diff options
Diffstat (limited to 'alc/effects/distortion.cpp')
-rw-r--r-- | alc/effects/distortion.cpp | 204 |
1 files changed, 58 insertions, 146 deletions
diff --git a/alc/effects/distortion.cpp b/alc/effects/distortion.cpp index 7dd43008..b4e2167e 100644 --- a/alc/effects/distortion.cpp +++ b/alc/effects/distortion.cpp @@ -20,82 +20,90 @@ #include "config.h" -#include <cmath> +#include <algorithm> +#include <array> #include <cstdlib> - -#include <cmath> - -#include "al/auxeffectslot.h" -#include "alcmain.h" -#include "alcontext.h" -#include "alu.h" -#include "filters/biquad.h" +#include <iterator> + +#include "alc/effects/base.h" +#include "almalloc.h" +#include "alnumbers.h" +#include "alnumeric.h" +#include "alspan.h" +#include "core/bufferline.h" +#include "core/context.h" +#include "core/devformat.h" +#include "core/device.h" +#include "core/effectslot.h" +#include "core/filters/biquad.h" +#include "core/mixer.h" +#include "core/mixer/defs.h" +#include "intrusive_ptr.h" namespace { struct DistortionState final : public EffectState { /* Effect gains for each channel */ - ALfloat mGain[MAX_OUTPUT_CHANNELS]{}; + float mGain[MaxAmbiChannels]{}; /* Effect parameters */ BiquadFilter mLowpass; BiquadFilter mBandpass; - ALfloat mAttenuation{}; - ALfloat mEdgeCoeff{}; + float mAttenuation{}; + float mEdgeCoeff{}; - ALfloat mBuffer[2][BUFFERSIZE]{}; + alignas(16) float mBuffer[2][BufferLineSize]{}; - ALboolean deviceUpdate(const ALCdevice *device) override; - void update(const ALCcontext *context, const ALeffectslot *slot, const EffectProps *props, const EffectTarget target) override; - void process(const size_t samplesToDo, const al::span<const FloatBufferLine> samplesIn, const al::span<FloatBufferLine> samplesOut) override; + void deviceUpdate(const DeviceBase *device, const BufferStorage *buffer) override; + void update(const ContextBase *context, const EffectSlot *slot, const EffectProps *props, + const EffectTarget target) override; + void process(const size_t samplesToDo, const al::span<const FloatBufferLine> samplesIn, + const al::span<FloatBufferLine> samplesOut) override; DEF_NEWDEL(DistortionState) }; -ALboolean DistortionState::deviceUpdate(const ALCdevice*) +void DistortionState::deviceUpdate(const DeviceBase*, const BufferStorage*) { mLowpass.clear(); mBandpass.clear(); - return AL_TRUE; } -void DistortionState::update(const ALCcontext *context, const ALeffectslot *slot, const EffectProps *props, const EffectTarget target) +void DistortionState::update(const ContextBase *context, const EffectSlot *slot, + const EffectProps *props, const EffectTarget target) { - const ALCdevice *device{context->mDevice.get()}; + const DeviceBase *device{context->mDevice}; /* Store waveshaper edge settings. */ - const ALfloat edge{ - minf(std::sin(al::MathDefs<float>::Pi()*0.5f * props->Distortion.Edge), 0.99f)}; + const float edge{minf(std::sin(al::numbers::pi_v<float>*0.5f * props->Distortion.Edge), + 0.99f)}; mEdgeCoeff = 2.0f * edge / (1.0f-edge); - ALfloat cutoff{props->Distortion.LowpassCutoff}; + float cutoff{props->Distortion.LowpassCutoff}; /* Bandwidth value is constant in octaves. */ - ALfloat bandwidth{(cutoff / 2.0f) / (cutoff * 0.67f)}; - /* Multiply sampling frequency by the amount of oversampling done during + float bandwidth{(cutoff / 2.0f) / (cutoff * 0.67f)}; + /* Divide normalized frequency by the amount of oversampling done during * processing. */ - auto frequency = static_cast<ALfloat>(device->Frequency); - mLowpass.setParams(BiquadType::LowPass, 1.0f, cutoff / (frequency*4.0f), - mLowpass.rcpQFromBandwidth(cutoff / (frequency*4.0f), bandwidth)); + auto frequency = static_cast<float>(device->Frequency); + mLowpass.setParamsFromBandwidth(BiquadType::LowPass, cutoff/frequency/4.0f, 