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* Avoid temp storageChris Robinson2010-11-281-2/+1
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* Uninline some functionsChris Robinson2010-11-286-141/+145
| | | | Also add -Winline to the compiler command line to watch for future inline problems
* Avoid making Resampler[Pre]Padding staticChris Robinson2010-11-283-13/+17
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* Improve static builds with MinGWChris Robinson2010-11-284-16/+22
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* Prefer GCC's constructor, even in WindowsChris Robinson2010-11-282-7/+7
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* Rename some stuff for consistencyChris Robinson2010-11-285-48/+47
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* Don't store the internal format in the bufferChris Robinson2010-11-285-26/+88
| | | | The type and channel config are good enough
* Support rear formats directly in the mixerChris Robinson2010-11-275-207/+74
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* Avoid a potential overflow when setting the source offsetChris Robinson2010-11-271-1/+1
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* Clean up the source byte offset codeChris Robinson2010-11-271-20/+15
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* Remove some unneeded muLaw special casesChris Robinson2010-11-271-17/+0
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* Support muLaw with LoadDataChris Robinson2010-11-273-86/+98
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* Remove an unnecessary assertChris Robinson2010-11-271-1/+0
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* Be much more flexible with loading and converting buffer dataChris Robinson2010-11-271-100/+286
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* Don't inline the decompose functionChris Robinson2010-11-272-87/+95
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* Decompose input buffer formats and use it when converting uncompressed dataChris Robinson2010-11-272-13/+150
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* Rename a functionChris Robinson2010-11-272-7/+7
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* Add a basic WaveOut deviceChris Robinson2010-11-271-19/+343
| | | | It can still use more work, but it seems to work
* Shorten a couple really long linesChris Robinson2010-11-271-5/+9
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* Support 64-bit double buffers directlyChris Robinson2010-11-273-17/+47
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* muLaw converts to 16-bit, not floatChris Robinson2010-11-271-1/+1
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* Use the enums in a couple more placesChris Robinson2010-11-272-6/+6
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* Use enums when selecting the mixerChris Robinson2010-11-263-29/+150
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* Remove an unnecessary 'struct' keywordChris Robinson2010-11-261-3/+3
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* Avoid some more code duplicationChris Robinson2010-11-261-36/+44
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* Fix step calculationsChris Robinson2010-11-261-4/+0
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* Fix some commentsChris Robinson2010-11-261-4/+5
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* Properly clamp high pitch valuesChris Robinson2010-11-263-42/+49
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* Subtract the fractional position separatelyChris Robinson2010-11-261-1/+2
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* Rename some variables to be clearerChris Robinson2010-11-261-61/+62
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* Make the buffer padding size dependent on the resamplerChris Robinson2010-11-263-18/+31
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* Don't allocate padding with the buffer itselfChris Robinson2010-11-261-35/+35
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* Decrease the buffer size moreChris Robinson2010-11-261-1/+1
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* Convert a few divisions to multiplicationsChris Robinson2010-11-261-6/+7
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* Make a FRACTIONONE macro, and use itChris Robinson2010-11-263-13/+14
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* Share the interpolation functions and use them in the reverb effectChris Robinson2010-11-263-37/+39
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* Slightly improve channel gain calculationsChris Robinson2010-11-262-9/+8
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* Add a missing break statementChris Robinson2010-11-251-0/+1
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* Call MixSource directly, instead of through a function pointerChris Robinson2010-11-253-7/+1
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* Add a cubic resamplerChris Robinson2010-11-253-6/+59
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* Force the point resampler when the source plays at normal speedChris Robinson2010-11-251-1/+1
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* Pass a pointer to the samplers so they can read just the samples they needChris Robinson2010-11-251-64/+51
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* Add "pre-padding" to the temp bufferChris Robinson2010-11-252-10/+89
| | | | This will help to implement resamplers that want previous samples
* Make the buffer queue a double-linked listChris Robinson2010-11-252-0/+7
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* Be less wave-in-specific in the winmm backendChris Robinson2010-11-251-77/+81
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* Make the first enumerated DirectSound device use the default, and fix the nameChris Robinson2010-11-251-2/+15
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* Make sure the target buffer size is frame alignedChris Robinson2010-11-251-0/+1
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* Minor rework of the template macrosChris Robinson2010-11-251-47/+54
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* Remove the cosine resamplerChris Robinson2010-11-253-46/+0
| | | | It's too slow when auxiliary sends are being used.
* Double-up the interpolation functions (and make them use doubles)Chris Robinson2010-11-251-65/+46
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