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-rw-r--r--alc/effects/distortion.cpp13
1 files changed, 7 insertions, 6 deletions
diff --git a/alc/effects/distortion.cpp b/alc/effects/distortion.cpp
index 5e8253e8..d0946971 100644
--- a/alc/effects/distortion.cpp
+++ b/alc/effects/distortion.cpp
@@ -70,16 +70,17 @@ void DistortionState::deviceUpdate(const DeviceBase*, const BufferStorage*)
}
void DistortionState::update(const ContextBase *context, const EffectSlot *slot,
- const EffectProps *props, const EffectTarget target)
+ const EffectProps *props_, const EffectTarget target)
{
+ auto &props = std::get<DistortionProps>(*props_);
const DeviceBase *device{context->mDevice};
/* Store waveshaper edge settings. */
- const float edge{minf(std::sin(al::numbers::pi_v<float>*0.5f * props->Distortion.Edge),
+ const float edge{minf(std::sin(al::numbers::pi_v<float>*0.5f * props.Edge),
0.99f)};
mEdgeCoeff = 2.0f * edge / (1.0f-edge);
- float cutoff{props->Distortion.LowpassCutoff};
+ float cutoff{props.LowpassCutoff};
/* Bandwidth value is constant in octaves. */
float bandwidth{(cutoff / 2.0f) / (cutoff * 0.67f)};
/* Divide normalized frequency by the amount of oversampling done during
@@ -88,15 +89,15 @@ void DistortionState::update(const ContextBase *context, const EffectSlot *slot,
auto frequency = static_cast<float>(device->Frequency);
mLowpass.setParamsFromBandwidth(BiquadType::LowPass, cutoff/frequency/4.0f, 1.0f, bandwidth);
- cutoff = props->Distortion.EQCenter;
+ cutoff = props.EQCenter;
/* Convert bandwidth in Hz to octaves. */
- bandwidth = props->Distortion.EQBandwidth / (cutoff * 0.67f);
+ bandwidth = props.EQBandwidth / (cutoff * 0.67f);
mBandpass.setParamsFromBandwidth(BiquadType::BandPass, cutoff/frequency/4.0f, 1.0f, bandwidth);
static constexpr auto coeffs = CalcDirectionCoeffs(std::array{0.0f, 0.0f, -1.0f});
mOutTarget = target.Main->Buffer;
- ComputePanGains(target.Main, coeffs, slot->Gain*props->Distortion.Gain, mGain);
+ ComputePanGains(target.Main, coeffs, slot->Gain*props.Gain, mGain);
}
void DistortionState::process(const size_t samplesToDo, const al::span<const FloatBufferLine> samplesIn, const al::span<FloatBufferLine> samplesOut)