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diff --git a/alc/backends/sdl2.cpp b/alc/backends/sdl2.cpp
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+/**
+ * OpenAL cross platform audio library
+ * Copyright (C) 2018 by authors.
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public
+ * License along with this library; if not, write to the
+ * Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+ * Or go to http://www.gnu.org/copyleft/lgpl.html
+ */
+
+#include "config.h"
+
+#include "backends/sdl2.h"
+
+#include <cassert>
+#include <cstdlib>
+#include <cstring>
+#include <string>
+
+#include "AL/al.h"
+
+#include "alcmain.h"
+#include "alexcpt.h"
+#include "almalloc.h"
+#include "alu.h"
+#include "logging.h"
+
+#include <SDL2/SDL.h>
+
+
+namespace {
+
+#ifdef _WIN32
+#define DEVNAME_PREFIX "OpenAL Soft on "
+#else
+#define DEVNAME_PREFIX ""
+#endif
+
+constexpr ALCchar defaultDeviceName[] = DEVNAME_PREFIX "Default Device";
+
+struct Sdl2Backend final : public BackendBase {
+ Sdl2Backend(ALCdevice *device) noexcept : BackendBase{device} { }
+ ~Sdl2Backend() override;
+
+ void audioCallback(Uint8 *stream, int len) noexcept;
+ static void audioCallbackC(void *ptr, Uint8 *stream, int len) noexcept
+ { static_cast<Sdl2Backend*>(ptr)->audioCallback(stream, len); }
+
+ void open(const ALCchar *name) override;
+ bool reset() override;
+ bool start() override;
+ void stop() override;
+ void lock() override;
+ void unlock() override;
+
+ SDL_AudioDeviceID mDeviceID{0u};
+ ALuint mFrameSize{0};
+
+ ALuint mFrequency{0u};
+ DevFmtChannels mFmtChans{};
+ DevFmtType mFmtType{};
+ ALuint mUpdateSize{0u};
+
+ DEF_NEWDEL(Sdl2Backend)
+};
+
+Sdl2Backend::~Sdl2Backend()
+{
+ if(mDeviceID)
+ SDL_CloseAudioDevice(mDeviceID);
+ mDeviceID = 0;
+}
+
+void Sdl2Backend::audioCallback(Uint8 *stream, int len) noexcept
+{
+ const auto ulen = static_cast<unsigned int>(len);
+ assert((ulen % mFrameSize) == 0);
+ aluMixData(mDevice, stream, ulen / mFrameSize);
+}
+
+void Sdl2Backend::open(const ALCchar *name)
+{
+ SDL_AudioSpec want{}, have{};
+
+ want.freq = static_cast<int>(mDevice->Frequency);
+ switch(mDevice->FmtType)
+ {
+ case DevFmtUByte: want.format = AUDIO_U8; break;
+ case DevFmtByte: want.format = AUDIO_S8; break;
+ case DevFmtUShort: want.format = AUDIO_U16SYS; break;
+ case DevFmtShort: want.format = AUDIO_S16SYS; break;
+ case DevFmtUInt: /* fall-through */
+ case DevFmtInt: want.format = AUDIO_S32SYS; break;
+ case DevFmtFloat: want.format = AUDIO_F32; break;
+ }
+ want.channels = (mDevice->FmtChans == DevFmtMono) ? 1 : 2;
+ want.samples = static_cast<Uint16>(mDevice->UpdateSize);
+ want.callback = &Sdl2Backend::audioCallbackC;
+ want.userdata = this;
+
+ /* Passing nullptr to SDL_OpenAudioDevice opens a default, which isn't
+ * necessarily the first in the list.
