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* Don't asynchronously modify the source on disconnectChris Robinson2018-02-111-9/+1
* Clear stale 'post's on the event semphaphoreChris Robinson2018-02-113-0/+22
* Remove unused reverb modulation codeChris Robinson2018-02-101-107/+2
* Use a function pointer for applying the dry mix post-processChris Robinson2018-02-104-70/+106
* Use an alternate virtual layout for Ambisonic HRTF decodingChris Robinson2018-02-103-48/+76
* Clarify some macro names using ambisonic mixed-mode notationChris Robinson2018-02-093-32/+32
* Attempt to improve the reverb panning vectorsChris Robinson2018-02-081-20/+42
* Alter tha curve of the density-related delay scaleChris Robinson2018-02-081-22/+33
* Check for a cbrtf functionChris Robinson2018-02-063-0/+11
* Revert "Don't fade the all-pass delay changes"Chris Robinson2018-02-041-28/+48
* Remove unsupported source queriesChris Robinson2018-02-041-124/+0
* Make the Connected state atomicChris Robinson2018-02-0416-79/+82
* Avoid potentially writing partial samplesChris Robinson2018-02-031-1/+3
* Provide more descriptive messages to disconnection eventsChris Robinson2018-02-0314-62/+87
* Handle disconnected events in alffplayChris Robinson2018-02-031-4/+18
* Add a couple missing lock callsChris Robinson2018-02-031-0/+4
* Add a disconnected event typeChris Robinson2018-02-035-1/+22
* Add missing header for UINT_MAXChris Robinson2018-02-021-0/+1
* Remove the unused thunk codeChris Robinson2018-02-029-138/+0
* Remove the individual source queue and buffer locksChris Robinson2018-02-024-134/+24
* Store an index to a given source's voiceChris Robinson2018-02-012-10/+20
* Remove unused _timed methodsChris Robinson2018-02-012-123/+0
* Don't generate Buffer Completed events for static sourcesChris Robinson2018-02-011-9/+34
* Avoid an unnecessary temp variableChris Robinson2018-02-011-8/+6
* Use an atomic instead of volatile to tell a thread to quitChris Robinson2018-02-011-6/+5
* Use semaphores to signal for more samples with JACK and OpenSLChris Robinson2018-02-012-54/+16
* Use a semaphore to signal the event handlerChris Robinson2018-02-014-19/+9
* Add semaphore functions to the thread API wrapperChris Robinson2018-02-012-0/+96
* Signal a condition variable when a buffer completes in alffplayChris Robinson2018-02-011-4/+9
* Send buffer completed events when enabledChris Robinson2018-02-013-12/+39
* Fix check for matching event typeChris Robinson2018-02-011-1/+1
* Don't print buffer completed events in alffplayChris Robinson2018-01-311-0/+6
* Add a thread to marshal events from the mixerChris Robinson2018-01-313-4/+105
* Rename EventLock to make it more clear it's protecting the callbackChris Robinson2018-01-305-11/+9
* Don't bother with an explicit stop backend methodChris Robinson2018-01-2918-348/+209
* Call the backend close method in the destructorChris Robinson2018-01-2813-79/+125
* Combine common initialization code into a functionChris Robinson2018-01-281-143/+105
* Fix the effect slot limit checkChris Robinson2018-01-281-1/+1
* Make EnabledEvts atomicChris Robinson2018-01-285-8/+27
* Use std::array instead of a plain array in alffplayChris Robinson2018-01-281-4/+4
* Report the problem value for global state errorsChris Robinson2018-01-281-21/+22
* Remove some now-unused NoLock function variantsChris Robinson2018-01-282-144/+5
* Use a fixed array for the effect state factory listChris Robinson2018-01-283-35/+24
* Don't bother with a return value that's never usedChris Robinson2018-01-272-7/+6
* Don't allocate more effect slots than allowedChris Robinson2018-01-271-0/+8
* Move some inline functions into a header instead of copying themChris Robinson2018-01-275-35/+36
* Fix error reporting for resource generationChris Robinson2018-01-274-12/+16
* Store filters in an array of listsChris Robinson2018-01-275-92/+176
* Store effects in an array of listsChris Robinson2018-01-275-89/+172
* Use a vector to store the effect slot pointersChris Robinson2018-01-275-93/+116