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diff --git a/common/pffft.cpp b/common/pffft.cpp
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+//$ nobt
+
+/* Copyright (c) 2013 Julien Pommier ( [email protected] )
+ * Copyright (c) 2023 Christopher Robinson
+ *
+ * Based on original fortran 77 code from FFTPACKv4 from NETLIB
+ * (http://www.netlib.org/fftpack), authored by Dr Paul Swarztrauber
+ * of NCAR, in 1985.
+ *
+ * As confirmed by the NCAR fftpack software curators, the following
+ * FFTPACKv5 license applies to FFTPACKv4 sources. My changes are
+ * released under the same terms.
+ *
+ * FFTPACK license:
+ *
+ * http://www.cisl.ucar.edu/css/software/fftpack5/ftpk.html
+ *
+ * Copyright (c) 2004 the University Corporation for Atmospheric
+ * Research ("UCAR"). All rights reserved. Developed by NCAR's
+ * Computational and Information Systems Laboratory, UCAR,
+ * www.cisl.ucar.edu.
+ *
+ * Redistribution and use of the Software in source and binary forms,
+ * with or without modification, is permitted provided that the
+ * following conditions are met:
+ *
+ * - Neither the names of NCAR's Computational and Information Systems
+ * Laboratory, the University Corporation for Atmospheric Research,
+ * nor the names of its sponsors or contributors may be used to
+ * endorse or promote products derived from this Software without
+ * specific prior written permission.
+ *
+ * - Redistributions of source code must retain the above copyright
+ * notices, this list of conditions, and the disclaimer below.
+ *
+ * - Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions, and the disclaimer below in the
+ * documentation and/or other materials provided with the
+ * distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ * EXPRESS OR IMPLIED, INCLUDING, BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ * NONINFRINGEMENT. IN NO EVENT SHALL THE CONTRIBUTORS OR COPYRIGHT
+ * HOLDERS BE LIABLE FOR ANY CLAIM, INDIRECT, INCIDENTAL, SPECIAL,
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES OR OTHER LIABILITY, WHETHER IN AN
+ * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS WITH THE
+ * SOFTWARE.
+ *
+ *
+ * PFFFT : a Pretty Fast FFT.
+ *
+ * This file is largerly based on the original FFTPACK implementation, modified
+ * in order to take advantage of SIMD instructions of modern CPUs.
+ */
+
+#include "pffft.h"
+
+#include <assert.h>
+#include <cmath>
+#include <math.h>
+#include <stdio.h>
+#include <stdlib.h>
+
+#include "almalloc.h"
+#include "alnumbers.h"
+
+#if defined(__GNUC__)
+#define ALWAYS_INLINE(return_type) inline return_type __attribute__ ((always_inline))
+#define NEVER_INLINE(return_type) return_type __attribute__ ((noinline))
+#define RESTRICT __restrict
+
+#elif defined(_MSC_VER)
+
+#define ALWAYS_INLINE(return_type) __forceinline return_type
+#define NEVER_INLINE(return_type) __declspec(noinline) return_type
+#define RESTRICT __restrict
+#endif
+
+
+/*
+ * vector support macros: the rest of the code is independant of
+ * SSE/Altivec/NEON -- adding support for other platforms with 4-element
+ * vectors should be limited to these macros
+ */
+
+// define PFFFT_SIMD_DISABLE if you want to use scalar code instead of simd code
+//#define PFFFT_SIMD_DISABLE
+
+#ifndef PFFFT_SIMD_DISABLE
+/*
+ * Altivec support macros
+ */
+#if defined(__ppc__) || defined(__ppc64__) || defined(__powerpc__) || defined(__powerpc64__)
+typedef vector float v4sf;
+#define SIMD_SZ 4
+#define VZERO() ((vector float) vec_splat_u8(0))
+#define VMUL(a,b) vec_madd(a,b, VZERO())
+#define VADD(a,b) vec_add(a,b)
+#define VMADD(a,b,c) vec_madd(a,b,c)
+#define VSUB(a,b) vec_sub(a,b)
+inline v4sf ld_ps1(const float *p) { v4sf v=vec_lde(0,p); return vec_splat(vec_perm(v, v, vec_lvsl(0, p)), 0); }
+#define LD_PS1(p) ld_ps1(&p)
+#define INTERLEAVE2(in1, in2, out1, out2) do { v4sf tmp__ = vec_mergeh(in1, in2); out2 = vec_mergel(in1, in2); out1 = tmp__; } while(0)
+#define UNINTERLEAVE2(in1, in2, out1, out2) do { \
+ vector unsigned char vperm1 = (vector unsigned char)(0,1,2,3,8,9,10,11,16,17,18,19,24,25,26,27); \
+ vector unsigned char vperm2 = (vector unsigned char)(4,5,6,7,12,13,14,15,20,21,22,23,28,29,30,31); \
+ v4sf tmp__ = vec_perm(in1, in2, vperm1); out2 = vec_perm(in1, in2, vperm2); out1 = tmp__; \
+} while(0)
+#define VTRANSPOSE4(x0,x1,x2,x3) do { \
+ v4sf y0 = vec_mergeh(x0, x2); \
+ v4sf y1 = vec_mergel(x0, x2); \
+ v4sf y2 = vec_mergeh(x1, x3); \
+ v4sf y3 = vec_mergel(x1, x3); \
+ x0 = vec_mergeh(y0, y2); \
+ x1 = vec_mergel(y0, y2); \
+ x2 = vec_mergeh(y1, y3); \
+ x3 = vec_mergel(y1, y3); \
+} while(0)
+#define VSWAPHL(a,b) vec_perm(a,b, (vector unsigned char)(16,17,18,19,20,21,22,23,8,9,10,11,12,13,14,15))
+#define VALIGNED(ptr) ((reinterpret_cast<uintptr_t>(ptr) & 0xF) == 0)
+
+/*
+ * SSE1 support macros
+ */
+#elif defined(__x86_64__) || defined(__SSE__) || defined(_M_X86) || \
+ (defined(_M_IX86_FP) && _M_IX86_FP >= 1)
+
+#include <xmmintrin.h>
+typedef __m128 v4sf;
+#define SIMD_SZ 4 // 4 floats by simd vector -- this is pretty much hardcoded in the preprocess/finalize functions anyway so you will have to work if you want to enable AVX with its 256-bit vectors.
+#define VZERO() _mm_setzero_ps()
+#define VMUL(a,b) _mm_mul_ps(a,b)
+#define VADD(a,b) _mm_add_ps(a,b)
+#define VMADD(a,b,c) _mm_add_ps(_mm_mul_ps(a,b), c)
+#define VSUB(a,b) _mm_sub_ps(a,b)
+#define LD_PS1(p) _mm_set1_ps(p)
+#define INTERLEAVE2(in1, in2, out1, out2) do { v4sf tmp__ = _mm_unpacklo_ps(in1, in2); out2 = _mm_unpackhi_ps(in1, in2); out1 = tmp__; } while(0)
+#define UNINTERLEAVE2(in1, in2, out1, out2) do { v4sf tmp__ = _mm_shuffle_ps(in1, in2, _MM_SHUFFLE(2,0,2,0)); out2 = _mm_shuffle_ps(in1, in2, _MM_SHUFFLE(3,1,3,1)); out1 = tmp__; } while(0)
+#define VTRANSPOSE4(x0,x1,x2,x3) _MM_TRANSPOSE4_PS(x0,x1,x2,x3)
+#define VSWAPHL(a,b) _mm_shuffle_ps(b, a, _MM_SHUFFLE(3,2,1,0))
+#define VALIGNED(ptr) ((reinterpret_cast<uintptr_t>(ptr) & 0xF) == 0)
+
+/*
+ * ARM NEON support macros
+ */
+#elif defined(__ARM_NEON) || defined(__aarch64__) || defined(__arm64)
+
+#include <arm_neon.h>
+typedef float32x4_t v4sf;
+#define SIMD_SZ 4
+#define VZERO() vdupq_n_f32(0)
+#define VMUL(a,b) vmulq_f32(a,b)
+#define VADD(a,b) vaddq_f32(a,b)
+#define VMADD(a,b,c) vmlaq_f32(c,a,b)
+#define VSUB(a,b) vsubq_f32(a,b)
+#define LD_PS1(p) vld1q_dup_f32(&(p))
+#define INTERLEAVE2(in1, in2, out1, out2) do { float32x4x2_t tmp__ = vzipq_f32(in1,in2); out1=tmp__.val[0]; out2=tmp__.val[1]; } while(0)
+#define UNINTERLEAVE2(in1, in2, out1, out2) do { float32x4x2_t tmp__ = vuzpq_f32(in1,in2); out1=tmp__.val[0]; out2=tmp__.val[1]; } while(0)
+#define VTRANSPOSE4(x0,x1,x2,x3) do { \
+ float32x4x2_t t0_ = vzipq_f32(x0, x2); \
+ float32x4x2_t t1_ = vzipq_f32(x1, x3); \
+ float32x4x2_t u0_ = vzipq_f32(t0_.val[0], t1_.val[0]); \
+ float32x4x2_t u1_ = vzipq_f32(t0_.val[1], t1_.val[1]); \
+ x0 = u0_.val[0]; x1 = u0_.val[1]; x2 = u1_.val[0]; x3 = u1_.val[1]; \
+} while(0)
+// marginally faster version
+//#define VTRANSPOSE4(x0,x1,x2,x3) { asm("vtrn.32 %q0, %q1;\n vtrn.32 %q2,%q3\n vswp %f0,%e2\n vswp %f1,%e3" : "+w"(x0), "+w"(x1), "+w"(x2), "+w"(x3)::); }
+#define VSWAPHL(a,b) vcombine_f32(vget_low_f32(b), vget_high_f32(a))
+#define VALIGNED(ptr) ((reinterpret_cast<uintptr_t>(ptr) & 0x3) == 0)
+
+#else
+
+#warning "building with simd disabled !\n";
+#define PFFFT_SIMD_DISABLE // fallback to scalar code
+#endif
+
+#endif /* PFFFT_SIMD_DISABLE */
+
+// fallback mode for situations where SIMD is not available, use scalar mode instead
+#ifdef PFFFT_SIMD_DISABLE
+typedef float v4sf;
+#define SIMD_SZ 1
+#define VZERO() 0.f
+#define VMUL(a,b) ((a)*(b))
+#define VADD(a,b) ((a)+(b))
+#define VMADD(a,b,c) ((a)*(b)+(c))
+#define VSUB(a,b) ((a)-(b))
+#define LD_PS1(p) (p)
+#define VALIGNED(ptr) ((reinterpret_cast<uintptr_t>(ptr) & 0x3) == 0)
+#endif
+
+// shortcuts for complex multiplcations
+#define VCPLXMUL(ar,ai,br,bi) do { v4sf tmp; tmp=VMUL(ar,bi); ar=VMUL(ar,br); ar=VSUB(ar,VMUL(ai,bi)); ai=VMUL(ai,br); ai=VADD(ai,tmp); } while(0)
+#define VCPLXMULCONJ(ar,ai,br,bi) do { v4sf tmp; tmp=VMUL(ar,bi); ar=VMUL(ar,br); ar=VADD(ar,VMUL(ai,bi)); ai=VMUL(ai,br); ai=VSUB(ai,tmp); } while(0)
+#ifndef SVMUL
+// multiply a scalar with a vector
+#define SVMUL(f,v) VMUL(LD_PS1(f),v)
+#endif
+
+#if !defined(PFFFT_SIMD_DISABLE)
+/* TODO: Remove this, type-punning to access individual SIMD values is bad. */
+typedef union v4sf_union {
+ v4sf v;
+ float f[4];
+} v4sf_union;
+
+#include <string.h>
+
+#define assertv4(v,f0,f1,f2,f3) assert(v.f[0] == (f0) && v.f[1] == (f1) && v.f[2] == (f2) && v.f[3] == (f3))
+
+/* detect bugs with the vector support macros */
+void validate_pffft_simd()
+{
+ float f[16] = { 0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15 };
+ v4sf_union a0, a1, a2, a3, t, u;
+ memcpy(a0.f, f, 4*sizeof(float));
+ memcpy(a1.f, f+4, 4*sizeof(float));
+ memcpy(a2.f, f+8, 4*sizeof(float));
+ memcpy(a3.f, f+12, 4*sizeof(float));
+
+ t = a0; u = a1; t.v = VZERO();
+ printf("VZERO=[%2g %2g %2g %2g]\n", t.f[0], t.f[1], t.f[2], t.f[3]); assertv4(t, 0, 0, 0, 0);
+ t.v = VADD(a1.v, a2.v);
+ printf("VADD(4:7,8:11)=[%2g %2g %2g %2g]\n", t.f[0], t.f[1], t.f[2], t.f[3]); assertv4(t, 12, 14, 16, 18);
+ t.v = VMUL(a1.v, a2.v);
+ printf("VMUL(4:7,8:11)=[%2g %2g %2g %2g]\n", t.f[0], t.f[1], t.f[2], t.f[3]); assertv4(t, 32, 45, 60, 77);
+ t.v = VMADD(a1.v, a2.v,a0.v);
+ printf("VMADD(4:7,8:11,0:3)=[%2g %2g %2g %2g]\n", t.f[0], t.f[1], t.f[2], t.f[3]); assertv4(t, 32, 46, 62, 80);
+
+ INTERLEAVE2(a1.v,a2.v,t.v,u.v);
+ printf("INTERLEAVE2(4:7,8:11)=[%2g %2g %2g %2g] [%2g %2g %2g %2g]\n", t.f[0], t.f[1], t.f[2], t.f[3], u.f[0], u.f[1], u.f[2], u.f[3]);
+ assertv4(t, 4, 8, 5, 9); assertv4(u, 6, 10, 7, 11);
+ UNINTERLEAVE2(a1.v,a2.v,t.v,u.v);
+ printf("UNINTERLEAVE2(4:7,8:11)=[%2g %2g %2g %2g] [%2g %2g %2g %2g]\n", t.f[0], t.f[1], t.f[2], t.f[3], u.f[0], u.f[1], u.f[2], u.f[3]);
+ assertv4(t, 4, 6, 8, 10); assertv4(u, 5, 7, 9, 11);
+
+ t.v=LD_PS1(f[15]);
+ printf("LD_PS1(15)=[%2g %2g %2g %2g]\n", t.f[0], t.f[1], t.f[2], t.f[3]);
+ assertv4(t, 15, 15, 15, 15);
+ t.v = VSWAPHL(a1.v, a2.v);
+ printf("VSWAPHL(4:7,8:11)=[%2g %2g %2g %2g]\n", t.f[0], t.f[1], t.f[2], t.f[3]);
+ assertv4(t, 8, 9, 6, 7);
+ VTRANSPOSE4(a0.v, a1.v, a2.v, a3.v);
+ printf("VTRANSPOSE4(0:3,4:7,8:11,12:15)=[%2g %2g %2g %2g] [%2g %2g %2g %2g] [%2g %2g %2g %2g] [%2g %2g %2g %2g]\n",
+ a0.f[0], a0.f[1], a0.f[2], a0.f[3], a1.f[0], a1.f[1], a1.f[2], a1.f[3],
+ a2.f[0], a2.f[1], a2.f[2], a2.f[3], a3.f[0], a3.f[1], a3.f[2], a3.f[3]);
+ assertv4(a0, 0, 4, 8, 12); assertv4(a1, 1, 5, 9, 13); assertv4(a2, 2, 6, 10, 14); assertv4(a3, 3, 7, 11, 15);
+}
+#endif //!PFFFT_SIMD_DISABLE
+
+/* SSE and co like 16-bytes aligned pointers */
+#define MALLOC_V4SF_ALIGNMENT 64 // with a 64-byte alignment, we are even aligned on L2 cache lines...
