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-rw-r--r--router/al.cpp36
1 files changed, 36 insertions, 0 deletions
diff --git a/router/al.cpp b/router/al.cpp
index 4c8b0006..5e273236 100644
--- a/router/al.cpp
+++ b/router/al.cpp
@@ -130,3 +130,39 @@ DECL_THUNK3(void, alGetBufferi, ALuint, ALenum, ALint*)
DECL_THUNK5(void, alGetBuffer3i, ALuint, ALenum, ALint*, ALint*, ALint*)
DECL_THUNK3(void, alGetBufferiv, ALuint, ALenum, ALint*)
DECL_THUNK5(void, alBufferData, ALuint, ALenum, const ALvoid*, ALsizei, ALsizei)
+
+DECL_THUNK2(void, alGenFilters, ALsizei, ALuint*)
+DECL_THUNK2(void, alDeleteFilters, ALsizei, const ALuint*)
+DECL_THUNK1(ALboolean, alIsFilter, ALuint)
+DECL_THUNK3(void, alFilterf, ALuint, ALenum, ALfloat)
+DECL_THUNK3(void, alFilterfv, ALuint, ALenum, const ALfloat*)
+DECL_THUNK3(void, alFilteri, ALuint, ALenum, ALint)
+DECL_THUNK3(void, alFilteriv, ALuint, ALenum, const ALint*)
+DECL_THUNK3(void, alGetFilterf, ALuint, ALenum, ALfloat*)
+DECL_THUNK3(void, alGetFilterfv, ALuint, ALenum, ALfloat*)
+DECL_THUNK3(void, alGetFilteri, ALuint, ALenum, ALint*)
+DECL_THUNK3(void, alGetFilteriv, ALuint, ALenum, ALint*)
+
+DECL_THUNK2(void, alGenEffects, ALsizei, ALuint*)
+DECL_THUNK2(void, alDeleteEffects, ALsizei, const ALuint*)
+DECL_THUNK1(ALboolean, alIsEffect, ALuint)
+DECL_THUNK3(void, alEffectf, ALuint, ALenum, ALfloat)
+DECL_THUNK3(void, alEffectfv, ALuint, ALenum, const ALfloat*)
+DECL_THUNK3(void, alEffecti, ALuint, ALenum, ALint)
+DECL_THUNK3(void, alEffectiv, ALuint, ALenum, const ALint*)
+DECL_THUNK3(void, alGetEffectf, ALuint, ALenum, ALfloat*)
+DECL_THUNK3(void, alGetEffectfv, ALuint, ALenum, ALfloat*)
+DECL_THUNK3(void, alGetEffecti, ALuint, ALenum, ALint*)
+DECL_THUNK3(void, alGetEffectiv, ALuint, ALenum, ALint*)
+
+DECL_THUNK2(void, alGenAuxiliaryEffectSlots, ALsizei, ALuint*)
+DECL_THUNK2(void, alDeleteAuxiliaryEffectSlots, ALsizei, const ALuint*)
+DECL_THUNK1(ALboolean, alIsAuxiliaryEffectSlot, ALuint)
+DECL_THUNK3(void, alAuxiliaryEffectSlotf, ALuint, ALenum, ALfloat)
+DECL_THUNK3(void, alAuxiliaryEffectSlotfv, ALuint, ALenum, const ALfloat*)
+DECL_THUNK3(void, alAuxiliaryEffectSloti, ALuint, ALenum, ALint)
+DECL_THUNK3(void, alAuxiliaryEffectSlotiv, ALuint, ALenum, const ALint*)
+DECL_THUNK3(void, alGetAuxiliaryEffectSlotf, ALuint, ALenum, ALfloat*)
+DECL_THUNK3(void, alGetAuxiliaryEffectSlotfv, ALuint, ALenum, ALfloat*)
+DECL_THUNK3(void, alGetAuxiliaryEffectSloti, ALuint, ALenum, ALint*)
+DECL_THUNK3(void, alGetAuxiliaryEffectSlotiv, ALuint, ALenum, ALint*)