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* Forward Sample_ALuint to Sample_ALintChris Robinson2017-06-231-1/+1
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* Add a recording example appChris Robinson2017-06-232-0/+377
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* Stop conversion when no more source samples are availableChris Robinson2017-06-221-3/+4
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* Trace the capture converter formats for mmdevapiChris Robinson2017-06-221-0/+6
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* Workaround log2f missing on AndroidChris Robinson2017-06-211-0/+2
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* Remove an unnecessary variableChris Robinson2017-06-211-3/+2
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* Trace if dithering is enabledChris Robinson2017-06-191-3/+7
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* Update ChangeLog for the dither-depth config optionChris Robinson2017-06-181-0/+2
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* "Convert" the QSA backend to the new APIChris Robinson2017-06-185-269/+201
| | | | | | | | | | I say "convert" because it takes the lazy way and essentially just embeds the wrappers into the backend. It's done this way because I lack the means to check any changes, even syntactically. This also means the device's ExtraData field is still needed. However, this does mean all the backends are now using the new API. Code related to the old interface can now be removed.
* Make the dithering depth configurableChris Robinson2017-06-174-24/+44
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* Apply dither separately from outputChris Robinson2017-06-171-98/+68
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* Use helpers to get data from byte streamsChris Robinson2017-06-161-51/+51
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* Round the B-Format HRTF response where the multiple is definedChris Robinson2017-06-162-4/+3
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* Update ChangeLog with the PulseAudio fixChris Robinson2017-06-151-0/+3
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* Limit device buffer based on PulseAudio's tlengthChris Robinson2017-06-151-10/+9
| | | | | | Unfortunately PulseAudio has a habit of limiting tlength, and trying to calculate the device's buffer length to write regardless of tlength could result in some amount always being writable.
* Update ChangeLog with recent fixesChris Robinson2017-06-111-0/+6
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* Don't force a fade-in when resuming a paused sourceChris Robinson2017-06-091-11/+1
| | | | | | | | This needs to be handled more automatically by the mixer to work correctly. Otherwise, requiring a property update on resume can put the source into a playing state with the mixer never playing it, due to not having valid mixing parameters and the mixing parameters not getting calculated because no updates are specified by the app (and forcing an update can break deferred updates).
* Merge pull request #123 from rdb/masterkcat2017-06-091-1/+20
|\ | | | | Implement GetProcPath for FreeBSD
| * Implement GetProcPath for FreeBSDrdb2017-06-091-1/+20
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* Calculate chorus and flanger mod delays separately from feedbackChris Robinson2017-06-072-135/+118
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* Make the late lines' delay the delay average for modulationChris Robinson2017-06-071-59/+36
| | | | | | | | | Similar to the recent chorus and flanger changes, the modulation delay now swings between -n to +n, where n is less than the delay length. This brings up a slight issue with the linear interpolation, as modff doesn't produce the correct fraction value for interpolation (it's inverted, with 0 being closer to the next sample and 1 being closer to the base). So it's using nearest interpolation for now.
* Release 1.18.0openal-soft-1.18.0Chris Robinson2017-06-042-3/+3
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* Update ChangeLog about OpenSL capture supportChris Robinson2017-06-041-0/+2
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* Update default 48khz HRTF datasetChris Robinson2017-06-011-0/+0
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* Resample HRIRs prior to minimum phase reconstructionChris Robinson2017-06-011-36/+41
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* Remove unused HIDDEN_DECL macroChris Robinson2017-05-302-5/+0
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* Restrict ClampedDist to RefDistance for invalid distance attenuationChris Robinson2017-05-301-4/+10
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* Use an RMS limit of -3dB for the output limiterChris Robinson2017-05-291-2/+2
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* Add a missing includeChris Robinson2017-05-281-0/+1
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* Use peak limiting rather than RMS detectionChris Robinson2017-05-271-1/+1
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* Fix source sends' initial HF absorption and decay calculationChris Robinson2017-05-273-23/+17
| | | | | | | | The HF absorption is applied given the source distance, as relative to the source's immediate environment, with additional absorption being applied given the room/reverb environment. This does double up the amount of absorption compared to the dry path, but it can be assumed the initial reflections travel a longer distance.
* Use normal air absorption for the sendsChris Robinson2017-05-271-1/+1
| | | | | Applies just for the normal air absorption which uses the air absorption factor, not the automated decay applied when WetGainAuto is enabled.
* Add a new compressor/limiterChris Robinson2017-05-276-121/+305
| | | | | | This is just for the output limiter right now, but in the future can be used for the compressor EFX effect. The parameters are also hardcoded, but can be made configurable after 1.18.
* Fix handling chorus and flanger LFO displacement offsetChris Robinson2017-05-262-2/+8
| | | | | The phase offset is modulo-wrapped rather than masked, so it's best to avoid negative offsets.
* Properly handle the chorus and flanger LFOsChris Robinson2017-05-262-24/+30
| | | | | The effects' specified delay is the average delay time, meaning the delay offset should move between -n and +n relative to the delay, where n <= delay.
* Update ChangeLog about ALC_SOFT_output_limiterChris Robinson2017-05-251-2/+2
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* Finalize ALC_SOFT_output_limiterChris Robinson2017-05-253-6/+6
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* Apply distance compensation separatelyChris Robinson2017-05-251-43/+66
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* Update ChangeLog for the limiter and ditheringChris Robinson2017-05-241-3/+5
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* Add a config option to specify custom ALSA devicesChris Robinson2017-05-231-5/+40
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* Add a dithering option to alsoft-configChris Robinson2017-05-232-0/+37
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* Add an option to dither 8- and 16-bit outputChris Robinson2017-05-235-45/+159
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* Reduce the amount of variables that hold the same valueChris Robinson2017-05-213-12/+10
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* Avoid calculating the filter coefficients multiple timesChris Robinson2017-05-211-24/+36
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* Add a method to copy a filter's coefficientsChris Robinson2017-05-214-39/+16
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* Avoid unnecessary doublesChris Robinson2017-05-211-2/+2
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* Use a macro to specify the decay target gainChris Robinson2017-05-213-7/+10
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* Use more correct doppler shift calculationsChris Robinson2017-05-202-13/+31
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* Restore spec-defined cone behavior for auxiliary sendsChris Robinson2017-05-201-26/+23
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* Apply more proper air absorption to the wet pathChris Robinson2017-05-193-21/+57
| | | | | | | | This properly accounts for the room rolloff factor for normal air absorption (which makes it none by default, like distance attenuation), and uses the reverb's decay time, decay hf ratio, decay hf limit, and room air absorption properties to calculate an initial hf decay with the WetGainAuto flag. This mirrors the behavior of the initial distance decay.