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-rw-r--r--alc/effects/autowah.cpp78
-rw-r--r--alc/effects/chorus.cpp68
-rw-r--r--alc/effects/compressor.cpp40
-rw-r--r--alc/effects/dedicated.cpp24
-rw-r--r--alc/effects/distortion.cpp42
-rw-r--r--alc/effects/echo.cpp38
-rw-r--r--alc/effects/equalizer.cpp24
-rw-r--r--alc/effects/fshifter.cpp24
-rw-r--r--alc/effects/modulator.cpp36
-rw-r--r--alc/effects/null.cpp16
-rw-r--r--alc/effects/pshifter.cpp18
-rw-r--r--alc/effects/reverb.cpp320
-rw-r--r--alc/effects/vmorpher.cpp70
13 files changed, 399 insertions, 399 deletions
diff --git a/alc/effects/autowah.cpp b/alc/effects/autowah.cpp
index 48a90f76..32e366e0 100644
--- a/alc/effects/autowah.cpp
+++ b/alc/effects/autowah.cpp
@@ -40,33 +40,33 @@ namespace {
struct AutowahState final : public EffectState {
/* Effect parameters */
- ALfloat mAttackRate;
- ALfloat mReleaseRate;
- ALfloat mResonanceGain;
- ALfloat mPeakGain;
- ALfloat mFreqMinNorm;
- ALfloat mBandwidthNorm;
- ALfloat mEnvDelay;
+ float mAttackRate;
+ float mReleaseRate;
+ float mResonanceGain;
+ float mPeakGain;
+ float mFreqMinNorm;
+ float mBandwidthNorm;
+ float mEnvDelay;
/* Filter components derived from the envelope. */
struct {
- ALfloat cos_w0;
- ALfloat alpha;
+ float cos_w0;
+ float alpha;
} mEnv[BUFFERSIZE];
struct {
/* Effect filters' history. */
struct {
- ALfloat z1, z2;
+ float z1, z2;
} Filter;
/* Effect gains for each output channel */
- ALfloat CurrentGains[MAX_OUTPUT_CHANNELS];
- ALfloat TargetGains[MAX_OUTPUT_CHANNELS];
+ float CurrentGains[MAX_OUTPUT_CHANNELS];
+ float TargetGains[MAX_OUTPUT_CHANNELS];
} mChans[MAX_AMBI_CHANNELS];
/* Effects buffers */
- alignas(16) ALfloat mBufferOut[BUFFERSIZE];
+ alignas(16) float mBufferOut[BUFFERSIZE];
bool deviceUpdate(const ALCdevice *device) override;
@@ -109,7 +109,7 @@ void AutowahState::update(const ALCcontext *context, const ALeffectslot *slot, c
const ALCdevice *device{context->mDevice.get()};
const auto frequency = static_cast<float>(device->Frequency);
- const ALfloat ReleaseTime{clampf(props->Autowah.ReleaseTime, 0.001f, 1.0f)};
+ const float ReleaseTime{clampf(props->Autowah.ReleaseTime, 0.001f, 1.0f)};
mAttackRate = std::exp(-1.0f / (props->Autowah.AttackTime*frequency));
mReleaseRate = std::exp(-1.0f / (ReleaseTime*frequency));
@@ -129,17 +129,17 @@ void AutowahState::update(const ALCcontext *context, const ALeffectslot *slot, c
void AutowahState::process(const size_t samplesToDo, const al::span<const FloatBufferLine> samplesIn, const al::span<FloatBufferLine> samplesOut)
{
- const ALfloat attack_rate = mAttackRate;
- const ALfloat release_rate = mReleaseRate;
- const ALfloat res_gain = mResonanceGain;
- const ALfloat peak_gain = mPeakGain;
- const ALfloat freq_min = mFreqMinNorm;
- const ALfloat bandwidth = mBandwidthNorm;
-
- ALfloat env_delay{mEnvDelay};
+ const float attack_rate{mAttackRate};
+ const float release_rate{mReleaseRate};
+ const float res_gain{mResonanceGain};
+ const float peak_gain{mPeakGain};
+ const float freq_min{mFreqMinNorm};
+ const float bandwidth{mBandwidthNorm};
+
+ float env_delay{mEnvDelay};
for(size_t i{0u};i < samplesToDo;i++)
{
- ALfloat w0, sample, a;
+ float w0, sample, a;
/* Envelope follower described on the book: Audio Effects, Theory,
* Implementation and Application.
@@ -150,8 +150,8 @@ void AutowahState::process(const size_t samplesToDo, const al::span<const FloatB
/* Calculate the cos and alpha components for this sample's filter. */
w0 = minf((bandwidth*env_delay + freq_min), 0.46f) * al::MathDefs<float>::Tau();
- mEnv[i].cos_w0 = cosf(w0);
- mEnv[i].alpha = sinf(w0)/(2.0f * Q_FACTOR);
+ mEnv[i].cos_w0 = std::cos(w0);
+ mEnv[i].alpha = std::sin(w0)/(2.0f * Q_FACTOR);
}
mEnvDelay = env_delay;
@@ -164,15 +164,15 @@ void AutowahState::process(const size_t samplesToDo, const al::span<const FloatB
* envelope. Because the filter changes for each sample, the
* coefficients are transient and don't need to be held.
*/
- ALfloat z1{chandata->Filter.z1};
- ALfloat z2{chandata->Filter.z2};
+ float z1{chandata->Filter.z1};
+ float z2{chandata->Filter.z2};
for(size_t i{0u};i < samplesToDo;i++)
{
- const ALfloat alpha = mEnv[i].alpha;
- const ALfloat cos_w0 = mEnv[i].cos_w0;
- ALfloat input, output;
- ALfloat a[3], b[3];
+ const float alpha{mEnv[i].alpha};
+ const float cos_w0{mEnv[i].cos_w0};
+ float input, output;
+ float a[3], b[3];
b[0] = 1.0f + alpha*res_gain;
b[1] = -2.0f * cos_w0;
@@ -198,7 +198,7 @@ void AutowahState::process(const size_t samplesToDo, const al::span<const FloatB
}
-void Autowah_setParamf(EffectProps *props, ALCcontext *context, ALenum param, ALfloat val)
+void Autowah_setParamf(EffectProps *props, ALCcontext *context, ALenum param, float val)
{
switch(param)
{
@@ -230,15 +230,15 @@ void Autowah_setParamf(EffectProps *props, ALCcontext *context, ALenum param, AL
context->setError(AL_INVALID_ENUM, "Invalid autowah float property 0x%04x", param);
}
}
-void Autowah_setParamfv(EffectProps *props, ALCcontext *context, ALenum param, const ALfloat *vals)
+void Autowah_setParamfv(EffectProps *props, ALCcontext *context, ALenum param, const float *vals)
{ Autowah_setParamf(props, context, param, vals[0]); }
-void Autowah_setParami(EffectProps*, ALCcontext *context, ALenum param, ALint)
+void Autowah_setParami(EffectProps*, ALCcontext *context, ALenum param, int)
{ context->setError(AL_INVALID_ENUM, "Invalid autowah integer property 0x%04x", param); }
-void Autowah_setParamiv(EffectProps*, ALCcontext *context, ALenum param, const ALint*)
+void Autowah_setParamiv(EffectProps*, ALCcontext *context, ALenum param, const int*)
{ context->setError(AL_INVALID_ENUM, "Invalid autowah integer vector property 0x%04x", param); }
-void Autowah_getParamf(const EffectProps *props, ALCcontext *context, ALenum param, ALfloat *val)
+void Autowah_getParamf(const EffectProps *props, ALCcontext *context, ALenum param, float *val)
{
switch(param)
{
@@ -263,12 +263,12 @@ void Autowah_getParamf(const EffectProps *props, ALCcontext *context, ALenum par
}
}
-void Autowah_getParamfv(const EffectProps *props, ALCcontext *context, ALenum param, ALfloat *vals)
+void Autowah_getParamfv(const EffectProps *props, ALCcontext *context, ALenum param, float *vals)
{ Autowah_getParamf(props, context, param, vals); }
-void Autowah_getParami(const EffectProps*, ALCcontext *context, ALenum param, ALint*)
+void Autowah_getParami(const EffectProps*, ALCcontext *context, ALenum param, int*)
{ context->setError(AL_INVALID_ENUM, "Invalid autowah integer property 0x%04x", param); }
-void Autowah_getParamiv(const EffectProps*, ALCcontext *context, ALenum param, ALint*)
+void Autowah_getParamiv(const EffectProps*, ALCcontext *context, ALenum param, int*)
{ context->setError(AL_INVALID_ENUM, "Invalid autowah integer vector property 0x%04x", param); }
DEFINE_ALEFFECT_VTABLE(Autowah);
diff --git a/alc/effects/chorus.cpp b/alc/effects/chorus.cpp
index a6408fce..c425ccc9 100644
--- a/alc/effects/chorus.cpp
+++ b/alc/effects/chorus.cpp
@@ -55,7 +55,7 @@ enum class WaveForm {
};
void GetTriangleDelays(ALuint *delays, const ALuint start_offset, const ALuint lfo_range,
- const ALfloat lfo_scale, const ALfloat depth, const ALsizei delay, const size_t todo)
+ const float lfo_scale, const float depth, const ALsizei delay, const size_t todo)
{
ASSUME(lfo_range > 0);
ASSUME(todo > 0);
@@ -71,7 +71,7 @@ void GetTriangleDelays(ALuint *delays, const ALuint start_offset, const ALuint l
}
void GetSinusoidDelays(ALuint *delays, const ALuint start_offset, const ALuint lfo_range,
- const ALfloat lfo_scale, const ALfloat depth, const ALsizei delay, const size_t todo)
+ const float lfo_scale, const float depth, const ALsizei delay, const size_t todo)
{
ASSUME(lfo_range > 0);
ASSUME(todo > 0);
@@ -87,25 +87,25 @@ void GetSinusoidDelays(ALuint *delays, const ALuint start_offset, const ALuint l
}
struct ChorusState final : public EffectState {
- al::vector<ALfloat,16> mSampleBuffer;
+ al::vector<float,16> mSampleBuffer;
ALuint mOffset{0};
ALuint mLfoOffset{0};
ALuint mLfoRange{1};
- ALfloat mLfoScale{0.0f};
+ float mLfoScale{0.0f};
ALuint mLfoDisp{0};
/* Gains for left and right sides */
struct {
- ALfloat Current[MAX_OUTPUT_CHANNELS]{};
- ALfloat Target[MAX_OUTPUT_CHANNELS]{};
+ float Current[MAX_OUTPUT_CHANNELS]{};
+ float Target[MAX_OUTPUT_CHANNELS]{};
} mGains[2];
/* effect parameters */
WaveForm mWaveform{};
- ALint mDelay{0};
- ALfloat mDepth{0.0f};
- ALfloat mFeedback{0.0f};
+ int mDelay{0};
+ float mDepth{0.0f};
+ float mFeedback{0.0f};
bool deviceUpdate(const ALCdevice *device) override;
@@ -117,7 +117,7 @@ struct ChorusState final : public EffectState {
bool ChorusState::deviceUpdate(const ALCdevice *Device)
{
- constexpr ALfloat max_delay{maxf(AL_CHORUS_MAX_DELAY, AL_FLANGER_MAX_DELAY)};
+ constexpr float max_delay{maxf(AL_CHORUS_MAX_DELAY, AL_FLANGER_MAX_DELAY)};
const auto frequency = static_cast<float>(Device->Frequency);
const size_t maxlen{NextPowerOf2(float2uint(max_delay*2.0f*frequency) + 1u)};
@@ -164,7 +164,7 @@ void ChorusState::update(const ALCcontext *Context, const ALeffectslot *Slot, co
mFeedback = props->Chorus.Feedback;
/* Gains for left and right sides */
- ALfloat coeffs[2][MAX_AMBI_CHANNELS];
+ float coeffs[2][MAX_AMBI_CHANNELS];
CalcDirectionCoeffs({-1.0f, 0.0f, 0.0f}, 0.0f, coeffs[0]);
CalcDirectionCoeffs({ 1.0f, 0.0f, 0.0f}, 0.0f, coeffs[1]);
@@ -172,7 +172,7 @@ void ChorusState::update(const ALCcontext *Context, const ALeffectslot *Slot, co
ComputePanGains(target.Main, coeffs[0], Slot->Params.Gain, mGains[0].Target);
ComputePanGains(target.Main, coeffs[1], Slot->Params.Gain, mGains[1].Target);
- ALfloat rate{props->Chorus.Rate};
+ float rate{props->Chorus.Rate};
if(!(rate > 0.0f))
{
mLfoOffset = 0;
@@ -185,7 +185,7 @@ void ChorusState::update(const ALCcontext *Context, const ALeffectslot *Slot, co
/* Calculate LFO coefficient (number of samples per cycle). Limit the
* max range to avoid overflow when calculating the displacement.
*/
- ALuint lfo_range{float2uint(minf(frequency/rate + 0.5f, ALfloat{INT_MAX/360 - 180}))};
+ ALuint lfo_range{float2uint(minf(frequency/rate + 0.5f, float{INT_MAX/360 - 180}))};
mLfoOffset = mLfoOffset * lfo_range / mLfoRange;
mLfoRange = lfo_range;
@@ -200,7 +200,7 @@ void ChorusState::update(const ALCcontext *Context, const ALeffectslot *Slot, co
}
/* Calculate lfo phase displacement */
- ALint phase{props->Chorus.Phase};
+ int phase{props->Chorus.Phase};
if(phase < 0) phase = 360 + phase;
mLfoDisp = (mLfoRange*static_cast<ALuint>(phase) + 180) / 360;
}
@@ -209,9 +209,9 @@ void ChorusState::update(const ALCcontext *Context, const ALeffectslot *Slot, co
void ChorusState::process(const size_t samplesToDo, const al::span<const FloatBufferLine> samplesIn, const al::span<FloatBufferLine> samplesOut)
{
const size_t bufmask{mSampleBuffer.size()-1};
- const ALfloat feedback{mFeedback};
+ const float feedback{mFeedback};
const ALuint avgdelay{(static_cast<ALuint>(mDelay) + (FRACTIONONE>>1)) >> FRACTIONBITS};
- ALfloat *RESTRICT delaybuf{mSampleBuffer.data()};
+ float *RESTRICT delaybuf{mSampleBuffer.data()};
ALuint offset{mOffset};
for(size_t base{0u};base < samplesToDo;)
@@ -235,7 +235,7 @@ void ChorusState::process(const size_t samplesToDo, const al::span<const FloatBu
}
mLfoOffset = (mLfoOffset+static_cast<ALuint>(todo)) % mLfoRange;
- alignas(16) ALfloat temps[2][256];
+ alignas(16) float temps[2][256];
for(size_t i{0u};i < todo;i++)
{
// Feed the buffer's input first (necessary for delays < 1).
@@ -243,7 +243,7 @@ void ChorusState::process(const size_t samplesToDo, const al::span<const FloatBu
// Tap for the left output.
