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* Fix overflow issues when converting float to intChris Robinson2013-04-221-7/+10
| | | | | | | | 32-bit floats can only reach between -16777215...+16777215 (25 bits) before it starts losing whole-number accuracy. Some compiler optimizations may break trying to multiply a float by 2147483647.0 when the result is given right to a float parameter, causing it instead to multiply by the nearest representable float value, 2147483648.0.
* Simplify al_try codeChris Robinson2013-03-247-65/+41
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* QSA is always build-time linkedChris Robinson2013-03-241-6/+2
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* Reorder some switch casesChris Robinson2013-03-241-34/+32
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* Add a missing cast to silence MSVCChris Robinson2013-03-221-1/+1
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* Document QSA backend options, and move PulseAudio's upChris Robinson2013-03-221-17/+31
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* Add win64build to .gitignoreChris Robinson2013-03-191-0/+1
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* Avoid an unnecessary size variableChris Robinson2013-03-191-6/+5
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* Avoid explicitly checking each effect to createChris Robinson2013-03-191-53/+40
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* Fix MMDevApi backend option textChris Robinson2013-03-191-4/+4
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* Report the actual ALSA error if setting the buffer metrics failsChris Robinson2013-03-181-2/+2
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* Use less math to clamp floats to -1...+1Chris Robinson2013-03-171-3/+3
| | | | | The previous code could have issues as precision lowers. This should hopefully work better while only using one if check instead of two.
* Use force_align_arg_pointer for QSAChris Robinson2013-03-151-0/+8
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* Add a QSA backend for QNXChris Robinson2013-03-146-2/+1211
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* Remove unnecessary NULL checksChris Robinson2013-03-132-22/+14
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* Add Chorus and Flanger effectsChris Robinson2013-03-1310-4/+896
| | | | Code provided by Mike Gorchak
* Move the effect-specific get/set methods to where the effect is implementedChris Robinson2013-03-137-834/+848
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* Don't use a custom CheckCCompilerFlag.cmakeChris Robinson2013-03-131-59/+0
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* Use CHECK_SYMBOL_EXISTS to check for pthread_setschedparamChris Robinson2013-03-131-8/+8
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* Build an appropriate channel map for PulseAudioChris Robinson2013-02-081-2/+28
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* Only print the filename in alstream, without the pathChris Robinson2013-02-031-1/+10
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* Check the correct CMake CoreAudio optionChris Robinson2013-02-031-1/+1
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* Destroy the ring buffer when closing down a portaudio deviceChris Robinson2013-02-011-0/+3
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* Avoid an underflow in the SSE mixers if BufferSize is less than 4Chris Robinson2012-12-241-2/+2
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* Filter unneeded thread messages with MMDevApiChris Robinson2012-12-241-1/+3
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* Make the context's LastError volatileChris Robinson2012-12-241-1/+1
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* Look for /arch:SSE with MSVC for SSEChris Robinson2012-12-241-3/+11
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* Rename cmake options so GUIs order them betterChris Robinson2012-12-241-70/+70
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* Add support for OpenSL ES 1.0.1 on AndroidChris Robinson2012-12-121-1/+8
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* Release 1.15.1openal-soft-1.15.1Chris Robinson2012-12-111-2/+3
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* Properly convert uint values when getting them as int64Chris Robinson2012-12-071-2/+14
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* SetSourceiv should never get AL_SAMPLE_OFFSET_LATENCY_SOFTChris Robinson2012-12-061-1/+4
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* Use a helper to count the number of float/double values for a propertyChris Robinson2012-12-051-297/+177
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* Use a helper to count the number of int(64) values for a propertyChris Robinson2012-12-051-306/+152
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* Remove 'v' from the source enum namesChris Robinson2012-12-051-103/+100
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* Add a comment to note the extension for sfvDistanceModelChris Robinson2012-12-051-4/+6
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* Use an enum to handle int source propertiesChris Robinson2012-12-051-113/+160
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* Use an enum to handle float source propertiesChris Robinson2012-12-051-60/+127
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* Print an error if trying to handle a missed source propertyChris Robinson2012-12-051-0/+6
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* Fix retrieving source gainChris Robinson2012-12-051-0/+4
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* Release 1.15openal-soft.1.15Chris Robinson2012-12-041-1/+1
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* Trace the list of supported backendsChris Robinson2012-12-041-0/+7
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* Use +/-90 degrees for stereo sources with non-HRTF stereo output.Chris Robinson2012-12-041-1/+9
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* Add support for float32 output to CoreAudioChris Robinson2012-12-031-10/+13
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* Use the correct multiplier for int32 output with CoreAudioChris Robinson2012-12-031-2/+2
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* Lock the device before calling aluHandleDisconnectChris Robinson2012-12-0210-2/+31
| | | | | | PulseAudio causes an assert if being relocked inside a callback on the worker thread, where aluHandleDisconnect is called. We can assume it's already locked there, so just make sure the device is locked before being calling it.
* Trace the opened device name in alcCaptureOpenDeviceChris Robinson2012-12-021-1/+1
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* Use WARN when implicitly deleting resources with the contextChris Robinson2012-12-021-2/+2
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* Explicitly check for malloc.hChris Robinson2012-11-253-1/+5
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* malloc.h isn't standard, and is only needed for _aligned_mallocChris Robinson2012-11-251-1/+3
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