+
+void *pffft_aligned_malloc(size_t nb_bytes)
+{ return al_malloc(MALLOC_V4SF_ALIGNMENT, nb_bytes); }
+
+void pffft_aligned_free(void *p) { al_free(p); }
+
+int pffft_simd_size() { return SIMD_SZ; }
+
+/*
+ passf2 and passb2 has been merged here, fsign = -1 for passf2, +1 for passb2
+*/
+static NEVER_INLINE(void) passf2_ps(int ido, int l1, const v4sf *cc, v4sf *ch, const float *wa1, float fsign)
+{
+ const int l1ido = l1*ido;
+ if(ido <= 2)
+ {
+ for(int k=0; k < l1ido; k += ido, ch += ido, cc+= 2*ido)
+ {
+ ch[0] = VADD(cc[0], cc[ido+0]);
+ ch[l1ido] = VSUB(cc[0], cc[ido+0]);
+ ch[1] = VADD(cc[1], cc[ido+1]);
+ ch[l1ido + 1] = VSUB(cc[1], cc[ido+1]);
+ }
+ }
+ else
+ {
+ for(int k=0; k < l1ido; k += ido, ch += ido, cc += 2*ido)
+ {
+ for(int i=0; i<ido-1; i+=2)
+ {
+ v4sf tr2 = VSUB(cc[i+0], cc[i+ido+0]);
+ v4sf ti2 = VSUB(cc[i+1], cc[i+ido+1]);
+ v4sf wr = LD_PS1(wa1[i]), wi = VMUL(LD_PS1(fsign), LD_PS1(wa1[i+1]));
+ ch[i] = VADD(cc[i+0], cc[i+ido+0]);
+ ch[i+1] = VADD(cc[i+1], cc[i+ido+1]);
+ VCPLXMUL(tr2, ti2, wr, wi);
+ ch[i+l1ido] = tr2;
+ ch[i+l1ido+1] = ti2;
+ }
+ }
+ }
+}
+
+/*
+ passf3 and passb3 has been merged here, fsign = -1 for passf3, +1 for passb3
+*/
+static NEVER_INLINE(void) passf3_ps(int ido, int l1, const v4sf *cc, v4sf *ch, const float *wa1,
+ const float *wa2, float fsign)
+{
+ static constexpr float taur = -0.5f;
+ const float taui = 0.866025403784439f*fsign;
+ const int l1ido = l1*ido;
+ assert(ido > 2);
+ for(int k=0; k< l1ido; k += ido, cc+= 3*ido, ch +=ido)
+ {
+ for(int i=0; i<ido-1; i+=2)
+ {
+ v4sf tr2 = VADD(cc[i+ido], cc[i+2*ido]);
+ v4sf cr2 = VADD(cc[i], SVMUL(taur,tr2));
+ ch[i] = VADD(cc[i], tr2);
+ v4sf ti2 = VADD(cc[i+ido+1], cc[i+2*ido+1]);
+ v4sf ci2 = VADD(cc[i +1], SVMUL(taur,ti2));
+ ch[i+1] = VADD(cc[i+1], ti2);
+ v4sf cr3 = SVMUL(taui, VSUB(cc[i+ido], cc[i+2*ido]));
+ v4sf ci3 = SVMUL(taui, VSUB(cc[i+ido+1], cc[i+2*ido+1]));
+ v4sf dr2 = VSUB(cr2, ci3);
+ v4sf dr3 = VADD(cr2, ci3);
+ v4sf di2 = VADD(ci2, cr3);
+ v4sf di3 = VSUB(ci2, cr3);
+ float wr1=wa1[i], wi1=fsign*wa1[i+1], wr2=wa2[i], wi2=fsign*wa2[i+1];
+ VCPLXMUL(dr2, di2, LD_PS1(wr1), LD_PS1(wi1));
+ ch[i+l1ido] = dr2;
+ ch[i+l1ido + 1] = di2;
+ VCPLXMUL(dr3, di3, LD_PS1(wr2), LD_PS1(wi2));
+ ch[i+2*l1ido] = dr3;
+ ch[i+2*l1ido+1] = di3;
+ }
+ }
+} /* passf3 */
+
+static NEVER_INLINE(void) passf4_ps(int ido, int l1, const v4sf *cc, v4sf *ch, const float *wa1,
+ const float *wa2, const float *wa3, float fsign)
+{
+ /* isign == -1 for forward transform and +1 for backward transform */
+ const int l1ido = l1*ido;
+ if(ido == 2)
+ {
+ for(int k=0; k < l1ido; k += ido, ch += ido, cc += 4*ido)
+ {
+ v4sf tr1 = VSUB(cc[0], cc[2*ido + 0]);
+ v4sf tr2 = VADD(cc[0], cc[2*ido + 0]);
+ v4sf ti1 = VSUB(cc[1], cc[2*ido + 1]);
+ v4sf ti2 = VADD(cc[1], cc[2*ido + 1]);
+ v4sf ti4 = VMUL(VSUB(cc[1*ido + 0], cc[3*ido + 0]), LD_PS1(fsign));
+ v4sf tr4 = VMUL(VSUB(cc[3*ido + 1], cc[1*ido + 1]), LD_PS1(fsign));
+ v4sf tr3 = VADD(cc[ido + 0], cc[3*ido + 0]);
+ v4sf ti3 = VADD(cc[ido + 1], cc[3*ido + 1]);
+
+ ch[0*l1ido + 0] = VADD(tr2, tr3);
+ ch[0*l1ido + 1] = VADD(ti2, ti3);
+ ch[1*l1ido + 0] = VADD(tr1, tr4);
+ ch[1*l1ido + 1] = VADD(ti1, ti4);
+ ch[2*l1ido + 0] = VSUB(tr2, tr3);
+ ch[2*l1ido + 1] = VSUB(ti2, ti3);
+ ch[3*l1ido + 0] = VSUB(tr1, tr4);
+ ch[3*l1ido + 1] = VSUB(ti1, ti4);
+ }
+ }
+ else
+ {
+ for(int k=0; k < l1ido; k += ido, ch+=ido, cc += 4*ido)
+ {
+ for(int i=0; i<ido-1; i+=2)
+ {
+ v4sf tr1 = VSUB(cc[i + 0], cc[i + 2*ido + 0]);
+ v4sf tr2 = VADD(cc[i + 0], cc[i + 2*ido + 0]);
+ v4sf ti1 = VSUB(cc[i + 1], cc[i + 2*ido + 1]);
+ v4sf ti2 = VADD(cc[i + 1], cc[i + 2*ido + 1]);
+ v4sf tr4 = VMUL(VSUB(cc[i + 3*ido + 1], cc[i + 1*ido + 1]), LD_PS1(fsign));
+ v4sf ti4 = VMUL(VSUB(cc[i + 1*ido + 0], cc[i + 3*ido + 0]), LD_PS1(fsign));
+ v4sf tr3 = VADD(cc[i + ido + 0], cc[i + 3*ido + 0]);
+ v4sf ti3 = VADD(cc[i + ido + 1], cc[i + 3*ido + 1]);
+
+ ch[i] = VADD(tr2, tr3);
+ v4sf cr3 = VSUB(tr2, tr3);
+ ch[i + 1] = VADD(ti2, ti3);
+ v4sf ci3 = VSUB(ti2, ti3);
+
+ v4sf cr2 = VADD(tr1, tr4);
+ v4sf cr4 = VSUB(tr1, tr4);
+ v4sf ci2 = VADD(ti1, ti4);
+ v4sf ci4 = VSUB(ti1, ti4);
+ float wr1=wa1[i], wi1=fsign*wa1[i+1];
+ VCPLXMUL(cr2, ci2, LD_PS1(wr1), LD_PS1(wi1));
+ float wr2=wa2[i], wi2=fsign*wa2[i+1];
+ ch[i + l1ido] = cr2;
+ ch[i + l1ido + 1] = ci2;
+
+ VCPLXMUL(cr3, ci3, LD_PS1(wr2), LD_PS1(wi2));
+ float wr3=wa3[i], wi3=fsign*wa3[i+1];
+ ch[i + 2*l1ido] = cr3;
+ ch[i + 2*l1ido + 1] = ci3;
+
+ VCPLXMUL(cr4, ci4, LD_PS1(wr3), LD_PS1(wi3));
+ ch[i + 3*l1ido] = cr4;
+ ch[i + 3*l1ido + 1] = ci4;
+ }
+ }
+ }
+} /* passf4 */
+
+/*
+ * passf5 and passb5 has been merged here, fsign = -1 for passf5, +1 for passb5
+ */
+static NEVER_INLINE(void) passf5_ps(int ido, int l1, const v4sf *cc, v4sf *ch, const float *wa1,
+ const float *wa2, const float *wa3, const float *wa4, float fsign)
+{
+ static constexpr float tr11 = 0.309016994374947f;
+ static constexpr float tr12 = -0.809016994374947f;
+ const float ti11 = 0.951056516295154f*fsign;
+ const float ti12 = 0.587785252292473f*fsign;
+
+#define cc_ref(a_1,a_2) cc[(a_2-1)*ido + (a_1) + 1]
+#define ch_ref(a_1,a_3) ch[(a_3-1)*l1*ido + (a_1) + 1]
+
+ assert(ido > 2);
+ for(int k = 0; k < l1; ++k, cc += 5*ido, ch += ido)
+ {
+ for(int i = 0; i < ido-1; i += 2)
+ {
+ v4sf ti5 = VSUB(cc_ref(i , 2), cc_ref(i , 5));
+ v4sf ti2 = VADD(cc_ref(i , 2), cc_ref(i , 5));
+ v4sf ti4 = VSUB(cc_ref(i , 3), cc_ref(i , 4));
+ v4sf ti3 = VADD(cc_ref(i , 3), cc_ref(i , 4));
+ v4sf tr5 = VSUB(cc_ref(i-1, 2), cc_ref(i-1, 5));
+ v4sf tr2 = VADD(cc_ref(i-1, 2), cc_ref(i-1, 5));
+ v4sf tr4 = VSUB(cc_ref(i-1, 3), cc_ref(i-1, 4));
+ v4sf tr3 = VADD(cc_ref(i-1, 3), cc_ref(i-1, 4));
+ ch_ref(i-1, 1) = VADD(cc_ref(i-1, 1), VADD(tr2, tr3));
+ ch_ref(i , 1) = VADD(cc_ref(i , 1), VADD(ti2, ti3));
+ v4sf cr2 = VADD(cc_ref(i-1, 1), VADD(SVMUL(tr11, tr2),SVMUL(tr12, tr3)));
+ v4sf ci2 = VADD(cc_ref(i , 1), VADD(SVMUL(tr11, ti2),SVMUL(tr12, ti3)));
+ v4sf cr3 = VADD(cc_ref(i-1, 1), VADD(SVMUL(tr12, tr2),SVMUL(tr11, tr3)));
+ v4sf ci3 = VADD(cc_ref(i , 1), VADD(SVMUL(tr12, ti2),SVMUL(tr11, ti3)));
+ v4sf cr5 = VADD(SVMUL(ti11, tr5), SVMUL(ti12, tr4));
+ v4sf ci5 = VADD(SVMUL(ti11, ti5), SVMUL(ti12, ti4));
+ v4sf cr4 = VSUB(SVMUL(ti12, tr5), SVMUL(ti11, tr4));
+ v4sf ci4 = VSUB(SVMUL(ti12, ti5), SVMUL(ti11, ti4));
+ v4sf dr3 = VSUB(cr3, ci4);