ALuint delay{offset - (moddelays[0][i]>>FRACTIONBITS)};
- ALfloat mu{static_cast<float>(moddelays[0][i]&FRACTIONMASK) * (1.0f/FRACTIONONE)};
+ float mu{static_cast<float>(moddelays[0][i]&FRACTIONMASK) * (1.0f/FRACTIONONE)};
temps[0][i] = cubic(delaybuf[(delay+1) & bufmask], delaybuf[(delay ) & bufmask],
delaybuf[(delay-1) & bufmask], delaybuf[(delay-2) & bufmask], mu);
@@ -269,7 +269,7 @@ void ChorusState::process(const size_t samplesToDo, const al::span<const FloatBu
}
-void Chorus_setParami(EffectProps *props, ALCcontext *context, ALenum param, ALint val)
+void Chorus_setParami(EffectProps *props, ALCcontext *context, ALenum param, int val)
{
switch(param)
{
@@ -289,9 +289,9 @@ void Chorus_setParami(EffectProps *props, ALCcontext *context, ALenum param, ALi
context->setError(AL_INVALID_ENUM, "Invalid chorus integer property 0x%04x", param);
}
}
-void Chorus_setParamiv(EffectProps *props, ALCcontext *context, ALenum param, const ALint *vals)
+void Chorus_setParamiv(EffectProps *props, ALCcontext *context, ALenum param, const int *vals)
{ Chorus_setParami(props, context, param, vals[0]); }
-void Chorus_setParamf(EffectProps *props, ALCcontext *context, ALenum param, ALfloat val)
+void Chorus_setParamf(EffectProps *props, ALCcontext *context, ALenum param, float val)
{
switch(param)
{
@@ -323,10 +323,10 @@ void Chorus_setParamf(EffectProps *props, ALCcontext *context, ALenum param, ALf
context->setError(AL_INVALID_ENUM, "Invalid chorus float property 0x%04x", param);
}
}
-void Chorus_setParamfv(EffectProps *props, ALCcontext *context, ALenum param, const ALfloat *vals)
+void Chorus_setParamfv(EffectProps *props, ALCcontext *context, ALenum param, const float *vals)
{ Chorus_setParamf(props, context, param, vals[0]); }
-void Chorus_getParami(const EffectProps *props, ALCcontext *context, ALenum param, ALint *val)
+void Chorus_getParami(const EffectProps *props, ALCcontext *context, ALenum param, int *val)
{
switch(param)
{
@@ -342,9 +342,9 @@ void Chorus_getParami(const EffectProps *props, ALCcontext *context, ALenum para
context->setError(AL_INVALID_ENUM, "Invalid chorus integer property 0x%04x", param);
}
}
-void Chorus_getParamiv(const EffectProps *props, ALCcontext *context, ALenum param, ALint *vals)
+void Chorus_getParamiv(const EffectProps *props, ALCcontext *context, ALenum param, int *vals)
{ Chorus_getParami(props, context, param, vals); }
-void Chorus_getParamf(const EffectProps *props, ALCcontext *context, ALenum param, ALfloat *val)
+void Chorus_getParamf(const EffectProps *props, ALCcontext *context, ALenum param, float *val)
{
switch(param)
{
@@ -368,7 +368,7 @@ void Chorus_getParamf(const EffectProps *props, ALCcontext *context, ALenum para
context->setError(AL_INVALID_ENUM, "Invalid chorus float property 0x%04x", param);
}
}
-void Chorus_getParamfv(const EffectProps *props, ALCcontext *context, ALenum param, ALfloat *vals)
+void Chorus_getParamfv(const EffectProps *props, ALCcontext *context, ALenum param, float *vals)
{ Chorus_getParamf(props, context, param, vals); }
DEFINE_ALEFFECT_VTABLE(Chorus);
@@ -393,7 +393,7 @@ EffectProps ChorusStateFactory::getDefaultProps() const noexcept
}
-void Flanger_setParami(EffectProps *props, ALCcontext *context, ALenum param, ALint val)
+void Flanger_setParami(EffectProps *props, ALCcontext *context, ALenum param, int val)
{
switch(param)
{
@@ -413,9 +413,9 @@ void Flanger_setParami(EffectProps *props, ALCcontext *context, ALenum param, AL
context->setError(AL_INVALID_ENUM, "Invalid flanger integer property 0x%04x", param);
}
}
-void Flanger_setParamiv(EffectProps *props, ALCcontext *context, ALenum param, const ALint *vals)
+void Flanger_setParamiv(EffectProps *props, ALCcontext *context, ALenum param, const int *vals)
{ Flanger_setParami(props, context, param, vals[0]); }
-void Flanger_setParamf(EffectProps *props, ALCcontext *context, ALenum param, ALfloat val)
+void Flanger_setParamf(EffectProps *props, ALCcontext *context, ALenum param, float val)
{
switch(param)
{
@@ -447,10 +447,10 @@ void Flanger_setParamf(EffectProps *props, ALCcontext *context, ALenum param, AL
context->setError(AL_INVALID_ENUM, "Invalid flanger float property 0x%04x", param);
}
}
-void Flanger_setParamfv(EffectProps *props, ALCcontext *context, ALenum param, const ALfloat *vals)
+void Flanger_setParamfv(EffectProps *props, ALCcontext *context, ALenum param, const float *vals)
{ Flanger_setParamf(props, context, param, vals[0]); }
-void Flanger_getParami(const EffectProps *props, ALCcontext *context, ALenum param, ALint *val)
+void Flanger_getParami(const EffectProps *props, ALCcontext *context, ALenum param, int *val)
{
switch(param)
{
@@ -466,9 +466,9 @@ void Flanger_getParami(const EffectProps *props, ALCcontext *context, ALenum par
context->setError(AL_INVALID_ENUM, "Invalid flanger integer property 0x%04x", param);
}
}
-void Flanger_getParamiv(const EffectProps *props, ALCcontext *context, ALenum param, ALint *vals)
+void Flanger_getParamiv(const EffectProps *props, ALCcontext *context, ALenum param, int *vals)
{ Flanger_getParami(props, context, param, vals); }
-void Flanger_getParamf(const EffectProps *props, ALCcontext *context, ALenum param, ALfloat *val)
+void Flanger_getParamf(const EffectProps *props, ALCcontext *context, ALenum param, float *val)
{
switch(param)
{
@@ -492,7 +492,7 @@ void Flanger_getParamf(const EffectProps *props, ALCcontext *context, ALenum par
context->setError(AL_INVALID_ENUM, "Invalid flanger float property 0x%04x", param);
}
}
-void Flanger_getParamfv(const EffectProps *props, ALCcontext *context, ALenum param, ALfloat *vals)
+void Flanger_getParamfv(const EffectProps *props, ALCcontext *context, ALenum param, float *vals)
{ Flanger_getParamf(props, context, param, vals); }
DEFINE_ALEFFECT_VTABLE(Flanger);
diff --git a/alc/effects/compressor.cpp b/alc/effects/compressor.cpp
index e5e0339f..d5cb0c75 100644
--- a/alc/effects/compressor.cpp
+++ b/alc/effects/compressor.cpp
@@ -40,13 +40,13 @@ namespace {
struct CompressorState final : public EffectState {
/* Effect gains for each channel */
- ALfloat mGain[MAX_AMBI_CHANNELS][MAX_OUTPUT_CHANNELS]{};
+ float mGain[MAX_AMBI_CHANNELS][MAX_OUTPUT_CHANNELS]{};
/* Effect parameters */
bool mEnabled{true};
- ALfloat mAttackMult{1.0f};
- ALfloat mReleaseMult{1.0f};
- ALfloat mEnvFollower{1.0f};
+ float mAttackMult{1.0f};
+ float mReleaseMult{1.0f};
+ float mEnvFollower{1.0f};
bool deviceUpdate(const ALCdevice *device) override;
@@ -61,8 +61,8 @@ bool CompressorState::deviceUpdate(const ALCdevice *device)
/* Number of samples to do a full attack and release (non-integer sample
* counts are okay).
*/
- const ALfloat attackCount = static_cast<ALfloat>(device->Frequency) * ATTACK_TIME;
- const ALfloat releaseCount = static_cast<ALfloat>(device->Frequency) * RELEASE_TIME;
+ const float attackCount = static_cast<float>(device->Frequency) * ATTACK_TIME;
+ const float releaseCount = static_cast<float>(device->Frequency) * RELEASE_TIME;
/* Calculate per-sample multipliers to attack and release at the desired
* rates.
@@ -89,11 +89,11 @@ void CompressorState::process(const size_t samplesToDo, const al::span<const Flo
{
for(size_t base{0u};base < samplesToDo;)
{
- ALfloat gains[256];
+ float gains[256];
const size_t td{minz(256, samplesToDo-base)};
/* Generate the per-sample gains from the signal envelope. */
- ALfloat env{mEnvFollower};
+ float env{mEnvFollower};
if(mEnabled)
{
for(size_t i{0u};i < td;++i)
@@ -101,7 +101,7 @@ void CompressorState::process(const size_t samplesToDo, const al::span<const Flo
/* Clamp the absolute amplitude to the defined envelope limits,
* then attack or release the envelope to reach it.
*/
- const ALfloat amplitude{clampf(std::fabs(samplesIn[0][base+i]), AMP_ENVELOPE_MIN,
+ const float amplitude{clampf(std::fabs(samplesIn[0][base+i]), AMP_ENVELOPE_MIN,
AMP_ENVELOPE_MAX)};
if(amplitude > env)
env = minf(env*mAttackMult, amplitude);
@@ -122,7 +122,7 @@ void CompressorState::process(const size_t samplesToDo, const al::span<const Flo
*/
for(size_t i{0u};i < td;++i)
{
- const ALfloat amplitude{1.0f};
+ const float amplitude{1.0f};
if(amplitude > env)
env = minf(env*mAttackMult, amplitude);
else if(amplitude < env)
@@ -137,10 +137,10 @@ void CompressorState::process(const size_t samplesToDo, const al::span<const Flo
auto changains = std::addressof(mGain[0]);
for(const auto &input : samplesIn)
{
- const ALfloat *outgains{*(changains++)};
+ const float *outgains{*(changains++)};
for(FloatBufferLine &output : samplesOut)
{
- const ALfloat gain{*(outgains++)};
+ const float gain{*(outgains++)};
if(!(std::fabs(gain) > GAIN_SILENCE_THRESHOLD))
continue;
@@ -154,7 +154,7 @@ void CompressorState::process(const size_t samplesToDo, const al::span<const Flo
}
-void Compressor_setParami(EffectProps *props, ALCcontext *context, ALenum param, ALint val)
+void Compressor_setParami(EffectProps *props, ALCcontext *context, ALenum param, int val)
{
switch(param)
{
@@ -169,14 +169,14 @@ void Compressor_setParami(EffectProps *props, ALCcontext *context, ALenum param,
param);
}
}
-void Compressor_setParamiv(EffectProps *props, ALCcontext *context, ALenum param, const ALint *vals)
+void Compressor_setParamiv(EffectProps *props, ALCcontext *context, ALenum param, const int *vals)
{ Compressor_setParami(props, context, param, vals[0]); }
-void Compressor_setParamf(EffectProps*, ALCcontext *context, ALenum param, ALfloat)
+void Compressor_setParamf(EffectProps*, ALCcontext *context, ALenum param, float)
{ context->setError(AL_INVALID_ENUM, "Invalid compressor float property 0x%04x", param); }
-void Compressor_setParamfv(EffectProps*, ALCcontext *context, ALenum param, const ALfloat*)
+void Compressor_setParamfv(EffectProps*, ALCcontext *context, ALenum param, const float*)
{ context->setError(AL_INVALID_ENUM, "Invalid compressor float-vector property 0x%04x", param); }
-void Compressor_getParami(const EffectProps *props, ALCcontext *context, ALenum param, ALint *val)
+void Compressor_getParami(const EffectProps *props, ALCcontext *context, ALenum param, int *val)
{
switch(param)
{
@@ -189,11 +189,11 @@ void Compressor_getParami(const EffectProps *props, ALCcontext *context, ALenum
param);
}
}
-void Compressor_getParamiv(const EffectProps *props, ALCcontext *context, ALenum param, ALint *vals)
+void Compressor_getParamiv(const EffectProps *props, ALCcontext *context, ALenum param, int *vals)
{ Compressor_getParami(props, context, param, vals); }
-void Compressor_getParamf(const EffectProps*, ALCcontext *context, ALenum param, ALfloat*)
+void Compressor_getParamf(const EffectProps*, ALCcontext *context, ALenum param, float*)
{ context->setError(AL_INVALID_ENUM, "Invalid compressor float property 0x%04x", param); }
-void Compressor_getParamfv(const EffectProps*, ALCcontext *context, ALenum param, ALfloat*)
+void Compressor_getParamfv(const EffectProps*, ALCcontext *context, ALenum param, float*)
{ context->setError(AL_INVALID_ENUM, "Invalid compressor float-vector property 0x%04x", param); }
DEFINE_ALEFFECT_VTABLE(Compressor);
diff --git a/alc/effects/dedicated.cpp b/alc/effects/dedicated.cpp
index e1640498..98a516bd 100644
--- a/alc/effects/dedicated.cpp
+++ b/alc/effects/dedicated.cpp
@@ -33,8 +33,8 @@
namespace {
struct DedicatedState final : public EffectState {
- ALfloat mCurrentGains[MAX_OUTPUT_CHANNELS];
- ALfloat mTargetGains[MAX_OUTPUT_CHANNELS];
+ float mCurrentGains[MAX_OUTPUT_CHANNELS];
+ float mTargetGains[MAX_OUTPUT_CHANNELS];
bool deviceUpdate(const ALCdevice *device) override;
@@ -54,7 +54,7 @@ void DedicatedState::update(const ALCcontext*, const ALeffectslot *slot, const E
{
std::fill(std::begin(mTargetGains), std::end(mTargetGains), 0.0f);
- const ALfloat Gain{slot->Params.Gain * props->Dedicated.Gain};
+ const float Gain{slot->Params.Gain * props->Dedicated.Gain};
if(slot->Params.EffectType == AL_EFFECT_DEDICATED_LOW_FREQUENCY_EFFECT)
{
@@ -79,7 +79,7 @@ void DedicatedState::update(const ALCcontext*, const ALeffectslot *slot, const E
}
else
{
- ALfloat coeffs[MAX_AMBI_CHANNELS];
+ float coeffs[MAX_AMBI_CHANNELS];
CalcDirectionCoeffs({0.0f, 0.0f, -1.0f}, 0.0f, coeffs);
mOutTarget = target.Main->Buffer;
@@ -95,11 +95,11 @@ void DedicatedState::process(const size_t samplesToDo, const al::span<const Floa
}
-void Dedicated_setParami(EffectProps*, ALCcontext *context, ALenum param, ALint)
+void Dedicated_setParami(EffectProps*, ALCcontext *context, ALenum param, int)
{ context->setError(AL_INVALID_ENUM, "Invalid dedicated integer property 0x%04x", param); }
-void Dedicated_setParamiv(EffectProps*, ALCcontext *context, ALenum param, const ALint*)
+void Dedicated_setParamiv(EffectProps*, ALCcontext *context, ALenum param, const int*)
{ context->setError(AL_INVALID_ENUM, "Invalid dedicated integer-vector property 0x%04x", param); }
-void Dedicated_setParamf(EffectProps *props, ALCcontext *context, ALenum param, ALfloat val)
+void Dedicated_setParamf(EffectProps *props, ALCcontext *context, ALenum param, float val)
{
switch(param)
{
@@ -113,14 +113,14 @@ void Dedicated_setParamf(EffectProps *props, ALCcontext *context, ALenum param,
context->setError(AL_INVALID_ENUM, "Invalid dedicated float property 0x%04x", param);
}
}
-void Dedicated_setParamfv(EffectProps *props, ALCcontext *context, ALenum param, const ALfloat *vals)
+void Dedicated_setParamfv(EffectProps *props, ALCcontext *context, ALenum param, const float *vals)
{ Dedicated_setParamf(props, context, param, vals[0]); }
-void Dedicated_getParami(const EffectProps*, ALCcontext *context, ALenum param, ALint*)
+void Dedicated_getParami(const EffectProps*, ALCcontext *context, ALenum param, int*)
{ context->setError(AL_INVALID_ENUM, "Invalid dedicated integer property 0x%04x", param); }
-void Dedicated_getParamiv(const EffectProps*, ALCcontext *context, ALenum param, ALint*)
+void Dedicated_getParamiv(const EffectProps*, ALCcontext *context, ALenum param, int*)
{ context->setError(AL_INVALID_ENUM, "Invalid dedicated integer-vector property 0x%04x", param); }
-void Dedicated_getParamf(const EffectProps *props, ALCcontext *context, ALenum param, ALfloat *val)
+void Dedicated_getParamf(const EffectProps *props, ALCcontext *context, ALenum param, float *val)
{
switch(param)
{
@@ -132,7 +132,7 @@ void Dedicated_getParamf(const EffectProps *props, ALCcontext *context, ALenum p
context->setError(AL_INVALID_ENUM, "Invalid dedicated float property 0x%04x", param);
}
}
-void Dedicated_getParamfv(const EffectProps *props, ALCcontext *context, ALenum param, ALfloat *vals)
+void Dedicated_getParamfv(const EffectProps *props, ALCcontext *context, ALenum param, float *vals)
{ Dedicated_getParamf(props, context, param, vals); }
DEFINE_ALEFFECT_VTABLE(Dedicated);
diff --git a/alc/effects/distortion.cpp b/alc/effects/distortion.cpp
index 85b8c6fc..ca214991 100644
--- a/alc/effects/distortion.cpp
+++ b/alc/effects/distortion.cpp
@@ -35,15 +35,15 @@ namespace {
struct DistortionState final : public EffectState {
/* Effect gains for each channel */
- ALfloat mGain[MAX_OUTPUT_CHANNELS]{};
+ float mGain[MAX_OUTPUT_CHANNELS]{};
/* Effect parameters */
BiquadFilter mLowpass;
BiquadFilter mBandpass;
- ALfloat mAttenuation{};
- ALfloat mEdgeCoeff{};
+ float mAttenuation{};
+ float mEdgeCoeff{};
- ALfloat mBuffer[2][BUFFERSIZE]{};
+ float mBuffer[2][BUFFERSIZE]{};
bool deviceUpdate(const ALCdevice *device) override;
@@ -65,17 +65,17 @@ void DistortionState::update(const ALCcontext *context, const ALeffectslot *slot
const ALCdevice *device{context->mDevice.get()};
/* Store waveshaper edge settings. */
- const ALfloat edge{
- minf(std::sin(al::MathDefs<float>::Pi()*0.5f * props->Distortion.Edge), 0.99f)};
+ const float edge{minf(std::sin(al::MathDefs<float>::Pi()*0.5f * props->Distortion.Edge),
+ 0.99f)};
mEdgeCoeff = 2.0f * edge / (1.0f-edge);
- ALfloat cutoff{props->Distortion.LowpassCutoff};
+ float cutoff{props->Distortion.LowpassCutoff};
/* Bandwidth value is constant in octaves. */
- ALfloat bandwidth{(cutoff / 2.0f) / (cutoff * 0.67f)};
+ float bandwidth{(cutoff / 2.0f) / (cutoff * 0.67f)};
/* Divide normalized frequency by the amount of oversampling done during
* processing.
