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* Fix compiling the example program, and support AL_SOFT_buffer_samples with itChris Robinson2012-01-104-134/+194
* Finalize AL_SOFT_buffer_samplesChris Robinson2012-01-103-71/+65
* Remove the unnecessary AL_MULAW_SOFT, AL_ALAW_SOFT, and AL_IMA4_SOFT definesChris Robinson2012-01-104-12/+3
* Append _SOFT to the AL_SOFT_buffer_samples enumsChris Robinson2012-01-104-159/+159
* Make LockDevice, LockContext, etc, inlineChris Robinson2012-01-092-25/+10
* Check earlier for ffmpegChris Robinson2012-01-021-1/+4
* Remove the warning when a context being released is globally currentChris Robinson2012-01-011-3/+0
* Use the device lock when removing the context from the device's listChris Robinson2012-01-011-9/+2
* Use a proper typedef for handling atomic pointer swapsChris Robinson2012-01-014-18/+20
* Add an example program that streams audio using ffmpegChris Robinson2012-01-016-0/+1348
* Update some config option descriptionsChris Robinson2011-12-201-9/+9
* Use a string to specify the resampler config optionChris Robinson2011-12-202-8/+22
* Use a struct to associate channel enums and their anglesChris Robinson2011-12-201-50/+51
* Restore the old FPU mode if the effects fail to update with new device parame...Chris Robinson2011-12-201-0/+1
* Use an explicit 0 for the "no error" enumsChris Robinson2011-12-032-2/+2
* Reset the ALSA device if the number of available samples grows too largeChris Robinson2011-11-281-2/+15
* Make ALSA XRUN when the number of available samples exceeds the buffer sizeChris Robinson2011-11-281-0/+5
* Don't fail to insert a map entry when the key exists and the limit is reachedChris Robinson2011-11-261-9/+9
* Initialize listener matrix to identityChris Robinson2011-11-261-0/+7
* Define TlsDestructor for Windows static builds, tooChris Robinson2011-11-121-1/+1
* Use loops to write reverb outputChris Robinson2011-11-021-37/+7
* