Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Remove the cube+diamond virtual layout | Chris Robinson | 2014-11-23 | 2 | -52/+8 |
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* | Add an option for a simpler virtual channel setup | Chris Robinson | 2014-11-23 | 1 | -21/+53 |
| | | | | | | With HRTF mixing, certain things are mixed to virtual channels to be filtered with HRTF later. This allows for using an 8-channel cube instead of a 14- channel cube+diamond. | ||||
* | Partially revert "Use a different method for HRTF mixing" | Chris Robinson | 2014-11-23 | 13 | -32/+520 |
| | | | | | | | | | | | | The sound localization with virtual channel mixing was just too poor, so while it's more costly to do per-source HRTF mixing, it's unavoidable if you want good localization. This is only partially reverted because having the virtual channel is still beneficial, particularly with B-Format rendering and effect mixing which otherwise skip HRTF processing. As before, the number of virtual channels can potentially be customized, specifying more or less channels depending on the system's needs. | ||||
* | Handle loopback devices when deciding to use HRTF | Chris Robinson | 2014-11-23 | 1 | -20/+18 |
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* | Remove a couple unnecessary traces | Chris Robinson | 2014-11-22 | 1 | -2/+0 |
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* | Attempt to use BS2B when using headphones without HRTF | Chris Robinson | 2014-11-22 | 2 | -21/+23 |
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* | Update some config descriptions | Chris Robinson | 2014-11-22 | 1 | -5/+8 |
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* | Document the stereo-mode config option | Chris Robinson | 2014-11-22 | 1 | -0/+5 |
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* | Rework HRTF decision logic | Chris Robinson | 2014-11-22 | 3 | -36/+64 |
| | | | | | | This way takes into account a new stereo-mode config option, which when set to "headphones" will default to using HRTF. Eventually the device will also be able to specify if headphones are being used. | ||||
* | Remove an unused macro | Chris Robinson | 2014-11-22 | 1 | -3/+0 |
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* | Rename Voice's NumChannels to OutChannels | Chris Robinson | 2014-11-22 | 3 | -8/+8 |
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* | Only update the necessary channels | Chris Robinson | 2014-11-22 | 1 | -2/+2 |
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* | Mix DirectChannel sources to the non-virtual channel buffers | Chris Robinson | 2014-11-22 | 1 | -1/+18 |
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* | Store the number of output channels in the voice | Chris Robinson | 2014-11-22 | 3 | -1/+4 |
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* | Remove an unnecessary union container | Chris Robinson | 2014-11-22 | 3 | -10/+8 |
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* | Move a warning check earlier | Chris Robinson | 2014-11-22 | 1 | -8/+8 |
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* | Use a different method for HRTF mixing | Chris Robinson | 2014-11-22 | 15 | -558/+198 |
| | | | | | | | | | | | | | | | | | | | | | | | This new method mixes sources normally into a 14-channel buffer with the channels placed all around the listener. HRTF is then applied to the channels given their positions and written to a 2-channel buffer, which gets written out to the device. This method has the benefit that HRTF processing becomes more scalable. The costly HRTF filters are applied to the 14-channel buffer after the mix is done, turning it into a post-process with a fixed overhead. Mixing sources is done with normal non-HRTF methods, so increasing the number of playing sources only incurs normal mixing costs. Another benefit is that it improves B-Format playback since the soundfield gets mixed into speakers covering all three dimensions, which then get filtered based on their locations. The main downside to this is that the spatial resolution of the HRTF dataset does not play a big role anymore. However, the hope is that with ambisonics- based panning, the perceptual position of panned sounds will still be good. It is also an option to increase the number of virtual channels for systems that can handle it, or maybe even decrease it for weaker systems. | ||||
* | Balance the left and right channels for quad output | Chris Robinson | 2014-11-21 | 1 | -2/+2 |
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* | Reformat a couple lines | Chris Robinson | 2014-11-21 | 1 | -10/+8 |
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* | Initialize panning after setting up HRTF | Chris Robinson | 2014-11-21 | 1 | -5/+5 |
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* | Allocate the DryBuffer dynamically | Chris Robinson | 2014-11-21 | 3 | -2/+16 |
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* | Only warn when no data file could be opened | Chris Robinson | 2014-11-19 | 1 | -5/+2 |