*/
- auto frequency = static_cast<ALfloat>(device->Frequency);
+ auto frequency = static_cast<float>(device->Frequency);
mLowpass.setParamsFromBandwidth(BiquadType::LowPass, cutoff/frequency/4.0f, 1.0f, bandwidth);
cutoff = props->Distortion.EQCenter;
@@ -83,7 +83,7 @@ void DistortionState::update(const ALCcontext *context, const ALeffectslot *slot
bandwidth = props->Distortion.EQBandwidth / (cutoff * 0.67f);
mBandpass.setParamsFromBandwidth(BiquadType::BandPass, cutoff/frequency/4.0f, 1.0f, bandwidth);
- ALfloat coeffs[MAX_AMBI_CHANNELS];
+ float coeffs[MAX_AMBI_CHANNELS];
CalcDirectionCoeffs({0.0f, 0.0f, -1.0f}, 0.0f, coeffs);
mOutTarget = target.Main->Buffer;
@@ -92,7 +92,7 @@ void DistortionState::update(const ALCcontext *context, const ALeffectslot *slot
void DistortionState::process(const size_t samplesToDo, const al::span<const FloatBufferLine> samplesIn, const al::span<FloatBufferLine> samplesOut)
{
- const ALfloat fc{mEdgeCoeff};
+ const float fc{mEdgeCoeff};
for(size_t base{0u};base < samplesToDo;)
{
/* Perform 4x oversampling to avoid aliasing. Oversampling greatly
@@ -134,13 +134,13 @@ void DistortionState::process(const size_t samplesToDo, const al::span<const Flo
mBandpass.process({mBuffer[0], todo}, mBuffer[1]);
todo >>= 2;
- const ALfloat *outgains{mGain};
+ const float *outgains{mGain};
for(FloatBufferLine &output : samplesOut)
{
/* Fourth step, final, do attenuation and perform decimation,
* storing only one sample out of four.
*/
- const ALfloat gain{*(outgains++)};
+ const float gain{*(outgains++)};
if(!(std::fabs(gain) > GAIN_SILENCE_THRESHOLD))
continue;
@@ -153,11 +153,11 @@ void DistortionState::process(const size_t samplesToDo, const al::span<const Flo
}
-void Distortion_setParami(EffectProps*, ALCcontext *context, ALenum param, ALint)
+void Distortion_setParami(EffectProps*, ALCcontext *context, ALenum param, int)
{ context->setError(AL_INVALID_ENUM, "Invalid distortion integer property 0x%04x", param); }
-void Distortion_setParamiv(EffectProps*, ALCcontext *context, ALenum param, const ALint*)
+void Distortion_setParamiv(EffectProps*, ALCcontext *context, ALenum param, const int*)
{ context->setError(AL_INVALID_ENUM, "Invalid distortion integer-vector property 0x%04x", param); }
-void Distortion_setParamf(EffectProps *props, ALCcontext *context, ALenum param, ALfloat val)
+void Distortion_setParamf(EffectProps *props, ALCcontext *context, ALenum param, float val)
{
switch(param)
{
@@ -195,14 +195,14 @@ void Distortion_setParamf(EffectProps *props, ALCcontext *context, ALenum param,
context->setError(AL_INVALID_ENUM, "Invalid distortion float property 0x%04x", param);
}
}
-void Distortion_setParamfv(EffectProps *props, ALCcontext *context, ALenum param, const ALfloat *vals)
+void Distortion_setParamfv(EffectProps *props, ALCcontext *context, ALenum param, const float *vals)
{ Distortion_setParamf(props, context, param, vals[0]); }
-void Distortion_getParami(const EffectProps*, ALCcontext *context, ALenum param, ALint*)
+void Distortion_getParami(const EffectProps*, ALCcontext *context, ALenum param, int*)
{ context->setError(AL_INVALID_ENUM, "Invalid distortion integer property 0x%04x", param); }
-void Distortion_getParamiv(const EffectProps*, ALCcontext *context, ALenum param, ALint*)
+void Distortion_getParamiv(const EffectProps*, ALCcontext *context, ALenum param, int*)
{ context->setError(AL_INVALID_ENUM, "Invalid distortion integer-vector property 0x%04x", param); }
-void Distortion_getParamf(const EffectProps *props, ALCcontext *context, ALenum param, ALfloat *val)
+void Distortion_getParamf(const EffectProps *props, ALCcontext *context, ALenum param, float *val)
{
switch(param)
{
@@ -230,7 +230,7 @@ void Distortion_getParamf(const EffectProps *props, ALCcontext *context, ALenum
context->setError(AL_INVALID_ENUM, "Invalid distortion float property 0x%04x", param);
}
}
-void Distortion_getParamfv(const EffectProps *props, ALCcontext *context, ALenum param, ALfloat *vals)
+void Distortion_getParamfv(const EffectProps *props, ALCcontext *context, ALenum param, float *vals)
{ Distortion_getParamf(props, context, param, vals); }
DEFINE_ALEFFECT_VTABLE(Distortion);
diff --git a/alc/effects/echo.cpp b/alc/effects/echo.cpp
index bc778d46..047e551a 100644
--- a/alc/effects/echo.cpp
+++ b/alc/effects/echo.cpp
@@ -37,7 +37,7 @@
namespace {
struct EchoState final : public EffectState {
- al::vector<ALfloat,16> mSampleBuffer;
+ al::vector<float,16> mSampleBuffer;
// The echo is two tap. The delay is the number of samples from before the
// current offset
@@ -48,14 +48,14 @@ struct EchoState final : public EffectState {
/* The panning gains for the two taps */
struct {
- ALfloat Current[MAX_OUTPUT_CHANNELS]{};
- ALfloat Target[MAX_OUTPUT_CHANNELS]{};
+ float Current[MAX_OUTPUT_CHANNELS]{};
+ float Target[MAX_OUTPUT_CHANNELS]{};
} mGains[2];
BiquadFilter mFilter;
- ALfloat mFeedGain{0.0f};
+ float mFeedGain{0.0f};
- alignas(16) ALfloat mTempBuffer[2][BUFFERSIZE];
+ alignas(16) float mTempBuffer[2][BUFFERSIZE];
bool deviceUpdate(const ALCdevice *device) override;
void update(const ALCcontext *context, const ALeffectslot *slot, const EffectProps *props, const EffectTarget target) override;
@@ -91,20 +91,20 @@ bool EchoState::deviceUpdate(const ALCdevice *Device)
void EchoState::update(const ALCcontext *context, const ALeffectslot *slot, const EffectProps *props, const EffectTarget target)
{
const ALCdevice *device{context->mDevice.get()};
- const auto frequency = static_cast<ALfloat>(device->Frequency);
+ const auto frequency = static_cast<float>(device->Frequency);
mTap[0].delay = maxu(float2uint(props->Echo.Delay*frequency + 0.5f), 1);
mTap[1].delay = float2uint(props->Echo.LRDelay*frequency + 0.5f) + mTap[0].delay;
- const ALfloat gainhf{maxf(1.0f - props->Echo.Damping, 0.0625f)}; /* Limit -24dB */
+ const float gainhf{maxf(1.0f - props->Echo.Damping, 0.0625f)}; /* Limit -24dB */
mFilter.setParamsFromSlope(BiquadType::HighShelf, LOWPASSFREQREF/frequency, gainhf, 1.0f);
mFeedGain = props->Echo.Feedback;
/* Convert echo spread (where 0 = center, +/-1 = sides) to angle. */
- const ALfloat angle{std::asin(props->Echo.Spread)};
+ const float angle{std::asin(props->Echo.Spread)};
- ALfloat coeffs[2][MAX_AMBI_CHANNELS];
+ float coeffs[2][MAX_AMBI_CHANNELS];
CalcAngleCoeffs(-angle, 0.0f, 0.0f, coeffs[0]);
CalcAngleCoeffs( angle, 0.0f, 0.0f, coeffs[1]);
@@ -116,11 +116,11 @@ void EchoState::update(const ALCcontext *context, const ALeffectslot *slot, cons
void EchoState::process(const size_t samplesToDo, const al::span<const FloatBufferLine> samplesIn, const al::span<FloatBufferLine> samplesOut)
{
const size_t mask{mSampleBuffer.size()-1};
- ALfloat *RESTRICT delaybuf{mSampleBuffer.data()};
+ float *RESTRICT delaybuf{mSampleBuffer.data()};
size_t offset{mOffset};
size_t tap1{offset - mTap[0].delay};
size_t tap2{offset - mTap[1].delay};
- ALfloat z1, z2;
+ float z1, z2;
ASSUME(samplesToDo > 0);
@@ -157,11 +157,11 @@ void EchoState::process(const size_t samplesToDo, const al::span<const FloatBuff
}
-void Echo_setParami(EffectProps*, ALCcontext *context, ALenum param, ALint)
+void Echo_setParami(EffectProps*, ALCcontext *context, ALenum param, int)
{ context->setError(AL_INVALID_ENUM, "Invalid echo integer property 0x%04x", param); }
-void Echo_setParamiv(EffectProps*, ALCcontext *context, ALenum param, const ALint*)
+void Echo_setParamiv(EffectProps*, ALCcontext *context, ALenum param, const int*)
{ context->setError(AL_INVALID_ENUM, "Invalid echo integer-vector property 0x%04x", param); }
-void Echo_setParamf(EffectProps *props, ALCcontext *context, ALenum param, ALfloat val)
+void Echo_setParamf(EffectProps *props, ALCcontext *context, ALenum param, float val)
{
switch(param)
{
@@ -199,14 +199,14 @@ void Echo_setParamf(EffectProps *props, ALCcontext *context, ALenum param, ALflo
context->setError(AL_INVALID_ENUM, "Invalid echo float property 0x%04x", param);
}
}
-void Echo_setParamfv(EffectProps *props, ALCcontext *context, ALenum param, const ALfloat *vals)
+void Echo_setParamfv(EffectProps *props, ALCcontext *context, ALenum param, const float *vals)
{ Echo_setParamf(props, context, param, vals[0]); }
-void Echo_getParami(const EffectProps*, ALCcontext *context, ALenum param, ALint*)
+void Echo_getParami(const EffectProps*, ALCcontext *context, ALenum param, int*)
{ context->setError(AL_INVALID_ENUM, "Invalid echo integer property 0x%04x", param); }
-void Echo_getParamiv(const EffectProps*, ALCcontext *context, ALenum param, ALint*)
+void Echo_getParamiv(const EffectProps*, ALCcontext *context, ALenum param, int*)
{ context->setError(AL_INVALID_ENUM, "Invalid echo integer-vector property 0x%04x", param); }
-void Echo_getParamf(const EffectProps *props, ALCcontext *context, ALenum param, ALfloat *val)
+void Echo_getParamf(const EffectProps *props, ALCcontext *context, ALenum param, float *val)
{
switch(param)
{
@@ -234,7 +234,7 @@ void Echo_getParamf(const EffectProps *props, ALCcontext *context, ALenum param,
context->setError(AL_INVALID_ENUM, "Invalid echo float property 0x%04x", param);
}
}
-void Echo_getParamfv(const EffectProps *props, ALCcontext *context, ALenum param, ALfloat *vals)
+void Echo_getParamfv(const EffectProps *props, ALCcontext *context, ALenum param, float *vals)
{ Echo_getParamf(props, context, param, vals); }
DEFINE_ALEFFECT_VTABLE(Echo);
diff --git a/alc/effects/equalizer.cpp b/alc/effects/equalizer.cpp
index 072a87e7..366ba58f 100644
--- a/alc/effects/equalizer.cpp
+++ b/alc/effects/equalizer.cpp
@@ -84,8 +84,8 @@ struct EqualizerState final : public EffectState {
BiquadFilter filter[4];
/* Effect gains for each channel */
- ALfloat CurrentGains[MAX_OUTPUT_CHANNELS]{};
- ALfloat TargetGains[MAX_OUTPUT_CHANNELS]{};
+ float CurrentGains[MAX_OUTPUT_CHANNELS]{};
+ float TargetGains[MAX_OUTPUT_CHANNELS]{};
} mChans[MAX_AMBI_CHANNELS];
FloatBufferLine mSampleBuffer{};
@@ -112,8 +112,8 @@ bool EqualizerState::deviceUpdate(const ALCdevice*)
void EqualizerState::update(const ALCcontext *context, const ALeffectslot *slot, const EffectProps *props, const EffectTarget target)
{
const ALCdevice *device{context->mDevice.get()};
- auto frequency = static_cast<ALfloat>(device->Frequency);
- ALfloat gain, f0norm;
+ auto frequency = static_cast<float>(device->Frequency);
+ float gain, f0norm;
/* Calculate coefficients for the each type of filter. Note that the shelf
* and peaking filters' gain is for the centerpoint of the transition band,
@@ -174,11 +174,11 @@ void EqualizerState::process(const size_t samplesToDo, const al::span<const Floa
}
-void Equalizer_setParami(EffectProps*, ALCcontext *context, ALenum param, ALint)
+void Equalizer_setParami(EffectProps*, ALCcontext *context, ALenum param, int)
{ context->setError(AL_INVALID_ENUM, "Invalid equalizer integer property 0x%04x", param); }
-void Equalizer_setParamiv(EffectProps*, ALCcontext *context, ALenum param, const ALint*)
+void Equalizer_setParamiv(EffectProps*, ALCcontext *context, ALenum param, const int*)
{ context->setError(AL_INVALID_ENUM, "Invalid equalizer integer-vector property 0x%04x", param); }
-void Equalizer_setParamf(EffectProps *props, ALCcontext *context, ALenum param, ALfloat val)
+void Equalizer_setParamf(EffectProps *props, ALCcontext *context, ALenum param, float val)
{
switch(param)
{
@@ -246,14 +246,14 @@ void Equalizer_setParamf(EffectProps *props, ALCcontext *context, ALenum param,
context->setError(AL_INVALID_ENUM, "Invalid equalizer float property 0x%04x", param);
}
}
-void Equalizer_setParamfv(EffectProps *props, ALCcontext *context, ALenum param, const ALfloat *vals)
+void Equalizer_setParamfv(EffectProps *props, ALCcontext *context, ALenum param, const float *vals)
{ Equalizer_setParamf(props, context, param, vals[0]); }
-void Equalizer_getParami(const EffectProps*, ALCcontext *context, ALenum param, ALint*)
+void Equalizer_getParami(const EffectProps*, ALCcontext *context, ALenum param, int*)
{ context->setError(AL_INVALID_ENUM, "Invalid equalizer integer property 0x%04x", param); }
-void Equalizer_getParamiv(const EffectProps*, ALCcontext *context, ALenum param, ALint*)
+void Equalizer_getParamiv(const EffectProps*, ALCcontext *context, ALenum param, int*)
