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* Always use the default speaker layout for loopback devicesChris Robinson2012-02-071-6/+10
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* Don't enable BS2B for loopback devicesChris Robinson2012-02-071-2/+0
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* Improve a couple error messages with the full ALSA device control nameChris Robinson2012-02-071-3/+3
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* Change the default stereo speaker positions to match the stereo channel ↵Chris Robinson2012-02-042-3/+3
| | | | | | | | | positions A separate "headphones" configuration may be nice to add for -90,+90, however not many audio APIs can detect this. Ideally HRTF would be used with headphones too, which largely ignores the speaker positions, however there could be situations where this is unfeasible or unwanted.
* Check for a 32-bit x86 processor before using MSVC's asm intrinsicsChris Robinson2012-02-031-1/+1
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* Only use fast float-to-int GCC assembly for x86 and x86_64 targetsChris Robinson2012-02-031-1/+1
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* Fix typo in the "CarpetedHallway" reverb presetChris Robinson2012-02-013-3/+3
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* Use an enum for static const valuesChris Robinson2012-01-311-4/+6
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* Make the EFX preset values explicit floatsChris Robinson2012-01-311-113/+113
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* Implement capture for the DirectSound backendChris Robinson2012-01-311-61/+410
| | | | Based on a patch by Jeffrey Knockel <jeff250.at.gmail.com>
* Only initialize the default reverb effect when a slot is availableChris Robinson2012-01-291-1/+2
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* Reorder a couple effect presetsChris Robinson2012-01-292-4/+4
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* av_find_stream_info is also deprecated, in favor of avformat_find_stream_infoChris Robinson2012-01-291-3/+3
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* Use AVMEDIA_TYPE_AUDIO instead of the deprecated CODEC_TYPE_AUDIOChris Robinson2012-01-291-6/+6
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* Add some more reverb presetsChris Robinson2012-01-272-0/+389
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* Use sizeof(ALfloat) when finding the max stepping valueChris Robinson2012-01-261-4/+4
| | | | | The mixer always reads from floats, so the size of the storage type is unimportant.
* Pass the uncompressed sample count to LoadData and ConvertData for IMA4Chris Robinson2012-01-261-41/+56
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* Make sure context attributes are specified for loopback devicesChris Robinson2012-01-261-0/+6
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* Make sure InitializeEffect on the default slot doesn't set a context errorChris Robinson2012-01-261-0/+1
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* Return the error code from UpdateDeviceParamsChris Robinson2012-01-251-22/+14
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* Make sure the attributes list specifies a format for loopback devicesChris Robinson2012-01-251-3/+19
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* Avoid a bit of code duplicationChris Robinson2012-01-251-70/+29
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* Don't process a default device slot if it doesn't existChris Robinson2012-01-251-12/+15
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* Fix a typoChris Robinson2012-01-241-1/+1
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* Some cleanups for the reverb listChris Robinson2012-01-241-3/+4
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* Set the source's slot send parameter to NULL if it's the AL_EFFECT_NULL typeChris Robinson2012-01-232-2/+5
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* Link with AudioToolbox.framework for the CoreAudio backend if it's foundChris Robinson2012-01-231-0/+12
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* Avoid duplicating some initialization codeChris Robinson2012-01-205-32/+40
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* Honor the disabled effects for the default reverbChris Robinson2012-01-201-1/+6
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* Not all devices will have a default effect slotChris Robinson2012-01-201-2/+5
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* Fix WaveIn shutdown for realChris Robinson2012-01-201-11/+8
| | | | | | The processing thread must be messaged when shutting down, and depending on the state of the device, waveInReset may not do it. Additionally, all buffers must be removed from the device before they can be unprepared and the device closed.
* Remove an unnecessary else statementChris Robinson2012-01-201-41/+38
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* Always message the WinMM processing thread when a buffer is doneChris Robinson2012-01-201-12/+2
| | | | | So the processing thread can keep track of completed buffers when shutting down, too.
* Fix a possible race condition when shutting down WinMM devicesChris Robinson2012-01-201-23/+21
| | | | | | If the processing threads are interrupted between the shutdown check and re- adding the buffer back to the device, the device can be left with a buffer that will get unprepared and freed while in use.
* Add a default-reverb config option, and rename __ALSOFT_FORCE_REVERB to matchChris Robinson2012-01-202-1/+14
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* Install efx-presets.hChris Robinson2012-01-191-0/+1
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* Add the ability to specify a preset for forced reverbChris Robinson2012-01-194-3/+194
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* Add a global option to apply a reverb effect on source send 0Chris Robinson2012-01-197-4/+65
| | | | | | A special slot on the device is created and processed, so it can be shared across all contexts on the device. Sources that don't have a slot set on send 0 will use this special slot instead.
* Avoid printing messages about device parameter changes in the backendsChris Robinson2012-01-179-187/+38
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* Report parameter request changes in UpdateDeviceParamsChris Robinson2012-01-171-18/+44
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* Change the default output format to 32-bit floatChris Robinson2012-01-172-2/+2
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* Retry opening the PortAudio device with 16-bit short if 32-bit float output ↵Chris Robinson2012-01-171-3/+9
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* Retry opening the DSound device with 16-bit short if 32-bit float output failsChris Robinson2012-01-171-0/+11
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* Retry opening the WinMM device with 16-bit short if 32-bit float output failsChris Robinson2012-01-171-0/+6
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* Support 32-bit float in the WinMM backendChris Robinson2012-01-171-4/+11
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* Safely insert the new context into the listChris Robinson2012-01-121-2/+3
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* Add some castsChris Robinson2012-01-111-3/+3
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* There's no need to pass a buffer to avio_alloc_contextChris Robinson2012-01-111-7/+4
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* Handle a couple of special AVSEEK_ seek modesChris Robinson2012-01-111-0/+4
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* Fix compiling the example program, and support AL_SOFT_buffer_samples with itChris Robinson2012-01-104-134/+194
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