diff options
Diffstat (limited to 'alc')
-rw-r--r-- | alc/alc.cpp | 26 | ||||
-rw-r--r-- | alc/alu.cpp | 100 | ||||
-rw-r--r-- | alc/panning.cpp | 18 | ||||
-rw-r--r-- | alc/voice.cpp | 36 |
4 files changed, 90 insertions, 90 deletions
diff --git a/alc/alc.cpp b/alc/alc.cpp index 31d06993..f5119c15 100644 --- a/alc/alc.cpp +++ b/alc/alc.cpp @@ -1311,13 +1311,13 @@ ALuint BytesFromDevFmt(DevFmtType type) noexcept { switch(type) { - case DevFmtByte: return sizeof(ALbyte); - case DevFmtUByte: return sizeof(ALubyte); - case DevFmtShort: return sizeof(ALshort); - case DevFmtUShort: return sizeof(ALushort); - case DevFmtInt: return sizeof(ALint); - case DevFmtUInt: return sizeof(ALuint); - case DevFmtFloat: return sizeof(ALfloat); + case DevFmtByte: return sizeof(ALCbyte); + case DevFmtUByte: return sizeof(ALCubyte); + case DevFmtShort: return sizeof(ALCshort); + case DevFmtUShort: return sizeof(ALCushort); + case DevFmtInt: return sizeof(ALCint); + case DevFmtUInt: return sizeof(ALCuint); + case DevFmtFloat: return sizeof(ALCfloat); } return 0; } @@ -2099,7 +2099,7 @@ static ALCenum UpdateDeviceParams(ALCdevice *device, const ALCint *attrList) /* Initialize band-splitting filters for the front-left and front- * right channels, with a crossover at 5khz (could be higher). */ - const ALfloat scale{5000.0f / static_cast<ALfloat>(device->Frequency)}; + const float scale{5000.0f / static_cast<float>(device->Frequency)}; stablizer->LFilter.init(scale); stablizer->RFilter = stablizer->LFilter; @@ -2147,7 +2147,7 @@ static ALCenum UpdateDeviceParams(ALCdevice *device, const ALCint *attrList) if(depth > 0) { depth = clampi(depth, 2, 24); - device->DitherDepth = std::pow(2.0f, static_cast<ALfloat>(depth-1)); + device->DitherDepth = std::pow(2.0f, static_cast<float>(depth-1)); } } if(!(device->DitherDepth > 0.0f)) @@ -2186,7 +2186,7 @@ static ALCenum UpdateDeviceParams(ALCdevice *device, const ALCint *attrList) TRACE("Output limiter disabled\n"); else { - ALfloat thrshld = 1.0f; + float thrshld{1.0f}; switch(device->FmtType) { case DevFmtByte: @@ -2366,7 +2366,7 @@ static ALCenum UpdateDeviceParams(ALCdevice *device, const ALCint *attrList) if(device->AvgSpeakerDist > 0.0f) { /* Reinitialize the NFC filters for new parameters. */ - const ALfloat w1{SPEEDOFSOUNDMETRESPERSEC / + const float w1{SPEEDOFSOUNDMETRESPERSEC / (device->AvgSpeakerDist * static_cast<float>(device->Frequency))}; for(auto &chandata : voice->mChans) chandata.mDryParams.NFCtrlFilter.init(w1); @@ -3469,12 +3469,12 @@ START_API_FUNC if(auto volopt = ConfigValueFloat(dev->DeviceName.c_str(), nullptr, "volume-adjust")) { - const ALfloat valf{*volopt}; + const float valf{*volopt}; if(!std::isfinite(valf)) ERR("volume-adjust must be finite: %f\n", valf); else { - const ALfloat db{clampf(valf, -24.0f, 24.0f)}; + const float db{clampf(valf, -24.0f, 24.0f)}; if(db != valf) WARN("volume-adjust clamped: %f, range: +/-%f\n", valf, 24.0f); context->mGainBoost = std::pow(10.0f, db/20.0f); diff --git a/alc/alu.cpp b/alc/alu.cpp index 9df3a605..af9c4ad0 100644 --- a/alc/alu.cpp +++ b/alc/alu.cpp @@ -357,7 +357,7 @@ inline alu::Vector aluCrossproduct(const alu::Vector &in1, const alu::Vector &in }; } -inline ALfloat aluDotproduct(const alu::Vector &vec1, const alu::Vector &vec2) +inline float aluDotproduct(const alu::Vector &vec1, const alu::Vector &vec2) { return vec1[0]*vec2[0] + vec1[1]*vec2[1] + vec1[2]*vec2[2]; } @@ -511,7 +511,7 @@ bool CalcEffectSlotParams(ALeffectslot *slot, ALeffectslot **sorted_slots, ALCco */ inline float ScaleAzimuthFront(float azimuth, float scale) { - const ALfloat abs_azi{std::fabs(azimuth)}; + const float abs_azi{std::fabs(azimuth)}; if(!