{ context->setError(AL_INVALID_ENUM, "Invalid equalizer integer-vector property 0x%04x", param); }
-void Equalizer_getParamf(const EffectProps *props, ALCcontext *context, ALenum param, ALfloat *val)
+void Equalizer_getParamf(const EffectProps *props, ALCcontext *context, ALenum param, float *val)
{
switch(param)
{
@@ -301,7 +301,7 @@ void Equalizer_getParamf(const EffectProps *props, ALCcontext *context, ALenum p
context->setError(AL_INVALID_ENUM, "Invalid equalizer float property 0x%04x", param);
}
}
-void Equalizer_getParamfv(const EffectProps *props, ALCcontext *context, ALenum param, ALfloat *vals)
+void Equalizer_getParamfv(const EffectProps *props, ALCcontext *context, ALenum param, float *vals)
{ Equalizer_getParamf(props, context, param, vals); }
DEFINE_ALEFFECT_VTABLE(Equalizer);
diff --git a/alc/effects/fshifter.cpp b/alc/effects/fshifter.cpp
index fb859e23..2d299e74 100644
--- a/alc/effects/fshifter.cpp
+++ b/alc/effects/fshifter.cpp
@@ -77,8 +77,8 @@ struct FshifterState final : public EffectState {
/* Effect gains for each output channel */
struct {
- ALfloat Current[MAX_OUTPUT_CHANNELS]{};
- ALfloat Target[MAX_OUTPUT_CHANNELS]{};
+ float Current[MAX_OUTPUT_CHANNELS]{};
+ float Target[MAX_OUTPUT_CHANNELS]{};
} mGains[2];
@@ -150,7 +150,7 @@ void FshifterState::update(const ALCcontext *context, const ALeffectslot *slot,
break;
}
- ALfloat coeffs[2][MAX_AMBI_CHANNELS];
+ float coeffs[2][MAX_AMBI_CHANNELS];
CalcDirectionCoeffs({-1.0f, 0.0f, 0.0f}, 0.0f, coeffs[0]);
CalcDirectionCoeffs({ 1.0f, 0.0f, 0.0f}, 0.0f, coeffs[1]);
@@ -198,7 +198,7 @@ void FshifterState::process(const size_t samplesToDo, const al::span<const Float
}
/* Process frequency shifter using the analytic signal obtained. */
- ALfloat *RESTRICT BufferOut{mBufferOut};
+ float *RESTRICT BufferOut{mBufferOut};
for(ALsizei c{0};c < 2;++c)
{
const ALuint phase_step{mPhaseStep[c]};
@@ -221,7 +221,7 @@ void FshifterState::process(const size_t samplesToDo, const al::span<const Float
}
-void Fshifter_setParamf(EffectProps *props, ALCcontext *context, ALenum param, ALfloat val)
+void Fshifter_setParamf(EffectProps *props, ALCcontext *context, ALenum param, float val)
{
switch(param)
{
@@ -236,10 +236,10 @@ void Fshifter_setParamf(EffectProps *props, ALCcontext *context, ALenum param, A
param);
}
}
-void Fshifter_setParamfv(EffectProps *props, ALCcontext *context, ALenum param, const ALfloat *vals)
+void Fshifter_setParamfv(EffectProps *props, ALCcontext *context, ALenum param, const float *vals)
{ Fshifter_setParamf(props, context, param, vals[0]); }
-void Fshifter_setParami(EffectProps *props, ALCcontext *context, ALenum param, ALint val)
+void Fshifter_setParami(EffectProps *props, ALCcontext *context, ALenum param, int val)
{
switch(param)
{
@@ -260,10 +260,10 @@ void Fshifter_setParami(EffectProps *props, ALCcontext *context, ALenum param, A
param);
}
}
-void Fshifter_setParamiv(EffectProps *props, ALCcontext *context, ALenum param, const ALint *vals)
+void Fshifter_setParamiv(EffectProps *props, ALCcontext *context, ALenum param, const int *vals)
{ Fshifter_setParami(props, context, param, vals[0]); }
-void Fshifter_getParami(const EffectProps *props, ALCcontext *context, ALenum param, ALint *val)
+void Fshifter_getParami(const EffectProps *props, ALCcontext *context, ALenum param, int *val)
{
switch(param)
{
@@ -278,10 +278,10 @@ void Fshifter_getParami(const EffectProps *props, ALCcontext *context, ALenum pa
param);
}
}
-void Fshifter_getParamiv(const EffectProps *props, ALCcontext *context, ALenum param, ALint *vals)
+void Fshifter_getParamiv(const EffectProps *props, ALCcontext *context, ALenum param, int *vals)
{ Fshifter_getParami(props, context, param, vals); }
-void Fshifter_getParamf(const EffectProps *props, ALCcontext *context, ALenum param, ALfloat *val)
+void Fshifter_getParamf(const EffectProps *props, ALCcontext *context, ALenum param, float *val)
{
switch(param)
{
@@ -294,7 +294,7 @@ void Fshifter_getParamf(const EffectProps *props, ALCcontext *context, ALenum pa
param);
}
}
-void Fshifter_getParamfv(const EffectProps *props, ALCcontext *context, ALenum param, ALfloat *vals)
+void Fshifter_getParamfv(const EffectProps *props, ALCcontext *context, ALenum param, float *vals)
{ Fshifter_getParamf(props, context, param, vals); }
DEFINE_ALEFFECT_VTABLE(Fshifter);
diff --git a/alc/effects/modulator.cpp b/alc/effects/modulator.cpp
index 5967cd40..26401ada 100644
--- a/alc/effects/modulator.cpp
+++ b/alc/effects/modulator.cpp
@@ -77,8 +77,8 @@ struct ModulatorState final : public EffectState {
struct {
BiquadFilter Filter;
- ALfloat CurrentGains[MAX_OUTPUT_CHANNELS]{};
- ALfloat TargetGains[MAX_OUTPUT_CHANNELS]{};
+ float CurrentGains[MAX_OUTPUT_CHANNELS]{};
+ float TargetGains[MAX_OUTPUT_CHANNELS]{};
} mChans[MAX_AMBI_CHANNELS];
@@ -103,8 +103,8 @@ void ModulatorState::update(const ALCcontext *context, const ALeffectslot *slot,
{
const ALCdevice *device{context->mDevice.get()};
- const float step{props->Modulator.Frequency / static_cast<ALfloat>(device->Frequency)};
- mStep = fastf2u(clampf(step*WAVEFORM_FRACONE, 0.0f, ALfloat{WAVEFORM_FRACONE-1}));
+ const float step{props->Modulator.Frequency / static_cast<float>(device->Frequency)};
+ mStep = fastf2u(clampf(step*WAVEFORM_FRACONE, 0.0f, float{WAVEFORM_FRACONE-1}));
if(mStep == 0)
mGetSamples = Modulate<One>;
@@ -115,7 +115,7 @@ void ModulatorState::update(const ALCcontext *context, const ALeffectslot *slot,
else /*if(props->Modulator.Waveform == AL_RING_MODULATOR_SQUARE)*/
mGetSamples = Modulate<Square>;
- float f0norm{props->Modulator.HighPassCutoff / static_cast<ALfloat>(device->Frequency)};
+ float f0norm{props->Modulator.HighPassCutoff / static_cast<float>(device->Frequency)};
f0norm = clampf(f0norm, 1.0f/512.0f, 0.49f);
/* Bandwidth value is constant in octaves. */
mChans[0].Filter.setParamsFromBandwidth(BiquadType::HighPass, f0norm, 1.0f, 0.75f);
@@ -134,7 +134,7 @@ void ModulatorState::process(const size_t samplesToDo, const al::span<const Floa
{
for(size_t base{0u};base < samplesToDo;)
{
- alignas(16) ALfloat modsamples[MAX_UPDATE_SAMPLES];
+ alignas(16) float modsamples[MAX_UPDATE_SAMPLES];
size_t td{minz(MAX_UPDATE_SAMPLES, samplesToDo-base)};
mGetSamples(modsamples, mIndex, mStep, td);
@@ -144,7 +144,7 @@ void ModulatorState::process(const size_t samplesToDo, const al::span<const Floa
auto chandata = std::addressof(mChans[0]);
for(const auto &input : samplesIn)
{
- alignas(16) ALfloat temps[MAX_UPDATE_SAMPLES];
+ alignas(16) float temps[MAX_UPDATE_SAMPLES];
chandata->Filter.process({&input[base], td}, temps);
for(size_t i{0u};i < td;i++)
@@ -160,7 +160,7 @@ void ModulatorState::process(const size_t samplesToDo, const al::span<const Floa
}
-void Modulator_setParamf(EffectProps *props, ALCcontext *context, ALenum param, ALfloat val)
+void Modulator_setParamf(EffectProps *props, ALCcontext *context, ALenum param, float val)
{
switch(param)
{
@@ -180,15 +180,15 @@ void Modulator_setParamf(EffectProps *props, ALCcontext *context, ALenum param,
context->setError(AL_INVALID_ENUM, "Invalid modulator float property 0x%04x", param);
}
}
-void Modulator_setParamfv(EffectProps *props, ALCcontext *context, ALenum param, const ALfloat *vals)
+void Modulator_setParamfv(EffectProps *props, ALCcontext *context, ALenum param, const float *vals)
{ Modulator_setParamf(props, context, param, vals[0]); }
-void Modulator_setParami(EffectProps *props, ALCcontext *context, ALenum param, ALint val)
+void Modulator_setParami(EffectProps *props, ALCcontext *context, ALenum param, int val)
{
switch(param)
{
case AL_RING_MODULATOR_FREQUENCY:
case AL_RING_MODULATOR_HIGHPASS_CUTOFF:
- Modulator_setParamf(props, context, param, static_cast<ALfloat>(val));
+ Modulator_setParamf(props, context, param, static_cast<float>(val));
break;
case AL_RING_MODULATOR_WAVEFORM:
@@ -201,18 +201,18 @@ void Modulator_setParami(EffectProps *props, ALCcontext *context, ALenum param,
context->setError(AL_INVALID_ENUM, "Invalid modulator integer property 0x%04x", param);
}
}
-void Modulator_setParamiv(EffectProps *props, ALCcontext *context, ALenum param, const ALint *vals)
+void Modulator_setParamiv(EffectProps *props, ALCcontext *context, ALenum param, const int *vals)
{ Modulator_setParami(props, context, param, vals[0]); }
-void Modulator_getParami(const EffectProps *props, ALCcontext *context, ALenum param, ALint *val)
+void Modulator_getParami(const EffectProps *props, ALCcontext *context, ALenum param, int *val)
{
switch(param)
{
case AL_RING_MODULATOR_FREQUENCY:
- *val = static_cast<ALint>(props->Modulator.Frequency);
+ *val = static_cast<int>(props->Modulator.Frequency);
break;
case AL_RING_MODULATOR_HIGHPASS_CUTOFF:
- *val = static_cast<ALint>(props->Modulator.HighPassCutoff);
+ *val = static_cast<int>(props->Modulator.HighPassCutoff);
break;
case AL_RING_MODULATOR_WAVEFORM:
*val = props->Modulator.Waveform;
@@ -222,9 +222,9 @@ void Modulator_getParami(const EffectProps *props, ALCcontext *context, ALenum p
context->setError(AL_INVALID_ENUM, "Invalid modulator integer property 0x%04x", param);
}
}
-void Modulator_getParamiv(const EffectProps *props, ALCcontext *context, ALenum param, ALint *vals)
+void Modulator_getParamiv(const EffectProps *props, ALCcontext *context, ALenum param, int *vals)
{ Modulator_getParami(props, context, param, vals); }
-void Modulator_getParamf(const EffectProps *props, ALCcontext *context, ALenum param, ALfloat *val)
+void Modulator_getParamf(const EffectProps *props, ALCcontext *context, ALenum param, float *val)
{
switch(param)
{
@@ -239,7 +239,7 @@ void Modulator_getParamf(const EffectProps *props, ALCcontext *context, ALenum p
context->setError(AL_INVALID_ENUM, "Invalid modulator float property 0x%04x", param);
}
}
-void Modulator_getParamfv(const EffectProps *props, ALCcontext *context, ALenum param, ALfloat *vals)
+void Modulator_getParamfv(const EffectProps *props, ALCcontext *context, ALenum param, float *vals)
{ Modulator_getParamf(props, context, param, vals); }
DEFINE_ALEFFECT_VTABLE(Modulator);
diff --git a/alc/effects/null.cpp b/alc/effects/null.cpp
index 306b9365..b9429745 100644
--- a/alc/effects/null.cpp
+++ b/alc/effects/null.cpp
@@ -64,7 +64,7 @@ void NullState::process(const size_t/*samplesToDo*/,
}
-void NullEffect_setParami(EffectProps* /*props*/, ALCcontext *context, ALenum param, ALint /*val*/)
+void NullEffect_setParami(EffectProps* /*props*/, ALCcontext *context, ALenum param, int /*val*/)
{
switch(param)
{
@@ -72,7 +72,7 @@ void NullEffect_setParami(EffectProps* /*props*/, ALCcontext *context, ALenum pa
context->setError(AL_INVALID_ENUM, "Invalid null effect integer property 0x%04x", param);
}
}
-void NullEffect_setParamiv(EffectProps *props, ALCcontext *context, ALenum param, const ALint *vals)
+void NullEffect_setParamiv(EffectProps *props, ALCcontext *context, ALenum param, const int *vals)
{
switch(param)
{
@@ -80,7 +80,7 @@ void NullEffect_setParamiv(EffectProps *props, ALCcontext *context, ALenum param
NullEffect_setParami(props, context, param, vals[0]);
}
}
-void NullEffect_setParamf(EffectProps* /*props*/, ALCcontext *context, ALenum param, ALfloat /*val*/)
+void NullEffect_setParamf(EffectProps* /*props*/, ALCcontext *context, ALenum param, float /*val*/)
{
switch(param)
{
@@ -88,7 +88,7 @@ void NullEffect_setParamf(EffectProps* /*props*/, ALCcontext *context, ALenum pa
context->setError(AL_INVALID_ENUM, "Invalid null effect float property 0x%04x", param);
}
}
-void NullEffect_setParamfv(EffectProps *props, ALCcontext *context, ALenum param, const ALfloat *vals)
+void NullEffect_setParamfv(EffectProps *props, ALCcontext *context, ALenum param, const float *vals)
{
switch(param)
{
@@ -97,7 +97,7 @@ void NullEffect_setParamfv(EffectProps *props, ALCcontext *context, ALenum param
}
}
-void NullEffect_getParami(const EffectProps* /*props*/, ALCcontext *context, ALenum param, ALint* /*val*/)
+void NullEffect_getParami(const EffectProps* /*props*/, ALCcontext *context, ALenum param, int* /*val*/)
{
switch(param)
{
@@ -105,7 +105,7 @@ void NullEffect_getParami(const EffectProps* /*props*/, ALCcontext *context, ALe
context->setError(AL_INVALID_ENUM, "Invalid null effect integer property 0x%04x", param);
