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* Use an al_string in the PulseAudio backend instead of char*Chris Robinson2014-04-201-44/+63
* Convert the DSound backend to the new APIChris Robinson2014-04-194-224/+293
* Add a SZFMT macro for a size_t string formatterChris Robinson2014-04-192-2/+11
* Don't link with libwinmm unless WinMM is enabledChris Robinson2014-04-191-11/+8
* Use a find module to look for DirectSoundChris Robinson2014-04-192-28/+60
* Use find cmake modules for more backendsChris Robinson2014-04-197-79/+259
* Add a GCC-specific STATIC_UPCAST macro that checks the object typeChris Robinson2014-04-194-4/+11
* Use C11 alignas when availableChris Robinson2014-04-197-17/+55
* Dont bother trying _allocaChris Robinson2014-04-191-6/+1
* Set -D_GNU_SOURCE=1 -D_POSIX_C_SOURCE=200809L -D_XOPEN_SOURCE=700 earlierChris Robinson2014-04-191-4/+5
* Use FindALSA.cmake to look for ALSAChris Robinson2014-04-191-15/+14
* Only define SSE, Neon, and FluidSynth options if they're availableChris Robinson2014-04-181-17/+15
* Simplify some error checkingChris Robinson2014-04-182-21/+5
* Check pthread_mutex_unlock for errorsChris Robinson2014-04-181-3/+4
* Remove unnecessary includesChris Robinson2014-04-181-4/+0
* Alter the al_fopen macro to not directly take parametersChris Robinson2014-04-181-1/+1
* Rename AL_ONCE_INIT to AL_ONCE_FLAG_INITChris Robinson2014-04-182-3/+3
* Check TlsSetValue for errorChris Robinson2014-04-171-1/+2
* Rename althread_once to be more C11-likeChris Robinson2014-04-175-24/+30
* Handle the lib name as UTF-8Chris Robinson2014-04-171-14/+28
* Use the thread ID for althrd_t on WindowsChris Robinson2014-04-172-18/+34
* Rename SetThreadName to althrd_setnameChris Robinson2014-04-1713-27/+25
* Check explicitly for pthread_mutexattr_setkind_np before useChris Robinson2014-04-173-1/+7
* Fix SetThreadName for 64-bit MSVC buildsChris Robinson2014-04-171-1/+3
* Don't inline al_nssleepChris Robinson2014-04-172-13/+13
* Make and use a C11-like altimespec_get wrapper functionChris Robinson2014-04-176-98/+110
* Fix a signed-unsigned comparison warning and clarify a commentChris Robinson2014-04-171-5/+5
* Keep TlsDestructors within threads.cChris Robinson2014-04-174-5/+9
* Don't use DllMain to call altss destructorsChris Robinson2014-04-173-20/+43
* Rename althread_key_ wrappers to altss_ and move it to threads.h/cChris Robinson2014-04-175-51/+82
* Fix some almtx_ return valuesChris Robinson2014-04-162-13/+36
* Remove almtx_normal and almtx_errorcheckChris Robinson2014-04-162-17/+8
* Make sure the duration given to althrd_sleep is validChris Robinson2014-04-161-2/+8
* Bump _WIN32_WINNT to 0x0502 (XP SP2) for GetThreadIdChris Robinson2014-04-161-4/+4
* Fix althrd_sleep return valueChris Robinson2014-04-161-3/+9
* Avoid using a Sleep() wrapperChris Robinson2014-04-169-21/+24
* Use althrd_yield instead of alsched_yieldChris Robinson2014-04-162-9/+2
* Remove the old thread wrappers for the new onesChris Robinson2014-04-1610-221/+97
* Move the threads and mutex wrappers to threads.cChris Robinson2014-04-162-256/+255
* Fix Windows' almtx_timedlockChris Robinson2014-04-161-6/+6
* Implement a C11-like thread wrapper and use it in mmdevapi and pulseaudioChris Robinson2014-04-164-34/+250
* Use a C11-like mutex wrapper instead of CRITICAL_SECTIONsChris Robinson2014-04-167-55/+215
* Avoid memory leak if preset ID lookup failsChris Robinson2014-04-141-0/+1
* Ensure VECTOR_ITER_BEGIN gives a pointer-to-type instead of an array-of-typeChris Robinson2014-04-141-1/+1
* Use a helper to detect a path slash on WindowsChris Robinson2014-04-131-2/+5
* Use VECTOR_INSERT to copy and append stringsChris Robinson2014-04-131-12/+8
* Add a GCC-specific VECTOR_INSERTChris Robinson2014-04-131-0/+12
* Pass in the vector insertion point as a pointerChris Robinson2014-04-132-3/+5
* Avoid referencing the start iterator twice for vector insertionChris Robinson2014-04-132-4/+5
* Insert all new effect slots into the active effect slots at onceChris Robinson2014-04-101-26/+27