+ v4sf dr4 = VADD(cr3, ci4);
+ v4sf di3 = VADD(ci3, cr4);
+ v4sf di4 = VSUB(ci3, cr4);
+ v4sf dr5 = VADD(cr2, ci5);
+ v4sf dr2 = VSUB(cr2, ci5);
+ v4sf di5 = VSUB(ci2, cr5);
+ v4sf di2 = VADD(ci2, cr5);
+ float wr1=wa1[i], wi1=fsign*wa1[i+1], wr2=wa2[i], wi2=fsign*wa2[i+1];
+ float wr3=wa3[i], wi3=fsign*wa3[i+1], wr4=wa4[i], wi4=fsign*wa4[i+1];
+ VCPLXMUL(dr2, di2, LD_PS1(wr1), LD_PS1(wi1));
+ ch_ref(i - 1, 2) = dr2;
+ ch_ref(i, 2) = di2;
+ VCPLXMUL(dr3, di3, LD_PS1(wr2), LD_PS1(wi2));
+ ch_ref(i - 1, 3) = dr3;
+ ch_ref(i, 3) = di3;
+ VCPLXMUL(dr4, di4, LD_PS1(wr3), LD_PS1(wi3));
+ ch_ref(i - 1, 4) = dr4;
+ ch_ref(i, 4) = di4;
+ VCPLXMUL(dr5, di5, LD_PS1(wr4), LD_PS1(wi4));
+ ch_ref(i - 1, 5) = dr5;
+ ch_ref(i, 5) = di5;
+ }
+ }
+#undef ch_ref
+#undef cc_ref
+}
+
+static NEVER_INLINE(void) radf2_ps(int ido, int l1, const v4sf *RESTRICT cc, v4sf *RESTRICT ch,
+ const float *wa1)
+{
+ static constexpr float minus_one = -1.f;
+ const int l1ido = l1*ido;
+
+ for(int k=0; k < l1ido; k += ido)
+ {
+ v4sf a = cc[k], b = cc[k + l1ido];
+ ch[2*k] = VADD(a, b);
+ ch[2*(k+ido)-1] = VSUB(a, b);
+ }
+ if(ido < 2)
+ return;
+ if(ido != 2)
+ {
+ for(int k=0; k < l1ido; k += ido)
+ {
+ for(int i=2; i<ido; i+=2)
+ {
+ v4sf tr2 = cc[i - 1 + k + l1ido], ti2 = cc[i + k + l1ido];
+ v4sf br = cc[i - 1 + k], bi = cc[i + k];
+ VCPLXMULCONJ(tr2, ti2, LD_PS1(wa1[i - 2]), LD_PS1(wa1[i - 1]));
+ ch[i + 2*k] = VADD(bi, ti2);
+ ch[2*(k+ido) - i] = VSUB(ti2, bi);
+ ch[i - 1 + 2*k] = VADD(br, tr2);
+ ch[2*(k+ido) - i -1] = VSUB(br, tr2);
+ }
+ }
+ if((ido&1) == 1)
+ return;
+ }
+ for(int k=0; k < l1ido; k += ido)
+ {
+ ch[2*k + ido] = SVMUL(minus_one, cc[ido-1 + k + l1ido]);
+ ch[2*k + ido-1] = cc[k + ido-1];
+ }
+} /* radf2 */
+
+
+static NEVER_INLINE(void) radb2_ps(int ido, int l1, const v4sf *cc, v4sf *ch, const float *wa1)
+{
+ static constexpr float minus_two=-2;
+ const int l1ido = l1*ido;
+ for(int k=0; k < l1ido; k += ido)
+ {
+ v4sf a = cc[2*k];
+ v4sf b = cc[2*(k+ido) - 1];
+ ch[k] = VADD(a, b);
+ ch[k + l1ido] =VSUB(a, b);
+ }
+ if(ido < 2)
+ return;
+ if(ido != 2)
+ {
+ for(int k = 0; k < l1ido; k += ido)
+ {
+ for(int i = 2; i < ido; i += 2)
+ {
+ v4sf a = cc[i-1 + 2*k];
+ v4sf b = cc[2*(k + ido) - i - 1];
+ v4sf c = cc[i+0 + 2*k];
+ v4sf d = cc[2*(k + ido) - i + 0];
+ ch[i-1 + k] = VADD(a, b);
+ v4sf tr2 = VSUB(a, b);
+ ch[i+0 + k] = VSUB(c, d);
+ v4sf ti2 = VADD(c, d);
+ VCPLXMUL(tr2, ti2, LD_PS1(wa1[i - 2]), LD_PS1(wa1[i - 1]));
+ ch[i-1 + k + l1ido] = tr2;
+ ch[i+0 + k + l1ido] = ti2;
+ }
+ }
+ if((ido&1) == 1)
+ return;
+ }
+ for(int k = 0; k < l1ido; k += ido)
+ {
+ v4sf a = cc[2*k + ido-1];
+ v4sf b = cc[2*k + ido];
+ ch[k + ido-1] = VADD(a,a);
+ ch[k + ido-1 + l1ido] = SVMUL(minus_two, b);
+ }
+} /* radb2 */
+
+static void radf3_ps(int ido, int l1, const v4sf *RESTRICT cc, v4sf *RESTRICT ch, const float *wa1,
+ const float *wa2)
+{
+ static constexpr float taur = -0.5f;
+ static constexpr float taui = 0.866025403784439f;
+ for(int k=0; k<l1; k++)
+ {
+ v4sf cr2 = VADD(cc[(k + l1)*ido], cc[(k + 2*l1)*ido]);
+ ch[3*k*ido] = VADD(cc[k*ido], cr2);
+ ch[(3*k+2)*ido] = SVMUL(taui, VSUB(cc[(k + l1*2)*ido], cc[(k + l1)*ido]));
+ ch[ido-1 + (3*k + 1)*ido] = VADD(cc[k*ido], SVMUL(taur, cr2));
+ }
+ if(ido == 1)
+ return;
+ for(int k=0; k<l1; k++)
+ {
+ for(int i=2; i<ido; i+=2)
+ {
+ const int ic = ido - i;
+ v4sf wr1 = LD_PS1(wa1[i - 2]);
+ v4sf wi1 = LD_PS1(wa1[i - 1]);
+ v4sf dr2 = cc[i - 1 + (k + l1)*ido];
+ v4sf di2 = cc[i + (k + l1)*ido];
+ VCPLXMULCONJ(dr2, di2, wr1, wi1);
+
+ v4sf wr2 = LD_PS1(wa2[i - 2]);
+ v4sf wi2 = LD_PS1(wa2[i - 1]);
+ v4sf dr3 = cc[i - 1 + (k + l1*2)*ido];
+ v4sf di3 = cc[i + (k + l1*2)*ido];
+ VCPLXMULCONJ(dr3, di3, wr2, wi2);
+
+ v4sf cr2 = VADD(dr2, dr3);
+ v4sf ci2 = VADD(di2, di3);
+ ch[i - 1 + 3*k*ido] = VADD(cc[i - 1 + k*ido], cr2);
+ ch[i + 3*k*ido] = VADD(cc[i + k*ido], ci2);
+ v4sf tr2 = VADD(cc[i - 1 + k*ido], SVMUL(taur, cr2));
+ v4sf ti2 = VADD(cc[i + k*ido], SVMUL(taur, ci2));
+ v4sf tr3 = SVMUL(taui, VSUB(di2, di3));
+ v4sf ti3 = SVMUL(taui, VSUB(dr3, dr2));
+ ch[i - 1 + (3*k + 2)*ido] = VADD(tr2, tr3);
+ ch[ic - 1 + (3*k + 1)*ido] = VSUB(tr2, tr3);
+ ch[i + (3*k + 2)*ido] = VADD(ti2, ti3);
+ ch[ic + (3*k + 1)*ido] = VSUB(ti3, ti2);
+ }
+ }
+} /* radf3 */
+
+
+static void radb3_ps(int ido, int l1, const v4sf *RESTRICT cc, v4sf *RESTRICT ch, const float *wa1,
+ const float *wa2)
+{
+ static constexpr float taur = -0.5f;
+ static constexpr float taui = 0.866025403784439f;
+ static constexpr float taui_2 = taui*2.0f;
+
+ for(int k=0; k<l1; k++)
+ {
+ v4sf tr2 = cc[ido-1 + (3*k + 1)*ido];
+ tr2 = VADD(tr2,tr2);
+ v4sf cr2 = VMADD(LD_PS1(taur), tr2, cc[3*k*ido]);
+ ch[k*ido] = VADD(cc[3*k*ido], tr2);
+ v4sf ci3 = SVMUL(taui_2, cc[(3*k + 2)*ido]);
+ ch[(k + l1)*ido] = VSUB(cr2, ci3);
+ ch[(k + 2*l1)*ido] = VADD(cr2, ci3);
+ }
+ if(ido == 1)
+ return;
+ for(int k=0; k<l1; k++)
+ {
+ for(int i=2; i<ido; i+=2)
+ {
+ const int ic = ido - i;
+ v4sf tr2 = VADD(cc[i - 1 + (3*k + 2)*ido], cc[ic - 1 + (3*k + 1)*ido]);
+ v4sf cr2 = VMADD(LD_PS1(taur), tr2, cc[i - 1 + 3*k*ido]);
+ ch[i - 1 + k*ido] = VADD(cc[i - 1 + 3*k*ido], tr2);
+ v4sf ti2 = VSUB(cc[i + (3*k + 2)*ido], cc[ic + (3*k + 1)*ido]);
+ v4sf ci2 = VMADD(LD_PS1(taur), ti2, cc[i + 3*k*ido]);
+ ch[i + k*ido] = VADD(cc[i + 3*k*ido], ti2);
+ v4sf cr3 = SVMUL(taui, VSUB(cc[i - 1 + (3*k + 2)*ido], cc[ic - 1 + (3*k + 1)*ido]));
+ v4sf ci3 = SVMUL(taui, VADD(cc[i + (3*k + 2)*ido], cc[ic + (3*k + 1)*ido]));
+ v4sf dr2 = VSUB(cr2, ci3);
+ v4sf dr3 = VADD(cr2, ci3);
+ v4sf di2 = VADD(ci2, cr3);
+ v4sf di3 = VSUB(ci2, cr3);
+ VCPLXMUL(dr2, di2, LD_PS1(wa1[i-2]), LD_PS1(wa1[i-1]));
+ ch[i - 1 + (k + l1)*ido] = dr2;
+ ch[i + (k + l1)*ido] = di2;
+ VCPLXMUL(dr3, di3, LD_PS1(wa2[i-2]), LD_PS1(wa2[i-1]));
+ ch[i - 1 + (k + 2*l1)*ido] = dr3;
+ ch[i + (k + 2*l1)*ido] = di3;
+ }
+ }
+} /* radb3 */
+
+static NEVER_INLINE(void) radf4_ps(int ido, int l1, const v4sf *RESTRICT cc, v4sf *RESTRICT ch,
+ const float *RESTRICT wa1, const float * RESTRICT wa2, const float *RESTRICT wa3)
+{
+ static constexpr float minus_hsqt2 = al::numbers::sqrt2_v<float> * -0.5f;
+ const int l1ido = l1*ido;
+ {
+ const v4sf *RESTRICT cc_ = cc, *RESTRICT cc_end = cc + l1ido;
+ v4sf *RESTRICT ch_ = ch;
+ while(cc != cc_end)
+ {
+ // this loop represents between 25% and 40% of total radf4_ps cost !