}
}
-void NullEffect_getParamiv(const EffectProps *props, ALCcontext *context, ALenum param, ALint *vals)
+void NullEffect_getParamiv(const EffectProps *props, ALCcontext *context, ALenum param, int *vals)
{
switch(param)
{
@@ -113,7 +113,7 @@ void NullEffect_getParamiv(const EffectProps *props, ALCcontext *context, ALenum
NullEffect_getParami(props, context, param, vals);
}
}
-void NullEffect_getParamf(const EffectProps* /*props*/, ALCcontext *context, ALenum param, ALfloat* /*val*/)
+void NullEffect_getParamf(const EffectProps* /*props*/, ALCcontext *context, ALenum param, float* /*val*/)
{
switch(param)
{
@@ -121,7 +121,7 @@ void NullEffect_getParamf(const EffectProps* /*props*/, ALCcontext *context, ALe
context->setError(AL_INVALID_ENUM, "Invalid null effect float property 0x%04x", param);
}
}
-void NullEffect_getParamfv(const EffectProps *props, ALCcontext *context, ALenum param, ALfloat *vals)
+void NullEffect_getParamfv(const EffectProps *props, ALCcontext *context, ALenum param, float *vals)
{
switch(param)
{
diff --git a/alc/effects/pshifter.cpp b/alc/effects/pshifter.cpp
index f433ec46..1c9c473c 100644
--- a/alc/effects/pshifter.cpp
+++ b/alc/effects/pshifter.cpp
@@ -132,7 +132,7 @@ void PshifterState::update(const ALCcontext*, const ALeffectslot *slot, const Ef
mPitchShiftI = fastf2u(pitch*FRACTIONONE);
mPitchShift = mPitchShiftI * double{1.0/FRACTIONONE};
- ALfloat coeffs[MAX_AMBI_CHANNELS];
+ float coeffs[MAX_AMBI_CHANNELS];
CalcDirectionCoeffs({0.0f, 0.0f, -1.0f}, 0.0f, coeffs);
mOutTarget = target.Main->Buffer;
@@ -253,12 +253,12 @@ void PshifterState::process(const size_t samplesToDo, const al::span<const Float
}
-void Pshifter_setParamf(EffectProps*, ALCcontext *context, ALenum param, ALfloat)
+void Pshifter_setParamf(EffectProps*, ALCcontext *context, ALenum param, float)
{ context->setError(AL_INVALID_ENUM, "Invalid pitch shifter float property 0x%04x", param); }
-void Pshifter_setParamfv(EffectProps*, ALCcontext *context, ALenum param, const ALfloat*)
+void Pshifter_setParamfv(EffectProps*, ALCcontext *context, ALenum param, const float*)
{ context->setError(AL_INVALID_ENUM, "Invalid pitch shifter float-vector property 0x%04x", param); }
-void Pshifter_setParami(EffectProps *props, ALCcontext *context, ALenum param, ALint val)
+void Pshifter_setParami(EffectProps *props, ALCcontext *context, ALenum param, int val)
{
switch(param)
{
@@ -279,10 +279,10 @@ void Pshifter_setParami(EffectProps *props, ALCcontext *context, ALenum param, A
param);
}
}
-void Pshifter_setParamiv(EffectProps *props, ALCcontext *context, ALenum param, const ALint *vals)
+void Pshifter_setParamiv(EffectProps *props, ALCcontext *context, ALenum param, const int *vals)
{ Pshifter_setParami(props, context, param, vals[0]); }
-void Pshifter_getParami(const EffectProps *props, ALCcontext *context, ALenum param, ALint *val)
+void Pshifter_getParami(const EffectProps *props, ALCcontext *context, ALenum param, int *val)
{
switch(param)
{
@@ -298,12 +298,12 @@ void Pshifter_getParami(const EffectProps *props, ALCcontext *context, ALenum pa
param);
}
}
-void Pshifter_getParamiv(const EffectProps *props, ALCcontext *context, ALenum param, ALint *vals)
+void Pshifter_getParamiv(const EffectProps *props, ALCcontext *context, ALenum param, int *vals)
{ Pshifter_getParami(props, context, param, vals); }
-void Pshifter_getParamf(const EffectProps*, ALCcontext *context, ALenum param, ALfloat*)
+void Pshifter_getParamf(const EffectProps*, ALCcontext *context, ALenum param, float*)
{ context->setError(AL_INVALID_ENUM, "Invalid pitch shifter float property 0x%04x", param); }
-void Pshifter_getParamfv(const EffectProps*, ALCcontext *context, ALenum param, ALfloat*)
+void Pshifter_getParamfv(const EffectProps*, ALCcontext *context, ALenum param, float*)
{ context->setError(AL_INVALID_ENUM, "Invalid pitch shifter float vector-property 0x%04x", param); }
DEFINE_ALEFFECT_VTABLE(Pshifter);
diff --git a/alc/effects/reverb.cpp b/alc/effects/reverb.cpp
index ae092b55..c97818f2 100644
--- a/alc/effects/reverb.cpp
+++ b/alc/effects/reverb.cpp
@@ -42,7 +42,7 @@
/* This is a user config option for modifying the overall output of the reverb
* effect.
*/
-ALfloat ReverbBoost = 1.0f;
+float ReverbBoost = 1.0f;
namespace {
@@ -82,7 +82,7 @@ constexpr float MODULATION_DEPTH_COEFF{0.05f};
* tetrahedron, but it's close enough. Should the model be extended to 8-lines
* in the future, true opposites can be used.
*/
-alignas(16) constexpr ALfloat B2A[NUM_LINES][MAX_AMBI_CHANNELS]{
+alignas(16) constexpr float B2A[NUM_LINES][MAX_AMBI_CHANNELS]{
{ 0.288675134595f, 0.288675134595f, 0.288675134595f, 0.288675134595f },
{ 0.288675134595f, -0.288675134595f, -0.288675134595f, 0.288675134595f },
{ 0.288675134595f, 0.288675134595f, -0.288675134595f, -0.288675134595f },
@@ -90,7 +90,7 @@ alignas(16) constexpr ALfloat B2A[NUM_LINES][MAX_AMBI_CHANNELS]{
};
/* Converts A-Format to B-Format. */
-alignas(16) constexpr ALfloat A2B[NUM_LINES][NUM_LINES]{
+alignas(16) constexpr float A2B[NUM_LINES][NUM_LINES]{
{ 0.866025403785f, 0.866025403785f, 0.866025403785f, 0.866025403785f },
{ 0.866025403785f, -0.866025403785f, 0.866025403785f, -0.866025403785f },
{ 0.866025403785f, -0.866025403785f, -0.866025403785f, 0.866025403785f },
@@ -113,7 +113,7 @@ alignas(16) constexpr ALfloat A2B[NUM_LINES][NUM_LINES]{
* The density scale below will result in a max line multiplier of 50, for an
* effective size range of 5m to 50m.
*/
-constexpr ALfloat DENSITY_SCALE{125000.0f};
+constexpr float DENSITY_SCALE{125000.0f};
/* All delay line lengths are specified in seconds.
*
@@ -159,7 +159,7 @@ constexpr ALfloat DENSITY_SCALE{125000.0f};
*
* Assuming an average of 1m, we get the following taps:
*/
-constexpr std::array<ALfloat,NUM_LINES> EARLY_TAP_LENGTHS{{
+constexpr std::array<float,NUM_LINES> EARLY_TAP_LENGTHS{{
0.0000000e+0f, 2.0213520e-4f, 4.2531060e-4f, 6.7171600e-4f
}};
@@ -169,7 +169,7 @@ constexpr std::array<ALfloat,NUM_LINES> EARLY_TAP_LENGTHS{{
*
* Where a is the approximate maximum all-pass cycle limit (20).
*/
-constexpr std::array<ALfloat,NUM_LINES> EARLY_ALLPASS_LENGTHS{{
+constexpr std::array<float,NUM_LINES> EARLY_ALLPASS_LENGTHS{{
9.7096800e-5f, 1.0720356e-4f, 1.1836234e-4f, 1.3068260e-4f
}};
@@ -195,7 +195,7 @@ constexpr std::array<ALfloat,NUM_LINES> EARLY_ALLPASS_LENGTHS{{
*
* Using an average dimension of 1m, we get:
*/
-constexpr std::array<ALfloat,NUM_LINES> EARLY_LINE_LENGTHS{{
+constexpr std::array<float,NUM_LINES> EARLY_LINE_LENGTHS{{
5.9850400e-4f, 1.0913150e-3f, 1.5376658e-3f, 1.9419362e-3f
}};
@@ -203,7 +203,7 @@ constexpr std::array<ALfloat,NUM_LINES> EARLY_LINE_LENGTHS{{
*
* A_i = (5 / 3) L_i / r_1
*/
-constexpr std::array<ALfloat,NUM_LINES> LATE_ALLPASS_LENGTHS{{
+constexpr std::array<float,NUM_LINES> LATE_ALLPASS_LENGTHS{{
1.6182800e-4f, 2.0389060e-4f, 2.8159360e-4f, 3.2365600e-4f
}};
@@ -222,7 +222,7 @@ constexpr std::array<ALfloat,NUM_LINES> LATE_ALLPASS_LENGTHS{{
*
* For our 1m average room, we get:
*/
-constexpr std::array<ALfloat,NUM_LINES> LATE_LINE_LENGTHS{{
+constexpr std::array<float,NUM_LINES> LATE_LINE_LENGTHS{{
1.9419362e-3f, 2.4466860e-3f, 3.3791220e-3f, 3.8838720e-3f
}};
@@ -246,7 +246,7 @@ struct DelayLineI {
{ Line = sampleBuffer + LineOffset; }
/* Calculate the length of a delay line and store its mask and offset. */
- ALuint calcLineLength(const ALfloat length, const uintptr_t offset, const ALfloat frequency,
+ ALuint calcLineLength(const float length, const uintptr_t offset, const float frequency,
const ALuint extra)
{
/* All line lengths are powers of 2, calculated from their lengths in
@@ -263,7 +263,7 @@ struct DelayLineI {
return samples;
}
- void write(size_t offset, const size_t c, const ALfloat *RESTRICT in, const size_t count) const noexcept
+ void write(size_t offset, const size_t c, const float *RESTRICT in, const size_t count) const noexcept
{
ASSUME(count > 0);
for(size_t i{0u};i < count;)
@@ -279,25 +279,25 @@ struct DelayLineI {
struct VecAllpass {
DelayLineI Delay;
- ALfloat Coeff{0.0f};
- size_t Offset[NUM_LINES][2]{};
+ float Coeff{0.0f};
+ size_t Offset[NUM_LINES][2]{};
void processFaded(const al::span<ReverbUpdateLine,NUM_LINES> samples, size_t offset,
- const ALfloat xCoeff, const ALfloat yCoeff, ALfloat fadeCount, const ALfloat fadeStep,
+ const float xCoeff, const float yCoeff, float fadeCount, const float fadeStep,
const size_t todo);
void processUnfaded(const al::span<ReverbUpdateLine,NUM_LINES> samples, size_t offset,
- const ALfloat xCoeff, const ALfloat yCoeff, const size_t todo);
+ const float xCoeff, const float yCoeff, const size_t todo);
};
struct T60Filter {
/* Two filters are used to adjust the signal. One to control the low
* frequencies, and one to control the high frequencies.
*/
- ALfloat MidGain[2]{0.0f, 0.0f};
+ float MidGain[2]{0.0f, 0.0f};
BiquadFilter HFFilter, LFFilter;
- void calcCoeffs(const ALfloat length, const ALfloat lfDecayTime, const ALfloat mfDecayTime,
- const ALfloat hfDecayTime, const ALfloat lf0norm, const ALfloat hf0norm);
+ void calcCoeffs(const float length, const float lfDecayTime, const float mfDecayTime,
+ const float hfDecayTime, const float lf0norm, const float hf0norm);
/* Applies the two T60 damping filter sections. */
void process(const al::span<float> samples)
@@ -317,15 +317,15 @@ struct EarlyReflections {
* reflections.
*/
DelayLineI Delay;
- size_t Offset[NUM_LINES][2]{};
- ALfloat Coeff[NUM_LINES][2]{};
+ size_t Offset[NUM_LINES][2]{};
+ float Coeff[NUM_LINES][2]{};
/* The gain for each output channel based on 3D panning. */
- ALfloat CurrentGain[NUM_LINES][MAX_OUTPUT_CHANNELS]{};
- ALfloat PanGain[NUM_LINES][MAX_OUTPUT_CHANNELS]{};
+ float CurrentGain[NUM_LINES][MAX_OUTPUT_CHANNELS]{};
+ float PanGain[NUM_LINES][MAX_OUTPUT_CHANNELS]{};
- void updateLines(const ALfloat density, const ALfloat diffusion, const ALfloat decayTime,
- const ALfloat frequency);
+ void updateLines(const float density, const float diffusion, const float decayTime,
+ const float frequency);
};
@@ -354,7 +354,7 @@ struct LateReverb {
/* Attenuation to compensate for the modal density and decay rate of the
* late lines.
*/
- ALfloat DensityGain[2]{0.0f, 0.0f};
+ float DensityGain[2]{0.0f, 0.0f};
/* T60 decay filters are used to simulate absorption. */
T60Filter T60[NUM_LINES];
@@ -365,12 +365,12 @@ struct LateReverb {
VecAllpass VecAp;
/* The gain for each output channel based on 3D panning. */
- ALfloat CurrentGain[NUM_LINES][MAX_OUTPUT_CHANNELS]{};
- ALfloat PanGain[NUM_LINES][MAX_OUTPUT_CHANNELS]{};
+ float CurrentGain[NUM_LINES][MAX_OUTPUT_CHANNELS]{};
+ float PanGain[NUM_LINES][MAX_OUTPUT_CHANNELS]{};
- void updateLines(const ALfloat density, const ALfloat diffusion, const ALfloat lfDecayTime,
- const ALfloat mfDecayTime, const ALfloat hfDecayTime, const ALfloat lf0norm,
- const ALfloat hf0norm, const ALfloat frequency);
+ void updateLines(const float density, const float diffusion, const float lfDecayTime,
+ const float mfDecayTime, const float hfDecayTime, const float lf0norm,
+ const float hf0norm, const float frequency);
};
struct ReverbState final : public EffectState {
@@ -404,16 +404,16 @@ struct ReverbState final : public EffectState {
DelayLineI mDelay;
/* Tap points for early reflection delay. */
- size_t mEarlyDelayTap[NUM_LINES][2]{};
- ALfloat mEarlyDelayCoeff[NUM_LINES][2]{};
+ size_t mEarlyDelayTap[NUM_LINES][2]{};
+ float mEarlyDelayCoeff[NUM_LINES][2]{};
/* Tap points for late reverb feed and delay. */
size_t mLateFeedTap{};
size_t mLateDelayTap[NUM_LINES][2]{};
/* Coefficients for the all-pass and line scattering matrices. */
- ALfloat mMixX{0.0f};
- ALfloat mMixY{0.0f};
+ float mMixX{0.0f};
+ float mMixY{0.0f};
EarlyReflections mEarly;
@@ -439,7 +439,7 @@ struct ReverbState final : public EffectState {
const size_t counter, const size_t offset, const size_t todo);
MixOutT mMixOut{&ReverbState::MixOutPlain};
- std::array<ALfloat,MAX_AMBI_ORDER+1> mOrderScales{};
+ std::array<float,MAX_AMBI_ORDER+1> mOrderScales{};
std::array<std::array<BandSplitter,NUM_LINES>,2> mAmbiSplitter;
@@ -483,7 +483,7 @@ struct ReverbState final : public EffectState {
/* Apply scaling to the B-Format's HF response to "upsample" it to
* higher-order output.