(abs_azi >= al::MathDefs<float>::Pi()*0.5f)) return std::copysign(minf(abs_azi*scale, al::MathDefs<float>::Pi()*0.5f), azimuth); return azimuth; @@ -685,8 +685,8 @@ void AmbiRotator(std::array<std::array<float,MAX_AMBI_CHANNELS>,MAX_AMBI_CHANNEL struct GainTriplet { float Base, HF, LF; }; -void CalcPanningAndFilters(Voice *voice, const ALfloat xpos, const ALfloat ypos, - const ALfloat zpos, const ALfloat Distance, const ALfloat Spread, const GainTriplet &DryGain, +void CalcPanningAndFilters(Voice *voice, const float xpos, const float ypos, const float zpos, + const float Distance, const float Spread, const GainTriplet &DryGain, const al::span<const GainTriplet,MAX_SENDS> WetGain, ALeffectslot *(&SendSlots)[MAX_SENDS], const VoiceProps *props, const ALlistener &Listener, const ALCdevice *Device) { @@ -731,7 +731,7 @@ void CalcPanningAndFilters(Voice *voice, const ALfloat xpos, const ALfloat ypos, { FrontRight, Deg2Rad( 30.0f), Deg2Rad(0.0f) } }; - const auto Frequency = static_cast<ALfloat>(Device->Frequency); + const auto Frequency = static_cast<float>(Device->Frequency); const ALuint NumSends{Device->NumAuxSends}; const size_t num_channels{voice->mChans.size()}; @@ -747,7 +747,7 @@ void CalcPanningAndFilters(Voice *voice, const ALfloat xpos, const ALfloat ypos, DirectMode DirectChannels{props->DirectChannels}; const ChanMap *chans{nullptr}; - ALfloat downmix_gain{1.0f}; + float downmix_gain{1.0f}; switch(voice->mFmtChannels) { case FmtMono: @@ -821,8 +821,8 @@ void CalcPanningAndFilters(Voice *voice, const ALfloat xpos, const ALfloat ypos, /* Clamp the distance for really close sources, to prevent * excessive bass. */ - const ALfloat mdist{maxf(Distance, Device->AvgSpeakerDist/4.0f)}; - const ALfloat w0{SPEEDOFSOUNDMETRESPERSEC / (mdist * Frequency)}; + const float mdist{maxf(Distance, Device->AvgSpeakerDist/4.0f)}; + const float w0{SPEEDOFSOUNDMETRESPERSEC / (mdist * Frequency)}; /* Only need to adjust the first channel of a B-Format source. */ voice->mChans[0].mDryParams.NFCtrlFilter.adjust(w0); @@ -830,7 +830,7 @@ void CalcPanningAndFilters(Voice *voice, const ALfloat xpos, const ALfloat ypos, voice->mFlags |= VOICE_HAS_NFC; } - ALfloat coeffs[MAX_AMBI_CHANNELS]; + float coeffs[MAX_AMBI_CHANNELS]; if(Device->mRenderMode != StereoPair) CalcDirectionCoeffs({xpos, ypos, zpos}, Spread, coeffs); else @@ -838,9 +838,9 @@ void CalcPanningAndFilters(Voice *voice, const ALfloat xpos, const ALfloat ypos, /* Clamp Y, in case rounding errors caused it to end up outside * of -1...