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-rw-r--r--examples/alffplay.cpp52
1 files changed, 23 insertions, 29 deletions
diff --git a/examples/alffplay.cpp b/examples/alffplay.cpp
index 7f0cdb1f..c7109c8d 100644
--- a/examples/alffplay.cpp
+++ b/examples/alffplay.cpp
@@ -270,7 +270,6 @@ struct VideoState {
void refreshTimer(SDL_Window *screen, SDL_Renderer *renderer);
void updatePicture(SDL_Window *screen, SDL_Renderer *renderer);
int queuePicture(nanoseconds pts);
- nanoseconds synchronize(nanoseconds pts);
int handler();
};
@@ -447,10 +446,9 @@ int AudioState::decodeFrame()
}
/* If provided, update w/ pts */
- int64_t pts = av_frame_get_best_effort_timestamp(mDecodedFrame.get());
- if(pts != AV_NOPTS_VALUE)
+ if(mDecodedFrame->best_effort_timestamp != AV_NOPTS_VALUE)
mCurrentPts = std::chrono::duration_cast<nanoseconds>(
- seconds_d64(av_q2d(mStream->time_base)*pts)
+ seconds_d64(av_q2d(mStream->time_base)*mDecodedFrame->best_effort_timestamp)
);
if(mDecodedFrame->nb_samples > mSamplesMax)
@@ -1015,9 +1013,8 @@ void VideoState::updatePicture(SDL_Window *screen, SDL_Renderer *renderer)
}
}
- std::unique_lock<std::mutex> lock(mPictQMutex);
- vp->mUpdated = true;
- lock.unlock();
+ vp->mUpdated.store(true, std::memory_order_release);
+ std::unique_lock<std::mutex>(mPictQMutex).unlock();
mPictQCond.notify_one();
}
@@ -1035,7 +1032,7 @@ int VideoState::queuePicture(nanoseconds pts)
Picture *vp = &mPictQ[mPictQWrite];
/* We have to create/update the picture in the main thread */
- vp->mUpdated = false;
+ vp->mUpdated.store(false, std::memory_order_relaxed);
SDL_Event evt{};
evt.user.type = FF_UPDATE_EVENT;
evt.user.data1 = this;
@@ -1043,8 +1040,12 @@ int VideoState::queuePicture(nanoseconds pts)
/* Wait until the picture is updated. */
lock.lock();
- while(!vp->mUpdated && !mMovie.mQuit.load(std::memory_order_relaxed))
+ while(!vp->mUpdated.load(std::memory_order_relaxed))
+ {
+ if(mMovie.mQuit.load(std::memory_order_relaxed))
+ return -1;
mPictQCond.wait(lock);
+ }
if(mMovie.mQuit.load(std::memory_order_relaxed))
return -1;
vp->mPts = pts;
@@ -1056,22 +1057,6 @@ int VideoState::queuePicture(nanoseconds pts)
return 0;
}
-nanoseconds VideoState::synchronize(nanoseconds pts)
-{
- if(pts == nanoseconds::zero()) /* if we aren't given a pts, set it to the clock */
- pts = mClock;
- else /* if we have pts, set video clock to it */
- mClock = pts;
-
- /* update the video clock */
- auto frame_delay = av_q2d(mCodecCtx->time_base);
- /* if we are repeating a frame, adjust clock accordingly */
- frame_delay += mDecodedFrame->repeat_pict * (frame_delay * 0.5);
-
- mClock += std::chrono::duration_cast<nanoseconds>(seconds_d64(frame_delay));
- return pts;
-}
-
int VideoState::handler()
{
mDecodedFrame.reset(av_frame_alloc());
@@ -1100,10 +1085,19 @@ int VideoState::handler()
continue;
}
- int64_t ts = av_frame_get_best_effort_timestamp(mDecodedFrame.get());
- auto pts = synchronize(
- std::chrono::duration_cast<nanoseconds>(seconds_d64(av_q2d(mStream->time_base)*ts))
- );
+ /* Get the PTS for this frame. */
+ nanoseconds pts;
+ if(mDecodedFrame->best_effort_timestamp != AV_NOPTS_VALUE)
+ mClock = std::chrono::duration_cast<nanoseconds>(
+ seconds_d64(av_q2d(mStream->time_base)*mDecodedFrame->best_effort_timestamp)
+ );
+ pts = mClock;
+
+ /* Update the video clock to the next expected PTS. */
+ auto frame_delay = av_q2d(mCodecCtx->time_base);
+ frame_delay += mDecodedFrame->repeat_pict * (frame_delay * 0.5);
+ mClock += std::chrono::duration_cast<nanoseconds>(seconds_d64(frame_delay));
+
if(queuePicture(pts) < 0)
break;
av_frame_unref(mDecodedFrame.get());