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* | Align UpdateSize for Neon, too | Chris Robinson | 2014-11-17 | 1 | -1/+1 |
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* | Don't force UpdateSize to a multiple of 4 after buffer metrics were set | Chris Robinson | 2014-11-17 | 1 | -2/+0 |
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* | Always get the pulseaudio sink info on device reset | Chris Robinson | 2014-11-17 | 1 | -16/+14 |
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* | Mark a function as const | Chris Robinson | 2014-11-15 | 1 | -1/+1 |
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* | Remove the unused angle and elevation from the device channel config | Chris Robinson | 2014-11-15 | 2 | -54/+33 |
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* | Slightly increase the ambient gain volume | Chris Robinson | 2014-11-15 | 1 | -1/+8 |
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* | Interpolate directional reverb gains with ambient based on vector length | Chris Robinson | 2014-11-15 | 1 | -4/+23 |
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* | Add a method to convert channel enums to a label string | Chris Robinson | 2014-11-15 | 1 | -62/+64 |
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* | Don't bother with LFE in the channel setup, set the values explicitly | Chris Robinson | 2014-11-12 | 1 | -90/+75 |
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* | Add a toolchain for Android cross-compiling | Chris Robinson | 2014-11-10 | 1 | -0/+39 |
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* | Add the ability to use custom output channel coefficients | Chris Robinson | 2014-11-10 | 1 | -0/+186 |
| | | | | | I'm not sure exactly how I want to do this yet, but this is a good starting point. | ||||
* | Don't use the device lock/unlock wrappers needlessly | Chris Robinson | 2014-11-08 | 1 | -4/+4 |
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* | Remove the unused layout config options | Chris Robinson | 2014-11-08 | 1 | -19/+0 |
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* | Remove the unused wide-stereo option | Chris Robinson | 2014-11-08 | 3 | -15/+0 |
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* | Reorder some options in the config sample | Chris Robinson | 2014-11-08 | 1 | -41/+41 |
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* | Allow selecting the 5.1-rear channel config from the config file | Chris Robinson | 2014-11-08 | 3 | -2/+4 |
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* | Remove the long-deprecated 'format' config option | Chris Robinson | 2014-11-08 | 1 | -49/+0 |
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* | Add a workaround for compilers without __COUNTER__ | Chris Robinson | 2014-11-07 | 1 | -1/+3 |
| | | | | | | This can make GCC pretty noisey, complaining "declaration does not declare anything" for each static_assert, but it should still function on such older compilers. | ||||
* | Only enable the BS2B filter with stereo output | Chris Robinson | 2014-11-07 | 1 | -1/+2 |
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* | Go to the next voice when a source is stopped | Chris Robinson | 2014-11-07 | 1 | -1/+1 |
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* | Rename a couple parameters | Chris Robinson | 2014-11-07 | 1 | -3/+3 |
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* | Move a declaration | Chris Robinson | 2014-11-07 | 1 | -1/+2 |
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* | Fallback to 16-bit samples in alffmpeg if a float32 format isn't supported | Chris Robinson | 2014-11-07 | 1 | -4/+4 |
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* | Pas the output device channel count to ALeffectState::process | Chris Robinson | 2014-11-07 | 14 | -52/+53 |
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* | Rename speakers to channels, and remove an old incorrect comment | Chris Robinson | 2014-11-07 | 4 | -29/+27 |
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* | Use a separate macro for the max output channel count | Chris Robinson | 2014-11-07 | 16 | -59/+58 |
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* | Use shorter display names for the surround sound config options | Chris Robinson | 2014-11-07 | 1 | -3/+3 |
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* | Fix 5.1 surround sound | Chris Robinson | 2014-11-07 | 11 | -110/+124 |
| | | | | | | | | | | | | | Apparently, 5.1 surround sound is supposed to use the "side" channels, not the back channels, and we've been wrong this whole time. That means the "5.1 Side" is actually the correct 5.1 setup, and using the back channels is anomalous. Additionally, this means the 5.1 buffer format should also use the the side channels instead of the back channels. A final note: the 5.1 mixing coefficients are changed so both use the original 5.1 surround sound set (with the surround channels at +/-110 degrees). So the only difference now between 5.1 "side" and 5.1 "back" is the channel labels. |