1.0f, bandwidth); cutoff = props->Distortion.EQCenter; /* Convert bandwidth in Hz to octaves. */ bandwidth = props->Distortion.EQBandwidth / (cutoff * 0.67f); - mBandpass.setParams(BiquadType::BandPass, 1.0f, cutoff / (frequency*4.0f), - mBandpass.rcpQFromBandwidth(cutoff / (frequency*4.0f), bandwidth)); + mBandpass.setParamsFromBandwidth(BiquadType::BandPass, cutoff/frequency/4.0f, 1.0f, bandwidth); - ALfloat coeffs[MAX_AMBI_CHANNELS]; - CalcDirectionCoeffs({0.0f, 0.0f, -1.0f}, 0.0f, coeffs); + static constexpr auto coeffs = CalcDirectionCoeffs({0.0f, 0.0f, -1.0f}); mOutTarget = target.Main->Buffer; - ComputePanGains(target.Main, coeffs, slot->Params.Gain*props->Distortion.Gain, mGain); + ComputePanGains(target.Main, coeffs.data(), slot->Gain*props->Distortion.Gain, mGain); } void DistortionState::process(const size_t samplesToDo, const al::span<const FloatBufferLine> samplesIn, const al::span<FloatBufferLine> samplesOut) { - const ALfloat fc{mEdgeCoeff}; + const float fc{mEdgeCoeff}; for(size_t base{0u};base < samplesToDo;) { /* Perform 4x oversampling to avoid aliasing. Oversampling greatly @@ -103,7 +111,7 @@ void DistortionState::process(const size_t samplesToDo, const al::span<const Flo * bandpass filters using high frequencies, at which classic IIR * filters became unstable. */ - size_t todo{minz(BUFFERSIZE, (samplesToDo-base) * 4)}; + size_t todo{minz(BufferLineSize, (samplesToDo-base) * 4)}; /* Fill oversample buffer using zero stuffing. Multiply the sample by * the amount of oversampling to maintain the signal's power. @@ -116,36 +124,35 @@ void DistortionState::process(const size_t samplesToDo, const al::span<const Flo * (which is fortunately first step of distortion). So combine three * operations into the one. */ - mLowpass.process(mBuffer[1], mBuffer[0], todo); + mLowpass.process({mBuffer[0], todo}, mBuffer[1]); /* Second step, do distortion using waveshaper function to emulate * signal processing during tube overdriving. Three steps of * waveshaping are intended to modify waveform without boost/clipping/ * attenuation process. */ - for(size_t i{0u};i < todo;i++) + auto proc_sample = [fc](float smp) -> float { - ALfloat smp{mBuffer[1][i]}; - - smp = (1.0f + fc) * smp/(1.0f + fc*fabsf(smp)); - smp = (1.0f + fc) * smp/(1.0f + fc*fabsf(smp)) * -1.0f; - smp = (1.0f + fc) * smp/(1.0f + fc*fabsf(smp)); - - mBuffer[0][i] = smp; - } + smp = (1.0f + fc) * smp/(1.0f + fc*std::abs(smp)); + smp = (1.0f + fc) * smp/(1.0f + fc*std::abs(smp)) * -1.0f; + smp = (1.0f + fc) * smp/(1.0f + fc*std::abs(smp)); + return smp; + }; + std::transform(std::begin(mBuffer[1]), std::begin(mBuffer[1])+todo, std::begin(mBuffer[0]), + proc_sample); /* Third step, do bandpass filtering of distorted signal. */ - mBandpass.process(mBuffer[1], mBuffer[0], todo); + mBandpass.process({mBuffer[0], todo}, mBuffer[1]); todo >>= 2; - const ALfloat *outgains{mGain}; + const float *outgains{mGain}; for(FloatBufferLine &output : samplesOut) { /* Fourth step, final, do attenuation and perform decimation, * storing only one sample out of four. */ - const ALfloat gain{*(outgains++)}; - if(!(std::fabs(gain) > GAIN_SILENCE_THRESHOLD)) + const float gain{*(outgains++)}; + if(!(std::fabs(gain) > GainSilenceThreshold)) continue; for(size_t i{0u};i < todo;i++) @@ -157,106 +164,11 @@ void DistortionState::process(const size_t samplesToDo, const al::span<const Flo } -void Distortion_setParami(EffectProps*, ALCcontext *context, ALenum param, ALint) -{ context->setError(AL_INVALID_ENUM, "Invalid distortion integer property 0x%04x", param); } -void Distortion_setParamiv(EffectProps*, ALCcontext *context, ALenum param, const ALint*) -{ context->setError(AL_INVALID_ENUM, "Invalid distortion integer-vector property 0x%04x", param); } -void Distortion_setParamf(EffectProps *props, ALCcontext *context, ALenum param, ALfloat val) -{ - switch(param) - { - case AL_DISTORTION_EDGE: - if(!