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openal-soft.git
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v1.19
v1.20.0
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Original: git://repo.or.cz/openal-soft.git
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Commit message (
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Author
Age
Files
Lines
*
Don't modify the IR size of loaded HRTFs
Chris Robinson
2020-12-11
5
-20
/
+25
*
Use constexpr variables instead of macros
Chris Robinson
2020-12-06
1
-9
/
+9
*
Use a smaller FFT for convolution
Chris Robinson
2020-12-05
1
-3
/
+3
*
Avoid returning an array for initialization
Chris Robinson
2020-12-05
1
-37
/
+38
*
Reorder definitions to keep them near each other
Chris Robinson
2020-12-05
1
-13
/
+13
*
Remove some unnecessary inlines and includes
Chris Robinson
2020-12-05
1
-8
/
+6
*
Avoid a REQUIRES macro for SFINAE
Chris Robinson
2020-12-05
1
-31
/
+34
*
Move the ringbuffer to common
Chris Robinson
2020-12-05
3
-18
/
+8
*
Use an alias for the DevFmtType type
Chris Robinson
2020-12-05
3
-26
/
+19
*
Remove an unneeded include
Chris Robinson
2020-12-04
1
-1
/
+0
*
Change some macros into constexpr variables
Chris Robinson
2020-12-04
20
-114
/
+116
*
Move a couple more things to core
Chris Robinson
2020-12-04
9
-20
/
+19
*
Fix some tabs and missing cast
Chris Robinson
2020-12-04
1
-11
/
+10
*
Move the filters to core
Chris Robinson
2020-12-04
25
-68
/
+62
*
Move the bsinc tables to core
Chris Robinson
2020-12-04
8
-16
/
+14
*
Move mastering.cpp/h to core
Chris Robinson
2020-12-04
5
-9
/
+9
*
Avoid a global MAX_PITCH macro
Chris Robinson
2020-12-04
5
-18
/
+21
*
Move the resampler declarations to a more appropriate header
Chris Robinson
2020-12-04
2
-38
/
+39
*
Remove some unnecessary includes
Chris Robinson
2020-12-04
4
-13
/
+2
*
Move lerp/cubic to alnumeric.h
Chris Robinson
2020-12-04
5
-13
/
+16
*
Add a gain argument to altonegen (#502)
Eliot Miranda
2020-12-04
2
-5
/
+25
*
Change a couple macros into constexpr variables
Chris Robinson
2020-11-28
21
-72
/
+72
*
Avoid AL types in mastering.cpp/h
Chris Robinson
2020-11-28
2
-40
/
+37
*
Move some declarations to more appropriate headers
Chris Robinson
2020-11-27
4
-17
/
+24
*
Avoid AL types in the converter
Chris Robinson
2020-11-27
2
-52
/
+52
*
Move some sources to a separate directory
Chris Robinson
2020-11-27
15
-94
/
+100
*
Update ChangeLog
Chris Robinson
2020-11-25
1
-0
/
+17
*
Move AL EffectProp handling to separate sources
Chris Robinson
2020-11-25
33
-1983
/
+2203
*
Don't limit the available converted sample count to BUFFERSIZE
Chris Robinson
2020-11-25
1
-1
/
+2
*
Fix a UInt32 variable type
Chris Robinson
2020-11-24
1
-1
/
+1
*
Fill all buffers for CoreAudio playback
Chris Robinson
2020-11-24
1
-2
/
+6
*
Disable buffer allocation with CoreAudio capture
Chris Robinson
2020-11-24
1
-0
/
+8
*
Make sure batched source updates are with the proper voice
Chris Robinson
2020-11-24
1
-6
/
+9
*
Use a type alias instead of decltype
Chris Robinson
2020-11-23
1
-14
/
+13
*
Ceil the scaled buffer size instead of round
Chris Robinson
2020-11-23
1
-1
/
+3
*
Fix buffer offset for the second conversion
Chris Robinson
2020-11-23
1
-1
/
+1
*
Fix capture buffer size scaling in CoreAudio
Chris Robinson
2020-11-23
1
-5
/
+5
*
Use kAudioUnitScope_Global to get the maximum frame size
Chris Robinson
2020-11-23
1
-1
/
+1
*
Avoid AL types in hrtf.cpp/h
Chris Robinson
2020-11-22
2
-94
/
+91
*
Use optionals for some attribute parameters
Chris Robinson
2020-11-22
1
-35
/
+35
*
Make ALbuffer inherit from BufferStorage
Chris Robinson
2020-11-21
5
-137
/
+114
*
Use clearer variable names
Chris Robinson
2020-11-20
2
-39
/
+42
*
Disassociate internal buffer enums from AL enum values
Chris Robinson
2020-11-20
3
-28
/
+69
*
Avoid AL types in the mixer
Chris Robinson
2020-11-20
8
-100
/
+98
*
Disassociate internal voice enums from AL enums
Chris Robinson
2020-11-20
4
-46
/
+95
*
Disassociate internal format enums from ALC enums
Chris Robinson
2020-11-20
2
-98
/
+136
*
Don't try to override the CoreAudio maximum capture slice
Chris Robinson
2020-11-19
1
-20
/
+28
*
Use BufferStorage for the buffer queue
Chris Robinson
2020-11-19
6
-125
/
+145
*
Put the loop start/end in BufferStorage
Chris Robinson
2020-11-19
4
-29
/
+29
*
Recognize ARM64 as a VS platform
Chris Robinson
2020-11-18
1
-1
/
+3
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