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* Set mixer sample pos and frac when neededChris Robinson2010-11-241-6/+12
* Fully progress the source to a stopped state when no buffers are playableChris Robinson2010-11-241-0/+4
* Reorder some stored source paramsChris Robinson2010-11-243-11/+11
* Make sure the buffer padding is always cleared before looking for the next bu...Chris Robinson2010-11-241-2/+1
* Calculate ALSA buffer length with the other valuesChris Robinson2010-11-231-2/+6
* Handle the timer wrapping in the wave and null output devicesChris Robinson2010-11-212-6/+8
* Use helpers to write 16- and 32-bit valuesChris Robinson2010-11-211-53/+32
* Get rid of the device timer stuffChris Robinson2010-11-2112-172/+13
* Avoid temporary float variablesChris Robinson2010-11-211-6/+6
* Pass the data pointer and proper sampler to the mixer macroChris Robinson2010-11-211-39/+39
* Move aluMixData back to ALu.cChris Robinson2010-11-212-220/+217
* Hide AL_EXTX_sample_buffer_objectChris Robinson2010-11-211-4/+3
* Use a double when converting millisecond offsets to byte offsetsChris Robinson2010-11-071-3/+3
* Increase the max number of source sends to 4, and decrease the default to 1Chris Robinson2010-11-063-6/+6
* Use the number of sends the device is configured for in more placesChris Robinson2010-11-063-15/+7
* Remove unnecessary comments and reorder some linesChris Robinson2010-11-061-13/+8
* Use a switch to select the appropriate channel-count mixerChris Robinson2010-11-061-7/+16
* Declare a variable where it's usedChris Robinson2010-11-011-2/+1
* Remove explicit use of -funroll-loopsChris Robinson2010-10-151-2/+2
* Fix fpu state handling with _controlfpChris Robinson2010-10-151-3/+2
* Improve a macro to reference its parameterChris Robinson2010-10-111-2/+2
* Fix 64-bit compilationChris Robinson2010-10-111-1/+1
* Rename a couple more variablesChris Robinson2010-10-101-37/+35
* Improve naming and placement of a couple variablesChris Robinson2010-10-101-12/+14
* Simplify a calculationChris Robinson2010-10-091-2/+1
* Check resampler mode first when selecting the mixerChris Robinson2010-09-261-59/+43
* Get a variable where it's neededChris Robinson2010-09-261-3/+1
* Pass the device to the mix function and localize the dry mix and click buffersChris Robinson2010-09-263-24/+29
* Clarify a checkChris Robinson2010-09-261-1/+1
* Make the SourceMix function a method of the ALsource structChris Robinson2010-09-264-9/+21
* Avoid updating the source in MixSourceChris Robinson2010-09-251-10/+11
* Convert shorts so that 0 remains 0Chris Robinson2010-09-251-4/+4
* Don't try to open the ALSA device a second time if the first failsChris Robinson2010-09-251-10/+0
* Avoid some code duplicationChris Robinson2010-09-251-96/+44
* Localize more variables and remove unnecessary onesChris Robinson2010-09-251-68/+73
* Avoid sampling beyond the end of the loopChris Robinson2010-09-241-6/+6
* Localize some variables to the mixer macrosChris Robinson2010-09-241-51/+84
* Use separate mixing loops for the dry path and wet pathsChris Robinson2010-09-241-92/+234
* Better protect against negative attenuationChris Robinson2010-09-241-1/+4
* Use ALfloat for the dry mix bufferChris Robinson2010-09-232-4/+4
* Remove an unnecessary variableChris Robinson2010-09-231-5/+3
* Rename some variables to be less confusingChris Robinson2010-09-231-32/+32
* Fix line indentationChris Robinson2010-09-231-1/+1
* Be consistent with a variable's useChris Robinson2010-09-231-3/+3
* Convert float to short similar to short to floatChris Robinson2010-09-231-5/+4
* Store and mix signed 16-bit samplesChris Robinson2010-09-222-109/+155
* Allow the mixing loop to access the different sample formatsChris Robinson2010-09-221-63/+63
* Compact some reused codeChris Robinson2010-09-221-115/+69
* Allow accessing the buffer data as multiple data types in the mixerChris Robinson2010-09-223-386/+379
* Duplicate stereo sources by defaultChris Robinson2010-09-223-6/+10