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* Be more thorough when converting sf2 modulator propertiesChris Robinson2014-01-131-30/+58
* Use FluidSynth enums when handling generatorsChris Robinson2014-01-131-74/+78
* Add a method to get soundfont samplesChris Robinson2014-01-133-0/+38
* Allow getting preset properties even when referencedChris Robinson2014-01-121-2/+0
* Minor non-functional cleanupChris Robinson2014-01-121-5/+5
* Add a method to get the current MIDI stateChris Robinson2014-01-124-0/+29
* Add an option to make HRTFs with a custom head radiusChris Robinson2014-01-114-21/+39
* Fixed compile error in Visual Studio 2013 by not redefining symbols that are ...Rupert Steel2014-01-091-2/+2
* Don't break with an override root key generator value of -1Chris Robinson2014-01-061-1/+1
* Load soundfont modulators into FluidSynthChris Robinson2014-01-062-3/+103
* Add methods to get and set modulator properties on fontsoundsChris Robinson2014-01-055-4/+287
* Move some soundfont methods to ALsoundfontChris Robinson2014-01-055-98/+102
* Allow "deleting" the default soundfontChris Robinson2014-01-044-53/+68
* Allow querying default soundfont propertiesChris Robinson2014-01-041-7/+19
* Trace preset, instrument, and sample names with invalid key and velocity rangesChris Robinson2014-01-041-8/+8
* Don't create presets that don't have any usable soundsChris Robinson2014-01-041-6/+5
* Update some trace messages to be more usefulChris Robinson2014-01-032-6/+7
* Don't allow min key/vel ranges to exceed max rangeChris Robinson2014-01-031-2/+2
* Allow selecting the default soundfont using ID 0Chris Robinson2014-01-035-12/+59
* Add storage for a default soundfont objectChris Robinson2014-01-035-4/+59
* Remove an unused methodChris Robinson2014-01-032-13/+0
* Move ALsoundfont methods to the right source fileChris Robinson2014-01-032-38/+38
* Avoid using alFontsoundiSOFT when loading a soundfontChris Robinson2014-01-033-204/+213
* Don't handle the list type in the RiffHdr structChris Robinson2014-01-031-20/+11
* Use a uint map for modulatorsChris Robinson2014-01-022-10/+15
* Mostly load into fontsound objects directlyChris Robinson2014-01-024-311/+209
* Load presets directly into objectsChris Robinson2014-01-021-34/+45
* Move some error macros to alError.hChris Robinson2014-01-022-16/+15
* Move some preset alloc/dealloc code to separate functionsChris Robinson2014-01-023-56/+73
* Update the soundfont preset count after loading a soundfontChris Robinson2014-01-021-0/+1
* Move alLoadSoundfontSOFT to alSoundfont.cChris Robinson2014-01-022-42/+42
* Don't allow soundfonts with existing presets in alLoadSoundfontSOFTChris Robinson2014-01-012-21/+16
* Pass the ALsoundfont object to loadSf2, rather than its IDChris Robinson2014-01-013-23/+82
* Force all FluidSynth sounds off when changing soundfontsChris Robinson2013-12-311-1/+6
* Remove some unused MIDI backend methodsChris Robinson2013-12-293-86/+0
* Don't destroy the fluid_sfont_t if any of its samples are still playingChris Robinson2013-12-291-0/+20
* Remove explicit locking from alMidiSoundfontvSOFT.Chris Robinson2013-12-291-2/+0
* Update soundfont selection functionsChris Robinson2013-12-293-30/+8
* Lock the device while selecting soundfontsChris Robinson2013-12-291-0/+2
* Add the last remaining "real-time" propertiesChris Robinson2013-12-296-8/+91
* Add chorus and reverb send propertiesChris Robinson2013-12-296-2/+36
* Check for negative soundfont indices getting passed to the loaderChris Robinson2013-12-291-1/+1
* Add pan and attenuation propertiesChris Robinson2013-12-296-6/+41
* Add tuning propertiesChris Robinson2013-12-296-17/+60
* Add filter propertiesChris Robinson2013-12-296-5/+63
* Add modulation envelope propertiesChris Robinson2013-12-296-22/+101
* Add a few more pitch propertiesChris Robinson2013-12-296-3/+44
* Add volume envelope propertiesChris Robinson2013-12-296-8/+116
* Fix copy-paste errors in error messagesChris Robinson2013-12-291-2/+2
* Accumulate with default modulator amountsChris Robinson2013-12-291-0/+20