock);
+ {
+ std::lock_guard<std::mutex> _{device->StateLock};
+ clocktime = GetClockLatency(device);
+ }
+ if(srcclock == clocktime.ClockTime)
+ values[1] = clocktime.Latency.count();
+ else
+ {
+ /* If the clock time incremented, reduce the latency by that much
+ * since it's that much closer to the source offset it got earlier.
*/
- values[0] = GetSourceSampleOffset(Source, Context, &srcclock);
- { std::lock_guard<std::mutex> _{device->StateLock};
- clocktime = GetClockLatency(device);
- }
- if(srcclock == clocktime.ClockTime)
- values[1] = clocktime.Latency.count();
- else
- {
- /* If the clock time incremented, reduce the latency by that
- * much since it's that much closer to the source offset it got
- * earlier.
- */
- auto diff = clocktime.ClockTime - srcclock;
- values[1] = (clocktime.Latency - std::min(clocktime.Latency, diff)).count();
- }
- return true;
-
- case AL_SAMPLE_OFFSET_CLOCK_SOFT:
- CHECKSIZE(values, 2);
- values[0] = GetSourceSampleOffset(Source, Context, &srcclock);
- values[1] = srcclock.count();
- return true;
-
- /* 1x float/double */
- case AL_CONE_INNER_ANGLE:
- case AL_CONE_OUTER_ANGLE:
- case AL_PITCH:
- case AL_GAIN:
- case AL_MIN_GAIN:
- case AL_MAX_GAIN:
- case AL_REFERENCE_DISTANCE:
- case AL_ROLLOFF_FACTOR:
- case AL_CONE_OUTER_GAIN:
- case AL_MAX_DISTANCE:
- case AL_SEC_OFFSET:
- case AL_SAMPLE_OFFSET:
- case AL_BYTE_OFFSET:
- case AL_DOPPLER_FACTOR:
- case AL_AIR_ABSORPTION_FACTOR:
- case AL_ROOM_ROLLOFF_FACTOR:
- case AL_CONE_OUTER_GAINHF:
- case AL_SOURCE_RADIUS:
- CHECKSIZE(values, 1);
- if((err=GetSourcedv(Source, Context, prop, {dvals, 1u})) != false)
- values[0] = static_cast<int64_t>(dvals[0]);
- return err;
-
- /* 3x float/double */
- case AL_POSITION:
- case AL_VELOCITY:
- case AL_DIRECTION:
- CHECKSIZE(values, 3);
- if((err=GetSourcedv(Source, Context, prop, {dvals, 3u})) != false)
- {
- values[0] = static_cast<int64_t>(dvals[0]);
- values[1] = static_cast<int64_t>(dvals[1]);
- values[2] = static_cast<int64_t>(dvals[2]);
- }
- return err;
+ const nanoseconds diff{clocktime.ClockTime - srcclock};
+ values[1] = nanoseconds{clocktime.Latency - std::min(clocktime.Latency, diff)}.count();
+ }
+ return true;
+
+ case AL_SAMPLE_OFFSET_CLOCK_SOFT:
+ CHECKSIZE(values, 2);
+ values[0] = GetSourceSampleOffset(Source, Context, &srcclock);
+ values[1] = srcclock.count();
+ return true;
+
+ /* 1x float/double */
+ case AL_CONE_INNER_ANGLE:
+ case AL_CONE_OUTER_ANGLE:
+ case AL_PITCH:
+ case AL_GAIN:
+ case AL_MIN_GAIN:
+ case AL_MAX_GAIN:
+ case AL_REFERENCE_DISTANCE:
+ case AL_ROLLOFF_FACTOR:
+ case AL_CONE_OUTER_GAIN:
+ case AL_MAX_DISTANCE:
+ case AL_SEC_OFFSET:
+ case AL_SAMPLE_OFFSET:
+ case AL_BYTE_OFFSET:
+ case AL_DOPPLER_FACTOR:
+ case AL_AIR_ABSORPTION_FACTOR:
+ case AL_ROOM_ROLLOFF_FACTOR:
+ case AL_CONE_OUTER_GAINHF:
+ case AL_SOURCE_RADIUS:
+ CHECKSIZE(values, 1);
+ if((err=GetSourcedv(Source, Context, prop, {dvals, 1u})) != false)
+ values[0] = static_cast<int64_t>(dvals[0]);
+ return err;
+
+ /* 3x float/double */
+ case AL_POSITION:
+ case AL_VELOCITY:
+ case AL_DIRECTION:
+ CHECKSIZE(values, 3);
+ if((err=GetSourcedv(Source, Context, prop, {dvals, 3u})) != false)
+ {
+ values[0] = static_cast<int64_t>(dvals[0]);
+ values[1] = static_cast<int64_t>(dvals[1]);
+ values[2] = static_cast<int64_t>(dvals[2]);
+ }
+ return err;
- /* 6x float/double */
- case AL_ORIENTATION:
- CHECKSIZE(values, 6);
- if((err=GetSourcedv(Source, Context, prop, {dvals, 6u})) != false)
- {
- values[0] = static_cast<int64_t>(dvals[0]);
- values[1] = static_cast<int64_t>(dvals[1]);
- values[2] = static_cast<int64_t>(dvals[2]);
- values[3] = static_cast<int64_t>(dvals[3]);
- values[4] = static_cast<int64_t>(dvals[4]);
- values[5] = static_cast<int64_t>(dvals[5]);
- }
- return err;
-
- /* 1x int */
- case AL_SOURCE_RELATIVE:
- case AL_LOOPING:
- case AL_SOURCE_STATE:
- case AL_BUFFERS_QUEUED:
- case AL_BUFFERS_PROCESSED:
- case AL_SOURCE_TYPE:
- case AL_DIRECT_FILTER_GAINHF_AUTO:
- case AL_AUXILIARY_SEND_FILTER_GAIN_AUTO:
- case AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO:
- case AL_DIRECT_CHANNELS_SOFT:
- case AL_DISTANCE_MODEL:
- case AL_SOURCE_RESAMPLER_SOFT:
- case AL_SOURCE_SPATIALIZE_SOFT:
- CHECKSIZE(values, 1);
- if((err=GetSourceiv(Source, Context, prop, {ivals, 1u})) != false)
- values[0] = ivals[0];
- return err;
-
- /* 1x uint */
- case AL_BUFFER:
- case AL_DIRECT_FILTER:
- CHECKSIZE(values, 1);
- if((err=GetSourceiv(Source, Context, prop, {ivals, 1u})) != false)
- values[0] = static_cast<ALuint>(ivals[0]);
- return err;
-
- /* 3x uint */
- case AL_AUXILIARY_SEND_FILTER:
- CHECKSIZE(values, 3);
- if((err=GetSourceiv(Source, Context, prop, {ivals, 3u})) != false)
- {
- values[0] = static_cast<ALuint>(ivals[0]);
- values[1] = static_cast<ALuint>(ivals[1]);
- values[2] = static_cast<ALuint>(ivals[2]);
- }
- return err;
+ /* 6x float/double */
+ case AL_ORIENTATION:
+ CHECKSIZE(values, 6);
+ if((err=GetSourcedv(Source, Context, prop, {dvals, 6u})) != false)
+ {
+ values[0] = static_cast<int64_t>(dvals[0]);
+ values[1] = static_cast<int64_t>(dvals[1]);
+ values[2] = static_cast<int64_t>(dvals[2]);
+ values[3] = static_cast<int64_t>(dvals[3]);
+ values[4] = static_cast<int64_t>(dvals[4]);
+ values[5] = static_cast<int64_t>(dvals[5]);
+ }
+ return err;
+
+ /* 1x int */
+ case AL_SOURCE_RELATIVE:
+ case AL_LOOPING:
+ case AL_SOURCE_STATE:
+ case AL_BUFFERS_QUEUED:
+ case AL_BUFFERS_PROCESSED:
+ case AL_SOURCE_TYPE:
+ case AL_DIRECT_FILTER_GAINHF_AUTO:
+ case AL_AUXILIARY_SEND_FILTER_GAIN_AUTO:
+ case AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO:
+ case AL_DIRECT_CHANNELS_SOFT:
+ case AL_DISTANCE_MODEL:
+ case AL_SOURCE_RESAMPLER_SOFT:
+ case AL_SOURCE_SPATIALIZE_SOFT:
+ CHECKSIZE(values, 1);
+ if((err=GetSourceiv(Source, Context, prop, {ivals, 1u})) != false)
+ values[0] = ivals[0];
+ return err;
+
+ /* 1x uint */
+ case AL_BUFFER:
+ case AL_DIRECT_FILTER:
+ CHECKSIZE(values, 1);
+ if((err=GetSourceiv(Source, Context, prop, {ivals, 1u})) != false)
+ values[0] = static_cast<ALuint>(ivals[0]);
+ return err;
+
+ /* 3x uint */
+ case AL_AUXILIARY_SEND_FILTER:
+ CHECKSIZE(values, 3);
+ if((err=GetSourceiv(Source, Context, prop, {ivals, 3u})) != false)
+ {
+ values[0] = static_cast<ALuint>(ivals[0]);
+ values[1] = static_cast<ALuint>(ivals[1]);
+ values[2] = static_cast<ALuint>(ivals[2]);
+ }
+ return err;
- case AL_SEC_OFFSET_LATENCY_SOFT:
- case AL_SEC_OFFSET_CLOCK_SOFT:
- break; /* Double only */
- case AL_STEREO_ANGLES:
- break; /* Float/double only */
+ case AL_SEC_OFFSET_LATENCY_SOFT:
+ case AL_SEC_OFFSET_CLOCK_SOFT:
+ break; /* Double only */
+ case AL_STEREO_ANGLES:
+ break; /* Float/double only */
}
ERR("Unexpected property: 0x%04x\n", prop);
@@ -2060,28 +2063,36 @@ START_API_FUNC
if UNLIKELY(n < 0)
context->setError(AL_INVALID_VALUE, "Generating %d sources", n);
- else if(n == 1)
+ if UNLIKELY(n <= 0) return;
+
+ std::unique_lock<std::mutex> srclock{context->mSourceLock};
+ ALCdevice *device{context->mDevice.get()};
+ if(static_cast<ALuint>(n) >= device->SourcesMax-context->mNumSources)
+ {
+ context->setError(AL_OUT_OF_MEMORY, "Exceeding %u source limit", device->SourcesMax);
+ return;
+ }
+ if(!EnsureSources(context.get(), static_cast<ALuint>(n)))
{
- ALsource *source = AllocSource(context.get());
- if(source) sources[0] = source->id;
+ context->setError(AL_OUT_OF_MEMORY, "Failed to allocate %d source%s", n, (n==1)?"":"s");
+ return;
+ }
+
+ if(n == 1)
+ {
+ ALsource *source{AllocSource(context.get(), device->NumAuxSends)};
+ sources[0] = source->id;
}
else
{
- al::vector<ALuint> tempids(n);
- auto alloc_end = std::find_if_not(tempids.begin(), tempids.end(),
- [&context](ALuint &id) -> bool
- {
- ALsource *source{AllocSource(context.get())};
- if(!source) return false;
- id = source->id;
- return true;
- }
- );
- if(alloc_end != tempids.end())
- alDeleteSources(static_cast<ALsizei>(std::distance(tempids.begin(), alloc_end)),
- tempids.data());
- else
- std::copy(tempids.cbegin(), tempids.cend(), sources);
+ const ALsizei num_sends{device->NumAuxSends};
+ al::vector<ALuint> ids;
+ ids.reserve(static_cast<ALuint>(n));
+ do {
+ ALsource *source{AllocSource(context.get(), num_sends)};
+ ids.emplace_back(source->id);
+ } while(--n);
+ std::copy(ids.cbegin(), ids.cend(), sources);
}
}
END_API_FUNC
@@ -2098,29 +2109,24 @@ START_API_FUNC
std::lock_guard<std::mutex> _{context->mSourceLock};
/* Check that all Sources are valid */
