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* Remove some unneeded templates and parametersChris Robinson2011-10-043-65/+22
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* Convert samples to float when copying to the stackChris Robinson2011-10-042-53/+72
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* Use sample frames when handling the buffer lengthChris Robinson2011-10-044-104/+79
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* Track the temp stack buffer using sample frames instead of bytesChris Robinson2011-10-031-26/+25
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* Make sure GCC properly errors when checking visiblity attributesChris Robinson2011-10-021-1/+1
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* Don't use a double when calculating the HRTF coefficientsChris Robinson2011-10-021-6/+6
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* Make a floating-point constant a float typeChris Robinson2011-10-021-1/+1
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* Don't use inline asm with MSVC on 64-bitChris Robinson2011-10-021-1/+1
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* Get rid of some unnecessary castingChris Robinson2011-10-021-4/+4
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* Rename some parametersChris Robinson2011-10-022-21/+21
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* Remove the OriginalAlign buffer field, and calculate it as neededChris Robinson2011-10-012-8/+12
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* Fix potential divide-by-0Chris Robinson2011-10-011-5/+11
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* Add buffer properties to get the internal format, and the length in bytes, ↵Chris Robinson2011-10-014-1/+47
| | | | | | | | | | | samples, and seconds The provided buffer lengths correspond to the source offsets, in that the byte length specifies the end of the byte offset (ie, when the buffer is used for a static source, the offset will range between 0 (inclusive) and the byte length (exclusive)). Although an application could use the AL_SIZE, AL_CHANNELS, AL_BITS, and AL_FREQUENCY properties to find the length in samples and seconds, the byte length cannot be reliably calculated this way.
* Use tokens matching the stringChris Robinson2011-10-011-2/+2
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* Add support for AL_EXT_ALAWChris Robinson2011-10-015-5/+167
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* Add AL_EXT_MULAW and AL_EXT_ALAW tokens to alext.hChris Robinson2011-10-011-0/+12
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* Improve index calculation for reverb modulation updatesChris Robinson2011-10-011-10/+5
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* Add some formatting spaces to the reverb state structChris Robinson2011-10-011-0/+24
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* Rename LOWPASSFREQCUTOFF to LOWPASSFREQREFChris Robinson2011-09-304-5/+5
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* Define the values for F_PI and F_PI_2 directly instead of using M_PIChris Robinson2011-09-301-6/+2
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* Use raise(SIGTRAP) instead of kill(getpid(),SIGTRAP)Chris Robinson2011-09-302-2/+2
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* Apply the initial wet send reverb decay before clamping the gainsChris Robinson2011-09-301-18/+18
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* Multiply by the reciprocal value instead of dividingChris Robinson2011-09-291-4/+4
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* Use fast float-to-int conversions for some mixer-related codeChris Robinson2011-09-293-20/+20
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* Set the mixer FPU mode when setting a new effect on an effect slotChris Robinson2011-09-291-0/+5
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* Set the mixer FPU mode for device parameter updatesChris Robinson2011-09-291-0/+3
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* Set the FPU into single-precision mode for mixer updatesChris Robinson2011-09-294-8/+28
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* Use inline functions to set/restore the FPU mode for mixer updatesChris Robinson2011-09-293-29/+29
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* Use inline assembly for fast float-to-int conversionsChris Robinson2011-09-293-20/+44
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* Set toward-zero rounding when updating in alDeferUpdatesSOFTChris Robinson2011-09-281-0/+16
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* Clamp the low-pass reference gain to -60 dB instead of -40 dBChris Robinson2011-09-251-3/+3
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* Copy only the gains needed for the channel being mixedChris Robinson2011-09-241-10/+8
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* A static source only has one buffer in the queueChris Robinson2011-09-241-1/+0
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* Centralize the Lookup and Remove macrosChris Robinson2011-09-246-104/+97
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* Only warn when a symbol fails to loadChris Robinson2011-09-241-1/+1
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* Rename the MMDevAPI backend's MessageProc functionChris Robinson2011-09-241-2/+2
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* Look for and use atan2f, log10f, and floorfChris Robinson2011-09-246-13/+43
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* Cast a 64-bit variable to a 32-bit intChris Robinson2011-09-241-1/+2
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* Don't require libm for the float-type math functionsChris Robinson2011-09-241-12/+19
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* Use aluAtan instead of atanChris Robinson2011-09-241-1/+1
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* Silence MSVC warnings in the HRTF codeChris Robinson2011-09-231-3/+3
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* Add a WAVEFORM_FRACONE macro and minor cleanups for the ring modulatorChris Robinson2011-09-231-10/+10
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* Use float types for the resamplers instead of doubleChris Robinson2011-09-233-26/+26
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* Change a double type to a floatChris Robinson2011-09-231-1/+1
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* Check for asinf and use itChris Robinson2011-09-234-2/+12
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* Make AIRABSORBGAINHF a float typeChris Robinson2011-09-231-1/+1
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* Move ConeScale and ZScale to ALu.c and alu.h, and make them floatsChris Robinson2011-09-234-11/+12
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* Add atomic functions for GCC inline asmChris Robinson2011-09-231-0/+70
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* Use macros for float-typed PI values, to avoid manual casts everywhereChris Robinson2011-09-227-56/+59
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* More MSVC precision castsChris Robinson2011-09-221-40/+40
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