+1. */ - const ALfloat ev{std::asin(clampf(ypos, -1.0f, 1.0f))}; + const float ev{std::asin(clampf(ypos, -1.0f, 1.0f))}; /* Negate Z for right-handed coords with -Z in front. */ - const ALfloat az{std::atan2(xpos, -zpos)}; + const float az{std::atan2(xpos, -zpos)}; /* A scalar of 1.5 for plain stereo results in +/-60 degrees * being moved to +/-90 degrees for direct right and left @@ -970,7 +970,7 @@ void CalcPanningAndFilters(Voice *voice, const ALfloat xpos, const ALfloat ypos, */ for(size_t c{0};c < num_channels;c++) { - ALfloat coeffs[MAX_AMBI_CHANNELS]; + float coeffs[MAX_AMBI_CHANNELS]; CalcAngleCoeffs(chans[c].angle, chans[c].elevation, 0.0f, coeffs); for(ALuint i{0};i < NumSends;i++) @@ -990,8 +990,8 @@ void CalcPanningAndFilters(Voice *voice, const ALfloat xpos, const ALfloat ypos, if(Distance > std::numeric_limits<float>::epsilon()) { - const ALfloat ev{std::asin(clampf(ypos, -1.0f, 1.0f))}; - const ALfloat az{std::atan2(xpos, -zpos)}; + const float ev{std::asin(clampf(ypos, -1.0f, 1.0f))}; + const float az{std::atan2(xpos, -zpos)}; /* Get the HRIR coefficients and delays just once, for the given * source direction. @@ -1012,7 +1012,7 @@ void CalcPanningAndFilters(Voice *voice, const ALfloat xpos, const ALfloat ypos, /* Calculate the directional coefficients once, which apply to all * input channels of the source sends. */ - ALfloat coeffs[MAX_AMBI_CHANNELS]; + float coeffs[MAX_AMBI_CHANNELS]; CalcDirectionCoeffs({xpos, ypos, zpos}, Spread, coeffs); for(size_t c{0};c < num_channels;c++) @@ -1050,7 +1050,7 @@ void CalcPanningAndFilters(Voice *voice, const ALfloat xpos, const ALfloat ypos, voice->mChans[c].mDryParams.Hrtf.Target.Gain = DryGain.Base; /* Normal panning for auxiliary sends. */ - ALfloat coeffs[MAX_AMBI_CHANNELS]; + float coeffs[MAX_AMBI_CHANNELS]; CalcAngleCoeffs(chans[c].angle, chans[c].elevation, Spread, coeffs); for(ALuint i{0};i < NumSends;i++) @@ -1076,8 +1076,8 @@ void CalcPanningAndFilters(Voice *voice, const ALfloat xpos, const ALfloat ypos, /* Clamp the distance for really close sources, to prevent * excessive bass. */ - const ALfloat mdist{maxf(Distance, Device->AvgSpeakerDist/4.0f)}; - const ALfloat w0{SPEEDOFSOUNDMETRESPERSEC / (mdist * Frequency)}; + const float mdist{maxf(Distance, Device->AvgSpeakerDist/4.0f)}; + const float w0{SPEEDOFSOUNDMETRESPERSEC / (mdist * Frequency)}; /* Adjust NFC filters. */ for(size_t c{0};c < num_channels;c++) @@ -1089,13 +1089,13 @@ void CalcPanningAndFilters(Voice *voice, const ALfloat xpos, const ALfloat ypos, /* Calculate the directional coefficients once, which apply to all * input channels. */ - ALfloat coeffs[MAX_AMBI_CHANNELS]; + float coeffs[MAX_AMBI_CHANNELS]; if(Device->mRenderMode != StereoPair) CalcDirectionCoeffs({xpos, ypos, zpos}, Spread, coeffs); else { - const ALfloat ev{std::asin(clampf(ypos, -1.0f, 1.0f))}; - const ALfloat az{std::atan2(xpos, -zpos)}; + const float ev{std::asin(clampf(ypos, -1.0f, 1.0f))}; + const float az{std::atan2(xpos, -zpos)}; CalcAngleCoeffs(ScaleAzimuthFront(az, 1.5f), ev, Spread, coeffs); } @@ -1151,7 +1151,7 @@ void CalcPanningAndFilters(Voice *voice, const ALfloat xpos, const ALfloat ypos, continue; } - ALfloat coeffs[MAX_AMBI_CHANNELS]; + float coeffs[MAX_AMBI_CHANNELS]; CalcAngleCoeffs( (Device->mRenderMode==StereoPair) ? ScaleAzimuthFront(chans[c].angle, 3.0f) : chans[c].angle, @@ -1230,8 +1230,8 @@ void CalcNonAttnSourceParams(Voice *voice, const VoiceProps *props, const ALCcon } /* Calculate the stepping value */ - const auto