*/
- const ALfloat hfscale{(c==0) ? mOrderScales[0] : mOrderScales[1]};
+ const float hfscale{(c==0) ? mOrderScales[0] : mOrderScales[1]};
mAmbiSplitter[0][c].applyHfScale(tmpspan, hfscale);
MixSamples(tmpspan, samplesOut, mEarly.CurrentGain[c], mEarly.PanGain[c], counter,
@@ -495,7 +495,7 @@ struct ReverbState final : public EffectState {
MixRowSamples(tmpspan, {A2B[c], NUM_LINES}, mLateSamples[0].data(),
mLateSamples[0].size());
- const ALfloat hfscale{(c==0) ? mOrderScales[0] : mOrderScales[1]};
+ const float hfscale{(c==0) ? mOrderScales[0] : mOrderScales[1]};
mAmbiSplitter[1][c].applyHfScale(tmpspan, hfscale);
MixSamples(tmpspan, samplesOut, mLate.CurrentGain[c], mLate.PanGain[c], counter,
@@ -503,20 +503,20 @@ struct ReverbState final : public EffectState {
}
}
- bool allocLines(const ALfloat frequency);
+ bool allocLines(const float frequency);
- void updateDelayLine(const ALfloat earlyDelay, const ALfloat lateDelay, const ALfloat density,
- const ALfloat decayTime, const ALfloat frequency);
- void update3DPanning(const ALfloat *ReflectionsPan, const ALfloat *LateReverbPan,
- const ALfloat earlyGain, const ALfloat lateGain, const EffectTarget &target);
+ void updateDelayLine(const float earlyDelay, const float lateDelay, const float density,
+ const float decayTime, const float frequency);
+ void update3DPanning(const float *ReflectionsPan, const float *LateReverbPan,
+ const float earlyGain, const float lateGain, const EffectTarget &target);
void earlyUnfaded(const size_t offset, const size_t todo);
- void earlyFaded(const size_t offset, const size_t todo, const ALfloat fade,
- const ALfloat fadeStep);
+ void earlyFaded(const size_t offset, const size_t todo, const float fade,
+ const float fadeStep);
void lateUnfaded(const size_t offset, const size_t todo);
- void lateFaded(const size_t offset, const size_t todo, const ALfloat fade,
- const ALfloat fadeStep);
+ void lateFaded(const size_t offset, const size_t todo, const float fade,
+ const float fadeStep);
bool deviceUpdate(const ALCdevice *device) override;
void update(const ALCcontext *context, const ALeffectslot *slot, const EffectProps *props, const EffectTarget target) override;
@@ -529,14 +529,14 @@ struct ReverbState final : public EffectState {
* Device Update *
**************************************/
-inline ALfloat CalcDelayLengthMult(ALfloat density)
+inline float CalcDelayLengthMult(float density)
{ return maxf(5.0f, std::cbrt(density*DENSITY_SCALE)); }
/* Calculates the delay line metrics and allocates the shared sample buffer
* for all lines given the sample rate (frequency). If an allocation failure
* occurs, it returns AL_FALSE.
*/
-bool ReverbState::allocLines(const ALfloat frequency)
+bool ReverbState::allocLines(const float frequency)
{
/* All delay line lengths are calculated to accomodate the full range of
* lengths given their respective paramters.
@@ -546,14 +546,14 @@ bool ReverbState::allocLines(const ALfloat frequency)
/* Multiplier for the maximum density value, i.e. density=1, which is
* actually the least density...
*/
- ALfloat multiplier{CalcDelayLengthMult(AL_EAXREVERB_MAX_DENSITY)};
+ float multiplier{CalcDelayLengthMult(AL_EAXREVERB_MAX_DENSITY)};
/* The main delay length includes the maximum early reflection delay, the
* largest early tap width, the maximum late reverb delay, and the
* largest late tap width. Finally, it must also be extended by the
* update size (BUFFERSIZE) for block processing.
*/
- ALfloat length{AL_EAXREVERB_MAX_REFLECTIONS_DELAY + EARLY_TAP_LENGTHS.back()*multiplier +
+ float length{AL_EAXREVERB_MAX_REFLECTIONS_DELAY + EARLY_TAP_LENGTHS.back()*multiplier +
AL_EAXREVERB_MAX_LATE_REVERB_DELAY +
(LATE_LINE_LENGTHS.back() - LATE_LINE_LENGTHS.front())/float{NUM_LINES}*multiplier};
totalSamples += mDelay.calcLineLength(length, totalSamples, frequency, BUFFERSIZE);
@@ -601,13 +601,13 @@ bool ReverbState::allocLines(const ALfloat frequency)
bool ReverbState::deviceUpdate(const ALCdevice *device)
{
- const auto frequency = static_cast<ALfloat>(device->Frequency);
+ const auto frequency = static_cast<float>(device->Frequency);
/* Allocate the delay lines. */
if(!allocLines(frequency))
return false;
- const ALfloat multiplier{CalcDelayLengthMult(AL_EAXREVERB_MAX_DENSITY)};
+ const float multiplier{CalcDelayLengthMult(AL_EAXREVERB_MAX_DENSITY)};
/* The late feed taps are set a fixed position past the latest delay tap. */
mLateFeedTap = float2uint(
@@ -679,19 +679,19 @@ bool ReverbState::deviceUpdate(const ALCdevice *device)
/* Calculate a decay coefficient given the length of each cycle and the time
* until the decay reaches -60 dB.
*/
-inline ALfloat CalcDecayCoeff(const ALfloat length, const ALfloat decayTime)
+inline float CalcDecayCoeff(const float length, const float decayTime)
{ return std::pow(REVERB_DECAY_GAIN, length/decayTime); }
/* Calculate a decay length from a coefficient and the time until the decay
* reaches -60 dB.
*/
-inline ALfloat CalcDecayLength(const ALfloat coeff, const ALfloat decayTime)
+inline float CalcDecayLength(const float coeff, const float decayTime)
{ return std::log10(coeff) * decayTime / std::log10(REVERB_DECAY_GAIN); }
/* Calculate an attenuation to be applied to the input of any echo models to
* compensate for modal density and decay time.
*/
-inline ALfloat CalcDensityGain(const ALfloat a)
+inline float CalcDensityGain(const float a)
{
/* The energy of a signal can be obtained by finding the area under the
* squared signal. This takes the form of Sum(x_n^2), where x is the
@@ -710,11 +710,11 @@ inline ALfloat CalcDensityGain(const ALfloat a)
}
/* Calculate the scattering matrix coefficients given a diffusion factor. */
-inline ALvoid CalcMatrixCoeffs(const ALfloat diffusion, ALfloat *x, ALfloat *y)
+inline ALvoid CalcMatrixCoeffs(const float diffusion, float *x, float *y)
{
/* The matrix is of order 4, so n is sqrt(4 - 1). */
- ALfloat n{std::sqrt(3.0f)};
- ALfloat t{diffusion * std::atan(n)};
+ float n{std::sqrt(3.0f)};
+ float t{diffusion * std::atan(n)};
/* Calculate the first mixing matrix coefficient. */
*x = std::cos(t);
@@ -725,16 +725,16 @@ inline ALvoid CalcMatrixCoeffs(const ALfloat diffusion, ALfloat *x, ALfloat *y)
/* Calculate the limited HF ratio for use with the late reverb low-pass
* filters.
*/
-ALfloat CalcLimitedHfRatio(const ALfloat hfRatio, const ALfloat airAbsorptionGainHF,
- const ALfloat decayTime)
+float CalcLimitedHfRatio(const float hfRatio, const float airAbsorptionGainHF,
+ const float decayTime)
{
/* Find the attenuation due to air absorption in dB (converting delay
* time to meters using the speed of sound). Then reversing the decay
* equation, solve for HF ratio. The delay length is cancelled out of
* the equation, so it can be calculated once for all lines.
*/
- ALfloat limitRatio{1.0f /
- (CalcDecayLength(airAbsorptionGainHF, decayTime) * SPEEDOFSOUNDMETRESPERSEC)};
+ float limitRatio{1.0f / CalcDecayLength(airAbsorptionGainHF, decayTime) /
+ SPEEDOFSOUNDMETRESPERSEC};
/* Using the limit calculated above, apply the upper bound to the HF ratio.
*/
@@ -746,9 +746,9 @@ ALfloat CalcLimitedHfRatio(const ALfloat hfRatio, const ALfloat airAbsorptionGai
* of specified length, using a combination of two shelf filter sections given
* decay times for each band split at two reference frequencies.
*/
-void T60Filter::calcCoeffs(const ALfloat length, const ALfloat lfDecayTime,
- const ALfloat mfDecayTime, const ALfloat hfDecayTime, const ALfloat lf0norm,
- const ALfloat hf0norm)
+void T60Filter::calcCoeffs(const float length, const float lfDecayTime,
+ const float mfDecayTime, const float hfDecayTime, const float lf0norm,
+ const float hf0norm)
{
const float mfGain{CalcDecayCoeff(length, mfDecayTime)};
const float lfGain{CalcDecayCoeff(length, lfDecayTime) / mfGain};
@@ -760,10 +760,10 @@ void T60Filter::calcCoeffs(const ALfloat length, const ALfloat lfDecayTime,
}
/* Update the early reflection line lengths and gain coefficients. */
-void EarlyReflections::updateLines(const ALfloat density, const ALfloat diffusion,
- const ALfloat decayTime, const ALfloat frequency)
+void EarlyReflections::updateLines(const float density, const float diffusion,
+ const float decayTime, const float frequency)
{
- const ALfloat multiplier{CalcDelayLengthMult(density)};
+ const float multiplier{CalcDelayLengthMult(density)};
/* Calculate the all-pass feed-back/forward coefficient. */
VecAp.Coeff = std::sqrt(0.5f) * std::pow(diffusion, 2.0f);
@@ -771,7 +771,7 @@ void EarlyReflections::updateLines(const ALfloat density, const ALfloat diffusio
for(size_t i{0u};i < NUM_LINES;i++)
{
/* Calculate the length (in seconds) of each all-pass line. */
- ALfloat length{EARLY_ALLPASS_LENGTHS[i] * multiplier};
+ float length{EARLY_ALLPASS_LENGTHS[i] * multiplier};
/* Calculate the delay offset for each all-pass line. */
VecAp.Offset[i][1] = float2uint(length * frequency);
@@ -821,16 +821,16 @@ void Modulation::updateModulator(float modTime, float modDepth, float frequency)
}
/* Update the late reverb line lengths and T60 coefficients. */
-void LateReverb::updateLines(const ALfloat density, const ALfloat diffusion,
- const ALfloat lfDecayTime, const ALfloat mfDecayTime, const ALfloat hfDecayTime,
- const ALfloat lf0norm, const ALfloat hf0norm, const ALfloat frequency)
+void LateReverb::updateLines(const float density, const float diffusion,
+ const float lfDecayTime, const float mfDecayTime, const float hfDecayTime,
+ const float lf0norm, const float hf0norm, const float frequency)
{
/* Scaling factor to convert the normalized reference frequencies from
* representing 0...freq to 0...max_reference.
*/
- const ALfloat norm_weight_factor{frequency / AL_EAXREVERB_MAX_HFREFERENCE};
+ const float norm_weight_factor{frequency / AL_EAXREVERB_MAX_HFREFERENCE};
- const ALfloat late_allpass_avg{
+ const float late_allpass_avg{
std::accumulate(LATE_ALLPASS_LENGTHS.begin(), LATE_ALLPASS_LENGTHS.end(), 0.0f) /
float{NUM_LINES}};
@@ -842,15 +842,15 @@ void LateReverb::updateLines(const ALfloat density, const ALfloat diffusion,
* The average length of the delay lines is used to calculate the
* attenuation coefficient.
*/
- const ALfloat multiplier{CalcDelayLengthMult(density)};
- ALfloat length{std::accumulate(LATE_LINE_LENGTHS.begin(), LATE_LINE_LENGTHS.end(), 0.0f) /
+ const float multiplier{CalcDelayLengthMult(density)};
+ float length{std::accumulate(LATE_LINE_LENGTHS.begin(), LATE_LINE_LENGTHS.end(), 0.0f) /
float{NUM_LINES} * multiplier};
length += late_allpass_avg * multiplier;
/* The density gain calculation uses an average decay time weighted by
* approximate bandwidth. This attempts to compensate for losses of energy
* that reduce decay time due to scattering into highly attenuated bands.
*/
- const ALfloat decayTimeWeighted{
+ const float decayTimeWeighted{
(lf0norm*norm_weight_factor)*lfDecayTime +
(hf0norm*norm_weight_factor - lf0norm*norm_weight_factor)*mfDecayTime +
(1.0f - hf0norm*norm_weight_factor)*hfDecayTime};
@@ -888,10 +888,10 @@ void LateReverb::updateLines(const ALfloat density, const ALfloat diffusion,
/* Update the offsets for the main effect delay line. */
-void ReverbState::updateDelayLine(const ALfloat earlyDelay, const ALfloat lateDelay,
- const ALfloat density, const ALfloat decayTime, const ALfloat frequency)
+void ReverbState::updateDelayLine(const float earlyDelay, const float lateDelay,
+ const float density, const float decayTime, const float frequency)
{
- const ALfloat multiplier{CalcDelayLengthMult(density)};
+ const float multiplier{CalcDelayLengthMult(density)};
/* Early reflection taps are decorrelated by means of an average room
* reflection approximation described above the definition of the taps.
@@ -905,7 +905,7 @@ void ReverbState::updateDelayLine(const ALfloat earlyDelay, const ALfloat lateDe
*/
for(size_t i{0u};i < NUM_LINES;i++)
{
- ALfloat length{earlyDelay + EARLY_TAP_LENGTHS[i]*multiplier};
+ float length{earlyDelay + EARLY_TAP_LENGTHS[i]*multiplier};
mEarlyDelayTap[i][1] = float2uint(length * frequency);
length = EARLY_TAP_LENGTHS[i]*multiplier;
@@ -922,7 +922,7 @@ void ReverbState::updateDelayLine(const ALfloat earlyDelay, const ALfloat lateDe
* focal strength. This function results in a B-Format transformation matrix
* that spatially focuses the signal in the desired direction.
*/
-alu::Matrix GetTransformFromVector(const ALfloat *vec)
+alu::Matrix GetTransformFromVector(const float *vec)
{
constexpr float sqrt_3{1.73205080756887719318f};
@@ -933,8 +933,8 @@ alu::Matrix GetTransformFromVector(const ALfloat *vec)
* rest of OpenAL which use right-handed. This is fixed by negating Z,
* which cancels out with the B-Format Z negation.
*/
- ALfloat norm[3];
- ALfloat mag{std::sqrt(vec[0]*vec[0] + vec[1]*vec[1] + vec[2]*vec[2])};
+ float norm[3];
+ float mag{std::sqrt(vec[0]*vec[0] + vec[1]*vec[1] + vec[2]*vec[2])};
if(mag > 1.0f)
{
norm[0] = vec[0] / mag * -sqrt_3;
@@ -962,8 +962,8 @@ alu::Matrix GetTransformFromVector(const ALfloat *vec)
}
/* Update the early and late 3D panning gains. */
-void ReverbState::update3DPanning(const ALfloat *ReflectionsPan, const ALfloat *LateReverbPan,
- const ALfloat earlyGain, const ALfloat lateGain, const EffectTarget &target)
+void ReverbState::update3DPanning(const float *ReflectionsPan, const float *LateReverbPan,
+ const float earlyGain, const float lateGain, const EffectTarget &target)
{
/* Create matrices that transform a B-Format signal according to the
* panning vectors.
@@ -974,13 +974,13 @@ void ReverbState::update3DPanning(const ALfloat *ReflectionsPan, const ALfloat *
mOutTarget = target.Main->Buffer;
for(size_t i{0u};i < NUM_LINES;i++)
{
- const ALfloat coeffs[MAX_AMBI_CHANNELS]{earlymat[0][i], earlymat[1][i], earlymat[2][i],
+ const float coeffs[MAX_AMBI_CHANNELS]{earlymat[0][i], earlymat[1][i], earlymat[2][i],
earlymat[3][i]};
ComputePanGains(target.Main, coeffs, earlyGain, mEarly.PanGain[i]);
}
for(size_t i{0u};i < NUM_LINES;i++)
{
- const ALfloat coeffs[MAX_AMBI_CHANNELS]{latemat[0][i], latemat[1][i], latemat[2][i],
+ const float coeffs[MAX_AMBI_CHANNELS]{latemat[0][i], latemat[1][i], latemat[2][i],
latemat[3][i]};
ComputePanGains(target.Main, coeffs, lateGain, mLate.PanGain[i]);
}
@@ -989,7 +989,7 @@ void ReverbState::update3DPanning(const ALfloat *ReflectionsPan, const ALfloat *
void ReverbState::update(const ALCcontext *Context, const ALeffectslot *Slot, const EffectProps *props, const EffectTarget target)
{
const ALCdevice *Device{Context->mDevice.get()};
- const auto frequency = static_cast<ALfloat>(Device->Frequency);
+ const auto frequency = static_cast<float>(Device->Frequency);
/* Calculate the master filters */
float hf0norm{minf(props->Reverb.HFReference/frequency, 0.49f)};
@@ -1016,15 +1016,15 @@ void ReverbState::update(const ALCcontext *Context, const ALeffectslot *Slot, co
/* If the HF limit parameter is flagged, calculate an appropriate limit
* based on the air absorption parameter.
