Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Use mini/maxi/clampi and minu/maxu/clampu to replace min/max calls | Chris Robinson | 2011-08-16 | 7 | -34/+41 |
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* | Avoid a float->int->float conversion | Chris Robinson | 2011-08-16 | 1 | -1/+1 |
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* | Use inline minF/maxF/clampF functions instead of the __min/__max macros | Chris Robinson | 2011-08-16 | 5 | -38/+32 |
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* | Fix wet path conehf calculation | Chris Robinson | 2011-08-13 | 1 | -1/+1 |
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* | Make sure there's a buffer to render loopback samples to | Chris Robinson | 2011-08-12 | 1 | -1/+1 |
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* | Avoid a temporary throw-away buffer for mixing null output | Chris Robinson | 2011-08-12 | 2 | -35/+20 |
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* | Use an existing function to clear and free the context | Chris Robinson | 2011-08-12 | 1 | -7/+5 |
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* | Round the HRTF sample step count | Chris Robinson | 2011-08-11 | 1 | -4/+5 |
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* | Use ARM Neon vector ops to apply HRTFs when available | Chris Robinson | 2011-08-11 | 3 | -7/+52 |
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* | Don't declare i in a for() statement | Chris Robinson | 2011-08-08 | 1 | -1/+2 |
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* | Use a message thread to handle MMDevAPI backend methods | Chris Robinson | 2011-08-03 | 1 | -147/+309 |
| | | | | | | Because MMDevAPI uses COM, CoInitialize must be called on the thread(s) where the device calls are made. OpenAL has no such requirement, thus no guarantee that COM will be (or remain) initialized on the calling thread(s). | ||||
* | Avoid closing devices and deinitializing backends on process exit | Chris Robinson | 2011-08-03 | 1 | -20/+37 |
| | | | | | They are still closed and deinitialized when the DLL is simply being detached (via FreeLibrary), however. | ||||
* | Delay reading the config file on Windows, too | Chris Robinson | 2011-08-03 | 1 | -7/+15 |
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* | Use specialized click removal loops for mono and stereo output | Chris Robinson | 2011-07-30 | 1 | -7/+37 |
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* | Wait until all headers are unprepared before freeing the buffer | Chris Robinson | 2011-07-28 | 1 | -4/+6 |
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* | Make the thread event auto-resetting | Chris Robinson | 2011-07-28 | 1 | -2/+2 |
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* | Remove the unnecessary wave header event | Chris Robinson | 2011-07-28 | 1 | -29/+2 |
| | | | | | | It's only ever set before sending the quit message, which will set the thread event. It's also only waited on just before the thread event is used to signal the end of the thread. | ||||
* | Use unnamed events for winmm | Chris Robinson | 2011-07-28 | 1 | -4/+4 |
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* | Make the DSound and MMDevAPI events initially non-signaled | Chris Robinson | 2011-07-24 | 2 | -2/+2 |
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* | Move an include to where it makes more sense to be | Chris Robinson | 2011-07-23 | 2 | -3/+3 |
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* | Don't cast for the float versions of math functions | Chris Robinson | 2011-07-23 | 1 | -5/+5 |
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* | Use real-time priority by default on Windows | Chris Robinson | 2011-07-23 | 1 | -0/+4 |
| | | | | | It's actually "time-critical", but it seems normal priority doesn't cope as well when the system is under moderate load. | ||||
* | Fix cmake check | Chris Robinson | 2011-07-23 | 1 | -1/+1 |
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* | Check for the finite() function along with _finite() | Chris Robinson | 2011-07-23 | 1 | -4/+8 |
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* | Look for ieeefp.h and include it when appropriate | Chris Robinson | 2011-07-23 | 3 | -0/+7 |
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* | Use a better method for determining if shared functions exist | Chris Robinson | 2011-07-23 | 4 | -116/+100 |
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* | Round UpdateSize to the nearest multiple of MMDevAPI's period size | Chris Robinson | 2011-07-21 | 1 | -1/+1 |
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* | Reset the MMDevAPI and DSound events before starting playback | Chris Robinson | 2011-07-21 | 2 | -3/+2 |
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* | Fix DSound UpdateSize calculation when NumUpdates is clamped | Chris Robinson | 2011-07-21 | 1 | -2/+2 |
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* | Make sure some state values are finite | Chris Robinson | 2011-07-21 | 1 | -3/+3 |
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* | Create and close the DSound event handle with the device | Chris Robinson | 2011-07-21 | 1 | -21/+21 |
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* | Use an event to signal the mmdevapi backend to mix | Chris Robinson | 2011-07-21 | 1 | -15/+43 |
| | | | | | Also, use a multiple of the default period size for the update size, since the event apparently triggers on period boundaries. | ||||
* | Use DSound notifications to wake up the mixer thread | Chris Robinson | 2011-07-21 | 2 | -7/+57 |
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* | Add an option to emulate EAX reverb using standard reverb | Chris Robinson | 2011-07-20 | 4 | -1/+12 |
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* | Add a config option to boost reverb output | Chris Robinson | 2011-07-20 | 4 | -1/+26 |
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* | Set real-time priority for the WaveOut backend | Chris Robinson | 2011-07-20 | 1 | -0/+2 |
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* | Scale reverb output based on the number of channels | Chris Robinson | 2011-07-20 | 1 | -2/+7 |
| | | | | | A scale of sqrt(2/numchannels) is used so the perceived volume matches as if it was stereo output, which seems to match other implementations. | ||||
* | Make sure some effect property values are finite | Chris Robinson | 2011-07-20 | 1 | -3/+3 |
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* | Make sure some listener property values are finite | Chris Robinson | 2011-07-20 | 1 | -18/+35 |
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* | Make sure source vectors are finite values | Chris Robinson | 2011-07-20 | 1 | -12/+27 |
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* | Look for an isfinite function | Chris Robinson | 2011-07-20 | 1 | -0/+10 |
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* | Slightly improve the gain change delta calculation | Chris Robinson | 2011-07-19 | 1 | -2/+3 |
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* | Add a lost comment | Chris Robinson | 2011-07-18 | 1 | -1/+2 |
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* | Improve buffer metrics when using the MMDevAPI backend | Chris Robinson | 2011-07-17 | 1 | -9/+10 |
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* | Simplify some reverb update calculations | Chris Robinson | 2011-07-17 | 1 | -2/+2 |
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* | Apply the click removal offset first, before decreasing it | Chris Robinson | 2011-07-17 | 1 | -2/+2 |
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* | Fix GetMovingHrtfCoeffs return type | Chris Robinson | 2011-07-17 | 2 | -2/+2 |
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* | Scale the delay down once for the post-stepping mix loop | Chris Robinson | 2011-07-17 | 1 | -4/+6 |
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* | Invert the device channel map | Chris Robinson | 2011-07-17 | 3 | -137/+109 |
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* | Add a couple new functions to handle deferred updates | Chris Robinson | 2011-07-16 | 4 | -13/+67 |
| | | | | | | Currently no-ops, they will be used in place of alcSuspendContext and alcProcessContext for batching updates since the mentioned functions have no coherent functionality between system implementations. |