Pitch = static_cast<ALfloat>(voice->mFrequency) / - static_cast<ALfloat>(Device->Frequency) * props->Pitch; + const auto Pitch = static_cast<float>(voice->mFrequency) / + static_cast<float>(Device->Frequency) * props->Pitch; if(Pitch > float{MAX_PITCH}) voice->mStep = MAX_PITCH<<FRACTIONBITS; else @@ -1267,7 +1267,7 @@ void CalcAttnSourceParams(Voice *voice, const VoiceProps *props, const ALCcontex /* Set mixing buffers and get send parameters. */ voice->mDirect.Buffer = Device->Dry.Buffer; ALeffectslot *SendSlots[MAX_SENDS]; - ALfloat RoomRolloff[MAX_SENDS]; + float RoomRolloff[MAX_SENDS]; GainTriplet DecayDistance[MAX_SENDS]; for(ALuint i{0};i < NumSends;i++) { @@ -1342,7 +1342,7 @@ void CalcAttnSourceParams(Voice *voice, const VoiceProps *props, const ALCcontex const bool directional{Direction.normalize() > 0.0f}; alu::Vector ToSource{Position[0], Position[1], Position[2], 0.0f}; - const ALfloat Distance{ToSource.normalize()}; + const float Distance{ToSource.normalize()}; /* Initial source gain */ GainTriplet DryGain{props->Gain, 1.0f, 1.0f}; @@ -1507,17 +1507,17 @@ void CalcAttnSourceParams(Voice *voice, const VoiceProps *props, const ALCcontex /* Initial source pitch */ - ALfloat Pitch{props->Pitch}; + float Pitch{props->Pitch}; /* Calculate velocity-based doppler effect */ - ALfloat DopplerFactor{props->DopplerFactor * Listener.Params.DopplerFactor}; + float DopplerFactor{props->DopplerFactor * Listener.Params.DopplerFactor}; if(DopplerFactor > 0.0f) { const alu::Vector &lvelocity = Listener.Params.Velocity; - ALfloat vss{aluDotproduct(Velocity, ToSource) * -DopplerFactor}; - ALfloat vls{aluDotproduct(lvelocity, ToSource) * -DopplerFactor}; + float vss{aluDotproduct(Velocity, ToSource) * -DopplerFactor}; + float vls{aluDotproduct(lvelocity, ToSource) * -DopplerFactor}; - const ALfloat SpeedOfSound{Listener.Params.SpeedOfSound}; + const float SpeedOfSound{Listener.Params.SpeedOfSound}; if(!(vls < SpeedOfSound)) { /* Listener moving away from the source at the speed of sound. @@ -1544,14 +1544,14 @@ void CalcAttnSourceParams(Voice *voice, const VoiceProps *props, const ALCcontex /* Adjust pitch based on the buffer and output frequencies, and calculate * fixed-point stepping value. */ - Pitch *= static_cast<ALfloat>(voice->mFrequency)/static_cast<ALfloat>(Device->Frequency); + Pitch *= static_cast<float>(voice->mFrequency) / static_cast<float>(Device->Frequency); if(Pitch > float{MAX_PITCH}) voice->mStep = MAX_PITCH<<FRACTIONBITS; else voice->mStep = maxu(fastf2u(Pitch * FRACTIONONE), 1); voice->mResampler = PrepareResampler(props->mResampler, voice->mStep, &voice->mResampleState); - ALfloat spread{0.0f}; + float spread{0.0f}; if(props->Radius > Distance) spread = al::MathDefs<float>::Tau() - Distance/props->Radius*al::MathDefs<float>::Pi(); else if(Distance > 0.0f) @@ -1831,8 +1831,8 @@ void ApplyStablizer(FrontStablizer *Stablizer, const al::span<FloatBufferLine> B } } - ALfloat (&lsplit)[2][BUFFERSIZE] = Stablizer->LSplit; - ALfloat (&rsplit)[2][BUFFERSIZE] = Stablizer->RSplit; + float (&lsplit)[2][BUFFERSIZE] = Stablizer->LSplit; + float (&rsplit)[2][BUFFERSIZE] = Stablizer->RSplit; const al::span<float> tmpbuf{Stablizer->TempBuf, SamplesToDo+FrontStablizer::DelayLength}; /* This