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* Also save the update size with SDL2Chris Robinson2018-03-081-8/+12
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* Use the audio device lock for the SDL2 backendChris Robinson2018-03-081-4/+13
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* Properly close the SDL2 audio deviceChris Robinson2018-03-081-4/+15
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* Avoid calling SDL_GetNumAudioDevices multiple timesChris Robinson2018-03-081-3/+10
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* Use function-like macros to call filter and effect vtable methodsChris Robinson2018-03-084-33/+49
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* Only calculate the modulation samples once for all 4 channelsChris Robinson2018-03-081-19/+25
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* Simplify modulator effect index updatingChris Robinson2018-03-081-3/+2
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* Rename UpdateContextSources for clarityChris Robinson2018-03-081-2/+2
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* Fix struct forward declaration typoChris Robinson2018-03-081-1/+1
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* Fix adding to and removing from the active effect slotsChris Robinson2018-03-081-21/+35
| | | | | It wasn't properly removing all duplicates on insertion, and didn't remove the first effect slot when removing them.
* Properly limit the max number of effect slots to 2^31 - 1Chris Robinson2018-03-082-9/+3
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* Merge pull request #175 from jhasse/sdl2-backendkcat2018-03-085-1/+266
|\ | | | | Add SDL2 backend for playback, fix #173
| * SDL2 backend: Reset device parametersJan Niklas Hasse2018-03-081-7/+20
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| * SDL2 backend: Allow changes to channels and formatJan Niklas Hasse2018-03-081-1/+22
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| * SDL2 backend: Allow frequency changesJan Niklas Hasse2018-03-081-2/+7
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| * Handle passing NULL to SDL_OpenAudioDevice as a special deviceJan Niklas Hasse2018-03-081-2/+8
| | | | | | | | https://discourse.libsdl.org/t/changing-audio-output-when-the-default-audio-playback-device-changes/22399/2
| * SDL2 backend: Use callback instead of a timing loopJan Niklas Hasse2018-03-081-83/+11
| | | | | | | | The system clock and audio clock aren't necessarily synchronized.
| * Add SDL2 backend for playback, fix #173Jan Niklas Hasse2018-03-075-1/+293
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* Don't check for space in the ringbuffer before trying to writeChris Robinson2018-03-035-19/+10
| | | | The write method already checks and returns how much it managed to fit in.
* Avoid some code duplicationChris Robinson2018-03-031-12/+8
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* Add some missing locks to protect reading stateChris Robinson2018-03-032-0/+16
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* Use a plain mutex for the property lockChris Robinson2018-03-036-95/+72
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* Init more stuff in InitDeviceChris Robinson2018-03-031-18/+9
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* Use atomic variables instead of volatileChris Robinson2018-03-023-51/+47
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* Ensure at least the specified ringbuffer size is writableChris Robinson2018-03-0210-51/+65
| | | | | | Previously, all but one of the specified size could be written (so for a size of n, only n-1 was guaranteed writable). All users pretty much compensated for this, but it makes more sense to fix it at the source.
* Add an option to limit the write size of the ringbufferChris Robinson2018-03-0112-37/+37
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* Add missing includeChris Robinson2018-03-011-0/+1
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* Apply the limiter, distance comp, and others even with no output bufferChris Robinson2018-03-011-19/+20
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* Fix use of argv[0] as the program name after incrementingChris Robinson2018-02-281-4/+1
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* Apply distance attenuation to reverb zones in almultireverbChris Robinson2018-02-281-2/+18
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* Fix a comment regarding the effect slot channel scalingChris Robinson2018-02-281-3/+3
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* Avoid AL prefix on internal effect state factory typesChris Robinson2018-02-2811-120/+121
| | | | Also avoid using the generic V/V0 macros for them
* Avoid using static inline in headersChris Robinson2018-02-252-4/+14
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* Only send one buffer completed event per updateChris Robinson2018-02-251-5/+3
| | | | | The 'param' callback parameter indicates the number of buffers that were completed.
* Count all buffers in a list item for processed and queuedChris Robinson2018-02-252-35/+52
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* Don't make the source state atomicChris Robinson2018-02-242-24/+17
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* Handle source state change eventsChris Robinson2018-02-242-14/+104
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* Use separate functions to add and remove active effect slotsChris Robinson2018-02-231-56/+83
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* Avoid multiple GetChannelIdxByName callsChris Robinson2018-02-211-18/+20
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* Update the multi-zone reverb example for clarityChris Robinson2018-02-201-47/+52
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* Add almultireverb to the install targetChris Robinson2018-02-201-1/+1
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* Merge pull request #171 from digitalist/patch-1kcat2018-02-201-0/+1
|\ | | | | fix building on freebsd (clang), maybe osx too
| * fix building on freebsd (clang)Alexey Elymanov2018-02-201-0/+1
|/ | | fixes error: 'pow' is not a member of 'std'
* Add an example for multi-zone reverbChris Robinson2018-02-182-0/+593
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* Use a proper struct for specifying angular pointsChris Robinson2018-02-183-6/+11
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* Minimize each response delay for the ambisonic HRTF decodeChris Robinson2018-02-181-5/+9
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* Remove the unnecessary ComputeAmbientGainsChris Robinson2018-02-183-42/+4
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* Preserve RMS for the high-frequency HRTF ambisonic coefficientsChris Robinson2018-02-181-2/+2
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* Combine the vector reverse and partial scatter where they're togetherChris Robinson2018-02-181-21/+20
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* Remove an unnecessary comment about if meters_per_unit is > 0Chris Robinson2018-02-181-3/+2
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