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* Handle fontsound sample types using explicit enum valuesChris Robinson2014-01-154-15/+45
| | | | | | Uses AL_MONO_SOFT, AL_RIGHT_SOFT, and AL_LEFT_SOFT. "Linked" samples types aren't explicitly supported due to being under-defined in the SF2 spec, nor are ROM samples currently.
* Use ALfontsound_setPropi to set fontsound sample propertiesChris Robinson2014-01-152-13/+30
| | | | And make sure the loop mode is properly translated for FluidSynth.
* Add a flag to specify the device being pausedChris Robinson2014-01-152-4/+14
| | | | | Used to prevent UpdateDeviceParams from restarting the device, if a new context is created while paused.
* Stop the device when updating parameters, don't close itChris Robinson2014-01-151-1/+1
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* Add an extension to pause audio processingChris Robinson2014-01-152-1/+66
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* Use the 64-bit clamp method when getting the MIDI clock timeChris Robinson2014-01-151-1/+1
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* Don't use the same buffer segment for enqueueing in OpenSLChris Robinson2014-01-151-4/+11
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* Stop the OpenSL buffer queue when stopping the deviceChris Robinson2014-01-151-0/+10
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* Don't reset presets when loading/unloading soundfontsChris Robinson2014-01-131-2/+2
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* Be more thorough when converting sf2 modulator propertiesChris Robinson2014-01-131-30/+58
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* Use FluidSynth enums when handling generatorsChris Robinson2014-01-131-74/+78
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* Add a method to get soundfont samplesChris Robinson2014-01-133-0/+38
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* Allow getting preset properties even when referencedChris Robinson2014-01-121-2/+0
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* Minor non-functional cleanupChris Robinson2014-01-121-5/+5
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* Add a method to get the current MIDI stateChris Robinson2014-01-124-0/+29
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* Add an option to make HRTFs with a custom head radiusChris Robinson2014-01-114-21/+39
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* Fixed compile error in Visual Studio 2013 by not redefining symbols that are ↵Rupert Steel2014-01-091-2/+2
| | | | now defined in the VS2013 math.h file.
* Don't break with an override root key generator value of -1Chris Robinson2014-01-061-1/+1
| | | | An accidental hold-over from when it was using a switch.
* Load soundfont modulators into FluidSynthChris Robinson2014-01-062-3/+103
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* Add methods to get and set modulator properties on fontsoundsChris Robinson2014-01-055-4/+287
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* Move some soundfont methods to ALsoundfontChris Robinson2014-01-055-98/+102
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* Allow "deleting" the default soundfontChris Robinson2014-01-044-53/+68
| | | | | The ID remains valid and the soundfont will be reloaded as needed, but this provides a way for the application to clear up the soundfont memory.
* Allow querying default soundfont propertiesChris Robinson2014-01-041-7/+19
| | | | | Any attempts to modify it or its held objects will result in an AL_INVALID_OPERATION error.
* Trace preset, instrument, and sample names with invalid key and velocity rangesChris Robinson2014-01-041-8/+8
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* Don't create presets that don't have any usable soundsChris Robinson2014-01-041-6/+5
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* Update some trace messages to be more usefulChris Robinson2014-01-032-6/+7
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* Don't allow min key/vel ranges to exceed max rangeChris Robinson2014-01-031-2/+2
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* Allow selecting the default soundfont using ID 0Chris Robinson2014-01-035-12/+59
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* Add storage for a default soundfont objectChris Robinson2014-01-035-4/+59
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* Remove an unused methodChris Robinson2014-01-032-13/+0
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* Move ALsoundfont methods to the right source fileChris Robinson2014-01-032-38/+38
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* Avoid using alFontsoundiSOFT when loading a soundfontChris Robinson2014-01-033-204/+213
| | | | This should now make the soundfont loader thread-safe.
* Don't handle the list type in the RiffHdr structChris Robinson2014-01-031-20/+11
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* Use a uint map for modulatorsChris Robinson2014-01-022-10/+15
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* Mostly load into fontsound objects directlyChris Robinson2014-01-024-311/+209
| | | | This leaves only one unsafe alFontsoundiSOFT call.
* Load presets directly into objectsChris Robinson2014-01-021-34/+45
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* Move some error macros to alError.hChris Robinson2014-01-022-16/+15
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* Move some preset alloc/dealloc code to separate functionsChris Robinson2014-01-023-56/+73
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* Update the soundfont preset count after loading a soundfontChris Robinson2014-01-021-0/+1
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* Move alLoadSoundfontSOFT to alSoundfont.cChris Robinson2014-01-022-42/+42
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* Don't allow soundfonts with existing presets in alLoadSoundfontSOFTChris Robinson2014-01-012-21/+16
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* Pass the ALsoundfont object to loadSf2, rather than its IDChris Robinson2014-01-013-23/+82
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* Force all FluidSynth sounds off when changing soundfontsChris Robinson2013-12-311-1/+6
| | | | | | | Selecting soundfonts should only happen when the MIDI engine is stopped or reset. When stopped some notes may be left in a release phase, but we need to ensure all fluid_sample_t objects are finished before unloading since the soundfont (and associated sample memory) may be deleted at any time afterward.
* Remove some unused MIDI backend methodsChris Robinson2013-12-293-86/+0
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* Don't destroy the fluid_sfont_t if any of its samples are still playingChris Robinson2013-12-291-0/+20
| | | | | FluidSynth apparently doesn't check for this itself before calling the free callback.
* Remove explicit locking from alMidiSoundfontvSOFT.Chris Robinson2013-12-291-2/+0
| | | | The MIDI backend can lock as it needs.
* Update soundfont selection functionsChris Robinson2013-12-293-30/+8
| | | | | A filename is no longer specified, and alMidiSoundfontsSOFT is renamed to alMidiSoundfontvSOFT.
* Lock the device while selecting soundfontsChris Robinson2013-12-291-0/+2
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* Add the last remaining "real-time" propertiesChris Robinson2013-12-296-8/+91
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* Add chorus and reverb send propertiesChris Robinson2013-12-296-2/+36
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