applies the band-splitter, preserving phase at the cost of some @@ -1840,7 +1840,7 @@ void ApplyStablizer(FrontStablizer *Stablizer, const al::span<FloatBufferLine> B */ auto apply_splitter = [tmpbuf,SamplesToDo](const FloatBufferLine &InBuf, const al::span<float,FrontStablizer::DelayLength> DelayBuf, BandSplitter &Filter, - ALfloat (&splitbuf)[2][BUFFERSIZE]) -> void + float (&splitbuf)[2][BUFFERSIZE]) -> void { /* Combine the input and delayed samples into a temp buffer in reverse, * then copy the final samples into the delay buffer for next time. @@ -1868,9 +1868,9 @@ void ApplyStablizer(FrontStablizer *Stablizer, const al::span<FloatBufferLine> B for(ALuint i{0};i < SamplesToDo;i++) { - ALfloat lfsum{lsplit[0][i] + rsplit[0][i]}; - ALfloat hfsum{lsplit[1][i] + rsplit[1][i]}; - ALfloat s{lsplit[0][i] + lsplit[1][i] - rsplit[0][i] - rsplit[1][i]}; + float lfsum{lsplit[0][i] + rsplit[0][i]}; + float hfsum{lsplit[1][i] + rsplit[1][i]}; + float s{lsplit[0][i] + lsplit[1][i] - rsplit[0][i] - rsplit[1][i]}; /* This pans the separate low- and high-frequency sums between being on * the center channel and the left/right channels. The low-frequency @@ -1878,9 +1878,9 @@ void ApplyStablizer(FrontStablizer *Stablizer, const al::span<FloatBufferLine> B * frequency sum is 1/4th toward center (3/4ths on left/right). These * values can be tweaked. */ - ALfloat m{lfsum*std::cos(1.0f/3.0f * (al::MathDefs<float>::Pi()*0.5f)) + + float m{lfsum*std::cos(1.0f/3.0f * (al::MathDefs<float>::Pi()*0.5f)) + hfsum*std::cos(1.0f/4.0f * (al::MathDefs<float>::Pi()*0.5f))}; - ALfloat c{lfsum*std::sin(1.0f/3.0f * (al::MathDefs<float>::Pi()*0.5f)) + + float c{lfsum*std::sin(1.0f/3.0f * (al::MathDefs<float>::Pi()*0.5f)) + hfsum*std::sin(1.0f/4.0f * (al::MathDefs<float>::Pi()*0.5f))}; /* The generated center channel signal adds to the existing signal, @@ -1899,15 +1899,15 @@ void ApplyDistanceComp(const al::span<FloatBufferLine> Samples, const ALuint Sam for(auto &chanbuffer : Samples) { - const ALfloat gain{distcomp->Gain}; + const float gain{distcomp->Gain}; const ALuint base{distcomp->Length}; - ALfloat *distbuf{al::assume_aligned<16>(distcomp->Buffer)}; + float *distbuf{al::assume_aligned<16>(distcomp->Buffer)}; ++distcomp; if(base < 1) continue; - ALfloat *inout{al::assume_aligned<16>(chanbuffer.data())}; + float *inout{al::assume_aligned<16>(chanbuffer.data())}; auto inout_end = inout + SamplesToDo; if LIKELY(SamplesToDo >= base) { @@ -1924,23 +1924,23 @@ void ApplyDistanceComp(const al::span<FloatBufferLine> Samples, const ALuint Sam } void ApplyDither(const al::span<FloatBufferLine> Samples, ALuint *dither_seed, - const ALfloat quant_scale, const ALuint SamplesToDo) + const float quant_scale, const ALuint SamplesToDo) { /* Dithering. Generate whitenoise (uniform distribution of random values * between -1 and +1) and add it to the sample values, after scaling up to * the desired quantization depth amd before rounding. */ - const ALfloat invscale{1.0f / quant_scale}; + const float invscale{1.0f / quant_scale}; ALuint seed{*dither_seed}; auto dither_channel = [&seed,invscale,quant_scale,SamplesToDo](FloatBufferLine &input) -> void { ASSUME(SamplesToDo > 0); - auto dither_sample = [&seed,invscale,quant_scale](const ALfloat sample) noexcept -> ALfloat + auto dither_sample = [&seed,invscale,quant_scale](const float sample) noexcept -> float { - ALfloat val{sample * quant_scale}; + float val{sample * quant_scale}; ALuint rng0{dither_rng(&seed)}; ALuint rng1{dither_rng(&seed)}; - val += static_cast<ALfloat>(rng0*(1.0/UINT_MAX) - rng1*(1.0/UINT_MAX)); + val += static_cast<float>(rng0*(1.0/UINT_MAX) - rng1*(1.0/UINT_MAX)); return fast_roundf(val) * invscale; }; std::transform(input.begin(), input.begin()+SamplesToDo, input.begin(), dither_sample); @@ -2015,7 +2015,7 @@ void aluMixData(ALCdevice *device, void *OutBuffer, const ALuint NumSamples, /* Clear main mixing buffers. */ std::for_each(device->MixBuffer.begin(), device->MixBuffer.end(), - [SamplesToDo](std::array<ALfloat,BUFFERSIZE> &buffer) -> void + [SamplesToDo](FloatBufferLine &buffer) -> void { std::fill_n(buffer.begin(), SamplesToDo, 0.0f); } ); diff --git a/alc/panning.cpp b/alc/panning.cpp index 13fdac6d..10aa9138 100644 --- a/alc/panning.cpp +++ b/alc/panning.cpp @@ -147,7 +147,7 @@ void AllocChannels(ALCdevice *device, const ALuint main_chans, const ALuint real struct ChannelMap { Channel ChanName; - ALfloat Config[MAX_AMBI2D_CHANNELS]; + float Config[MAX_AMBI2D_CHANNELS]; }; bool MakeSpeakerMap(ALCdevice *device, const AmbDecConf *conf, ALuint (&speakermap)[MAX_OUTPUT_CHANNELS]) @@ -272,7 +272,7 @@ constexpr ChannelMap MonoCfg[1] = { { BackRight, { 2.04124145e-1f, -1.08880247e-1f, -1.88586120e-1f, 1.29099444e-1f, 7.45355993e-2f, -3.73460789e-2f, 0.00000000e+0f } }, }; -void InitNearFieldCtrl(ALCdevice *device, ALfloat ctrl_dist, ALuint order, bool is3d) +void InitNearFieldCtrl(ALCdevice *device, float ctrl_dist, ALuint order, bool is3d) { /* NFC is only used when AvgSpeakerDist is greater than 0. */ const char *devname{device->DeviceName.c_str()}; @@ -297,14 +297,14 @@ void InitDistanceComp(ALCdevice *device, const AmbDecConf *conf, { auto get_max = std::bind(maxf, _1, std::bind(std::mem_fn(&AmbDecConf::SpeakerConf::Distance), _2)); - const ALfloat maxdist{ - std::accumulate(conf->Speakers.begin(), conf->Speakers.end(), float{0.0f}, get_max)}; + const float maxdist{std::accumulate(conf->Speakers.begin(), conf->Speakers.end(), 0.0f, + get_max)}; const char *devname{device->DeviceName.c_str()}; if(!GetConfigValueBool(devname, "decoder", "distance-comp", 1) || !(maxdist > 0.0f)) return; - const auto distSampleScale = static_cast<ALfloat>(device->Frequency)/SPEEDOFSOUNDMETRESPERSEC; + const auto distSampleScale = static_cast<float>(device->Frequency) / SPEEDOFSOUNDMETRESPERSEC; const auto ChanDelay = device->ChannelDelay.as_span(); size_t total{0u}; for(size_t i{0u};i < conf->Speakers.size();i++) @@ -318,12 +318,12 @@ void InitDistanceComp(ALCdevice *device, const AmbDecConf *conf, * phase offsets. This means at 48khz, for instance, the distance delay * will be in steps of about 7 millimeters. */ - ALfloat delay{std::floor((maxdist - speaker.Distance)*distSampleScale + 0.5f)}; - if(delay > ALfloat{MAX_DELAY_LENGTH-1}) + float delay{std::floor((maxdist - speaker.Distance)*distSampleScale + 0.5f)}; + if(delay > float{MAX_DELAY_LENGTH-1}) { ERR("Delay for speaker \"%s\" exceeds buffer length (%f > %d)\n", speaker.Name.c_str(), delay, MAX_DELAY_LENGTH-1); - delay = ALfloat{MAX_DELAY_LENGTH-1}; + delay = float{MAX_DELAY_LENGTH-1}; } ChanDelay[chan].Length = static_cast<ALuint>(delay); @@ -426,7 +426,7 @@ void InitPanning(ALCdevice *device) ); AllocChannels(device, static_cast<ALuint>(count), 0); - ALfloat nfc_delay{ConfigValueFloat(devname, "decoder", "nfc-ref-delay").value_or(0.0f)}; + float nfc_delay{ConfigValueFloat(devname, "decoder", "nfc-ref-delay").value_or(0.0f)}; if(nfc_delay > 0.0f) InitNearFieldCtrl(device, nfc_delay * SPEEDOFSOUNDMETRESPERSEC, device->mAmbiOrder, true); diff --git a/alc/voice.cpp b/alc/voice.cpp index 493687ae..1f8523c5 100644 --- a/alc/voice.cpp +++ b/alc/voice.cpp @@ -85,9 +85,9 @@ RowMixerFunc MixRowSamples{MixRow_<CTag>}; namespace { -using HrtfMixerFunc = void(*)(const ALfloat *InSamples, float2 *AccumSamples, const ALuint IrSize, +using HrtfMixerFunc = void(*)(const float *InSamples, float2 *AccumSamples, const ALuint IrSize, const MixHrtfFilter *hrtfparams, const size_t BufferSize); -using HrtfMixerBlendFunc = void(*)(const ALfloat *InSamples, float2 *AccumSamples, +using HrtfMixerBlendFunc = void(*)(const float *InSamples, float2 *AccumSamples, const ALuint IrSize, const HrtfFilter *oldparams, const MixHrtfFilter *newparams, const size_t BufferSize); @@ -294,7 +294,7 @@ template<> struct FmtTypeTraits<FmtDouble> { using Type = ALdouble; static constexpr inline float to_float(const Type val) noexcept - { return static_cast<ALfloat>(val); } + { return static_cast<float>(val); } }; template<> struct FmtTypeTraits<FmtMulaw> { @@ -353,7 +353,7 @@ const float *DoFilters(BiquadFilter *lpfilter, BiquadFilter *hpfilter, float *ds template<FmtType T> -inline void LoadSampleArray(ALfloat *RESTRICT dst, const al::byte *src, const size_t srcstep, +inline void LoadSampleArray(float *RESTRICT dst, const al::byte *src, const size_t srcstep, const size_t samples) noexcept { using SampleType = typename FmtTypeTraits<T>::Type; @@ -363,7 +363,7 @@ inline void LoadSampleArray(ALfloat *RESTRICT dst, const al::byte *src, const si dst[i] = FmtTypeTraits<T>::to_float(ssrc[i*srcstep]); } -void LoadSamples(ALfloat *RESTRICT dst, const al::byte *src, const size_t srcstep, FmtType srctype, +void LoadSamples(float *RESTRICT dst, const al::byte *src, const size_t srcstep, FmtType srctype, const size_t samples) noexcept { #define HANDLE_FMT(T) case T: LoadSampleArray<T>(dst, src, srcstep, samples); break @@ -379,9 +379,9 @@ void LoadSamples(ALfloat *RESTRICT dst, const al::byte *src, const size_t srcste #undef HANDLE_FMT } -ALfloat *LoadBufferStatic(ALbufferlistitem *BufferListItem, ALbufferlistitem *&BufferLoopItem, +float *LoadBufferStatic(ALbufferlistitem *BufferListItem, ALbufferlistitem *&BufferLoopItem, const size_t NumChannels, const size_t SampleSize, const size_t chan, size_t DataPosInt, - al::span<ALfloat> SrcBuffer) + al::span<float> SrcBuffer) { const ALbuffer *Buffer{BufferListItem->mBuffer}; const ALuint LoopStart{Buffer->LoopStart}; @@ -428,9 +428,9 @@ ALfloat *LoadBufferStatic(ALbufferlistitem *BufferListItem, ALbufferlistitem *&B return SrcBuffer.begin(); } -ALfloat *LoadBufferCallback(ALbufferlistitem *BufferListItem, const size_t NumChannels, +float *LoadBufferCallback(ALbufferlistitem *BufferListItem, const size_t NumChannels, const size_t SampleSize, const size_t chan, size_t NumCallbackSamples, - al::span<ALfloat> SrcBuffer) + al::span<float> SrcBuffer) { const ALbuffer *Buffer{BufferListItem->mBuffer}; @@ -445,9 +445,9 @@ ALfloat *LoadBufferCallback(ALbufferlistitem *BufferListItem, const size_t NumCh return SrcBuffer.begin(); } -ALfloat *LoadBufferQueue(ALbufferlistitem *BufferListItem, ALbufferlistitem *BufferLoopItem, +float *LoadBufferQueue(ALbufferlistitem *BufferListItem, ALbufferlistitem *BufferLoopItem, const size_t NumChannels, const size_t SampleSize, const size_t chan, size_t DataPosInt, - al::span<ALfloat> SrcBuffer) + al::span<float> SrcBuffer) { /* Crawl the buffer queue to fill in the temp buffer */ while(BufferListItem && !SrcBuffer.empty()) @@ -511,7 +511,7 @@ void DoHrtfMix(const float *samples, const ALuint DstBufferSize, DirectParams &p */ if LIKELY(Counter > fademix) { - const ALfloat a{static_cast<float>(fademix) / static_cast<float>(Counter)}; + const float a{static_cast<float>(fademix) / static_cast<float>(Counter)}; gain = lerp(parms.Hrtf.Old.Gain, TargetGain, a); } MixHrtfFilter hrtfparams; @@ -751,7 +751,7 @@ void Voice::mix(const State vstate, ALCcontext *Context, const ALuint SamplesToD * silence, but if not the gain fading should help avoid clicks * from sudden amplitude changes. */ - const ALfloat sample{*(srciter-1)}; + const float sample{*(srciter-1)}; std::fill(srciter, SrcData.end(), sample); } @@ -760,7 +760,7 @@ void Voice::mix(const State vstate, ALCcontext *Context, const ALuint SamplesToD chandata.mPrevSamples.size(), chandata.mPrevSamples.begin()); /* Resample, then apply ambisonic upsampling as needed. */ - const ALfloat *ResampledData{Resample(&mResampleState, + const float *ResampledData{Resample(&mResampleState, &SrcData[MAX_RESAMPLER_PADDING>>1], DataPosFrac, increment, {Device->ResampledData, DstBufferSize})}; if((mFlags&VOICE_IS_AMBISONIC)) @@ -777,15 +777,15 @@ void Voice::mix(const State vstate, ALCcontext *Context, const ALuint SamplesToD } /* Now filter and mix to the appropriate outputs. */ - ALfloat (&FilterBuf)[BUFFERSIZE] = Device->FilteredData; + float (&FilterBuf)[BUFFERSIZE] = Device->FilteredData; { DirectParams &parms = chandata.mDryParams; - const ALfloat *samples{DoFilters(&parms.LowPass, &parms.HighPass, FilterBuf, + const float *samples{DoFilters(&parms.LowPass, &parms.HighPass, FilterBuf, {ResampledData, DstBufferSize}, mDirect.FilterType)}; if((mFlags&VOICE_HAS_HRTF)) { - const ALfloat TargetGain{UNLIKELY(vstate == Stopping) ? 0.0f : + const float TargetGain{UNLIKELY(vstate == Stopping) ? 0.0f : parms.Hrtf.Target.Gain}; DoHrtfMix(samples, DstBufferSize, parms, TargetGain, Counter, OutPos, IrSize, Device); @@ -812,7 +812,7 @@ void Voice::mix(const State vstate, ALCcontext *Context, const ALuint SamplesToD continue; SendParams &parms = chandata.mWetParams[send]; - const ALfloat *samples{DoFilters(&parms.LowPass, &parms.HighPass, FilterBuf, + const float *samples{DoFilters(&parms.LowPass, &parms.HighPass, FilterBuf, {ResampledData, DstBufferSize}, mSend[send].FilterType)}; const float *TargetGains{UNLIKELY(vstate == Stopping) ? SilentTarget.data() |