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-rw-r--r--alc/effects/reverb.cpp12
1 files changed, 11 insertions, 1 deletions
diff --git a/alc/effects/reverb.cpp b/alc/effects/reverb.cpp
index 5c71551c..3010f678 100644
--- a/alc/effects/reverb.cpp
+++ b/alc/effects/reverb.cpp
@@ -1173,6 +1173,17 @@ void ReverbState::update(const ContextBase *Context, const EffectSlot *Slot,
if(!fullUpdate)
{
+ /* Calculate the master filters */
+ float hf0norm{minf(mParams.HFReference/frequency, 0.49f)};
+ pipeline.mFilter[0].Lp.setParamsFromSlope(BiquadType::HighShelf, hf0norm, props->Reverb.GainHF, 1.0f);
+ float lf0norm{minf(mParams.LFReference/frequency, 0.49f)};
+ pipeline.mFilter[0].Hp.setParamsFromSlope(BiquadType::LowShelf, lf0norm, props->Reverb.GainLF, 1.0f);
+ for(size_t i{1u};i < NUM_LINES;i++)
+ {
+ pipeline.mFilter[i].Lp.copyParamsFrom(pipeline.mFilter[0].Lp);
+ pipeline.mFilter[i].Hp.copyParamsFrom(pipeline.mFilter[0].Hp);
+ }
+
/* The density-based room size (delay length) multiplier. */
const float density_mult{CalcDelayLengthMult(mParams.Density)};
@@ -1182,7 +1193,6 @@ void ReverbState::update(const ContextBase *Context, const EffectSlot *Slot,
}
else
{
- /* Calculate the master filters */
float hf0norm{minf(props->Reverb.HFReference/frequency, 0.49f)};
pipeline.mFilter[0].Lp.setParamsFromSlope(BiquadType::HighShelf, hf0norm, props->Reverb.GainHF, 1.0f);
float lf0norm{minf(props->Reverb.LFReference/frequency, 0.49f)};