+ v4sf a0 = cc[0], a1 = cc[l1ido];
+ v4sf a2 = cc[2*l1ido], a3 = cc[3*l1ido];
+ v4sf tr1 = VADD(a1, a3);
+ v4sf tr2 = VADD(a0, a2);
+ ch[2*ido-1] = VSUB(a0, a2);
+ ch[2*ido ] = VSUB(a3, a1);
+ ch[0 ] = VADD(tr1, tr2);
+ ch[4*ido-1] = VSUB(tr2, tr1);
+ cc += ido; ch += 4*ido;
+ }
+ cc = cc_;
+ ch = ch_;
+ }
+ if(ido < 2)
+ return;
+ if(ido != 2)
+ {
+ for(int k = 0; k < l1ido; k += ido)
+ {
+ const v4sf *RESTRICT pc = cc + 1 + k;
+ for(int i=2; i<ido; i += 2, pc += 2)
+ {
+ const int ic = ido - i;
+ v4sf wr, wi, cr2, ci2, cr3, ci3, cr4, ci4;
+ v4sf tr1, ti1, tr2, ti2, tr3, ti3, tr4, ti4;
+
+ cr2 = pc[1*l1ido+0];
+ ci2 = pc[1*l1ido+1];
+ wr=LD_PS1(wa1[i - 2]);
+ wi=LD_PS1(wa1[i - 1]);
+ VCPLXMULCONJ(cr2,ci2,wr,wi);
+
+ cr3 = pc[2*l1ido+0];
+ ci3 = pc[2*l1ido+1];
+ wr = LD_PS1(wa2[i-2]);
+ wi = LD_PS1(wa2[i-1]);
+ VCPLXMULCONJ(cr3, ci3, wr, wi);
+
+ cr4 = pc[3*l1ido];
+ ci4 = pc[3*l1ido+1];
+ wr = LD_PS1(wa3[i-2]);
+ wi = LD_PS1(wa3[i-1]);
+ VCPLXMULCONJ(cr4, ci4, wr, wi);
+
+ /* at this point, on SSE, five of "cr2 cr3 cr4 ci2 ci3 ci4" should be loaded in registers */
+
+ tr1 = VADD(cr2,cr4);
+ tr4 = VSUB(cr4,cr2);
+ tr2 = VADD(pc[0],cr3);
+ tr3 = VSUB(pc[0],cr3);
+ ch[i - 1 + 4*k] = VADD(tr1,tr2);
+ ch[ic - 1 + 4*k + 3*ido] = VSUB(tr2,tr1); // at this point tr1 and tr2 can be disposed
+ ti1 = VADD(ci2,ci4);
+ ti4 = VSUB(ci2,ci4);
+ ch[i - 1 + 4*k + 2*ido] = VADD(ti4,tr3);
+ ch[ic - 1 + 4*k + 1*ido] = VSUB(tr3,ti4); // dispose tr3, ti4
+ ti2 = VADD(pc[1],ci3);
+ ti3 = VSUB(pc[1],ci3);
+ ch[i + 4*k] = VADD(ti1, ti2);
+ ch[ic + 4*k + 3*ido] = VSUB(ti1, ti2);
+ ch[i + 4*k + 2*ido] = VADD(tr4, ti3);
+ ch[ic + 4*k + 1*ido] = VSUB(tr4, ti3);
+ }
+ }
+ if((ido&1) == 1)
+ return;
+ }
+ for(int k=0; k<l1ido; k += ido)
+ {
+ v4sf a = cc[ido-1 + k + l1ido], b = cc[ido-1 + k + 3*l1ido];
+ v4sf c = cc[ido-1 + k], d = cc[ido-1 + k + 2*l1ido];
+ v4sf ti1 = SVMUL(minus_hsqt2, VADD(a, b));
+ v4sf tr1 = SVMUL(minus_hsqt2, VSUB(b, a));
+ ch[ido-1 + 4*k] = VADD(tr1, c);
+ ch[ido-1 + 4*k + 2*ido] = VSUB(c, tr1);
+ ch[4*k + 1*ido] = VSUB(ti1, d);
+ ch[4*k + 3*ido] = VADD(ti1, d);
+ }
+} /* radf4 */
+
+
+static NEVER_INLINE(void) radb4_ps(int ido, int l1, const v4sf * RESTRICT cc, v4sf *RESTRICT ch,
+ const float *RESTRICT wa1, const float *RESTRICT wa2, const float *RESTRICT wa3)
+{
+ static constexpr float minus_sqrt2 = -1.414213562373095f;
+ static constexpr float two = 2.f;
+ const int l1ido = l1*ido;
+ {
+ const v4sf *RESTRICT cc_ = cc, *RESTRICT ch_end = ch + l1ido;
+ v4sf *ch_ = ch;
+ while(ch != ch_end)
+ {
+ v4sf a = cc[0], b = cc[4*ido-1];
+ v4sf c = cc[2*ido], d = cc[2*ido-1];
+ v4sf tr3 = SVMUL(two,d);
+ v4sf tr2 = VADD(a,b);
+ v4sf tr1 = VSUB(a,b);
+ v4sf tr4 = SVMUL(two,c);
+ ch[0*l1ido] = VADD(tr2, tr3);
+ ch[2*l1ido] = VSUB(tr2, tr3);
+ ch[1*l1ido] = VSUB(tr1, tr4);
+ ch[3*l1ido] = VADD(tr1, tr4);
+
+ cc += 4*ido; ch += ido;
+ }
+ cc = cc_; ch = ch_;
+ }
+ if(ido < 2)
+ return;
+ if(ido != 2)
+ {
+ for(int k = 0; k < l1ido; k += ido)
+ {
+ const v4sf *RESTRICT pc = cc - 1 + 4*k;
+ v4sf *RESTRICT ph = ch + k + 1;
+ for(int i = 2; i < ido; i += 2)
+ {
+ v4sf tr1 = VSUB(pc[i], pc[4*ido - i]);
+ v4sf tr2 = VADD(pc[i], pc[4*ido - i]);
+ v4sf ti4 = VSUB(pc[2*ido + i], pc[2*ido - i]);
+ v4sf tr3 = VADD(pc[2*ido + i], pc[2*ido - i]);
+ ph[0] = VADD(tr2, tr3);
+ v4sf cr3 = VSUB(tr2, tr3);
+
+ v4sf ti3 = VSUB(pc[2*ido + i + 1], pc[2*ido - i + 1]);
+ v4sf tr4 = VADD(pc[2*ido + i + 1], pc[2*ido - i + 1]);
+ v4sf cr2 = VSUB(tr1, tr4);
+ v4sf cr4 = VADD(tr1, tr4);
+
+ v4sf ti1 = VADD(pc[i + 1], pc[4*ido - i + 1]);
+ v4sf ti2 = VSUB(pc[i + 1], pc[4*ido - i + 1]);
+
+ ph[1] = VADD(ti2, ti3); ph += l1ido;
+ v4sf ci3 = VSUB(ti2, ti3);
+ v4sf ci2 = VADD(ti1, ti4);
+ v4sf ci4 = VSUB(ti1, ti4);
+ VCPLXMUL(cr2, ci2, LD_PS1(wa1[i-2]), LD_PS1(wa1[i-1]));
+ ph[0] = cr2;
+ ph[1] = ci2; ph += l1ido;
+ VCPLXMUL(cr3, ci3, LD_PS1(wa2[i-2]), LD_PS1(wa2[i-1]));
+ ph[0] = cr3;
+ ph[1] = ci3; ph += l1ido;
+ VCPLXMUL(cr4, ci4, LD_PS1(wa3[i-2]), LD_PS1(wa3[i-1]));
+ ph[0] = cr4;
+ ph[1] = ci4; ph = ph - 3*l1ido + 2;
+ }
+ }
+ if((ido&1) == 1)
+ return;
+ }
+ for(int k=0; k < l1ido; k+=ido)
+ {
+ const int i0 = 4*k + ido;
+ v4sf c = cc[i0-1], d = cc[i0 + 2*ido-1];
+ v4sf a = cc[i0+0], b = cc[i0 + 2*ido+0];
+ v4sf tr1 = VSUB(c,d);
+ v4sf tr2 = VADD(c,d);
+ v4sf ti1 = VADD(b,a);
+ v4sf ti2 = VSUB(b,a);
+ ch[ido-1 + k + 0*l1ido] = VADD(tr2,tr2);
+ ch[ido-1 + k + 1*l1ido] = SVMUL(minus_sqrt2, VSUB(ti1, tr1));
+ ch[ido-1 + k + 2*l1ido] = VADD(ti2, ti2);
+ ch[ido-1 + k + 3*l1ido] = SVMUL(minus_sqrt2, VADD(ti1, tr1));
+ }
+} /* radb4 */
+
+static void radf5_ps(int ido, int l1, const v4sf *RESTRICT cc, v4sf *RESTRICT ch, const float *wa1,
+ const float *wa2, const float *wa3, const float *wa4)
+{
+ static constexpr float tr11 = 0.309016994374947f;
+ static constexpr float ti11 = 0.951056516295154f;
+ static constexpr float tr12 = -0.809016994374947f;
+ static constexpr float ti12 = 0.587785252292473f;
+
+#define cc_ref(a_1,a_2,a_3) cc[((a_3)*l1 + (a_2))*ido + a_1]
+#define ch_ref(a_1,a_2,a_3) ch[((a_3)*5 + (a_2))*ido + a_1]
+
+ /* Parameter adjustments */
+ const int ch_offset = 1 + ido * 6;
+ ch -= ch_offset;
+ const int cc_offset = 1 + ido * (1 + l1);
+ cc -= cc_offset;
+
+ /* Function Body */
+ for(int k = 1; k <= l1; ++k)
+ {
+ v4sf cr2 = VADD(cc_ref(1, k, 5), cc_ref(1, k, 2));
+ v4sf ci5 = VSUB(cc_ref(1, k, 5), cc_ref(1, k, 2));
+ v4sf cr3 = VADD(cc_ref(1, k, 4), cc_ref(1, k, 3));
+ v4sf ci4 = VSUB(cc_ref(1, k, 4), cc_ref(1, k, 3));
+ ch_ref(1, 1, k) = VADD(cc_ref(1, k, 1), VADD(cr2, cr3));
+ ch_ref(ido, 2, k) = VADD(cc_ref(1, k, 1), VADD(SVMUL(tr11, cr2), SVMUL(tr12, cr3)));
+ ch_ref(1, 3, k) = VADD(SVMUL(ti11, ci5), SVMUL(ti12, ci4));
+ ch_ref(ido, 4, k) = VADD(cc_ref(1, k, 1), VADD(SVMUL(tr12, cr2), SVMUL(tr11, cr3)));
+ ch_ref(1, 5, k) = VSUB(SVMUL(ti12, ci5), SVMUL(ti11, ci4));
+ //printf("pffft: radf5, k=%d ch_ref=%f, ci4=%f\n", k, ch_ref(1, 5, k), ci4);
+ }
+ if(ido == 1)
+ return;
+
+ const int idp2 = ido + 2;
+ for(int k = 1; k <= l1; ++k)
+ {
+ for(int i = 3; i <= ido; i += 2)
+ {
+ const int ic = idp2 - i;
+ v4sf dr2 = LD_PS1(wa1[i-3]);
+ v4sf di2 = LD_PS1(wa1[i-2]);
+ v4sf dr3 = LD_PS1(wa2[i-3]);
+ v4sf di3 = LD_PS1(wa2[i-2]);
+ v4sf dr4 = LD_PS1(wa3[i-3]);
+ v4sf di4 = LD_PS1(wa3[i-2]);
+ v4sf dr5 = LD_PS1(wa4[i-3]);
+ v4sf di5 = LD_PS1(wa4[i-2]);
+ VCPLXMULCONJ(dr2, di2, cc_ref(i-1, k, 2), cc_ref(i, k, 2));
+ VCPLXMULCONJ(dr3, di3, cc_ref(i-1, k, 3), cc_ref(i, k, 3));
+ VCPLXMULCONJ(dr4, di4, cc_ref(i-1, k, 4), cc_ref(i, k, 4));
+ VCPLXMULCONJ(dr5, di5, cc_ref(i-1, k, 5), cc_ref(i, k, 5));
+ v4sf cr2 = VADD(dr2, dr5);
+ v4sf ci5 = VSUB(dr5, dr2);
+ v4sf cr5 = VSUB(di2, di5);
+ v4sf ci2 = VADD(di2, di5);
+ v4sf cr3 = VADD(dr3, dr4);
+ v4sf ci4 = VSUB(dr4, dr3);
+ v4sf cr4 = VSUB(di3, di4);
+ v4sf ci3 = VADD(di3, di4);
+ ch_ref(i - 1, 1, k) = VADD(cc_ref(i - 1, k, 1), VADD(cr2, cr3));
+ ch_ref(i, 1, k) = VSUB(cc_ref(i, k, 1), VADD(ci2, ci3));//
+ v4sf tr2 = VADD(cc_ref(i - 1, k, 1), VADD(SVMUL(tr11, cr2), SVMUL(tr12, cr3)));
+ v4sf ti2 = VSUB(cc_ref(i, k, 1), VADD(SVMUL(tr11, ci2), SVMUL(tr12, ci3)));//
+ v4sf tr3 = VADD(cc_ref(i - 1, k, 1), VADD(SVMUL(tr12, cr2), SVMUL(tr11, cr3)));
+ v4sf ti3 = VSUB(cc_ref(i, k, 1), VADD(SVMUL(tr12, ci2), SVMUL(tr11, ci3)));//
+ v4sf tr5 = VADD(SVMUL(ti11, cr5), SVMUL(ti12, cr4));
+ v4sf ti5 = VADD(SVMUL(ti11, ci5), SVMUL(ti12, ci4));
+ v4sf tr4 = VSUB(SVMUL(ti12, cr5), SVMUL(ti11, cr4));
+ v4sf ti4 = VSUB(SVMUL(ti12, ci5), SVMUL(ti11, ci4));
+ ch_ref(i - 1, 3, k) = VSUB(tr2, tr5);
+ ch_ref(ic - 1, 2, k) = VADD(tr2, tr5);
+ ch_ref(i, 3, k) = VADD(ti2, ti5);
+ ch_ref(ic, 2, k) = VSUB(ti5, ti2);
+ ch_ref(i - 1, 5, k) = VSUB(tr3, tr4);
+ ch_ref(ic - 1, 4, k) = VADD(tr3, tr4);
+ ch_ref(i, 5, k) = VADD(ti3, ti4);
+ ch_ref(ic, 4, k) = VSUB(ti4, ti3);
+ }
+ }
+#undef cc_ref
+#undef ch_ref
+} /* radf5 */
+
+static void radb5_ps(int ido, int l1, const v4sf *RESTRICT cc, v4sf *RESTRICT ch, const float *wa1,
+ const float *wa2, const float *wa3, const float *wa4)
+{
+ static constexpr float tr11 = 0.309016994374947f;
+ static constexpr float ti11 = 0.951056516295154f;
+ static constexpr float tr12 = -0.809016994374947f;
+ static constexpr float ti12 = 0.587785252292473f;
+
+#define cc_ref(a_1,a_2,a_3) cc[((a_3)*5 + (a_2))*ido + a_1]
+#define ch_ref(a_1,a_2,a_3) ch[((a_3)*l1 + (a_2))*ido + a_1]
+
+ /* Parameter adjustments */
+ const int ch_offset = 1 + ido * (1 + l1);
+ ch -= ch_offset;
+ const int cc_offset = 1 + ido * 6;
+ cc -= cc_offset;
+
+ /* Function Body */
+ for(int k = 1; k <= l1; ++k)
+ {
+ v4sf ti5 = VADD(cc_ref(1, 3, k), cc_ref(1, 3, k));
