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* Change the presets for the multireverb exampleChris Robinson2018-03-161-2/+2
* Use a macro template to define similar functionsChris Robinson2018-03-151-78/+48
* Remove an extraneous +Chris Robinson2018-03-141-1/+1
* Remove an outdated commentChris Robinson2018-03-141-5/+0
* Release the PulseAudio mainloop lock soonerChris Robinson2018-03-141-10/+16
* Store the filter history in local variablesChris Robinson2018-03-142-28/+34
* Avoid using pa_stream_begin_write with PulseAudioChris Robinson2018-03-141-23/+9
* Move a loop into a functionChris Robinson2018-03-131-5/+7
* Apply a distance decay on the source send for the reverb's DecayLFRatioChris Robinson2018-03-113-2/+12
* Comment and clarify some codeChris Robinson2018-03-111-2/+10
* Add methods to clean up althrd and altss dataChris Robinson2018-03-104-58/+53
* Rename the mmdevapi backend to wasapiChris Robinson2018-03-099-192/+206
* Add extern "C" to some headersChris Robinson2018-03-096-17/+57
* Prefix SDL2 device names on WindowsChris Robinson2018-03-091-6/+31
* Request the device's sample type for SDL2Chris Robinson2018-03-091-1/+13
* Store the frame size for the SDL2 backendChris Robinson2018-03-081-6/+6
* Print the unsupported values from SDL2Chris Robinson2018-03-081-5/+2
* Init and quit the SDL2 audio subsystem with the factoryChris Robinson2018-03-081-26/+10
* Avoid deinitializing backends that never initializedChris Robinson2018-03-081-6/+12
* Also save the update size with SDL2Chris Robinson2018-03-081-8/+12
* Use the audio device lock for the SDL2 backendChris Robinson2018-03-081-4/+13
* Properly close the SDL2 audio deviceChris Robinson2018-03-081-4/+15
* Avoid calling SDL_GetNumAudioDevices multiple timesChris Robinson2018-03-081-3/+10
* Use function-like macros to call filter and effect vtable methodsChris Robinson2018-03-084-33/+49
* Only calculate the modulation samples once for all 4 channelsChris Robinson2018-03-081-19/+25
* Simplify modulator effect index updatingChris Robinson2018-03-081-3/+2
* Rename UpdateContextSources for clarityChris Robinson2018-03-081-2/+2
* Fix struct forward declaration typoChris Robinson2018-03-081-1/+1
* Fix adding to and removing from the active effect slotsChris Robinson2018-03-081-21/+35
* Properly limit the max number of effect slots to 2^31 - 1Chris Robinson2018-03-082-9/+3
* Merge pull request #175 from jhasse/sdl2-backendkcat2018-03-085-1/+266
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| * SDL2 backend: Reset device parametersJan Niklas Hasse2018-03-081-7/+20
| * SDL2 backend: Allow changes to channels and formatJan Niklas Hasse2018-03-081-1/+22
| * SDL2 backend: Allow frequency changesJan Niklas Hasse2018-03-081-2/+7
| * Handle passing NULL to SDL_OpenAudioDevice as a special deviceJan Niklas Hasse2018-03-081-2/+8
| * SDL2 backend: Use callback instead of a timing loopJan Niklas Hasse2018-03-081-83/+11
| * Add SDL2 backend for playback, fix #173Jan Niklas Hasse2018-03-075-1/+293
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* Don't check for space in the ringbuffer before trying to writeChris Robinson2018-03-035-19/+10
* Avoid some code duplicationChris Robinson2018-03-031-12/+8
* Add some missing locks to protect reading stateChris Robinson2018-03-032-0/+16
* Use a plain mutex for the property lockChris Robinson2018-03-036-95/+72
* Init more stuff in InitDeviceChris Robinson2018-03-031-18/+9
* Use atomic variables instead of volatileChris Robinson2018-03-023-51/+47
* Ensure at least the specified ringbuffer size is writableChris Robinson2018-03-0210-51/+65
* Add an option to limit the write size of the ringbufferChris Robinson2018-03-0112-37/+37
* Add missing includeChris Robinson2018-03-011-0/+1
* Apply the limiter, distance comp, and others even with no output bufferChris Robinson2018-03-011-19/+20
* Fix use of argv[0] as the program name after incrementingChris Robinson2018-02-281-4/+1
* Apply distance attenuation to reverb zones in almultireverbChris Robinson2018-02-281-2/+18
* Fix a comment regarding the effect slot channel scalingChris Robinson2018-02-281-3/+3