+ */
+ if(!name || strcmp(name, defaultDeviceName) == 0)
+ mDeviceID = SDL_OpenAudioDevice(nullptr, SDL_FALSE, &want, &have,
+ SDL_AUDIO_ALLOW_ANY_CHANGE);
+ else
+ {
+ const size_t prefix_len = strlen(DEVNAME_PREFIX);
+ if(strncmp(name, DEVNAME_PREFIX, prefix_len) == 0)
+ mDeviceID = SDL_OpenAudioDevice(name+prefix_len, SDL_FALSE, &want, &have,
+ SDL_AUDIO_ALLOW_ANY_CHANGE);
+ else
+ mDeviceID = SDL_OpenAudioDevice(name, SDL_FALSE, &want, &have,
+ SDL_AUDIO_ALLOW_ANY_CHANGE);
+ }
+ if(mDeviceID == 0)
+ throw al::backend_exception{ALC_INVALID_VALUE, "%s", SDL_GetError()};
+
+ mDevice->Frequency = static_cast<ALuint>(have.freq);
+
+ if(have.channels == 1)
+ mDevice->FmtChans = DevFmtMono;
+ else if(have.channels == 2)
+ mDevice->FmtChans = DevFmtStereo;
+ else
+ throw al::backend_exception{ALC_INVALID_VALUE, "Unhandled SDL channel count: %d",
+ int{have.channels}};
+
+ switch(have.format)
+ {
+ case AUDIO_U8: mDevice->FmtType = DevFmtUByte; break;
+ case AUDIO_S8: mDevice->FmtType = DevFmtByte; break;
+ case AUDIO_U16SYS: mDevice->FmtType = DevFmtUShort; break;
+ case AUDIO_S16SYS: mDevice->FmtType = DevFmtShort; break;
+ case AUDIO_S32SYS: mDevice->FmtType = DevFmtInt; break;
+ case AUDIO_F32SYS: mDevice->FmtType = DevFmtFloat; break;
+ default:
+ throw al::backend_exception{ALC_INVALID_VALUE, "Unhandled SDL format: 0x%04x",
+ have.format};
+ }
+ mDevice->UpdateSize = have.samples;
+ mDevice->BufferSize = have.samples * 2; /* SDL always (tries to) use two periods. */
+
+ mFrameSize = mDevice->frameSizeFromFmt();
+ mFrequency = mDevice->Frequency;
+ mFmtChans = mDevice->FmtChans;
+ mFmtType = mDevice->FmtType;
+ mUpdateSize = mDevice->UpdateSize;
+
+ mDevice->DeviceName = name ? name : defaultDeviceName;
+}
+
+bool Sdl2Backend::reset()
+{
+ mDevice->Frequency = mFrequency;
+ mDevice->FmtChans = mFmtChans;
+ mDevice->FmtType = mFmtType;
+ mDevice->UpdateSize = mUpdateSize;
+ mDevice->BufferSize = mUpdateSize * 2;
+ SetDefaultWFXChannelOrder(mDevice);
+ return true;
+}
+
+bool Sdl2Backend::start()
+{
+ SDL_PauseAudioDevice(mDeviceID, 0);
+ return true;
+}
+
+void Sdl2Backend::stop()
+{ SDL_PauseAudioDevice(mDeviceID, 1); }
+
+void Sdl2Backend::lock()
+{ SDL_LockAudioDevice(mDeviceID); }
+
+void Sdl2Backend::unlock()
+{ SDL_UnlockAudioDevice(mDeviceID); }
+
+} // namespace
+
+BackendFactory &SDL2BackendFactory::getFactory()
+{
+ static SDL2BackendFactory factory{};
+ return factory;
+}
+
+bool SDL2BackendFactory::init()
+{ return (SDL_InitSubSystem(SDL_INIT_AUDIO) == 0); }
+
+bool SDL2BackendFactory::querySupport(BackendType type)
+{ return type == BackendType::Playback; }
+
+void SDL2BackendFactory::probe(DevProbe type, std::string *outnames)
+{
+ if(type != DevProbe::Playback)
+ return;
+
+ int num_devices{SDL_GetNumAudioDevices(SDL_FALSE)};
+
+ /* Includes null char. */
+ outnames->append(defaultDeviceName, sizeof(defaultDeviceName));
+ for(int i{0};i < num_devices;++i)
+ {
+ std::string name{DEVNAME_PREFIX};
+ name += SDL_GetAudioDeviceName(i, SDL_FALSE);
+ if(!name.empty())
+ outnames->append(name.c_str(), name.length()+1);
+ }
+}
+
+BackendPtr SDL2BackendFactory::createBackend(ALCdevice *device, BackendType type)
+{
+ if(type == BackendType::Playback)
+ return BackendPtr{new Sdl2Backend{device}};
+ return nullptr;
+}