+ v4sf ti4 = VADD(cc_ref(1, 5, k), cc_ref(1, 5, k));
+ v4sf tr2 = VADD(cc_ref(ido, 2, k), cc_ref(ido, 2, k));
+ v4sf tr3 = VADD(cc_ref(ido, 4, k), cc_ref(ido, 4, k));
+ ch_ref(1, k, 1) = VADD(cc_ref(1, 1, k), VADD(tr2, tr3));
+ v4sf cr2 = VADD(cc_ref(1, 1, k), VADD(SVMUL(tr11, tr2), SVMUL(tr12, tr3)));
+ v4sf cr3 = VADD(cc_ref(1, 1, k), VADD(SVMUL(tr12, tr2), SVMUL(tr11, tr3)));
+ v4sf ci5 = VADD(SVMUL(ti11, ti5), SVMUL(ti12, ti4));
+ v4sf ci4 = VSUB(SVMUL(ti12, ti5), SVMUL(ti11, ti4));
+ ch_ref(1, k, 2) = VSUB(cr2, ci5);
+ ch_ref(1, k, 3) = VSUB(cr3, ci4);
+ ch_ref(1, k, 4) = VADD(cr3, ci4);
+ ch_ref(1, k, 5) = VADD(cr2, ci5);
+ }
+ if(ido == 1)
+ return;
+
+ const int idp2 = ido + 2;
+ for(int k = 1; k <= l1; ++k)
+ {
+ for(int i = 3; i <= ido; i += 2)
+ {
+ const int ic = idp2 - i;
+ v4sf ti5 = VADD(cc_ref(i , 3, k), cc_ref(ic , 2, k));
+ v4sf ti2 = VSUB(cc_ref(i , 3, k), cc_ref(ic , 2, k));
+ v4sf ti4 = VADD(cc_ref(i , 5, k), cc_ref(ic , 4, k));
+ v4sf ti3 = VSUB(cc_ref(i , 5, k), cc_ref(ic , 4, k));
+ v4sf tr5 = VSUB(cc_ref(i-1, 3, k), cc_ref(ic-1, 2, k));
+ v4sf tr2 = VADD(cc_ref(i-1, 3, k), cc_ref(ic-1, 2, k));
+ v4sf tr4 = VSUB(cc_ref(i-1, 5, k), cc_ref(ic-1, 4, k));
+ v4sf tr3 = VADD(cc_ref(i-1, 5, k), cc_ref(ic-1, 4, k));
+ ch_ref(i - 1, k, 1) = VADD(cc_ref(i-1, 1, k), VADD(tr2, tr3));
+ ch_ref(i, k, 1) = VADD(cc_ref(i, 1, k), VADD(ti2, ti3));
+ v4sf cr2 = VADD(cc_ref(i-1, 1, k), VADD(SVMUL(tr11, tr2), SVMUL(tr12, tr3)));
+ v4sf ci2 = VADD(cc_ref(i , 1, k), VADD(SVMUL(tr11, ti2), SVMUL(tr12, ti3)));
+ v4sf cr3 = VADD(cc_ref(i-1, 1, k), VADD(SVMUL(tr12, tr2), SVMUL(tr11, tr3)));
+ v4sf ci3 = VADD(cc_ref(i , 1, k), VADD(SVMUL(tr12, ti2), SVMUL(tr11, ti3)));
+ v4sf cr5 = VADD(SVMUL(ti11, tr5), SVMUL(ti12, tr4));
+ v4sf ci5 = VADD(SVMUL(ti11, ti5), SVMUL(ti12, ti4));
+ v4sf cr4 = VSUB(SVMUL(ti12, tr5), SVMUL(ti11, tr4));
+ v4sf ci4 = VSUB(SVMUL(ti12, ti5), SVMUL(ti11, ti4));
+ v4sf dr3 = VSUB(cr3, ci4);
+ v4sf dr4 = VADD(cr3, ci4);
+ v4sf di3 = VADD(ci3, cr4);
+ v4sf di4 = VSUB(ci3, cr4);
+ v4sf dr5 = VADD(cr2, ci5);
+ v4sf dr2 = VSUB(cr2, ci5);
+ v4sf di5 = VSUB(ci2, cr5);
+ v4sf di2 = VADD(ci2, cr5);
+ VCPLXMUL(dr2, di2, LD_PS1(wa1[i-3]), LD_PS1(wa1[i-2]));
+ VCPLXMUL(dr3, di3, LD_PS1(wa2[i-3]), LD_PS1(wa2[i-2]));
+ VCPLXMUL(dr4, di4, LD_PS1(wa3[i-3]), LD_PS1(wa3[i-2]));
+ VCPLXMUL(dr5, di5, LD_PS1(wa4[i-3]), LD_PS1(wa4[i-2]));
+
+ ch_ref(i-1, k, 2) = dr2; ch_ref(i, k, 2) = di2;
+ ch_ref(i-1, k, 3) = dr3; ch_ref(i, k, 3) = di3;
+ ch_ref(i-1, k, 4) = dr4; ch_ref(i, k, 4) = di4;
+ ch_ref(i-1, k, 5) = dr5; ch_ref(i, k, 5) = di5;
+ }
+ }
+#undef cc_ref
+#undef ch_ref
+} /* radb5 */
+
+static NEVER_INLINE(v4sf *) rfftf1_ps(int n, const v4sf *input_readonly, v4sf *work1, v4sf *work2,
+ const float *wa, const int *ifac)
+{
+ const v4sf *in = input_readonly;
+ v4sf *out = (in == work2 ? work1 : work2);
+ const int nf = ifac[1];
+ int l2 = n;
+ int iw = n-1;
+ assert(in != out && work1 != work2);
+ for(int k1 = 1; k1 <= nf; ++k1)
+ {
+ int kh = nf - k1;
+ int ip = ifac[kh + 2];
+ int l1 = l2 / ip;
+ int ido = n / l2;
+ iw -= (ip - 1)*ido;
+ switch (ip)
+ {
+ case 5: {
+ int ix2 = iw + ido;
+ int ix3 = ix2 + ido;
+ int ix4 = ix3 + ido;
+ radf5_ps(ido, l1, in, out, &wa[iw], &wa[ix2], &wa[ix3], &wa[ix4]);
+ } break;
+ case 4: {
+ int ix2 = iw + ido;
+ int ix3 = ix2 + ido;
+ radf4_ps(ido, l1, in, out, &wa[iw], &wa[ix2], &wa[ix3]);
+ } break;
+ case 3: {
+ int ix2 = iw + ido;
+ radf3_ps(ido, l1, in, out, &wa[iw], &wa[ix2]);
+ } break;
+ case 2:
+ radf2_ps(ido, l1, in, out, &wa[iw]);
+ break;
+ default:
+ assert(0);
+ break;
+ }
+ l2 = l1;
+ if(out == work2)
+ {
+ out = work1;
+ in = work2;
+ }
+ else
+ {
+ out = work2;
+ in = work1;
+ }
+ }
+ return const_cast<v4sf*>(in); /* this is in fact the output .. */
+} /* rfftf1 */
+
+static NEVER_INLINE(v4sf *) rfftb1_ps(int n, const v4sf *input_readonly, v4sf *work1, v4sf *work2,
+ const float *wa, const int *ifac)
+{
+ const v4sf *in = input_readonly;
+ v4sf *out = (in == work2 ? work1 : work2);
+ const int nf = ifac[1];
+ int l1 = 1;
+ int iw = 0;
+ assert(in != out);
+ for(int k1=1; k1<=nf; k1++)
+ {
+ int ip = ifac[k1 + 1];
+ int l2 = ip*l1;
+ int ido = n / l2;
+ switch(ip)
+ {
+ case 5: {
+ int ix2 = iw + ido;
+ int ix3 = ix2 + ido;
+ int ix4 = ix3 + ido;
+ radb5_ps(ido, l1, in, out, &wa[iw], &wa[ix2], &wa[ix3], &wa[ix4]);
+ } break;
+ case 4: {
+ int ix2 = iw + ido;
+ int ix3 = ix2 + ido;
+ radb4_ps(ido, l1, in, out, &wa[iw], &wa[ix2], &wa[ix3]);
+ } break;
+ case 3: {
+ int ix2 = iw + ido;
+ radb3_ps(ido, l1, in, out, &wa[iw], &wa[ix2]);
+ } break;
+ case 2:
+ radb2_ps(ido, l1, in, out, &wa[iw]);
+ break;
+ default:
+ assert(0);
+ break;
+ }
+ l1 = l2;
+ iw += (ip - 1)*ido;
+
+ if(out == work2)
+ {
+ out = work1;
+ in = work2;
+ }
+ else
+ {
+ out = work2;
+ in = work1;
+ }
+ }
+ return const_cast<v4sf*>(in); /* this is in fact the output .. */
+}
+
+static int decompose(int n, int *ifac, const int *ntryh)
+{
+ int nl = n, nf = 0;
+ for(int j=0; ntryh[j]; ++j)
+ {
+ const int ntry = ntryh[j];
+ while(nl != 1)
+ {
+ int nq = nl / ntry;
+ int nr = nl - ntry*nq;
+ if(nr == 0)
+ {
+ ifac[2+nf++] = ntry;
+ nl = nq;
+ if(ntry == 2 && nf != 1)
+ {
+ for(int i = 2; i <= nf; ++i)
+ {
+ int ib = nf - i + 2;
+ ifac[ib + 1] = ifac[ib];
+ }
+ ifac[2] = 2;
+ }
+ }
+ else
+ break;
+ }
+ }
+ ifac[0] = n;
+ ifac[1] = nf;
+ return nf;
+}
+
+
+
+static void rffti1_ps(int n, float *wa, int *ifac)
+{
+ static constexpr int ntryh[] = { 4,2,3,5,0 };
+
+ const int nf = decompose(n,ifac,ntryh);
+ const double argh = 2.0*al::numbers::pi / n;
+ int is = 0;
+ int nfm1 = nf - 1;
+ int l1 = 1;
+ for(int k1 = 1; k1 <= nfm1; k1++)
+ {
+ int ip = ifac[k1 + 1];
+ int ld = 0;
+ int l2 = l1*ip;
+ int ido = n / l2;
+ int ipm = ip - 1;
+ for(int j = 1; j <= ipm; ++j)
+ {
+ int i = is, fi=0;
+ ld += l1;
+ double argld = ld*argh;
+ for(int ii = 3; ii <= ido; ii += 2)
+ {
+ i += 2;
+ fi += 1;
+ wa[i - 2] = static_cast<float>(std::cos(fi*argld));
+ wa[i - 1] = static_cast<float>(std::sin(fi*argld));
+ }
+ is += ido;
+ }
+ l1 = l2;
+ }
+} /* rffti1 */
+
+void cffti1_ps(int n, float *wa, int *ifac)
+{
+ static constexpr int ntryh[] = { 5,3,4,2,0 };
+
+ const int nf = decompose(n,ifac,ntryh);
+ const double argh = 2.0*al::numbers::pi / n;
+ int i = 1;
+ int l1 = 1;
+ for(int k1=1; k1<=nf; k1++)
+ {
+ int ip = ifac[k1+1];
+ int ld = 0;
+ int l2 = l1*ip;
+ int ido = n / l2;
+ int idot = ido + ido + 2;
+ int ipm = ip - 1;
+ for(int j=1; j<=ipm; j++)
+ {
+ int i1 = i, fi = 0;
+ wa[i-1] = 1;
+ wa[i] = 0;
+ ld += l1;
+ double argld = ld*argh;
+ for(int ii = 4; ii <= idot; ii += 2)
+ {
+ i += 2;
+ fi += 1;
+ wa[i-1] = static_cast<float>(std::cos(fi*argld));
+ wa[i] = static_cast<float>(std::sin(fi*argld));
+ }
+ if(ip > 5)
+ {
+ wa[i1-1] = wa[i-1];
+ wa[i1] = wa[i];
+ }
+ }
+ l1 = l2;
+ }
+} /* cffti1 */
+
+
+v4sf *cfftf1_ps(int n, const v4sf *input_readonly, v4sf *work1, v4sf *work2, const float *wa,
+ const int *ifac, float fsign)
+{
+ const v4sf *in = input_readonly;
+ v4sf *out = (in == work2 ? work1 : work2);
+ const int nf = ifac[1];
+ int l1 = 1;
+ int iw = 0;
+ assert(in != out && work1 != work2);
+ for(int k1=2; k1<=nf+1; k1++)
+ {
+ int ip = ifac[k1];
+ int l2 = ip*l1;
+ int ido = n / l2;
+ int idot = ido + ido;
+ switch(ip)
+ {
+ case 5: {
+ int ix2 = iw + idot;
+ int ix3 = ix2 + idot;
+ int ix4 = ix3 + idot;
+ passf5_ps(idot, l1, in, out, &wa[iw], &wa[ix2], &wa[ix3], &wa[ix4], fsign);
+ } break;
+ case 4: {
+ int ix2 = iw + idot;
+ int ix3 = ix2 + idot;
+ passf4_ps(idot, l1, in, out, &wa[iw], &wa[ix2], &wa[ix3], fsign);
+ } break;
+ case 2:
+ passf2_ps(idot, l1, in, out, &wa[iw], fsign);
+ break;
+ case 3: {
+ int ix2 = iw + idot;
+ passf3_ps(idot, l1, in, out, &wa[iw], &wa[ix2], fsign);
+ } break;
+ default:
+ assert(0);
+ }
+ l1 = l2;
+ iw += (ip - 1)*idot;
+ if(out == work2)
+ {
+ out = work1;
+ in = work2;
+ }
+ else
+ {
+ out = work2;
+ in = work1;
+ }
+ }
+
+ return const_cast<v4sf*>(in); /* this is in fact the output .. */
+}
+
+
+struct PFFFT_Setup {
+ int N;
+ int Ncvec; // nb of complex simd vectors (N/4 if PFFFT_COMPLEX, N/8 if PFFFT_REAL)
+ int ifac[15];
+ pffft_transform_t transform;
+ v4sf *data; // allocated room for twiddle coefs
+ float *e; // points into 'data' , N/4*3 elements
+ float *twiddle; // points into 'data', N/4 elements
+};
+
+PFFFT_Setup *pffft_new_setup(int N, pffft_transform_t transform)
+{
+ PFFFT_Setup *s = new PFFFT_Setup{};
+ /* unfortunately, the fft size must be a multiple of 16 for complex FFTs
+ * and 32 for real FFTs -- a lot of stuff would need to be rewritten to
+ * handle other cases (or maybe just switch to a scalar fft, I don't know..)