+ auto validate_source = [&context](ALuint sid) -> bool
+ { return LookupSource(context.get(), sid) != nullptr; };
+
const ALuint *sources_end = sources + n;
- auto invsrc = std::find_if_not(sources, sources_end,
- [&context](ALuint sid) -> bool
- {
- if(!LookupSource(context.get(), sid))
- {
- context->setError(AL_INVALID_NAME, "Invalid source ID %u", sid);
- return false;
- }
- return true;
- }
- );
- if LIKELY(invsrc == sources_end)
+ auto invsrc = std::find_if_not(sources, sources_end, validate_source);
+ if UNLIKELY(invsrc != sources_end)
{
- /* All good. Delete source IDs. */
- std::for_each(sources, sources_end,
- [&context](ALuint sid) -> void
- {
- ALsource *src{LookupSource(context.get(), sid)};
- if(src) FreeSource(context.get(), src);
- }
- );
+ context->setError(AL_INVALID_NAME, "Invalid source ID %u", *invsrc);
+ return;
}
+
+ /* All good. Delete source IDs. */
+ auto delete_source = [&context](ALuint sid) -> void
+ {
+ ALsource *src{LookupSource(context.get(), sid)};
+ if(src) FreeSource(context.get(), src);
+ };
+ std::for_each(sources, sources_end, delete_source);
}
END_API_FUNC
@@ -2637,7 +2643,7 @@ START_API_FUNC
ALsource **srchandles{source_storage.data()};
if UNLIKELY(static_cast<ALuint>(n) > source_storage.size())
{
- extra_sources.resize(n);
+ extra_sources.resize(static_cast<ALuint>(n));
srchandles = extra_sources.data();
}
@@ -2667,16 +2673,16 @@ START_API_FUNC
}
/* Count the number of reusable voices. */
- auto count_free_voices = [](const ALsizei count, const ALvoice &voice) noexcept -> ALsizei
+ auto count_free_voices = [](const ALuint count, const ALvoice &voice) noexcept -> ALuint
{
- if(voice.mPlayState.load(std::memory_order_acquire) == ALvoice::Stopped &&
- voice.mSourceID.load(std::memory_order_relaxed) == 0u)
+ if(voice.mPlayState.load(std::memory_order_acquire) == ALvoice::Stopped
+ && voice.mSourceID.load(std::memory_order_relaxed) == 0u)
return count + 1;
return count;
};
auto free_voices = std::accumulate(context->mVoices.begin(), context->mVoices.end(),
- ALsizei{0}, count_free_voices);
- if UNLIKELY(n > free_voices)
+ ALuint{0}, count_free_voices);
+ if UNLIKELY(static_cast<ALuint>(n) > free_voices)
{
/* Increase the number of voices to handle the request. */
const ALuint need_voices{static_cast<ALuint>(n) - free_voices};
@@ -2775,7 +2781,7 @@ START_API_FUNC
}
ALbuffer *buffer{BufferList->mBuffer};
- voice->mFrequency = buffer->Frequency;
+ voice->mFrequency = static_cast<ALuint>(buffer->Frequency);
voice->mFmtChannels = buffer->mFmtChannels;
voice->mNumChannels = ChannelsFromFmt(buffer->mFmtChannels);
voice->mSampleSize = BytesFromFmt(buffer->mFmtType);
@@ -2791,20 +2797,20 @@ START_API_FUNC
/* Don't need to set the VOICE_IS_AMBISONIC flag if the device is
* mixing in first order. No HF scaling is necessary to mix it.
