Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Make some pointer-to-array parameters const | Chris Robinson | 2016-10-04 | 10 | -47/+98 |
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* | Include wtypes.h for defining Windows' property keys | Chris Robinson | 2016-10-04 | 2 | -0/+2 |
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* | Enhance reverb using B-Format processing | Chris Robinson | 2016-10-03 | 1 | -405/+386 |
| | | | | | | | | | | | | Technically it uses A-Format processing from the B-Format input and output. But this attempts to provide better spatial definition to the reverberation so that it can be used in a more generic fashion, allowing it to be decoded as any other B-Format signal to whatever output is needed, and also allowing for a bit of height information when the output is capable of such. There may still be some kinks to work out, such as properly decorrelating the early reflection taps and tweaking the late reverb density. But it seems to be a good enough start. | ||||
* | Finalize AL_SOFT_gain_clamp_ex | Chris Robinson | 2016-10-03 | 3 | -6/+6 |
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* | Update the ambisonic coefficients for HRTF | Chris Robinson | 2016-09-26 | 1 | -15/+15 |
| | | | | | | | This uses an AllRAD-derived decoder matrix for the high frequencies, which seems to improve positioning response. It also switches back to dual-band. The low frequencies appear to be unexpectedly quiet by comparison, but it's not that bad and can be tweaked later. | ||||
* | Add a volume-adjust config option to adjust the source output volume | Chris Robinson | 2016-09-24 | 5 | -6/+32 |
| | | | | | | | | | Designed for apps that either don't change the listener's AL_GAIN, or don't allow the listener's AL_GAIN to go above 1. This allows the volume to still be increased further than such apps may allow, if users find it too quiet. Be aware that increasing this can easily cause clipping. The gain limit reported by AL_GAIN_LIMIT_SOFT is also affected by this. | ||||
* | Remove some more unnecessary volatiles | Chris Robinson | 2016-09-24 | 1 | -5/+5 |
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* | Recognize Headset formfactors as headphones | Chris Robinson | 2016-09-21 | 1 | -1/+3 |
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* | Skip audio packets that fail to decode in alffplay | Chris Robinson | 2016-09-14 | 1 | -1/+5 |
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* | Merge pull request #63 from adrianbroher/gnuinstalldir | kcat | 2016-09-14 | 2 | -28/+35 |
|\ | | | | | Use GNUInstallDirs to place the build artifacts properly | ||||
| * | Use GNUInstallDirs for generated pkg-config file | Marcel Metz | 2016-09-06 | 1 | -3/+3 |
| | | | | | | | | Continuation of 6387933 | ||||
| * | Use GNUInstallDirs to place the build artifacts properly | Marcel Metz | 2016-09-06 | 2 | -25/+32 |
| | | | | | | | | | | | | | | | | CMake 2.8.5 added the GNUInstallDirs module, which provides various variables following the CMAKE_INSTALL_*DIR pattern to allow users a more flexible installation setup and to provide sensible defaults while respecting distribution specific install locations like lib64 for RPM based linux distributions or debian multiarch tuples. | ||||
* | | Fix EAX reverb effect output for HRTF and UHJ | Chris Robinson | 2016-09-13 | 1 | -2/+2 |
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* | | Fix the libatomic check | Chris Robinson | 2016-09-13 | 1 | -4/+14 |
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* | | Merge pull request #70 from snikulov/appveyor_win_ci | kcat | 2016-09-13 | 1 | -0/+14 |
|\ \ | | | | | | | build: added appveyor-ci script to verify windows build | ||||
| * | | build: added appveyour-ci script to verify windows build | Sergei Nikulov | 2016-09-13 | 1 | -0/+14 |
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* | | Check for libatomic, in case C11 atomics need it | Chris Robinson | 2016-09-12 | 1 | -0/+9 |
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* | | Call ALfilterState_processC directly | Chris Robinson | 2016-09-12 | 4 | -10/+2 |
| | | | | | | | | | | | | It's the only implementation currently, so there's no point to having it stored as a function pointer in the filter struct. Even if there were SIMD versions, it'd be a global selection, not per-instance. | ||||
* | | Check if -mfpu=neon is available for compiling the NEON mixer | Chris Robinson | 2016-09-12 | 1 | -1/+9 |
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* | | Write to the correct outputs for extra reverb channels | Chris Robinson | 2016-09-11 | 1 | -2/+2 |
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* | | Combine the reverb decorrelator delay line with the main delay line | Chris Robinson | 2016-09-11 | 1 | -46/+26 |
| | | | | | | | | | | | | | | Since it was merely acting as an extension of it anyway, with the second delay line tap (for late reverb) copying attenuated samples to the decorrelator line that was being tapped off of. Just extend the delay line and offset the decorrelator taps to be relative to the late reverb tap. | ||||
* | | Mark a global variable declaration as extern | Chris Robinson | 2016-09-11 | 1 | -1/+1 |
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* | | Don't warn if the desired default HRTF is already first | Chris Robinson | 2016-09-10 | 1 | -4/+4 |