+ */
+ if(transform == PFFFT_REAL) { assert((N%(2*SIMD_SZ*SIMD_SZ))==0 && N>0); }
+ if(transform == PFFFT_COMPLEX) { assert((N%(SIMD_SZ*SIMD_SZ))==0 && N>0); }
+ //assert((N % 32) == 0);
+ s->N = N;
+ s->transform = transform;
+ /* nb of complex simd vectors */
+ s->Ncvec = (transform == PFFFT_REAL ? N/2 : N)/SIMD_SZ;
+ s->data = static_cast<v4sf*>(pffft_aligned_malloc(2u*static_cast<unsigned>(s->Ncvec) * sizeof(v4sf)));
+ s->e = reinterpret_cast<float*>(s->data);
+ s->twiddle = reinterpret_cast<float*>(s->data + (2u*static_cast<unsigned>(s->Ncvec)*(SIMD_SZ-1))/SIMD_SZ);
+
+ if(transform == PFFFT_REAL)
+ {
+ for(int k=0; k < s->Ncvec; ++k)
+ {
+ int i = k/SIMD_SZ;
+ int j = k%SIMD_SZ;
+ for(int m=0; m < SIMD_SZ-1; ++m)
+ {
+ const double A = -2.0*al::numbers::pi*(m+1)*k / N;
+ s->e[(2*(i*3 + m) + 0) * SIMD_SZ + j] = static_cast<float>(std::cos(A));
+ s->e[(2*(i*3 + m) + 1) * SIMD_SZ + j] = static_cast<float>(std::sin(A));
+ }
+ }
+ rffti1_ps(N/SIMD_SZ, s->twiddle, s->ifac);
+ }
+ else
+ {
+ for(int k=0; k < s->Ncvec; ++k)
+ {
+ int i = k/SIMD_SZ;
+ int j = k%SIMD_SZ;
+ for(int m=0; m < SIMD_SZ-1; ++m)
+ {
+ const double A = -2.0*al::numbers::pi*(m+1)*k / N;
+ s->e[(2*(i*3 + m) + 0)*SIMD_SZ + j] = static_cast<float>(std::cos(A));
+ s->e[(2*(i*3 + m) + 1)*SIMD_SZ + j] = static_cast<float>(std::sin(A));
+ }
+ }
+ cffti1_ps(N/SIMD_SZ, s->twiddle, s->ifac);
+ }
+
+ /* check that N is decomposable with allowed prime factors */
+ int m = 1;
+ for(int k=0; k < s->ifac[1]; ++k)
+ m *= s->ifac[2+k];
+
+ if(m != N/SIMD_SZ)
+ {
+ pffft_destroy_setup(s);
+ s = nullptr;
+ }
+
+ return s;
+}
+
+
+void pffft_destroy_setup(PFFFT_Setup *s)
+{
+ pffft_aligned_free(s->data);
+ delete s;
+}
+
+#if !defined(PFFFT_SIMD_DISABLE)
+
+/* [0 0 1 2 3 4 5 6 7 8] -> [0 8 7 6 5 4 3 2 1] */
+static void reversed_copy(int N, const v4sf *in, int in_stride, v4sf *out)
+{
+ v4sf g0, g1;
+ INTERLEAVE2(in[0], in[1], g0, g1);
+ in += in_stride;
+
+ *--out = VSWAPHL(g0, g1); // [g0l, g0h], [g1l g1h] -> [g1l, g0h]
+ for(int k=1; k < N; ++k)
+ {
+ v4sf h0, h1;
+ INTERLEAVE2(in[0], in[1], h0, h1); in += in_stride;
+ *--out = VSWAPHL(g1, h0);
+ *--out = VSWAPHL(h0, h1);
+ g1 = h1;
+ }
+ *--out = VSWAPHL(g1, g0);
+}
+
+static void unreversed_copy(int N, const v4sf *in, v4sf *out, int out_stride)
+{
+ v4sf g0, g1, h0, h1;
+ g0 = g1 = in[0]; ++in;
+ for(int k=1; k < N; ++k)
+ {
+ h0 = *in++; h1 = *in++;
+ g1 = VSWAPHL(g1, h0);
+ h0 = VSWAPHL(h0, h1);
+ UNINTERLEAVE2(h0, g1, out[0], out[1]);
+ out += out_stride;
+ g1 = h1;
+ }
+ h0 = *in++; h1 = g0;
+ g1 = VSWAPHL(g1, h0);
+ h0 = VSWAPHL(h0, h1);
+ UNINTERLEAVE2(h0, g1, out[0], out[1]);
+}
+
+void pffft_zreorder(PFFFT_Setup *setup, const float *in, float *out, pffft_direction_t direction)
+{
+ const int N = setup->N, Ncvec = setup->Ncvec;
+ const v4sf *vin = reinterpret_cast<const v4sf*>(in);
+ v4sf *vout = reinterpret_cast<v4sf*>(out);
+ assert(in != out);
+ if(setup->transform == PFFFT_REAL)
+ {
+ const int dk = N/32;
+ if(direction == PFFFT_FORWARD)
+ {
+ for(int k=0; k < dk; ++k)
+ {
+ INTERLEAVE2(vin[k*8 + 0], vin[k*8 + 1], vout[2*(0*dk + k) + 0], vout[2*(0*dk + k) + 1]);
+ INTERLEAVE2(vin[k*8 + 4], vin[k*8 + 5], vout[2*(2*dk + k) + 0], vout[2*(2*dk + k) + 1]);
+ }
+ reversed_copy(dk, vin+2, 8, reinterpret_cast<v4sf*>(out + N/2));
+ reversed_copy(dk, vin+6, 8, reinterpret_cast<v4sf*>(out + N));
+ }
+ else
+ {
+ for(int k=0; k < dk; ++k)
+ {
+ UNINTERLEAVE2(vin[2*(0*dk + k) + 0], vin[2*(0*dk + k) + 1], vout[k*8 + 0], vout[k*8 + 1]);
+ UNINTERLEAVE2(vin[2*(2*dk + k) + 0], vin[2*(2*dk + k) + 1], vout[k*8 + 4], vout[k*8 + 5]);
+ }
+ unreversed_copy(dk, reinterpret_cast<const v4sf*>(in + N/4), reinterpret_cast<v4sf*>(out + N - 6*SIMD_SZ), -8);
+ unreversed_copy(dk, reinterpret_cast<const v4sf*>(in + 3*N/4), reinterpret_cast<v4sf*>(out + N - 2*SIMD_SZ), -8);
+ }
+ }
+ else
+ {
+ if(direction == PFFFT_FORWARD)
+ {
+ for(int k=0; k < Ncvec; ++k)
+ {
+ int kk = (k/4) + (k%4)*(Ncvec/4);
+ INTERLEAVE2(vin[k*2], vin[k*2+1], vout[kk*2], vout[kk*2+1]);
+ }
+ }
+ else
+ {
+ for(int k=0; k < Ncvec; ++k)
+ {
+ int kk = (k/4) + (k%4)*(Ncvec/4);
+ UNINTERLEAVE2(vin[kk*2], vin[kk*2+1], vout[k*2], vout[k*2+1]);
+ }
+ }
+ }
+}
+
+void pffft_cplx_finalize(int Ncvec, const v4sf *in, v4sf *out, const v4sf *e)
+{
+ const int dk = Ncvec/SIMD_SZ; // number of 4x4 matrix blocks
+ v4sf r0, i0, r1, i1, r2, i2, r3, i3;
+ v4sf sr0, dr0, sr1, dr1, si0, di0, si1, di1;
+ assert(in != out);
+ for(int k=0; k < dk; ++k)
+ {
+ r0 = in[8*k+0]; i0 = in[8*k+1];
+ r1 = in[8*k+2]; i1 = in[8*k+3];
+ r2 = in[8*k+4]; i2 = in[8*k+5];
+ r3 = in[8*k+6]; i3 = in[8*k+7];
+ VTRANSPOSE4(r0,r1,r2,r3);
+ VTRANSPOSE4(i0,i1,i2,i3);
+ VCPLXMUL(r1,i1,e[k*6+0],e[k*6+1]);
+ VCPLXMUL(r2,i2,e[k*6+2],e[k*6+3]);
+ VCPLXMUL(r3,i3,e[k*6+4],e[k*6+5]);
+
+ sr0 = VADD(r0,r2); dr0 = VSUB(r0, r2);
+ sr1 = VADD(r1,r3); dr1 = VSUB(r1, r3);
+ si0 = VADD(i0,i2); di0 = VSUB(i0, i2);
+ si1 = VADD(i1,i3); di1 = VSUB(i1, i3);
+
+ /*
+ * transformation for each column is:
+ *
+ * [1 1 1 1 0 0 0 0] [r0]
+ * [1 0 -1 0 0 -1 0 1] [r1]
+ * [1 -1 1 -1 0 0 0 0] [r2]
+ * [1 0 -1 0 0 1 0 -1] [r3]
+ * [0 0 0 0 1 1 1 1] * [i0]
+ * [0 1 0 -1 1 0 -1 0] [i1]
+ * [0 0 0 0 1 -1 1 -1] [i2]
+ * [0 -1 0 1 1 0 -1 0] [i3]
+ */
+
+ r0 = VADD(sr0, sr1); i0 = VADD(si0, si1);
+ r1 = VADD(dr0, di1); i1 = VSUB(di0, dr1);
+ r2 = VSUB(sr0, sr1); i2 = VSUB(si0, si1);
+ r3 = VSUB(dr0, di1); i3 = VADD(di0, dr1);
+
+ *out++ = r0; *out++ = i0; *out++ = r1; *out++ = i1;
+ *out++ = r2; *out++ = i2; *out++ = r3; *out++ = i3;
+ }
+}
+
+void pffft_cplx_preprocess(int Ncvec, const v4sf *in, v4sf *out, const v4sf *e)
+{
+ const int dk = Ncvec/SIMD_SZ; // number of 4x4 matrix blocks
+ v4sf r0, i0, r1, i1, r2, i2, r3, i3;
+ v4sf sr0, dr0, sr1, dr1, si0, di0, si1, di1;
+ assert(in != out);
+ for(int k=0; k < dk; ++k)
+ {
+ r0 = in[8*k+0]; i0 = in[8*k+1];
+ r1 = in[8*k+2]; i1 = in[8*k+3];
+ r2 = in[8*k+4]; i2 = in[8*k+5];
+ r3 = in[8*k+6]; i3 = in[8*k+7];
+
+ sr0 = VADD(r0,r2); dr0 = VSUB(r0, r2);
+ sr1 = VADD(r1,r3); dr1 = VSUB(r1, r3);
+ si0 = VADD(i0,i2); di0 = VSUB(i0, i2);
+ si1 = VADD(i1,i3); di1 = VSUB(i1, i3);
+
+ r0 = VADD(sr0, sr1); i0 = VADD(si0, si1);
+ r1 = VSUB(dr0, di1); i1 = VADD(di0, dr1);
+ r2 = VSUB(sr0, sr1); i2 = VSUB(si0, si1);
+ r3 = VADD(dr0, di1); i3 = VSUB(di0, dr1);
+
+ VCPLXMULCONJ(r1,i1,e[k*6+0],e[k*6+1]);
+ VCPLXMULCONJ(r2,i2,e[k*6+2],e[k*6+3]);
+ VCPLXMULCONJ(r3,i3,e[k*6+4],e[k*6+5]);
+
+ VTRANSPOSE4(r0,r1,r2,r3);
+ VTRANSPOSE4(i0,i1,i2,i3);
+
+ *out++ = r0; *out++ = i0; *out++ = r1; *out++ = i1;
+ *out++ = r2; *out++ = i2; *out++ = r3; *out++ = i3;
+ }
+}
+
+
+static ALWAYS_INLINE(void) pffft_real_finalize_4x4(const v4sf *in0, const v4sf *in1,
+ const v4sf *in, const v4sf *e, v4sf *out)
+{
+ v4sf r0, i0, r1, i1, r2, i2, r3, i3;
+ v4sf sr0, dr0, sr1, dr1, si0, di0, si1, di1;
+ r0 = *in0; i0 = *in1;
+ r1 = *in++; i1 = *in++; r2 = *in++; i2 = *in++; r3 = *in++; i3 = *in++;
+ VTRANSPOSE4(r0,r1,r2,r3);
+ VTRANSPOSE4(i0,i1,i2,i3);
+
+ /*
+ * transformation for each column is:
+ *
+ * [1 1 1 1 0 0 0 0] [r0]
+ * [1 0 -1 0 0 -1 0 1] [r1]
+ * [1 0 -1 0 0 1 0 -1] [r2]
+ * [1 -1 1 -1 0 0 0 0] [r3]
+ * [0 0 0 0 1 1 1 1] * [i0]
+ * [0 -1 0 1 -1 0 1 0] [i1]
+ * [0 -1 0 1 1 0 -1 0] [i2]
+ * [0 0 0 0 -1 1 -1 1] [i3]
