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* Process 64 samples at a time for chorus and flanger effectsChris Robinson2013-05-202-96/+130
* Process 64 samples at a time for some effectsChris Robinson2013-05-205-117/+201
* Split flanger delay calculation into separate methodsChris Robinson2013-05-201-69/+60
* Split chorus delay calculation into separate methodsChris Robinson2013-05-201-37/+44
* Fix possible overflow when converting float to intChris Robinson2013-05-201-2/+2
* Use some macros to help with deriving typesChris Robinson2013-05-209-93/+85
* Remove an unused macroChris Robinson2013-05-201-2/+0
* Clear all the old channel gains to 0 before setting themChris Robinson2013-05-202-1/+5
* Fix a potential leak when mmdevapi fails to openChris Robinson2013-05-191-0/+3
* Avoid recalculating the same coefficientChris Robinson2013-05-191-11/+9
* Implement distortion and equalizer effectsChris Robinson2013-05-1810-15/+919
* Modulator fixesChris Robinson2013-05-181-6/+5
* Fix overflow issues when converting float to intChris Robinson2013-04-221-7/+10
* Simplify al_try codeChris Robinson2013-03-247-65/+41
* QSA is always build-time linkedChris Robinson2013-03-241-6/+2
* Reorder some switch casesChris Robinson2013-03-241-34/+32
* Add a missing cast to silence MSVCChris Robinson2013-03-221-1/+1
* Document QSA backend options, and move PulseAudio's upChris Robinson2013-03-221-17/+31
* Add win64build to .gitignoreChris Robinson2013-03-191-0/+1
* Avoid an unnecessary size variableChris Robinson2013-03-191-6/+5
* Avoid explicitly checking each effect to createChris Robinson2013-03-191-53/+40
* Fix MMDevApi backend option textChris Robinson2013-03-191-4/+4
* Report the actual ALSA error if setting the buffer metrics failsChris Robinson2013-03-181-2/+2
* Use less math to clamp floats to -1...+1Chris Robinson2013-03-171-3/+3
* Use force_align_arg_pointer for QSAChris Robinson2013-03-151-0/+8
* Add a QSA backend for QNXChris Robinson2013-03-146-2/+1211
* Remove unnecessary NULL checksChris Robinson2013-03-132-22/+14
* Add Chorus and Flanger effectsChris Robinson2013-03-1310-4/+896
* Move the effect-specific get/set methods to where the effect is implementedChris Robinson2013-03-137-834/+848
* Don't use a custom CheckCCompilerFlag.cmakeChris Robinson2013-03-131-59/+0
* Use CHECK_SYMBOL_EXISTS to check for pthread_setschedparamChris Robinson2013-03-131-8/+8
* Build an appropriate channel map for PulseAudioChris Robinson2013-02-081-2/+28
* Only print the filename in alstream, without the pathChris Robinson2013-02-031-1/+10
* Check the correct CMake CoreAudio optionChris Robinson2013-02-031-1/+1
* Destroy the ring buffer when closing down a portaudio deviceChris Robinson2013-02-011-0/+3
* Avoid an underflow in the SSE mixers if BufferSize is less than 4Chris Robinson2012-12-241-2/+2
* Filter unneeded thread messages with MMDevApiChris Robinson2012-12-241-1/+3
* Make the context's LastError volatileChris Robinson2012-12-241-1/+1
* Look for /arch:SSE with MSVC for SSEChris Robinson2012-12-241-3/+11
* Rename cmake options so GUIs order them betterChris Robinson2012-12-241-70/+70
* Add support for OpenSL ES 1.0.1 on AndroidChris Robinson2012-12-121-1/+8
* Release 1.15.1openal-soft-1.15.1Chris Robinson2012-12-111-2/+3
* Properly convert uint values when getting them as int64Chris Robinson2012-12-071-2/+14
* SetSourceiv should never get AL_SAMPLE_OFFSET_LATENCY_SOFTChris Robinson2012-12-061-1/+4
* Use a helper to count the number of float/double values for a propertyChris Robinson2012-12-051-297/+177
* Use a helper to count the number of int(64) values for a propertyChris Robinson2012-12-051-306/+152
* Remove 'v' from the source enum namesChris Robinson2012-12-051-103/+100
* Add a comment to note the extension for sfvDistanceModelChris Robinson2012-12-051-4/+6
* Use an enum to handle int source propertiesChris Robinson2012-12-051-113/+160
* Use an enum to handle float source propertiesChris Robinson2012-12-051-60/+127