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* Avoid holding the context lock when setting auxiliary slot propertiesChris Robinson2011-09-112-40/+44
* Make some listener properties volatileChris Robinson2011-09-112-9/+15
* Mark some source properties volatileChris Robinson2011-09-112-47/+53
* Small fixes to setting the source's direct filter and auxiliary sendChris Robinson2011-09-111-5/+5
* Avoid holding the context lock while setting source parametersChris Robinson2011-09-111-37/+74
* Initialize source parameters before adding the source to the mapChris Robinson2011-09-102-1/+2
* Don't defer stopped and initial source state changesChris Robinson2011-09-101-4/+4
* Add a comment about when FreeContext and FreeDevice are calledChris Robinson2011-09-101-3/+3
* Trace the device pointer when warning about leftover objectsChris Robinson2011-09-101-3/+3
* Set the device-connected flag to false first when handling a disconnectChris Robinson2011-09-101-2/+2
* Condense some codeChris Robinson2011-09-101-11/+8
* Clean up some code commentsChris Robinson2011-09-101-101/+94
* Lock the lists while probing devicesChris Robinson2011-09-101-18/+21
* Clean up some commentsChris Robinson2011-09-101-44/+51
* Slightly modify a warningChris Robinson2011-09-101-1/+1
* Properly destroy contexts that are left on the device when it's closedChris Robinson2011-09-101-37/+46
* Avoid locking the device when adding and removing contextsChris Robinson2011-09-102-18/+15
* Avoid holding the list lock when not neededChris Robinson2011-09-102-119/+173
* Warn about contexts that are errantly left currentChris Robinson2011-09-101-0/+11
* Hold an extra reference on the device for each of its contextsChris Robinson2011-09-101-0/+14
* Add some reference counting to the deviceChris Robinson2011-09-102-38/+53
* Fix a parameter typeChris Robinson2011-09-102-2/+2
* Use alGetEnumValue to check for supported filters and effectsChris Robinson2011-09-101-112/+48
* Add an option to trap device errors in a debuggerChris Robinson2011-09-102-0/+33
* Add an option to trap context errors in a debuggerChris Robinson2011-09-104-0/+35
* Allow PulseAudio's tlength to grow to make sure there's at least two updatesChris Robinson2011-09-091-7/+19
* Use an array to get the device format from the user config stringChris Robinson2011-09-091-109/+36
* Avoid an unnecessary lockChris Robinson2011-09-021-6/+1
* Do an atomic compare-exchange on the global context when destroying a contextChris Robinson2011-09-022-6/+15
* Fix multichannel wet gainhf calculationChris Robinson2011-09-021-1/+1
* Use an atomic exchange to get the old global context when setting a new oneChris Robinson2011-09-021-2/+3
* Log the function name instead of the source file and line numberChris Robinson2011-09-024-22/+17
* Trace the reverb buffer sizeChris Robinson2011-09-021-0/+1
* Combine the reverb effectsChris Robinson2011-09-013-614/+538
* Don't recreate the effect when switching between the dedicated effect typesChris Robinson2011-09-011-24/+48
* Combine the dedicated (dialog/LFE) effectsChris Robinson2011-09-013-42/+16
* Fix a commentChris Robinson2011-08-311-3/+2
* Fix a potential infinite loop when removing an effect slotChris Robinson2011-08-311-0/+1
* Store the filter gains directly in the source instead of duplicate filter obj...Chris Robinson2011-08-314-48/+38
* Avoid the context lock when generating and deleting effects and filtersChris Robinson2011-08-312-38/+22
* Avoid the context lock when generating and deleting buffersChris Robinson2011-08-311-19/+9
* Don't set a thread priority if real-time isn't requestedChris Robinson2011-08-311-10/+2
* Add a function to initialize a RWLockChris Robinson2011-08-313-10/+12
* Hold the context lock only as needed when handling the listenerChris Robinson2011-08-312-120/+138
* Avoid locking the context while getting and setting global stateChris Robinson2011-08-312-49/+49
* Use the active effect slot list for pending updates in alDeferUpdatesSOFTChris Robinson2011-08-301-8/+8
* Rename GetReffedContext to GetContextRefChris Robinson2011-08-309-17/+17
* Use a more appropriate error for trying to delete an effect slot that's in useChris Robinson2011-08-301-1/+1
* Hold the lock only as needed when generating and deleting effect slotsChris Robinson2011-08-301-17/+16
* Add a limit to the UIntMap size and use it for sources and effect slotsChris Robinson2011-08-305-21/+20