+ */
+
+ //cerr << "matrix initial, before e , REAL:\n 1: " << r0 << "\n 1: " << r1 << "\n 1: " << r2 << "\n 1: " << r3 << "\n";
+ //cerr << "matrix initial, before e, IMAG :\n 1: " << i0 << "\n 1: " << i1 << "\n 1: " << i2 << "\n 1: " << i3 << "\n";
+
+ VCPLXMUL(r1,i1,e[0],e[1]);
+ VCPLXMUL(r2,i2,e[2],e[3]);
+ VCPLXMUL(r3,i3,e[4],e[5]);
+
+ //cerr << "matrix initial, real part:\n 1: " << r0 << "\n 1: " << r1 << "\n 1: " << r2 << "\n 1: " << r3 << "\n";
+ //cerr << "matrix initial, imag part:\n 1: " << i0 << "\n 1: " << i1 << "\n 1: " << i2 << "\n 1: " << i3 << "\n";
+
+ sr0 = VADD(r0,r2); dr0 = VSUB(r0,r2);
+ sr1 = VADD(r1,r3); dr1 = VSUB(r3,r1);
+ si0 = VADD(i0,i2); di0 = VSUB(i0,i2);
+ si1 = VADD(i1,i3); di1 = VSUB(i3,i1);
+
+ r0 = VADD(sr0, sr1);
+ r3 = VSUB(sr0, sr1);
+ i0 = VADD(si0, si1);
+ i3 = VSUB(si1, si0);
+ r1 = VADD(dr0, di1);
+ r2 = VSUB(dr0, di1);
+ i1 = VSUB(dr1, di0);
+ i2 = VADD(dr1, di0);
+
+ *out++ = r0;
+ *out++ = i0;
+ *out++ = r1;
+ *out++ = i1;
+ *out++ = r2;
+ *out++ = i2;
+ *out++ = r3;
+ *out++ = i3;
+}
+
+static NEVER_INLINE(void) pffft_real_finalize(int Ncvec, const v4sf *in, v4sf *out, const v4sf *e)
+{
+ static constexpr float s = al::numbers::sqrt2_v<float>/2.0f;
+ const int dk = Ncvec/SIMD_SZ; // number of 4x4 matrix blocks
+ /* fftpack order is f0r f1r f1i f2r f2i ... f(n-1)r f(n-1)i f(n)r */
+
+ v4sf_union cr, ci, *uout = reinterpret_cast<v4sf_union*>(out);
+ v4sf save = in[7], zero=VZERO();
+ float xr0, xi0, xr1, xi1, xr2, xi2, xr3, xi3;
+
+ cr.v = in[0]; ci.v = in[Ncvec*2-1];
+ assert(in != out);
+ pffft_real_finalize_4x4(&zero, &zero, in+1, e, out);
+
+ /*
+ * [cr0 cr1 cr2 cr3 ci0 ci1 ci2 ci3]
+ *
+ * [Xr(1)] ] [1 1 1 1 0 0 0 0]
+ * [Xr(N/4) ] [0 0 0 0 1 s 0 -s]
+ * [Xr(N/2) ] [1 0 -1 0 0 0 0 0]
+ * [Xr(3N/4)] [0 0 0 0 1 -s 0 s]
+ * [Xi(1) ] [1 -1 1 -1 0 0 0 0]
+ * [Xi(N/4) ] [0 0 0 0 0 -s -1 -s]
+ * [Xi(N/2) ] [0 -1 0 1 0 0 0 0]
+ * [Xi(3N/4)] [0 0 0 0 0 -s 1 -s]
+ */
+
+ xr0=(cr.f[0]+cr.f[2]) + (cr.f[1]+cr.f[3]); uout[0].f[0] = xr0;
+ xi0=(cr.f[0]+cr.f[2]) - (cr.f[1]+cr.f[3]); uout[1].f[0] = xi0;
+ xr2=(cr.f[0]-cr.f[2]); uout[4].f[0] = xr2;
+ xi2=(cr.f[3]-cr.f[1]); uout[5].f[0] = xi2;
+ xr1= ci.f[0] + s*(ci.f[1]-ci.f[3]); uout[2].f[0] = xr1;
+ xi1=-ci.f[2] - s*(ci.f[1]+ci.f[3]); uout[3].f[0] = xi1;
+ xr3= ci.f[0] - s*(ci.f[1]-ci.f[3]); uout[6].f[0] = xr3;
+ xi3= ci.f[2] - s*(ci.f[1]+ci.f[3]); uout[7].f[0] = xi3;
+
+ for(int k=1; k < dk; ++k)
+ {
+ v4sf save_next = in[8*k+7];
+ pffft_real_finalize_4x4(&save, &in[8*k+0], in + 8*k+1, e + k*6, out + k*8);
+ save = save_next;
+ }
+}
+
+static ALWAYS_INLINE(void) pffft_real_preprocess_4x4(const v4sf *in, const v4sf *e, v4sf *out,
+ int first)
+{
+ v4sf r0=in[0], i0=in[1], r1=in[2], i1=in[3], r2=in[4], i2=in[5], r3=in[6], i3=in[7];
+ /*
+ * transformation for each column is:
+ *
+ * [1 1 1 1 0 0 0 0] [r0]
+ * [1 0 0 -1 0 -1 -1 0] [r1]
+ * [1 -1 -1 1 0 0 0 0] [r2]
+ * [1 0 0 -1 0 1 1 0] [r3]
+ * [0 0 0 0 1 -1 1 -1] * [i0]
+ * [0 -1 1 0 1 0 0 1] [i1]
+ * [0 0 0 0 1 1 -1 -1] [i2]
+ * [0 1 -1 0 1 0 0 1] [i3]
+ */
+
+ v4sf sr0 = VADD(r0,r3), dr0 = VSUB(r0,r3);
+ v4sf sr1 = VADD(r1,r2), dr1 = VSUB(r1,r2);
+ v4sf si0 = VADD(i0,i3), di0 = VSUB(i0,i3);
+ v4sf si1 = VADD(i1,i2), di1 = VSUB(i1,i2);
+
+ r0 = VADD(sr0, sr1);
+ r2 = VSUB(sr0, sr1);
+ r1 = VSUB(dr0, si1);
+ r3 = VADD(dr0, si1);
+ i0 = VSUB(di0, di1);
+ i2 = VADD(di0, di1);
+ i1 = VSUB(si0, dr1);
+ i3 = VADD(si0, dr1);
+
+ VCPLXMULCONJ(r1,i1,e[0],e[1]);
+ VCPLXMULCONJ(r2,i2,e[2],e[3]);
+ VCPLXMULCONJ(r3,i3,e[4],e[5]);
+
+ VTRANSPOSE4(r0,r1,r2,r3);
+ VTRANSPOSE4(i0,i1,i2,i3);
+
+ if(!first)
+ {
+ *out++ = r0;
+ *out++ = i0;
+ }
+ *out++ = r1;
+ *out++ = i1;
+ *out++ = r2;
+ *out++ = i2;
+ *out++ = r3;
+ *out++ = i3;
+}
+
+static NEVER_INLINE(void) pffft_real_preprocess(int Ncvec, const v4sf *in, v4sf *out, const v4sf *e)
+{
+ static constexpr float s = al::numbers::sqrt2_v<float>;
+ const int dk = Ncvec/SIMD_SZ; // number of 4x4 matrix blocks
+ /* fftpack order is f0r f1r f1i f2r f2i ... f(n-1)r f(n-1)i f(n)r */
+
+ v4sf_union Xr, Xi, *uout = reinterpret_cast<v4sf_union*>(out);
+ float cr0, ci0, cr1, ci1, cr2, ci2, cr3, ci3;
+ assert(in != out);
+ for(int k=0; k < 4; ++k)
+ {
+ Xr.f[k] = reinterpret_cast<const float*>(in)[8*k];
+ Xi.f[k] = reinterpret_cast<const float*>(in)[8*k+4];
+ }
+
+ pffft_real_preprocess_4x4(in, e, out+1, 1); // will write only 6 values
+
+ /*
+ * [Xr0 Xr1 Xr2 Xr3 Xi0 Xi1 Xi2 Xi3]
+ *
+ * [cr0] [1 0 2 0 1 0 0 0]
+ * [cr1] [1 0 0 0 -1 0 -2 0]
+ * [cr2] [1 0 -2 0 1 0 0 0]
+ * [cr3] [1 0 0 0 -1 0 2 0]
+ * [ci0] [0 2 0 2 0 0 0 0]
+ * [ci1] [0 s 0 -s 0 -s 0 -s]
+ * [ci2] [0 0 0 0 0 -2 0 2]
+ * [ci3] [0 -s 0 s 0 -s 0 -s]
+ */
+ for(int k=1; k < dk; ++k)
+ pffft_real_preprocess_4x4(in+8*k, e + k*6, out-1+k*8, 0);
+
+ cr0=(Xr.f[0]+Xi.f[0]) + 2*Xr.f[2]; uout[0].f[0] = cr0;
+ cr1=(Xr.f[0]-Xi.f[0]) - 2*Xi.f[2]; uout[0].f[1] = cr1;
+ cr2=(Xr.f[0]+Xi.f[0]) - 2*Xr.f[2]; uout[0].f[2] = cr2;
+ cr3=(Xr.f[0]-Xi.f[0]) + 2*Xi.f[2]; uout[0].f[3] = cr3;
+ ci0= 2*(Xr.f[1]+Xr.f[3]); uout[2*Ncvec-1].f[0] = ci0;
+ ci1= s*(Xr.f[1]-Xr.f[3]) - s*(Xi.f[1]+Xi.f[3]); uout[2*Ncvec-1].f[1] = ci1;
+ ci2= 2*(Xi.f[3]-Xi.f[1]); uout[2*Ncvec-1].f[2] = ci2;
+ ci3=-s*(Xr.f[1]-Xr.f[3]) - s*(Xi.f[1]+Xi.f[3]); uout[2*Ncvec-1].f[3] = ci3;
+}
+
+
+void pffft_transform_internal(PFFFT_Setup *setup, const float *finput, float *foutput,
+ v4sf *scratch, pffft_direction_t direction, int ordered)
+{
+ const int Ncvec = setup->Ncvec;
+ const int nf_odd = (setup->ifac[1] & 1);
+
+ // temporary buffer is allocated on the stack if the scratch pointer is NULL
+ assert(scratch != nullptr);
+
+ const v4sf *vinput = reinterpret_cast<const v4sf*>(finput);
+ v4sf *voutput = reinterpret_cast<v4sf*>(foutput);
+ v4sf *buff[2] = { voutput, scratch };
+ int ib = (nf_odd ^ ordered ? 1 : 0);
+
+ assert(VALIGNED(finput) && VALIGNED(foutput));
+
+ //assert(finput != foutput);
+ if(direction == PFFFT_FORWARD)
+ {
+ ib = !ib;
+ if(setup->transform == PFFFT_REAL)
+ {
+ ib = (rfftf1_ps(Ncvec*2, vinput, buff[ib], buff[!ib], setup->twiddle, &setup->ifac[0]) == buff[0] ? 0 : 1);
+ pffft_real_finalize(Ncvec, buff[ib], buff[!ib], reinterpret_cast<v4sf*>(setup->e));
+ }
+ else
+ {
+ v4sf *tmp = buff[ib];
+ for(int k=0; k < Ncvec; ++k)
+ {
+ UNINTERLEAVE2(vinput[k*2], vinput[k*2+1], tmp[k*2], tmp[k*2+1]);
+ }
+ ib = (cfftf1_ps(Ncvec, buff[ib], buff[!ib], buff[ib], setup->twiddle, &setup->ifac[0], -1.0f) == buff[0] ? 0 : 1);
+ pffft_cplx_finalize(Ncvec, buff[ib], buff[!ib], reinterpret_cast<v4sf*>(setup->e));
+ }
+ if(ordered)
+ pffft_zreorder(setup, reinterpret_cast<float*>(buff[!ib]), reinterpret_cast<float*>(buff[ib]), PFFFT_FORWARD);
+ else
+ ib = !ib;
+ }
+ else
+ {
+ if(vinput == buff[ib])
+ ib = !ib; // may happen when finput == foutput
+
+ if(ordered)
+ {
+ pffft_zreorder(setup, reinterpret_cast<const float*>(vinput), reinterpret_cast<float*>(buff[ib]), PFFFT_BACKWARD);
+ vinput = buff[ib];
+ ib = !ib;
+ }
+ if(setup->transform == PFFFT_REAL)
+ {
+ pffft_real_preprocess(Ncvec, vinput, buff[ib], reinterpret_cast<v4sf*>(setup->e));
+ ib = (rfftb1_ps(Ncvec*2, buff[ib], buff[0], buff[1], setup->twiddle, &setup->ifac[0]) == buff[0] ? 0 : 1);
+ }
+ else
+ {
+ pffft_cplx_preprocess(Ncvec, vinput, buff[ib], reinterpret_cast<v4sf*>(setup->e));