*/
- if((voice->mFmtChannels == FmtBFormat2D || voice->mFmtChannels == FmtBFormat3D) &&
- device->mAmbiOrder > 1)
+ if((voice->mFmtChannels == FmtBFormat2D || voice->mFmtChannels == FmtBFormat3D)
+ && device->mAmbiOrder > 1)
{
- const int *OrderFromChan;
+ const ALuint *OrderFromChan;
if(voice->mFmtChannels == FmtBFormat2D)
{
- static constexpr int Order2DFromChan[MAX_AMBI2D_CHANNELS]{
+ static constexpr ALuint Order2DFromChan[MAX_AMBI2D_CHANNELS]{
0, 1,1, 2,2, 3,3
};
OrderFromChan = Order2DFromChan;
}
else
{
- static constexpr int Order3DFromChan[MAX_AMBI_CHANNELS]{
+ static constexpr ALuint Order3DFromChan[MAX_AMBI_CHANNELS]{
0, 1,1,1, 2,2,2,2,2, 3,3,3,3,3,3,3,
};
OrderFromChan = Order3DFromChan;
@@ -2886,7 +2892,7 @@ START_API_FUNC
ALsource **srchandles{source_storage.data()};
if UNLIKELY(static_cast<ALuint>(n) > source_storage.size())
{
- extra_sources.resize(n);
+ extra_sources.resize(static_cast<ALuint>(n));
srchandles = extra_sources.data();
}
@@ -2941,7 +2947,7 @@ START_API_FUNC
ALsource **srchandles{source_storage.data()};
if UNLIKELY(static_cast<ALuint>(n) > source_storage.size())
{
- extra_sources.resize(n);
+ extra_sources.resize(static_cast<ALuint>(n));
srchandles = extra_sources.data();
}
@@ -3006,7 +3012,7 @@ START_API_FUNC
ALsource **srchandles{source_storage.data()};
if UNLIKELY(static_cast<ALuint>(n) > source_storage.size())
{
- extra_sources.resize(n);
+ extra_sources.resize(static_cast<ALuint>(n));
srchandles = extra_sources.data();
}
@@ -3197,8 +3203,7 @@ START_API_FUNC
++i;
}
- while(nb > 0)
- {
+ do {
std::unique_ptr<ALbufferlistitem> head{source->queue};
source->queue = head->mNext.load(std::memory_order_relaxed);
@@ -3209,8 +3214,7 @@ START_API_FUNC
}
else
*(buffers++) = 0;
- --nb;
- }
+ } while(--nb);
}
END_API_FUNC
@@ -3267,7 +3271,7 @@ ALsource::ALsource(ALsizei num_sends)
Direct.HFReference = LOWPASSFREQREF;
Direct.GainLF = 1.0f;
Direct.LFReference = HIGHPASSFREQREF;
- Send.resize(num_sends);
+ Send.resize(static_cast<ALuint>(num_sends));
for(auto &send : Send)
{
send.Slot = nullptr;
diff --git a/al/source.h b/al/source.h
index 05037fd3..e0219a04 100644
--- a/al/source.h
+++ b/al/source.h
@@ -49,17 +49,17 @@ struct ALsource {
std::array<ALfloat,3> Direction;
std::array<ALfloat,3> OrientAt;
std::array<ALfloat,3> OrientUp;
- ALboolean HeadRelative;
- ALboolean Looping;
+ bool HeadRelative;
+ bool Looping;
DistanceModel mDistanceModel;
Resampler mResampler;
- ALboolean DirectChannels;
+ bool DirectChannels;
SpatializeMode mSpatialize;
- ALboolean DryGainHFAuto;
- ALboolean WetGainAuto;
- ALboolean WetGainHFAuto;
- ALfloat OuterGainHF;
+ bool DryGainHFAuto;
+ bool WetGainAuto;
+ bool WetGainHFAuto;
+ ALfloat OuterGainHF;
ALfloat AirAbsorptionFactor;
ALfloat RoomRolloffFactor;
@@ -98,7 +98,7 @@ struct ALsource {
ALenum OffsetType{AL_NONE};
/** Source type (static, streaming, or undetermined) */
- ALint SourceType{AL_UNDETERMINED};
+ ALenum SourceType{AL_UNDETERMINED};
/** Source state (initial, playing, paused, or stopped) */
ALenum state{AL_INITIAL};