Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Explicitly pass the address of atomics and parameters that can be modified | Chris Robinson | 2014-07-26 | 9 | -130/+130 |
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* | Support C11 atomics | Chris Robinson | 2014-07-23 | 5 | -57/+94 |
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* | Use generic atomics in more places | Chris Robinson | 2014-07-22 | 9 | -62/+54 |
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* | Implement RefCount as a generic atomic type | Chris Robinson | 2014-07-22 | 3 | -159/+116 |
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* | Add macros for generic atomic functionality | Chris Robinson | 2014-07-22 | 9 | -86/+195 |
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* | Check the current directory first for data files | Chris Robinson | 2014-07-21 | 1 | -2/+16 |
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* | Make some functions static | Chris Robinson | 2014-07-20 | 2 | -6/+4 |
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* | Use the UNUSED macro instead of a void cast | Chris Robinson | 2014-07-19 | 1 | -2/+1 |
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* | Stop trying to read samples if there was an error | Chris Robinson | 2014-07-19 | 1 | -1/+1 |
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* | Trace when a soundfont buffer goes unused | Chris Robinson | 2014-07-19 | 1 | -0/+3 |
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* | Load the default soundfont as a comma-separate list of filename | Chris Robinson | 2014-07-19 | 1 | -6/+27 |
| | | | | | | This allows multiple soundfont files to be "patched" together to create a single soundfont. For instance a GM soundfont with a separate soundfont for GS-only additions. | ||||
* | Keep existing presets when loading in a new soundfont | Chris Robinson | 2014-07-19 | 1 | -3/+5 |
| | | | | | | Note that alLoadSoundfontSOFT doesn't currently allow using a soundfont with existing presets. This is for being able to load and stack multiple soundfonts for the default soundfont. | ||||
* | Use a macro to specify the fourcc formatters | Chris Robinson | 2014-07-18 | 1 | -21/+22 |
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* | Explicitly include libavutil/channel_layout.h for the channel layout stuff | Chris Robinson | 2014-07-18 | 1 | -0/+1 |
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* | Properly scale the first HRTF pass-through coefficient | Chris Robinson | 2014-07-17 | 1 | -4/+8 |
| | | | | | Coefficients are scaled by 32767. For pass-through, this is attenuated by sqrt(0.5) to maintain a consistent perceived volume. | ||||
* | Fix typo (overriden -> overridden) | Chris Robinson | 2014-07-17 | 1 | -1/+1 |
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* | Cleanup some HRTF code | Chris Robinson | 2014-07-16 | 1 | -68/+53 |
| | | | | Use loops instead of duplicating code, rewrite some lines to be clearer. | ||||
* | Fix omni-directional moving HRTF coeffs | Chris Robinson | 2014-07-14 | 1 | -4/+4 |
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* | Add a source radius property that determines the directionality of a sound | Chris Robinson | 2014-07-11 | 5 | -43/+74 |
| | | | | | | | | | At 0 distance from the listener, the sound is omni-directional. As the source and listener become 'radius' units apart, the sound becomes more directional. With HRTF, an omni-directional sound is handled using 0-delay, pass-through filter coefficients, which is blended with the real delay and coefficients as needed to become more directional. | ||||
* | Access the result macro parameter only once | Chris Robinson | 2014-07-06 | 1 | -3/+4 |
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* | Rename some functions | Chris Robinson | 2014-07-06 | 1 | -8/+8 |
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* | Store 4 modulators per map entry | Chris Robinson | 2014-07-06 | 3 | -24/+31 |
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* | Regroup and reorganize some macros | Chris Robinson | 2014-07-06 | 1 | -40/+57 |
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* | Use VECTOR_FIND_IF instead of a manual loop | Chris Robinson | 2014-07-06 | 1 | -11/+7 |
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* | Allow ALsoundfont_deleteSoundfont to handle multiple buffers | Chris Robinson | 2014-07-06 | 2 | -10/+30 |
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* | Don't require pre-declaring vector types | Chris Robinson | 2014-07-06 | 11 | -43/+37 |
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* | AL_SOFT_source_length is complete | Chris Robinson | 2014-07-05 | 3 | -2/+9 |
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* | Don't set modulators that have no destination | Chris Robinson | 2014-07-05 | 1 | -8/+10 |
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* | Avoid aliasing an int array | Chris Robinson | 2014-07-05 | 1 | -4/+4 |
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* | Fix a couple checks | Chris Robinson | 2014-07-05 | 1 | -2/+2 |
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* | Make some more functions static | Chris Robinson | 2014-07-05 | 2 | -7/+6 |
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* | Use a helper function to check valid MIDI controller inputs | Chris Robinson | 2014-07-04 | 4 | -9/+19 |
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* | Set the 'valid' field when we have a valid buffer pointer | Chris Robinson | 2014-07-04 | 1 | -3/+1 |
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* | Move an inline definition to a more appropriate source | Chris Robinson | 2014-07-04 | 2 | -2/+3 |
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* | Make a function static | Chris Robinson | 2014-07-04 | 1 | -2/+2 |
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* | AL_SOFT_MSADPCM is functionally complete | Chris Robinson | 2014-07-03 | 3 | -7/+7 |
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* | Avoid an undefined allocation of 0 bytes | Chris Robinson | 2014-07-01 | 1 | -1/+2 |
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* | Simplify setting a fontsound link | Chris Robinson | 2014-07-01 | 1 | -10/+6 |
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* | Check that a fontsound is NOT null before deleting it | Chris Robinson | 2014-07-01 | 1 | -1/+1 |
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* | Remove an unused variable | Chris Robinson | 2014-07-01 | 1 | -2/+0 |
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* | Remove an unnecessary cast | Chris Robinson | 2014-07-01 | 1 | -2/+2 |
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* | Fix preset zone instrument header check | Chris Robinson | 2014-07-01 | 1 | -2/+2 |
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* | Print SF2 text INFO chunks | Chris Robinson | 2014-07-01 | 2 | -51/+94 |
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* | Warn about all unhandled soundfont generators | Chris Robinson | 2014-06-30 | 1 | -4/+4 |
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* | Check the last preset and instrument properties within the loop | Chris Robinson | 2014-06-30 | 1 | -46/+10 |
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* | Standardize some New/Delete methods | Chris Robinson | 2014-06-30 | 7 | -30/+35 |
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* | Remove an unused macro | Chris Robinson | 2014-06-29 | 1 | -1/+0 |
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* | Load soundfont samples into an ALbuffer | Chris Robinson | 2014-06-29 | 9 | -221/+99 |
| | | | | | Also remove ALsoundfont's now-unneeded sample storage functions and struct fields. | ||||
* | Store and use an ALbuffer for samples in an ALfontsound | Chris Robinson | 2014-06-29 | 3 | -3/+34 |
| | | | | | | | | The fontsound still maintains its own start, end, and loop offsets, so that the same buffer may be shared between multiple/all fontsounds. Ideally a single buffer should be used for all fontsounds to avoid memory fragmentation and help CPU caching, although higher quality soundfonts may need more memory than a single buffer can hold. | ||||
* | Don't require MIDI sysex data to have the high bit clear | Chris Robinson | 2014-06-26 | 1 | -6/+0 |
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