+ ib = (cfftf1_ps(Ncvec, buff[ib], buff[0], buff[1], setup->twiddle, &setup->ifac[0], +1.0f) == buff[0] ? 0 : 1);
+ for(int k=0; k < Ncvec; ++k)
+ {
+ INTERLEAVE2(buff[ib][k*2], buff[ib][k*2+1], buff[ib][k*2], buff[ib][k*2+1]);
+ }
+ }
+ }
+
+ if(buff[ib] != voutput)
+ {
+ /* extra copy required -- this situation should only happen when finput == foutput */
+ assert(finput==foutput);
+ for(int k=0; k < Ncvec; ++k)
+ {
+ v4sf a = buff[ib][2*k], b = buff[ib][2*k+1];
+ voutput[2*k] = a; voutput[2*k+1] = b;
+ }
+ ib = !ib;
+ }
+ assert(buff[ib] == voutput);
+}
+
+void pffft_zconvolve_accumulate(PFFFT_Setup *s, const float *a, const float *b, float *ab,
+ float scaling)
+{
+ const int Ncvec = s->Ncvec;
+ const v4sf *RESTRICT va = reinterpret_cast<const v4sf*>(a);
+ const v4sf *RESTRICT vb = reinterpret_cast<const v4sf*>(b);
+ v4sf *RESTRICT vab = reinterpret_cast<v4sf*>(ab);
+
+#ifdef __arm__
+ __builtin_prefetch(va);
+ __builtin_prefetch(vb);
+ __builtin_prefetch(vab);
+ __builtin_prefetch(va+2);
+ __builtin_prefetch(vb+2);
+ __builtin_prefetch(vab+2);
+ __builtin_prefetch(va+4);
+ __builtin_prefetch(vb+4);
+ __builtin_prefetch(vab+4);
+ __builtin_prefetch(va+6);
+ __builtin_prefetch(vb+6);
+ __builtin_prefetch(vab+6);
+#ifndef __clang__
+#define ZCONVOLVE_USING_INLINE_NEON_ASM
+#endif
+#endif
+
+#ifndef ZCONVOLVE_USING_INLINE_ASM
+ const v4sf vscal = LD_PS1(scaling);
+#endif
+ assert(VALIGNED(a) && VALIGNED(b) && VALIGNED(ab));
+ float ar1 = reinterpret_cast<const v4sf_union*>(va)[0].f[0];
+ float ai1 = reinterpret_cast<const v4sf_union*>(va)[1].f[0];
+ float br1 = reinterpret_cast<const v4sf_union*>(vb)[0].f[0];
+ float bi1 = reinterpret_cast<const v4sf_union*>(vb)[1].f[0];
+ float abr1 = reinterpret_cast<v4sf_union*>(vab)[0].f[0];
+ float abi1 = reinterpret_cast<v4sf_union*>(vab)[1].f[0];
+
+#ifdef ZCONVOLVE_USING_INLINE_ASM // inline asm version, unfortunately miscompiled by clang 3.2, at least on ubuntu.. so this will be restricted to gcc
+ const float *a_ = a, *b_ = b; float *ab_ = ab;
+ int N = Ncvec;
+ asm volatile("mov r8, %2 \n"
+ "vdup.f32 q15, %4 \n"
+ "1: \n"
+ "pld [%0,#64] \n"
+ "pld [%1,#64] \n"
+ "pld [%2,#64] \n"
+ "pld [%0,#96] \n"
+ "pld [%1,#96] \n"
+ "pld [%2,#96] \n"
+ "vld1.f32 {q0,q1}, [%0,:128]! \n"
+ "vld1.f32 {q4,q5}, [%1,:128]! \n"
+ "vld1.f32 {q2,q3}, [%0,:128]! \n"
+ "vld1.f32 {q6,q7}, [%1,:128]! \n"
+ "vld1.f32 {q8,q9}, [r8,:128]! \n"
+
+ "vmul.f32 q10, q0, q4 \n"
+ "vmul.f32 q11, q0, q5 \n"
+ "vmul.f32 q12, q2, q6 \n"
+ "vmul.f32 q13, q2, q7 \n"
+ "vmls.f32 q10, q1, q5 \n"
+ "vmla.f32 q11, q1, q4 \n"
+ "vld1.f32 {q0,q1}, [r8,:128]! \n"
+ "vmls.f32 q12, q3, q7 \n"
+ "vmla.f32 q13, q3, q6 \n"
+ "vmla.f32 q8, q10, q15 \n"
+ "vmla.f32 q9, q11, q15 \n"
+ "vmla.f32 q0, q12, q15 \n"
+ "vmla.f32 q1, q13, q15 \n"
+ "vst1.f32 {q8,q9},[%2,:128]! \n"
+ "vst1.f32 {q0,q1},[%2,:128]! \n"
+ "subs %3, #2 \n"
+ "bne 1b \n"
+ : "+r"(a_), "+r"(b_), "+r"(ab_), "+r"(N) : "r"(scaling) : "r8", "q0","q1","q2","q3","q4","q5","q6","q7","q8","q9", "q10","q11","q12","q13","q15","memory");
+
+#else // default routine, works fine for non-arm cpus with current compilers
+
+ for(int i=0; i < Ncvec; i += 2)
+ {
+ v4sf ar4, ai4, br4, bi4;
+ ar4 = va[2*i+0]; ai4 = va[2*i+1];
+ br4 = vb[2*i+0]; bi4 = vb[2*i+1];
+ VCPLXMUL(ar4, ai4, br4, bi4);
+ vab[2*i+0] = VMADD(ar4, vscal, vab[2*i+0]);
+ vab[2*i+1] = VMADD(ai4, vscal, vab[2*i+1]);
+ ar4 = va[2*i+2]; ai4 = va[2*i+3];
+ br4 = vb[2*i+2]; bi4 = vb[2*i+3];
+ VCPLXMUL(ar4, ai4, br4, bi4);
+ vab[2*i+2] = VMADD(ar4, vscal, vab[2*i+2]);
+ vab[2*i+3] = VMADD(ai4, vscal, vab[2*i+3]);
+ }
+#endif
+
+ if(s->transform == PFFFT_REAL)
+ {
+ reinterpret_cast<v4sf_union*>(vab)[0].f[0] = abr1 + ar1*br1*scaling;
+ reinterpret_cast<v4sf_union*>(vab)[1].f[0] = abi1 + ai1*bi1*scaling;
+ }
+}
+
+
+#else // defined(PFFFT_SIMD_DISABLE)
+
+// standard routine using scalar floats, without SIMD stuff.
+
+#define pffft_zreorder_nosimd pffft_zreorder
+void pffft_zreorder_nosimd(PFFFT_Setup *setup, const float *in, float *out,
+ pffft_direction_t direction)
+{
+ const int N = setup->N;
+ if(setup->transform == PFFFT_COMPLEX)
+ {
+ for(int k=0; k < 2*N; ++k)
+ out[k] = in[k];
+ return;
+ }
+ else if(direction == PFFFT_FORWARD)
+ {
+ float x_N = in[N-1];
+ for(int k=N-1; k > 1; --k)
+ out[k] = in[k-1];
+ out[0] = in[0];
+ out[1] = x_N;
+ }
+ else
+ {
+ float x_N = in[1];
+ for(int k=1; k < N-1; ++k)
+ out[k] = in[k+1];
+ out[0] = in[0];
+ out[N-1] = x_N;
+ }
+}
+
+#define pffft_transform_internal_nosimd pffft_transform_internal
+void pffft_transform_internal_nosimd(PFFFT_Setup *setup, const float *input, float *output,
+ float *scratch, pffft_direction_t direction, int ordered)
+{
+ const int Ncvec = setup->Ncvec;
+ const int nf_odd = (setup->ifac[1] & 1);
+
+ assert(scratch != nullptr);
+
+ if(setup->transform == PFFFT_COMPLEX)
+ ordered = 0; // it is always ordered.
+ int ib = (nf_odd ^ ordered ? 1 : 0);
+ float *buff[2] = { output, scratch };
+
+ if(direction == PFFFT_FORWARD)
+ {
+ if(setup->transform == PFFFT_REAL)
+ ib = (rfftf1_ps(Ncvec*2, input, buff[ib], buff[!ib], setup->twiddle, &setup->ifac[0]) == buff[0] ? 0 : 1);
+ else
+ ib = (cfftf1_ps(Ncvec, input, buff[ib], buff[!ib], setup->twiddle, &setup->ifac[0], -1.0f) == buff[0] ? 0 : 1);
+ if(ordered)
+ {
+ pffft_zreorder(setup, buff[ib], buff[!ib], PFFFT_FORWARD);
+ ib = !ib;
+ }
+ }
+ else
+ {
+ if (input == buff[ib])
+ ib = !ib; // may happen when finput == foutput
+
+ if(ordered)
+ {
+ pffft_zreorder(setup, input, buff[ib], PFFFT_BACKWARD);
+ input = buff[ib];
+ ib = !ib;
+ }
+ if(setup->transform == PFFFT_REAL)
+ ib = (rfftb1_ps(Ncvec*2, input, buff[ib], buff[!ib], setup->twiddle, &setup->ifac[0]) == buff[0] ? 0 : 1);
+ else
+ ib = (cfftf1_ps(Ncvec, input, buff[ib], buff[!ib], setup->twiddle, &setup->ifac[0], +1.0f) == buff[0] ? 0 : 1);
+ }
+ if(buff[ib] != output)
+ {
+ // extra copy required -- this situation should happens only when finput == foutput
+ assert(input==output);
+ for(int k=0; k < Ncvec; ++k)
+ {
+ float a = buff[ib][2*k], b = buff[ib][2*k+1];
+ output[2*k] = a; output[2*k+1] = b;
+ }
+ ib = !ib;
+ }
+ assert(buff[ib] == output);
+}
+
+#define pffft_zconvolve_accumulate_nosimd pffft_zconvolve_accumulate
+void pffft_zconvolve_accumulate_nosimd(PFFFT_Setup *s, const float *a, const float *b, float *ab,
+ float scaling)
+{
+ int Ncvec = s->Ncvec;
+
+ if(s->transform == PFFFT_REAL)
+ {
+ // take care of the fftpack ordering
+ ab[0] += a[0]*b[0]*scaling;
+ ab[2*Ncvec-1] += a[2*Ncvec-1]*b[2*Ncvec-1]*scaling;
+ ++ab; ++a; ++b; --Ncvec;
+ }
+ for(int i=0; i < Ncvec; ++i)
+ {
+ float ar = a[2*i+0], ai = a[2*i+1];
+ const float br = b[2*i+0], bi = b[2*i+1];
+ VCPLXMUL(ar, ai, br, bi);
+ ab[2*i+0] += ar*scaling;
+ ab[2*i+1] += ai*scaling;
+ }
+}
+
+#endif // defined(PFFFT_SIMD_DISABLE)
+
+void pffft_transform(PFFFT_Setup *setup, const float *input, float *output, float *work, pffft_direction_t direction)
+{
+ pffft_transform_internal(setup, input, output, reinterpret_cast<v4sf*>(work), direction, 0);
+}
+
+void pffft_transform_ordered(PFFFT_Setup *setup, const float *input, float *output, float *work, pffft_direction_t direction)
+{
+ pffft_transform_internal(setup, input, output, reinterpret_cast<v4sf*>(work), direction, 1);
+}