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-rw-r--r--examples/alffplay.cpp64
1 files changed, 35 insertions, 29 deletions
diff --git a/examples/alffplay.cpp b/examples/alffplay.cpp
index 625c63a6..ccdfd51f 100644
--- a/examples/alffplay.cpp
+++ b/examples/alffplay.cpp
@@ -348,14 +348,14 @@ struct VideoState {
nanoseconds mPts{nanoseconds::min()};
};
std::array<Picture,VIDEO_PICTURE_QUEUE_SIZE> mPictQ;
- size_t mPictQSize{0u}, mPictQRead{0u}, mPictQWrite{1u};
+ std::atomic<size_t> mPictQRead{0u}, mPictQWrite{1u};
std::mutex mPictQMutex;
std::condition_variable mPictQCond;
SDL_Texture *mImage{nullptr};
int mWidth{0}, mHeight{0}; /* Logical image size (actual size may be larger) */
-
bool mFirstUpdate{true};
+
std::atomic<bool> mEOS{false};
std::atomic<bool> mFinalUpdate{false};
@@ -1155,37 +1155,38 @@ void VideoState::display(SDL_Window *screen, SDL_Renderer *renderer)
*/
void VideoState::updateVideo(SDL_Window *screen, SDL_Renderer *renderer)
{
- Picture *vp{&mPictQ[mPictQRead]};
+ size_t read_idx{mPictQRead.load(std::memory_order_relaxed)};
+ Picture *vp{&mPictQ[read_idx]};
- std::unique_lock<std::mutex> lock{mPictQMutex};
auto clocktime = mMovie.getMasterClock();
-
bool updated{false};
- while(mPictQSize > 0)
+ while(1)
{
- size_t nextIdx{(mPictQRead+1)%mPictQ.size()};
- Picture *nextvp{&mPictQ[nextIdx]};
+ size_t next_idx{(read_idx+1)%mPictQ.size()};
+ if(next_idx == mPictQWrite.load(std::memory_order_acquire))
+ break;
+ Picture *nextvp{&mPictQ[next_idx]};
if(clocktime < nextvp->mPts)
break;
vp = nextvp;
updated = true;
-
- mPictQRead = nextIdx;
- --mPictQSize;
+ read_idx = next_idx;
}
if(mMovie.mQuit.load(std::memory_order_relaxed))
{
if(mEOS)
mFinalUpdate = true;
- lock.unlock();
+ mPictQRead.store(read_idx, std::memory_order_release);
+ std::unique_lock<std::mutex>{mPictQMutex}.unlock();
mPictQCond.notify_all();
return;
}
- lock.unlock();
if(updated)
{
+ mPictQRead.store(read_idx, std::memory_order_release);
+ std::unique_lock<std::mutex>{mPictQMutex}.unlock();
mPictQCond.notify_all();
/* allocate or resize the buffer! */
@@ -1282,13 +1283,12 @@ void VideoState::updateVideo(SDL_Window *screen, SDL_Renderer *renderer)
}
if(mEOS.load(std::memory_order_acquire))
{
- lock.lock();
- if(mPictQSize == 0)
+ if((read_idx+1)%mPictQ.size() == mPictQWrite.load(std::memory_order_acquire))
{
mFinalUpdate = true;
+ std::unique_lock<std::mutex>{mPictQMutex}.unlock();
mPictQCond.notify_all();
}
- lock.unlock();
}
}
@@ -1305,7 +1305,9 @@ int VideoState::handler()
while(!mMovie.mQuit.load(std::memory_order_relaxed))
{
- Picture *vp{&mPictQ[mPictQWrite]};
+ size_t write_idx{mPictQWrite.load(std::memory_order_relaxed)};
+ Picture *vp{&mPictQ[write_idx]};
+
{
std::unique_lock<std::mutex> lock{mPackets.getMutex()};
AVPacket *lastpkt{};
@@ -1342,19 +1344,22 @@ int VideoState::handler()
/* Put the frame in the queue to be loaded into a texture and displayed
* by the rendering thread.
*/
- std::unique_lock<std::mutex> lock{mPictQMutex};
- mPictQWrite = (mPictQWrite+1)%mPictQ.size();
- ++mPictQSize;
+ write_idx = (write_idx+1)%mPictQ.size();
+ mPictQWrite.store(write_idx, std::memory_order_release);
- /* Wait until we have space for a new pic */
- while(mPictQSize >= (mPictQ.size()-1) && !mMovie.mQuit.load(std::memory_order_relaxed))
- mPictQCond.wait(lock);
+ if(write_idx == mPictQRead.load(std::memory_order_acquire))
+ {
+ /* Wait until we have space for a new pic */
+ std::unique_lock<std::mutex> lock{mPictQMutex};
+ while(write_idx == mPictQRead.load(std::memory_order_acquire) &&
+ !mMovie.mQuit.load(std::memory_order_relaxed))
+ mPictQCond.wait(lock);
+ }
}
mEOS = true;
std::unique_lock<std::mutex> lock{mPictQMutex};
- while(!mFinalUpdate)
- mPictQCond.wait(lock);
+ while(!mFinalUpdate) mPictQCond.wait(lock);
return 0;
}
@@ -1655,7 +1660,8 @@ int main(int argc, char *argv[])
return 1;
}
- { auto device = alcGetContextsDevice(alcGetCurrentContext());
+ {
+ auto device = alcGetContextsDevice(alcGetCurrentContext());
if(alcIsExtensionPresent(device, "ALC_SOFT_device_clock"))
{
std::cout<< "Found ALC_SOFT_device_clock" <<std::endl;
@@ -1740,7 +1746,7 @@ int main(int argc, char *argv[])
enum class EomAction {
Next, Quit
} eom_action{EomAction::Next};
- seconds last_time{-1};
+ seconds last_time{seconds::min()};
while(1)
{
SDL_Event event{};
@@ -1750,7 +1756,7 @@ int main(int argc, char *argv[])
if(cur_time != last_time)
{
auto end_time = std::chrono::duration_cast<seconds>(movState->getDuration());
- std::cout<< "\r "<<PrettyTime{cur_time}<<" / "<<PrettyTime{end_time} <<std::flush;
+ std::cout<< " \r "<<PrettyTime{cur_time}<<" / "<<PrettyTime{end_time} <<std::flush;
last_time = cur_time;
}
@@ -1795,7 +1801,7 @@ int main(int argc, char *argv[])
case FF_MOVIE_DONE_EVENT:
std::cout<<'\n';
- last_time = seconds(-1);
+ last_time = seconds::min();
if(eom_action != EomAction::Quit)
{
movState = nullptr;