*/
- ALfloat hfRatio{props->Reverb.DecayHFRatio};
+ float hfRatio{props->Reverb.DecayHFRatio};
if(props->Reverb.DecayHFLimit && props->Reverb.AirAbsorptionGainHF < 1.0f)
hfRatio = CalcLimitedHfRatio(hfRatio, props->Reverb.AirAbsorptionGainHF,
props->Reverb.DecayTime);
/* Calculate the LF/HF decay times. */
- const ALfloat lfDecayTime{clampf(props->Reverb.DecayTime * props->Reverb.DecayLFRatio,
+ const float lfDecayTime{clampf(props->Reverb.DecayTime * props->Reverb.DecayLFRatio,
AL_EAXREVERB_MIN_DECAY_TIME, AL_EAXREVERB_MAX_DECAY_TIME)};
- const ALfloat hfDecayTime{clampf(props->Reverb.DecayTime * hfRatio,
+ const float hfDecayTime{clampf(props->Reverb.DecayTime * hfRatio,
AL_EAXREVERB_MIN_DECAY_TIME, AL_EAXREVERB_MAX_DECAY_TIME)};
/* Update the modulator rate and depth. */
@@ -1036,7 +1036,7 @@ void ReverbState::update(const ALCcontext *Context, const ALeffectslot *Slot, co
props->Reverb.DecayTime, hfDecayTime, lf0norm, hf0norm, frequency);
/* Update early and late 3D panning. */
- const ALfloat gain{props->Reverb.Gain * Slot->Params.Gain * ReverbBoost};
+ const float gain{props->Reverb.Gain * Slot->Params.Gain * ReverbBoost};
update3DPanning(props->Reverb.ReflectionsPan, props->Reverb.LateReverbPan,
props->Reverb.ReflectionsGain*gain, props->Reverb.LateReverbGain*gain, target);
@@ -1121,7 +1121,7 @@ void ReverbState::update(const ALCcontext *Context, const ALeffectslot *Slot, co
* whose combination of signs are being iterated.
*/
inline auto VectorPartialScatter(const std::array<float,NUM_LINES> &RESTRICT in,
- const ALfloat xCoeff, const ALfloat yCoeff) -> std::array<float,NUM_LINES>
+ const float xCoeff, const float yCoeff) -> std::array<float,NUM_LINES>
{
std::array<float,NUM_LINES> out;
out[0] = xCoeff*in[0] + yCoeff*( in[1] + -in[2] + in[3]);
@@ -1132,8 +1132,8 @@ inline auto VectorPartialScatter(const std::array<float,NUM_LINES> &RESTRICT in,
}
/* Utilizes the above, but reverses the input channels. */
-void VectorScatterRevDelayIn(const DelayLineI delay, size_t offset, const ALfloat xCoeff,
- const ALfloat yCoeff, const al::span<const ReverbUpdateLine,NUM_LINES> in, const size_t count)
+void VectorScatterRevDelayIn(const DelayLineI delay, size_t offset, const float xCoeff,
+ const float yCoeff, const al::span<const ReverbUpdateLine,NUM_LINES> in, const size_t count)
{
ASSUME(count > 0);
@@ -1163,10 +1163,10 @@ void VectorScatterRevDelayIn(const DelayLineI delay, size_t offset, const ALfloa
* line processing and non-transitional processing.
*/
void VecAllpass::processUnfaded(const al::span<ReverbUpdateLine,NUM_LINES> samples, size_t offset,
- const ALfloat xCoeff, const ALfloat yCoeff, const size_t todo)
+ const float xCoeff, const float yCoeff, const size_t todo)
{
const DelayLineI delay{Delay};
- const ALfloat feedCoeff{Coeff};
+ const float feedCoeff{Coeff};
ASSUME(todo > 0);
@@ -1188,8 +1188,8 @@ void VecAllpass::processUnfaded(const al::span<ReverbUpdateLine,NUM_LINES> sampl
std::array<float,NUM_LINES> f;
for(size_t j{0u};j < NUM_LINES;j++)
{
- const ALfloat input{samples[j][i]};
- const ALfloat out{delay.Line[vap_offset[j]++][j] - feedCoeff*input};
+ const float input{samples[j][i]};
+ const float out{delay.Line[vap_offset[j]++][j] - feedCoeff*input};
f[j] = input + feedCoeff*out;
samples[j][i] = out;
@@ -1201,11 +1201,11 @@ void VecAllpass::processUnfaded(const al::span<ReverbUpdateLine,NUM_LINES> sampl
}
}
void VecAllpass::processFaded(const al::span<ReverbUpdateLine,NUM_LINES> samples, size_t offset,
- const ALfloat xCoeff, const ALfloat yCoeff, ALfloat fadeCount, const ALfloat fadeStep,
+ const float xCoeff, const float yCoeff, float fadeCount, const float fadeStep,
const size_t todo)
{
const DelayLineI delay{Delay};
- const ALfloat feedCoeff{Coeff};
+ const float feedCoeff{Coeff};
ASSUME(todo > 0);
@@ -1240,8 +1240,8 @@ void VecAllpass::processFaded(const al::span<ReverbUpdateLine,NUM_LINES> samples
for(size_t j{0u};j < NUM_LINES;j++)
{
- const ALfloat input{samples[j][i]};
- const ALfloat out{f[j] - feedCoeff*input};
+ const float input{samples[j][i]};
+ const float out{f[j] - feedCoeff*input};
f[j] = input + feedCoeff*out;
samples[j][i] = out;
@@ -1276,8 +1276,8 @@ void ReverbState::earlyUnfaded(const size_t offset, const size_t todo)
{
const DelayLineI early_delay{mEarly.Delay};
const DelayLineI main_delay{mDelay};
- const ALfloat mixX{mMixX};
- const ALfloat mixY{mMixY};
+ const float mixX{mMixX};
+ const float mixY{mMixY};
ASSUME(todo > 0);
@@ -1287,7 +1287,7 @@ void ReverbState::earlyUnfaded(const size_t offset, const size_t todo)
for(size_t j{0u};j < NUM_LINES;j++)
{
size_t early_delay_tap{offset - mEarlyDelayTap[j][0]};
- const ALfloat coeff{mEarlyDelayCoeff[j][0]};
+ const float coeff{mEarlyDelayCoeff[j][0]};
for(size_t i{0u};i < todo;)
{
early_delay_tap &= main_delay.Mask;
@@ -1309,8 +1309,8 @@ void ReverbState::earlyUnfaded(const size_t offset, const size_t todo)
for(size_t j{0u};j < NUM_LINES;j++)
{
size_t feedb_tap{offset - mEarly.Offset[j][0]};
- const ALfloat feedb_coeff{mEarly.Coeff[j][0]};
- float *out = mEarlySamples[j].data();
+ const float feedb_coeff{mEarly.Coeff[j][0]};
+ float *out{mEarlySamples[j].data()};
for(size_t i{0u};i < todo;)
{
@@ -1332,13 +1332,13 @@ void ReverbState::earlyUnfaded(const size_t offset, const size_t todo)
const size_t late_feed_tap{offset - mLateFeedTap};
VectorScatterRevDelayIn(main_delay, late_feed_tap, mixX, mixY, mEarlySamples, todo);
}
-void ReverbState::earlyFaded(const size_t offset, const size_t todo, const ALfloat fade,
- const ALfloat fadeStep)
+void ReverbState::earlyFaded(const size_t offset, const size_t todo, const float fade,
+ const float fadeStep)
{
const DelayLineI early_delay{mEarly.Delay};
const DelayLineI main_delay{mDelay};
- const ALfloat mixX{mMixX};
- const ALfloat mixY{mMixY};
+ const float mixX{mMixX};
+ const float mixY{mMixY};
ASSUME(todo > 0);
@@ -1346,10 +1346,10 @@ void ReverbState::earlyFaded(const size_t offset, const size_t todo, const ALflo
{
size_t early_delay_tap0{offset - mEarlyDelayTap[j][0]};
size_t early_delay_tap1{offset - mEarlyDelayTap[j][1]};
- const ALfloat oldCoeff{mEarlyDelayCoeff[j][0]};
- const ALfloat oldCoeffStep{-oldCoeff * fadeStep};
- const ALfloat newCoeffStep{mEarlyDelayCoeff[j][1] * fadeStep};
- ALfloat fadeCount{fade};
+ const float oldCoeff{mEarlyDelayCoeff[j][0]};
+ const float oldCoeffStep{-oldCoeff * fadeStep};
+ const float newCoeffStep{mEarlyDelayCoeff[j][1] * fadeStep};
+ float fadeCount{fade};
for(size_t i{0u};i < todo;)
{
@@ -1358,8 +1358,8 @@ void ReverbState::earlyFaded(const size_t offset, const size_t todo, const ALflo
size_t td{minz(main_delay.Mask+1 - maxz(early_delay_tap0, early_delay_tap1), todo-i)};
do {
fadeCount += 1.0f;
- const ALfloat fade0{oldCoeff + oldCoeffStep*fadeCount};
- const ALfloat fade1{newCoeffStep*fadeCount};
+ const float fade0{oldCoeff + oldCoeffStep*fadeCount};
+ const float fade1{newCoeffStep*fadeCount};
mTempSamples[j][i++] =
main_delay.Line[early_delay_tap0++][j]*fade0 +
main_delay.Line[early_delay_tap1++][j]*fade1;
@@ -1373,11 +1373,11 @@ void ReverbState::earlyFaded(const size_t offset, const size_t todo, const ALflo
{
size_t feedb_tap0{offset - mEarly.Offset[j][0]};
size_t feedb_tap1{offset - mEarly.Offset[j][1]};
- const ALfloat feedb_oldCoeff{mEarly.Coeff[j][0]};
- const ALfloat feedb_oldCoeffStep{-feedb_oldCoeff * fadeStep};
- const ALfloat feedb_newCoeffStep{mEarly.Coeff[j][1] * fadeStep};
- float *out = mEarlySamples[j].data();
- ALfloat fadeCount{fade};
+ const float feedb_oldCoeff{mEarly.Coeff[j][0]};
+ const float feedb_oldCoeffStep{-feedb_oldCoeff * fadeStep};
+ const float feedb_newCoeffStep{mEarly.Coeff[j][1] * fadeStep};
+ float *out{mEarlySamples[j].data()};
+ float fadeCount{fade};
for(size_t i{0u};i < todo;)
{
@@ -1387,8 +1387,8 @@ void ReverbState::earlyFaded(const size_t offset, const size_t todo, const ALflo
do {
fadeCount += 1.0f;
- const ALfloat fade0{feedb_oldCoeff + feedb_oldCoeffStep*fadeCount};
- const ALfloat fade1{feedb_newCoeffStep*fadeCount};
+ const float fade0{feedb_oldCoeff + feedb_oldCoeffStep*fadeCount};
+ const float fade1{feedb_newCoeffStep*fadeCount};
out[i] = mTempSamples[j][i] +
early_delay.Line[feedb_tap0++][j]*fade0 +
early_delay.Line[feedb_tap1++][j]*fade1;
@@ -1455,8 +1455,8 @@ void ReverbState::lateUnfaded(const size_t offset, const size_t todo)
{
const DelayLineI late_delay{mLate.Delay};
const DelayLineI main_delay{mDelay};
- const ALfloat mixX{mMixX};
- const ALfloat mixY{mMixY};
+ const float mixX{mMixX};
+ const float mixY{mMixY};
ASSUME(todo > 0);
@@ -1470,8 +1470,8 @@ void ReverbState::lateUnfaded(const size_t offset, const size_t todo)
{
size_t late_delay_tap{offset - mLateDelayTap[j][0]};
size_t late_feedb_tap{offset - mLate.Offset[j][0]};
- const ALfloat midGain{mLate.T60[j].MidGain[0]};
- const ALfloat densityGain{mLate.DensityGain[0] * midGain};
+ const float midGain{mLate.T60[j].MidGain[0]};
+ const float densityGain{mLate.DensityGain[0] * midGain};
for(size_t i{0u};i < todo;)
{
@@ -1514,13 +1514,13 @@ void ReverbState::lateUnfaded(const size_t offset, const size_t todo)
/* Finally, scatter and bounce the results to refeed the feedback buffer. */
VectorScatterRevDelayIn(late_delay, offset, mixX, mixY, mTempSamples, todo);
}
-void ReverbState::lateFaded(const size_t offset, const size_t todo, const ALfloat fade,
- const ALfloat fadeStep)
+void ReverbState::lateFaded(const size_t offset, const size_t todo, const float fade,
+ const float fadeStep)
{
const DelayLineI late_delay{mLate.Delay};
const DelayLineI main_delay{mDelay};
- const ALfloat mixX{mMixX};
- const ALfloat mixY{mMixY};
+ const float mixX{mMixX};
+ const float mixY{mMixY};
ASSUME(todo > 0);
@@ -1528,19 +1528,19 @@ void ReverbState::lateFaded(const size_t offset, const size_t todo, const ALfloa
for(size_t j{0u};j < NUM_LINES;j++)
{
- const ALfloat oldMidGain{mLate.T60[j].MidGain[0]};
- const ALfloat midGain{mLate.T60[j].MidGain[1]};
- const ALfloat oldMidStep{-oldMidGain * fadeStep};
- const ALfloat midStep{midGain * fadeStep};
- const ALfloat oldDensityGain{mLate.DensityGain[0] * oldMidGain};
- const ALfloat densityGain{mLate.DensityGain[1] * midGain};
- const ALfloat oldDensityStep{-oldDensityGain * fadeStep};
- const ALfloat densityStep{densityGain * fadeStep};
+ const float oldMidGain{mLate.T60[j].MidGain[0]};
+ const float midGain{mLate.T60[j].MidGain[1]};
+ const float oldMidStep{-oldMidGain * fadeStep};
+ const float midStep{midGain * fadeStep};
+ const float oldDensityGain{mLate.DensityGain[0] * oldMidGain};
+ const float densityGain{mLate.DensityGain[1] * midGain};
+ const float oldDensityStep{-oldDensityGain * fadeStep};
+ const float densityStep{densityGain * fadeStep};
size_t late_delay_tap0{offset - mLateDelayTap[j][0]};
size_t late_delay_tap1{offset - mLateDelayTap[j][1]};
size_t late_feedb_tap0{offset - mLate.Offset[j][0]};
size_t late_feedb_tap1{offset - mLate.Offset[j][1]};
- ALfloat fadeCount{fade};
+ float fadeCount{fade};
for(size_t i{0u};i < todo;)
{
@@ -1636,7 +1636,7 @@ void ReverbState::process(const size_t samplesToDo, const al::span<const FloatBu
ASSUME(todo > 0);
/* Generate cross-faded early reflections and late reverb. */
- auto fadeCount = static_cast<ALfloat>(base);
+ auto fadeCount = static_cast<float>(base);
earlyFaded(offset, todo, fadeCount, fadeStep);
lateFaded(offset, todo, fadeCount, fadeStep);
@@ -1668,7 +1668,7 @@ void ReverbState::process(const size_t samplesToDo, const al::span<const FloatBu
}
-void EAXReverb_setParami(EffectProps *props, ALCcontext *context, ALenum param, ALint val)
+void EAXReverb_setParami(EffectProps *props, ALCcontext *context, ALenum param, int val)
{
switch(param)
{
@@ -1683,9 +1683,9 @@ void EAXReverb_setParami(EffectProps *props, ALCcontext *context, ALenum param,
param);
}
}
-void EAXReverb_setParamiv(EffectProps *props, ALCcontext *context, ALenum param, const ALint *vals)
+void EAXReverb_setParamiv(EffectProps *props, ALCcontext *context, ALenum param, const int *vals)
{ EAXReverb_setParami(props, context, param, vals[0]); }
-void EAXReverb_setParamf(EffectProps *props, ALCcontext *context, ALenum param, ALfloat val)
+void EAXReverb_setParamf(EffectProps *props, ALCcontext *context, ALenum param, float val)
{
switch(param)
