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* Add a 5.1 device format that uses side channels instead of backChris Robinson2011-05-287-1/+67
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* Switch to the diffuse HRTF data setChris Robinson2011-05-261-736/+736
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* Clear HRTF coefficients for the LFE channelChris Robinson2011-05-251-1/+9
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* Rename Quad to QuadraphonicChris Robinson2011-05-241-1/+1
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* Fix handling of GUID definitionsChris Robinson2011-05-223-29/+24
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* Avoid using an unnecessary temp variableChris Robinson2011-05-211-7/+4
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* Use libuuid when it has MMDevApi's UIDsChris Robinson2011-05-213-0/+11
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* Make some declarations static or static constChris Robinson2011-05-219-10/+10
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* Remove duplicate macrosChris Robinson2011-05-211-6/+0
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* Use a multi-dimensional array for the panning LUTChris Robinson2011-05-215-17/+16
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* Use the stored sample and channel countChris Robinson2011-05-211-4/+4
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* Dedicated dialog should go in frontChris Robinson2011-05-201-1/+1
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* Store the separate effect parameters in a unionChris Robinson2011-05-207-238/+241
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* Check against the correct limitsChris Robinson2011-05-201-1/+1
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* Always fully normalize the position when using HRTFChris Robinson2011-05-201-9/+18
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* Fix HRTF elevation calculationChris Robinson2011-05-193-6/+6
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* Update the device update fields after initializing the MMDevApi deviceChris Robinson2011-05-191-1/+21
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* Multiply the history offset in the filtering funcitonsChris Robinson2011-05-182-42/+8
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* Remove some more duplicationChris Robinson2011-05-181-5/+2
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* Uninline lpCoeffCalcChris Robinson2011-05-182-13/+15
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* Use lerp() in a couple more placesChris Robinson2011-05-181-2/+2
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* Avoid looking in the buffer queue to find the frame sizeChris Robinson2011-05-183-15/+4
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* Update alsoftrc.sampleChris Robinson2011-05-181-11/+7
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* Add cmake options to require specific backendsChris Robinson2011-05-181-0/+37
| | | | | Note that this alone doesn't gurantee run-time availability for backends libs that are loaded at run-time.
* Make mixers channel-count agnosticChris Robinson2011-05-173-221/+55
| | | | As a result, this combines/removes a bunch of mixers
* Move the channel loop to the outside of the sample mixing loopChris Robinson2011-05-171-75/+53
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* Avoid multiple getenv calls to the same varChris Robinson2011-05-171-4/+5
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* Determine the function export attribute using CMakeChris Robinson2011-05-174-49/+38
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* Avoid including config.h in the utilitiesChris Robinson2011-05-171-2/+0
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* Always look for libwinmmChris Robinson2011-05-171-7/+5
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* Modify the cross-compile toolchain file to only need a HOST optionChris Robinson2011-05-171-9/+11
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* Add mmdevapi to alsoftrc.sampleChris Robinson2011-05-171-1/+1
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* Improve handling of format support for MMDevApiChris Robinson2011-05-171-89/+192
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* Fix COM initialization with MMDevApiChris Robinson2011-05-161-1/+3
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* Properly set the channel order for WinMM playbackChris Robinson2011-05-161-0/+2
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* Implement playback using MMDevApiChris Robinson2011-05-161-22/+288
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* Fix closing of waveOut devicesChris Robinson2011-05-161-1/+1
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* Define GUIDs in ALc.c instead of the individual backend source filesChris Robinson2011-05-152-1/+23
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* Add a skeleton backend for MMDevApiChris Robinson2011-05-155-0/+193
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* Add an option to use Wine's Windows headers when building under MinGWChris Robinson2011-05-151-0/+16
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* Improve handling of device channels with DSoundChris Robinson2011-05-151-55/+47
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* Use channel config strings in log outputChris Robinson2011-05-154-21/+27
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* Add functions to get strings from the device formatChris Robinson2011-05-152-1/+30
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* Combine multiple loopsChris Robinson2011-05-151-208/+36
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* Re-enable duplication for stereo soundsChris Robinson2011-05-152-8/+26
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* Set the duplicate-stereo flag properly after the device format is resetChris Robinson2011-05-131-6/+15
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* Remove an unused macro and rename anotherChris Robinson2011-05-072-4/+2
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* Make a couple more pointers restrictedChris Robinson2011-05-071-2/+3
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* Some minor cleanupsChris Robinson2011-05-073-8/+7
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* Add an option to reverse Z panning of mono sourcesChris Robinson2011-05-073-3/+11
| | | | | | | | | | | Applications that are not built around OpenAL's orientation system need to convert their given vectors to it. Depending on how this is done, it can lead to proper stereo (left-right) panning with improper surround sound (front-back) panning, which thusly sounds correct with stereo output and incorrect with 4+ channel output. This option is intended to help fix playback of such applications on surround sound systems, without having to resort to forcing stereo output.