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Diffstat (limited to 'alc/effects/echo.cpp')
-rw-r--r-- | alc/effects/echo.cpp | 271 |
1 files changed, 271 insertions, 0 deletions
diff --git a/alc/effects/echo.cpp b/alc/effects/echo.cpp new file mode 100644 index 00000000..c10f2eb2 --- /dev/null +++ b/alc/effects/echo.cpp @@ -0,0 +1,271 @@ +/** + * OpenAL cross platform audio library + * Copyright (C) 2009 by Chris Robinson. + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public + * License along with this library; if not, write to the + * Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + * Or go to http://www.gnu.org/copyleft/lgpl.html + */ + +#include "config.h" + +#include <cmath> +#include <cstdlib> + +#include <algorithm> + +#include "alcmain.h" +#include "alcontext.h" +#include "alFilter.h" +#include "alAuxEffectSlot.h" +#include "alError.h" +#include "alu.h" +#include "filters/biquad.h" +#include "vector.h" + + +namespace { + +struct EchoState final : public EffectState { + al::vector<ALfloat,16> mSampleBuffer; + + // The echo is two tap. The delay is the number of samples from before the + // current offset + struct { + ALsizei delay{0}; + } mTap[2]; + ALsizei mOffset{0}; + + /* The panning gains for the two taps */ + struct { + ALfloat Current[MAX_OUTPUT_CHANNELS]{}; + ALfloat Target[MAX_OUTPUT_CHANNELS]{}; + } mGains[2]; + + BiquadFilter mFilter; + ALfloat mFeedGain{0.0f}; + + alignas(16) ALfloat mTempBuffer[2][BUFFERSIZE]; + + ALboolean deviceUpdate(const ALCdevice *device) override; + void update(const ALCcontext *context, const ALeffectslot *slot, const EffectProps *props, const EffectTarget target) override; + void process(const ALsizei samplesToDo, const FloatBufferLine *RESTRICT samplesIn, const ALsizei numInput, const al::span<FloatBufferLine> samplesOut) override; + + DEF_NEWDEL(EchoState) +}; + +ALboolean EchoState::deviceUpdate(const ALCdevice *Device) +{ + ALuint maxlen; + + // Use the next power of 2 for the buffer length, so the tap offsets can be + // wrapped using a mask instead of a modulo + maxlen = float2int(AL_ECHO_MAX_DELAY*Device->Frequency + 0.5f) + + float2int(AL_ECHO_MAX_LRDELAY*Device->Frequency + 0.5f); + maxlen = NextPowerOf2(maxlen); + if(maxlen <= 0) return AL_FALSE; + + if(maxlen != mSampleBuffer.size()) + { + mSampleBuffer.resize(maxlen); + mSampleBuffer.shrink_to_fit(); + } + + std::fill(mSampleBuffer.begin(), mSampleBuffer.end(), 0.0f); + for(auto &e : mGains) + { + std::fill(std::begin(e.Current), std::end(e.Current), 0.0f); + std::fill(std::begin(e.Target), std::end(e.Target), 0.0f); + } + + return AL_TRUE; +} + +void EchoState::update(const ALCcontext *context, const ALeffectslot *slot, const EffectProps *props, const EffectTarget target) +{ + const ALCdevice *device = context->Device; + const auto frequency = static_cast<ALfloat>(device->Frequency); + + mTap[0].delay = maxi(float2int(props->Echo.Delay*frequency + 0.5f), 1); + mTap[1].delay = float2int(props->Echo.LRDelay*frequency + 0.5f) + mTap[0].delay; + + const ALfloat gainhf{maxf(1.0f - props->Echo.Damping, 0.0625f)}; /* Limit -24dB */ + mFilter.setParams(BiquadType::HighShelf, gainhf, LOWPASSFREQREF/frequency, + mFilter.rcpQFromSlope(gainhf, 1.0f)); + + mFeedGain = props->Echo.Feedback; + + /* Convert echo spread (where 0 = center, +/-1 = sides) to angle. */ + const ALfloat angle{std::asin(props->Echo.Spread)}; + + ALfloat coeffs[2][MAX_AMBI_CHANNELS]; + CalcAngleCoeffs(-angle, 0.0f, 0.0f, coeffs[0]); + CalcAngleCoeffs( angle, 0.0f, 0.0f, coeffs[1]); + + mOutTarget = target.Main->Buffer; + ComputePanGains(target.Main, coeffs[0], slot->Params.Gain, mGains[0].Target); + ComputePanGains(target.Main, coeffs[1], slot->Params.Gain, mGains[1].Target); +} + +void EchoState::process(const ALsizei samplesToDo, const FloatBufferLine *RESTRICT samplesIn, const ALsizei /*numInput*/, const al::span<FloatBufferLine> samplesOut) +{ + const auto mask = static_cast<ALsizei>(mSampleBuffer.size()-1); + ALfloat *RESTRICT delaybuf{mSampleBuffer.data()}; + ALsizei offset{mOffset}; + ALsizei tap1{offset - mTap[0].delay}; + ALsizei tap2{offset - mTap[1].delay}; + ALfloat z1, z2; + + ASSUME(samplesToDo > 0); + ASSUME(mask > 0); + + std::tie(z1, z2) = mFilter.getComponents(); + for(ALsizei i{0};i < samplesToDo;) + { + offset &= mask; + tap1 &= mask; + tap2 &= mask; + + ALsizei td{mini(mask+1 - maxi(offset, maxi(tap1, tap2)), samplesToDo-i)}; + do { + /* Feed the delay buffer's input first. */ + delaybuf[offset] = samplesIn[0][i]; + + /* Get delayed output from the first and second taps. Use the + * second tap for feedback. + */ + mTempBuffer[0][i] = delaybuf[tap1++]; + mTempBuffer[1][i] = delaybuf[tap2++]; + const float feedb{mTempBuffer[1][i++]}; + + /* Add feedback to the delay buffer with damping and attenuation. */ + delaybuf[offset++] += mFilter.processOne(feedb, z1, z2) * mFeedGain; + } while(--td); + } + mFilter.setComponents(z1, z2); + mOffset = offset; + + for(ALsizei c{0};c < 2;c++) + MixSamples(mTempBuffer[c], samplesOut, mGains[c].Current, mGains[c].Target, samplesToDo, 0, + samplesToDo); +} + + +void Echo_setParami(EffectProps*, ALCcontext *context, ALenum param, ALint) +{ alSetError(context, AL_INVALID_ENUM, "Invalid echo integer property 0x%04x", param); } +void Echo_setParamiv(EffectProps*, ALCcontext *context, ALenum param, const ALint*) +{ alSetError(context, AL_INVALID_ENUM, "Invalid echo integer-vector property 0x%04x", param); } +void Echo_setParamf(EffectProps *props, ALCcontext *context, ALenum param, ALfloat val) +{ + switch(param) + { + case AL_ECHO_DELAY: + if(!(val >= AL_ECHO_MIN_DELAY && val <= AL_ECHO_MAX_DELAY)) + SETERR_RETURN(context, AL_INVALID_VALUE,, "Echo delay out of range"); + props->Echo.Delay = val; + break; + + case AL_ECHO_LRDELAY: + if(!(val >= AL_ECHO_MIN_LRDELAY && val <= AL_ECHO_MAX_LRDELAY)) + SETERR_RETURN(context, AL_INVALID_VALUE,, "Echo LR delay out of range"); + props->Echo.LRDelay = val; + break; + + case AL_ECHO_DAMPING: + if(!(val >= AL_ECHO_MIN_DAMPING && val <= AL_ECHO_MAX_DAMPING)) + SETERR_RETURN(context, AL_INVALID_VALUE,, "Echo damping out of range"); + props->Echo.Damping = val; + break; + + case AL_ECHO_FEEDBACK: + if(!(val >= AL_ECHO_MIN_FEEDBACK && val <= AL_ECHO_MAX_FEEDBACK)) + SETERR_RETURN(context, AL_INVALID_VALUE,, "Echo feedback out of range"); + props->Echo.Feedback = val; + break; + + case AL_ECHO_SPREAD: + if(!(val >= AL_ECHO_MIN_SPREAD && val <= AL_ECHO_MAX_SPREAD)) + SETERR_RETURN(context, AL_INVALID_VALUE,, "Echo spread out of range"); + props->Echo.Spread = val; + break; + + default: + alSetError(context, AL_INVALID_ENUM, "Invalid echo float property 0x%04x", param); + } +} +void Echo_setParamfv(EffectProps *props, ALCcontext *context, ALenum param, const ALfloat *vals) +{ Echo_setParamf(props, context, param, vals[0]); } + +void Echo_getParami(const EffectProps*, ALCcontext *context, ALenum param, ALint*) +{ alSetError(context, AL_INVALID_ENUM, "Invalid echo integer property 0x%04x", param); } +void Echo_getParamiv(const EffectProps*, ALCcontext *context, ALenum param, ALint*) +{ alSetError(context, AL_INVALID_ENUM, "Invalid echo integer-vector property 0x%04x", param); } +void Echo_getParamf(const EffectProps *props, ALCcontext *context, ALenum param, ALfloat *val) +{ + switch(param) + { + case AL_ECHO_DELAY: + *val = props->Echo.Delay; + break; + + case AL_ECHO_LRDELAY: + *val = props->Echo.LRDelay; + break; + + case AL_ECHO_DAMPING: + *val = props->Echo.Damping; + break; + + case AL_ECHO_FEEDBACK: + *val = props->Echo.Feedback; + break; + + case AL_ECHO_SPREAD: + *val = props->Echo.Spread; + break; + + default: + alSetError(context, AL_INVALID_ENUM, "Invalid echo float property 0x%04x", param); + } +} +void Echo_getParamfv(const EffectProps *props, ALCcontext *context, ALenum param, ALfloat *vals) +{ Echo_getParamf(props, context, param, vals); } + +DEFINE_ALEFFECT_VTABLE(Echo); + + +struct EchoStateFactory final : public EffectStateFactory { + EffectState *create() override { return new EchoState{}; } + EffectProps getDefaultProps() const noexcept override; + const EffectVtable *getEffectVtable() const noexcept override { return &Echo_vtable; } +}; + +EffectProps EchoStateFactory::getDefaultProps() const noexcept +{ + EffectProps props{}; + props.Echo.Delay = AL_ECHO_DEFAULT_DELAY; + props.Echo.LRDelay = AL_ECHO_DEFAULT_LRDELAY; + props.Echo.Damping = AL_ECHO_DEFAULT_DAMPING; + props.Echo.Feedback = AL_ECHO_DEFAULT_FEEDBACK; + props.Echo.Spread = AL_ECHO_DEFAULT_SPREAD; + return props; +} + +} // namespace + +EffectStateFactory *EchoStateFactory_getFactory() +{ + static EchoStateFactory EchoFactory{}; + return &EchoFactory; +} |