{
@@ -1813,7 +1813,7 @@ void EAXReverb_setParamf(EffectProps *props, ALCcontext *context, ALenum param,
context->setError(AL_INVALID_ENUM, "Invalid EAX reverb float property 0x%04x", param);
}
}
-void EAXReverb_setParamfv(EffectProps *props, ALCcontext *context, ALenum param, const ALfloat *vals)
+void EAXReverb_setParamfv(EffectProps *props, ALCcontext *context, ALenum param, const float *vals)
{
switch(param)
{
@@ -1838,7 +1838,7 @@ void EAXReverb_setParamfv(EffectProps *props, ALCcontext *context, ALenum param,
}
}
-void EAXReverb_getParami(const EffectProps *props, ALCcontext *context, ALenum param, ALint *val)
+void EAXReverb_getParami(const EffectProps *props, ALCcontext *context, ALenum param, int *val)
{
switch(param)
{
@@ -1851,9 +1851,9 @@ void EAXReverb_getParami(const EffectProps *props, ALCcontext *context, ALenum p
param);
}
}
-void EAXReverb_getParamiv(const EffectProps *props, ALCcontext *context, ALenum param, ALint *vals)
+void EAXReverb_getParamiv(const EffectProps *props, ALCcontext *context, ALenum param, int *vals)
{ EAXReverb_getParami(props, context, param, vals); }
-void EAXReverb_getParamf(const EffectProps *props, ALCcontext *context, ALenum param, ALfloat *val)
+void EAXReverb_getParamf(const EffectProps *props, ALCcontext *context, ALenum param, float *val)
{
switch(param)
{
@@ -1941,7 +1941,7 @@ void EAXReverb_getParamf(const EffectProps *props, ALCcontext *context, ALenum p
context->setError(AL_INVALID_ENUM, "Invalid EAX reverb float property 0x%04x", param);
}
}
-void EAXReverb_getParamfv(const EffectProps *props, ALCcontext *context, ALenum param, ALfloat *vals)
+void EAXReverb_getParamfv(const EffectProps *props, ALCcontext *context, ALenum param, float *vals)
{
switch(param)
{
@@ -2005,7 +2005,7 @@ EffectProps ReverbStateFactory::getDefaultProps() const noexcept
}
-void StdReverb_setParami(EffectProps *props, ALCcontext *context, ALenum param, ALint val)
+void StdReverb_setParami(EffectProps *props, ALCcontext *context, ALenum param, int val)
{
switch(param)
{
@@ -2019,9 +2019,9 @@ void StdReverb_setParami(EffectProps *props, ALCcontext *context, ALenum param,
context->setError(AL_INVALID_ENUM, "Invalid reverb integer property 0x%04x", param);
}
}
-void StdReverb_setParamiv(EffectProps *props, ALCcontext *context, ALenum param, const ALint *vals)
+void StdReverb_setParamiv(EffectProps *props, ALCcontext *context, ALenum param, const int *vals)
{ StdReverb_setParami(props, context, param, vals[0]); }
-void StdReverb_setParamf(EffectProps *props, ALCcontext *context, ALenum param, ALfloat val)
+void StdReverb_setParamf(EffectProps *props, ALCcontext *context, ALenum param, float val)
{
switch(param)
{
@@ -2101,10 +2101,10 @@ void StdReverb_setParamf(EffectProps *props, ALCcontext *context, ALenum param,
context->setError(AL_INVALID_ENUM, "Invalid reverb float property 0x%04x", param);
}
}
-void StdReverb_setParamfv(EffectProps *props, ALCcontext *context, ALenum param, const ALfloat *vals)
+void StdReverb_setParamfv(EffectProps *props, ALCcontext *context, ALenum param, const float *vals)
{ StdReverb_setParamf(props, context, param, vals[0]); }
-void StdReverb_getParami(const EffectProps *props, ALCcontext *context, ALenum param, ALint *val)
+void StdReverb_getParami(const EffectProps *props, ALCcontext *context, ALenum param, int *val)
{
switch(param)
{
@@ -2116,9 +2116,9 @@ void StdReverb_getParami(const EffectProps *props, ALCcontext *context, ALenum p
context->setError(AL_INVALID_ENUM, "Invalid reverb integer property 0x%04x", param);
}
}
-void StdReverb_getParamiv(const EffectProps *props, ALCcontext *context, ALenum param, ALint *vals)
+void StdReverb_getParamiv(const EffectProps *props, ALCcontext *context, ALenum param, int *vals)
{ StdReverb_getParami(props, context, param, vals); }
-void StdReverb_getParamf(const EffectProps *props, ALCcontext *context, ALenum param, ALfloat *val)
+void StdReverb_getParamf(const EffectProps *props, ALCcontext *context, ALenum param, float *val)
{
switch(param)
{
@@ -2174,7 +2174,7 @@ void StdReverb_getParamf(const EffectProps *props, ALCcontext *context, ALenum p
context->setError(AL_INVALID_ENUM, "Invalid reverb float property 0x%04x", param);
}
}
-void StdReverb_getParamfv(const EffectProps *props, ALCcontext *context, ALenum param, ALfloat *vals)
+void StdReverb_getParamfv(const EffectProps *props, ALCcontext *context, ALenum param, float *vals)
{ StdReverb_getParamf(props, context, param, vals); }
DEFINE_ALEFFECT_VTABLE(StdReverb);
diff --git a/alc/effects/vmorpher.cpp b/alc/effects/vmorpher.cpp
index 7628461f..5004f2b2 100644
--- a/alc/effects/vmorpher.cpp
+++ b/alc/effects/vmorpher.cpp
@@ -71,32 +71,32 @@ void Oscillate(float *RESTRICT dst, ALuint index, const ALuint step, size_t todo
struct FormantFilter
{
- ALfloat mCoeff{0.0f};
- ALfloat mGain{1.0f};
- ALfloat mS1{0.0f};
- ALfloat mS2{0.0f};
+ float mCoeff{0.0f};
+ float mGain{1.0f};
+ float mS1{0.0f};
+ float mS2{0.0f};
FormantFilter() = default;
- FormantFilter(ALfloat f0norm, ALfloat gain)
+ FormantFilter(float f0norm, float gain)
: mCoeff{std::tan(al::MathDefs<float>::Pi() * f0norm)}, mGain{gain}
{ }
- inline void process(const ALfloat *samplesIn, ALfloat *samplesOut, const size_t numInput)
+ inline void process(const float *samplesIn, float *samplesOut, const size_t numInput)
{
/* A state variable filter from a topology-preserving transform.
* Based on a talk given by Ivan Cohen: https://www.youtube.com/watch?v=esjHXGPyrhg
*/
- const ALfloat g{mCoeff};
- const ALfloat gain{mGain};
- const ALfloat h{1.0f / (1.0f + (g/Q_FACTOR) + (g*g))};
- ALfloat s1{mS1};
- ALfloat s2{mS2};
+ const float g{mCoeff};
+ const float gain{mGain};
+ const float h{1.0f / (1.0f + (g/Q_FACTOR) + (g*g))};
+ float s1{mS1};
+ float s2{mS2};
for(size_t i{0u};i < numInput;i++)
{
- const ALfloat H{(samplesIn[i] - (1.0f/Q_FACTOR + g)*s1 - s2)*h};
- const ALfloat B{g*H + s1};
- const ALfloat L{g*B + s2};
+ const float H{(samplesIn[i] - (1.0f/Q_FACTOR + g)*s1 - s2)*h};
+ const float B{g*H + s1};
+ const float L{g*B + s2};
s1 = g*H + B;
s2 = g*B + L;
@@ -122,8 +122,8 @@ struct VmorpherState final : public EffectState {
FormantFilter Formants[NUM_FILTERS][NUM_FORMANTS];
/* Effect gains for each channel */
- ALfloat CurrentGains[MAX_OUTPUT_CHANNELS]{};
- ALfloat TargetGains[MAX_OUTPUT_CHANNELS]{};
+ float CurrentGains[MAX_OUTPUT_CHANNELS]{};
+ float TargetGains[MAX_OUTPUT_CHANNELS]{};
} mChans[MAX_AMBI_CHANNELS];
void (*mGetSamples)(float*RESTRICT, ALuint, const ALuint, size_t){};
@@ -132,19 +132,19 @@ struct VmorpherState final : public EffectState {
ALuint mStep{1};
/* Effects buffers */
- ALfloat mSampleBufferA[MAX_UPDATE_SAMPLES]{};
- ALfloat mSampleBufferB[MAX_UPDATE_SAMPLES]{};
+ float mSampleBufferA[MAX_UPDATE_SAMPLES]{};
+ float mSampleBufferB[MAX_UPDATE_SAMPLES]{};
bool deviceUpdate(const ALCdevice *device) override;
void update(const ALCcontext *context, const ALeffectslot *slot, const EffectProps *props, const EffectTarget target) override;
void process(const size_t samplesToDo, const al::span<const FloatBufferLine> samplesIn, const al::span<FloatBufferLine> samplesOut) override;
- static std::array<FormantFilter,4> getFiltersByPhoneme(ALenum phoneme, ALfloat frequency, ALfloat pitch);
+ static std::array<FormantFilter,4> getFiltersByPhoneme(ALenum phoneme, float frequency, float pitch);
DEF_NEWDEL(VmorpherState)
};
-std::array<FormantFilter,4> VmorpherState::getFiltersByPhoneme(ALenum phoneme, ALfloat frequency, ALfloat pitch)
+std::array<FormantFilter,4> VmorpherState::getFiltersByPhoneme(ALenum phoneme, float frequency, float pitch)
{
/* Using soprano formant set of values to
* better match mid-range frequency space.
@@ -210,9 +210,9 @@ bool VmorpherState::deviceUpdate(const ALCdevice* /*device*/)
void VmorpherState::update(const ALCcontext *context, const ALeffectslot *slot, const EffectProps *props, const EffectTarget target)
{
const ALCdevice *device{context->mDevice.get()};
- const ALfloat frequency{static_cast<ALfloat>(device->Frequency)};
- const ALfloat step{props->Vmorpher.Rate / frequency};
- mStep = fastf2u(clampf(step*WAVEFORM_FRACONE, 0.0f, ALfloat{WAVEFORM_FRACONE-1}));
+ const float frequency{static_cast<float>(device->Frequency)};
+ const float step{props->Vmorpher.Rate / frequency};
+ mStep = fastf2u(clampf(step*WAVEFORM_FRACONE, 0.0f, float{WAVEFORM_FRACONE-1}));
if(mStep == 0)
mGetSamples = Oscillate<Half>;
@@ -223,9 +223,9 @@ void VmorpherState::update(const ALCcontext *context, const ALeffectslot *slot,
else /*if(props->Vmorpher.Waveform == AL_VOCAL_MORPHER_WAVEFORM_TRIANGLE)*/
mGetSamples = Oscillate<Triangle>;
- const ALfloat pitchA{std::pow(2.0f,
+ const float pitchA{std::pow(2.0f,
static_cast<float>(props->Vmorpher.PhonemeACoarseTuning) / 12.0f)};
- const ALfloat pitchB{std::pow(2.0f,
+ const float pitchB{std::pow(2.0f,
static_cast<float>(props->Vmorpher.PhonemeBCoarseTuning) / 12.0f)};
auto vowelA = getFiltersByPhoneme(props->Vmorpher.PhonemeA, frequency, pitchA);
@@ -253,7 +253,7 @@ void VmorpherState::process(const size_t samplesToDo, const al::span<const Float
*/
for(size_t base{0u};base < samplesToDo;)
{
- alignas(16) ALfloat lfo[MAX_UPDATE_SAMPLES];
+ alignas(16) float lfo[MAX_UPDATE_SAMPLES];
const size_t td{minz(MAX_UPDATE_SAMPLES, samplesToDo-base)};
mGetSamples(lfo, mIndex, mStep, td);
@@ -281,7 +281,7 @@ void VmorpherState::process(const size_t samplesToDo, const al::span<const Float
vowelB[2].process(&input[base], mSampleBufferB, td);
vowelB[3].process(&input[base], mSampleBufferB, td);
- alignas(16) ALfloat blended[MAX_UPDATE_SAMPLES];
+ alignas(16) float blended[MAX_UPDATE_SAMPLES];
for(size_t i{0u};i < td;i++)
blended[i] = lerp(mSampleBufferA[i], mSampleBufferB[i], lfo[i]);
@@ -296,7 +296,7 @@ void VmorpherState::process(const size_t samplesToDo, const al::span<const Float
}
-void Vmorpher_setParami(EffectProps* props, ALCcontext *context, ALenum param, ALint val)
+void Vmorpher_setParami(EffectProps* props, ALCcontext *context, ALenum param, int val)
{
switch(param)
{
@@ -335,9 +335,9 @@ void Vmorpher_setParami(EffectProps* props, ALCcontext *context, ALenum param, A
param);
}
}
-void Vmorpher_setParamiv(EffectProps*, ALCcontext *context, ALenum param, const ALint*)
+void Vmorpher_setParamiv(EffectProps*, ALCcontext *context, ALenum param, const int*)
{ context->setError(AL_INVALID_ENUM, "Invalid vocal morpher integer-vector property 0x%04x", param); }
-void Vmorpher_setParamf(EffectProps *props, ALCcontext *context, ALenum param, ALfloat val)
+void Vmorpher_setParamf(EffectProps *props, ALCcontext *context, ALenum param, float val)
{
switch(param)
{
@@ -352,10 +352,10 @@ void Vmorpher_setParamf(EffectProps *props, ALCcontext *context, ALenum param, A
param);
}
}
-void Vmorpher_setParamfv(EffectProps *props, ALCcontext *context, ALenum param, const ALfloat *vals)
+void Vmorpher_setParamfv(EffectProps *props, ALCcontext *context, ALenum param, const float *vals)
{ Vmorpher_setParamf(props, context, param, vals[0]); }
-void Vmorpher_getParami(const EffectProps* props, ALCcontext *context, ALenum param, ALint* val)
+void Vmorpher_getParami(const EffectProps* props, ALCcontext *context, ALenum param, int* val)
{
switch(param)
{
@@ -384,9 +384,9 @@ void Vmorpher_getParami(const EffectProps* props, ALCcontext *context, ALenum pa
param);
}
}
-void Vmorpher_getParamiv(const EffectProps*, ALCcontext *context, ALenum param, ALint*)
+void Vmorpher_getParamiv(const EffectProps*, ALCcontext *context, ALenum param, int*)
{ context->setError(AL_INVALID_ENUM, "Invalid vocal morpher integer-vector property 0x%04x", param); }
-void Vmorpher_getParamf(const EffectProps *props, ALCcontext *context, ALenum param, ALfloat *val)
+void Vmorpher_getParamf(const EffectProps *props, ALCcontext *context, ALenum param, float *val)
{
switch(param)
{
@@ -399,7 +399,7 @@ void Vmorpher_getParamf(const EffectProps *props, ALCcontext *context, ALenum pa
param);
}
}
-void Vmorpher_getParamfv(const EffectProps *props, ALCcontext *context, ALenum param, ALfloat *vals)
+void Vmorpher_getParamfv(const EffectProps *props, ALCcontext *context, ALenum param, float *vals)
{ Vmorpher_getParamf(props, context, param, vals); }
DEFINE_ALEFFECT_VTABLE(Vmorpher);