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* | | Handle UTF-8 output on Windows in openal-info | Chris Robinson | 2016-09-09 | 1 | -0/+65 |
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* | | Reduce the volume for the HRTF ambisonic decoder | Chris Robinson | 2016-09-08 | 1 | -14/+14 |
| | | | | | | | | | | | | | | Since it's accumulating multiple HRIRs for two output speakers, it seems to be a better option to preserve the amplitude of the high-frequency decoder instead of increasing it, and reduce the amplitude of the low-frequency decoder to compensate. | ||||
* | | Allow specifying the device to open for the examples | Chris Robinson | 2016-09-08 | 8 | -51/+89 |
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* | | Only WARN if GetProcPath fails to find the binary | Chris Robinson | 2016-09-08 | 1 | -1/+1 |
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* | | Try increasing the stack size if thread creation fails | Chris Robinson | 2016-09-08 | 1 | -7/+25 |
| | | | | | | | | Also increase the default stack size to 2MB. | ||||
* | | Merge pull request #64 from tpetazzoni/arm-neon-fix | kcat | 2016-09-08 | 1 | -0/+1 |
|\ \ | | | | | | | Build NEON code with -mfpu=neon | ||||
| * | | Build NEON code with -mfpu=neon | Thomas Petazzoni | 2016-09-06 | 1 | -0/+1 |
| |/ | | | | | | | | | | | | | | | | | | | The ARM-specific NEON code needs to be built with -mfpu=neon to avoid build failures when a difference FPU is used by default by the compiler. Fixes issue #54. Signed-off-by: Thomas Petazzoni <[email protected]> | ||||
* | | Properly check if /proc/cpuinfo opened | Chris Robinson | 2016-09-08 | 1 | -1/+1 |
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* | | Use a few more HRIRs for the HRTF B-Format decoder | Chris Robinson | 2016-09-07 | 1 | -19/+31 |
| | | | | | | | | | | 14 in total, an 8-point cube and a 6-point diamond shape, to help improve sound localization a bit. Incurs no real extra CPU cost once the IRs are built. | ||||
* | | Check for run-time NEON support by reading /proc/cpuinfo | Chris Robinson | 2016-09-07 | 1 | -2/+32 |
| | | | | | | | | | | | | Less than ideal since documentations warn it may not list 'neon' even if it's really supported. However, the "proper" APIs to check for NEON extensions don't seem to exist in my toolchain. | ||||
* | | Simplify mmdevapi's device name search | Chris Robinson | 2016-09-07 | 1 | -17/+33 |
| | | | | | | | | | | Avoids converting each enumerated devid from WSTR to UTF-8, and instead just converts the device name from UTF-8 to WSTR once if needed. | ||||
* | | Merge pull request #65 from Dmytry/dmytry_github_master | kcat | 2016-09-07 | 2 | -8/+46 |
|\ \ | | | | | | | mmdevapi: Allow specifying output device by it's audio endpoint GUID … | ||||
| * | | mmdevapi: Allow specifying output device by it's audio endpoint GUID or by ↵ | Dmytry Lavrov | 2016-09-06 | 2 | -8/+46 |
| | | | | | | | | | | | | the device id string (Oculus VR api requires you to play back on a specific device). | ||||
* | | | Properly align 16-bit fields in the Hrtf struct | Chris Robinson | 2016-09-07 | 1 | -10/+20 |
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* | | | Use unsigned int shifts for device flags | Chris Robinson | 2016-09-07 | 1 | -5/+5 |
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* | | Make the SelectMixer function sharable | Chris Robinson | 2016-09-06 | 4 | -26/+14 |
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* | | Use the optimized mixing functions for reverb output | Chris Robinson | 2016-09-06 | 1 | -83/+117 |
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* | | Use deinterlaced buffers for the intermediate reverb storage | Chris Robinson | 2016-09-06 | 1 | -119/+137 |
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* | Remove use of DECL_CONST | Chris Robinson | 2016-09-06 | 5 | -19/+17 |
| | | | | | No idea if it was really gaining us anything, but removing it fixes a crash I was getting with libs built with Clang. | ||||
* | Do reverb modulation before band-pass filtering | Chris Robinson | 2016-09-06 | 1 | -7/+6 |
| | | | | | | | Ideally the band-pass should probably happen closer to output, like gain is. However, doing that would require 16 filters (4 early + 4 late channels, each with a low-pass and high-pass filter), compared to the two needed to do it on input. | ||||
* | Rename some variables for clarity | Chris Robinson | 2016-09-06 | 1 | -28/+30 |
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* | Use more correct cube decoder matrices | Chris Robinson | 2016-09-05 | 2 | -16/+16 |
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* | Do multiple samples at once for reverb modulation | Chris Robinson | 2016-09-05 | 1 | -38/+49 |
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* | Use a predefined identity matrix | Chris Robinson | 2016-09-05 | 5 | -30/+14 |
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* | Correct a comment about B-Format conversion | Chris Robinson | 2016-09-05 | 1 | -1/+1 |
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* | Rename MatrixMixerFunc to RowMixerFunc | Chris Robinson | 2016-09-02 | 6 | -14/+14 |
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* | Calculate a variable closer to where it's used | Chris Robinson | 2016-09-01 | 1 | -5/+5 |
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