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* Reset the ALSA device if the number of available samples grows too largeChris Robinson2011-11-281-2/+15
* Make ALSA XRUN when the number of available samples exceeds the buffer sizeChris Robinson2011-11-281-0/+5
* Don't fail to insert a map entry when the key exists and the limit is reachedChris Robinson2011-11-261-9/+9
* Initialize listener matrix to identityChris Robinson2011-11-261-0/+7
* Define TlsDestructor for Windows static builds, tooChris Robinson2011-11-121-1/+1
* Use loops to write reverb outputChris Robinson2011-11-021-37/+7
* Use a loop to write the modulator effect outputChris Robinson2011-11-011-10/+5
* Use panning for echo instead of specifying discrete channelsChris Robinson2011-11-011-28/+38
* Append _SOFT to the ALC loopback format enumsChris Robinson2011-11-012-51/+51
* Calculate the listener matrix when a new orientation is specifiedChris Robinson2011-10-304-58/+74
* Don't translate the listener velocityChris Robinson2011-10-301-2/+5
* Don't transform/translate vectors with an invalid listener orientationChris Robinson2011-10-301-22/+26
* Add a work-around for cross-compiling with MinGWChris Robinson2011-10-271-0/+26
* Initialize/Uninitialize COM as neededChris Robinson2011-10-241-2/+11
* Don't close devices that are left open on lib shutdownChris Robinson2011-10-241-24/+12
* Don't update the device update parameters when PulseAudio does an async buffe...Chris Robinson2011-10-191-24/+18
* Set AL_STOPPED after setting AL_PLAYING when a source has nothing to playChris Robinson2011-10-151-8/+8
* Use the local Device variableChris Robinson2011-10-111-5/+5
* Use the local variable instead of re-reading the source propertyChris Robinson2011-10-111-1/+1
* Use the square root to build the panning table instead of sin/cosChris Robinson2011-10-101-8/+8
* Mark a couple more arrays with restrictChris Robinson2011-10-081-2/+2
* Return the key's value from the map when it's removedChris Robinson2011-10-062-37/+10
* Check for the HRTF object instead of a flagChris Robinson2011-10-063-14/+9
* Add min/max/clamp methods for 64-bit intChris Robinson2011-10-042-2/+8
* Fix maximum BufferSize calculationChris Robinson2011-10-041-4/+4
* Rename a variable to avoid confusionChris Robinson2011-10-041-16/+16
* Remove some unneeded templates and parametersChris Robinson2011-10-043-65/+22
* Convert samples to float when copying to the stackChris Robinson2011-10-042-53/+72
* Use sample frames when handling the buffer lengthChris Robinson2011-10-044-104/+79
* Track the temp stack buffer using sample frames instead of bytesChris Robinson2011-10-031-26/+25
* Make sure GCC properly errors when checking visiblity attributesChris Robinson2011-10-021-1/+1
* Don't use a double when calculating the HRTF coefficientsChris Robinson2011-10-021-6/+6
* Make a floating-point constant a float typeChris Robinson2011-10-021-1/+1
* Don't use inline asm with MSVC on 64-bitChris Robinson2011-10-021-1/+1
* Get rid of some unnecessary castingChris Robinson2011-10-021-4/+4
* Rename some parametersChris Robinson2011-10-022-21/+21
* Remove the OriginalAlign buffer field, and calculate it as neededChris Robinson2011-10-012-8/+12
* Fix potential divide-by-0Chris Robinson2011-10-011-5/+11
* Add buffer properties to get the internal format, and the length in bytes, sa...Chris Robinson2011-10-014-1/+47
* Use tokens matching the stringChris Robinson2011-10-011-2/+2
* Add support for AL_EXT_ALAWChris Robinson2011-10-015-5/+167
* Add AL_EXT_MULAW and AL_EXT_ALAW tokens to alext.hChris Robinson2011-10-011-0/+12
* Improve index calculation for reverb modulation updatesChris Robinson2011-10-011-10/+5
* Add some formatting spaces to the reverb state structChris Robinson2011-10-011-0/+24
* Rename LOWPASSFREQCUTOFF to LOWPASSFREQREFChris Robinson2011-09-304-5/+5
* Define the values for F_PI and F_PI_2 directly instead of using M_PIChris Robinson2011-09-301-6/+2
* Use raise(SIGTRAP) instead of kill(getpid(),SIGTRAP)Chris Robinson2011-09-302-2/+2
* Apply the initial wet send reverb decay before clamping the gainsChris Robinson2011-09-301-18/+18
* Multiply by the reciprocal value instead of dividingChris Robinson2011-09-291-4/+4
* Use fast float-to-int conversions for some mixer-related codeChris Robinson2011-09-293-20/+20