(val >= AL_DISTORTION_MIN_EDGE && val <= AL_DISTORTION_MAX_EDGE)) - SETERR_RETURN(context, AL_INVALID_VALUE,, "Distortion edge out of range"); - props->Distortion.Edge = val; - break; - - case AL_DISTORTION_GAIN: - if(!(val >= AL_DISTORTION_MIN_GAIN && val <= AL_DISTORTION_MAX_GAIN)) - SETERR_RETURN(context, AL_INVALID_VALUE,, "Distortion gain out of range"); - props->Distortion.Gain = val; - break; - - case AL_DISTORTION_LOWPASS_CUTOFF: - if(!(val >= AL_DISTORTION_MIN_LOWPASS_CUTOFF && val <= AL_DISTORTION_MAX_LOWPASS_CUTOFF)) - SETERR_RETURN(context, AL_INVALID_VALUE,, "Distortion low-pass cutoff out of range"); - props->Distortion.LowpassCutoff = val; - break; - - case AL_DISTORTION_EQCENTER: - if(!(val >= AL_DISTORTION_MIN_EQCENTER && val <= AL_DISTORTION_MAX_EQCENTER)) - SETERR_RETURN(context, AL_INVALID_VALUE,, "Distortion EQ center out of range"); - props->Distortion.EQCenter = val; - break; - - case AL_DISTORTION_EQBANDWIDTH: - if(!(val >= AL_DISTORTION_MIN_EQBANDWIDTH && val <= AL_DISTORTION_MAX_EQBANDWIDTH)) - SETERR_RETURN(context, AL_INVALID_VALUE,, "Distortion EQ bandwidth out of range"); - props->Distortion.EQBandwidth = val; - break; - - default: - context->setError(AL_INVALID_ENUM, "Invalid distortion float property 0x%04x", param); - } -} -void Distortion_setParamfv(EffectProps *props, ALCcontext *context, ALenum param, const ALfloat *vals) -{ Distortion_setParamf(props, context, param, vals[0]); } - -void Distortion_getParami(const EffectProps*, ALCcontext *context, ALenum param, ALint*) -{ context->setError(AL_INVALID_ENUM, "Invalid distortion integer property 0x%04x", param); } -void Distortion_getParamiv(const EffectProps*, ALCcontext *context, ALenum param, ALint*) -{ context->setError(AL_INVALID_ENUM, "Invalid distortion integer-vector property 0x%04x", param); } -void Distortion_getParamf(const EffectProps *props, ALCcontext *context, ALenum param, ALfloat *val) -{ - switch(param) - { - case AL_DISTORTION_EDGE: - *val = props->Distortion.Edge; - break; - - case AL_DISTORTION_GAIN: - *val = props->Distortion.Gain; - break; - - case AL_DISTORTION_LOWPASS_CUTOFF: - *val = props->Distortion.LowpassCutoff; - break; - - case AL_DISTORTION_EQCENTER: - *val = props->Distortion.EQCenter; - break; - - case AL_DISTORTION_EQBANDWIDTH: - *val = props->Distortion.EQBandwidth; - break; - - default: - context->setError(AL_INVALID_ENUM, "Invalid distortion float property 0x%04x", param); - } -} -void Distortion_getParamfv(const EffectProps *props, ALCcontext *context, ALenum param, ALfloat *vals) -{ Distortion_getParamf(props, context, param, vals); } - -DEFINE_ALEFFECT_VTABLE(Distortion); - - struct DistortionStateFactory final : public EffectStateFactory { - EffectState *create() override { return new DistortionState{}; } - EffectProps getDefaultProps() const noexcept override; - const EffectVtable *getEffectVtable() const noexcept override { return &Distortion_vtable; } + al::intrusive_ptr<EffectState> create() override + { return al::intrusive_ptr<EffectState>{new DistortionState{}}; } }; -EffectProps DistortionStateFactory::getDefaultProps() const noexcept -{ - EffectProps props{}; - props.Distortion.Edge = AL_DISTORTION_DEFAULT_EDGE; - props.Distortion.Gain = AL_DISTORTION_DEFAULT_GAIN; - props.Distortion.LowpassCutoff = AL_DISTORTION_DEFAULT_LOWPASS_CUTOFF; - props.Distortion.EQCenter = AL_DISTORTION_DEFAULT_EQCENTER; - props.Distortion.EQBandwidth = AL_DISTORTION_DEFAULT_EQBANDWIDTH; - return props; -} - } // namespace EffectStateFactory *DistortionStateFactory_getFactory() |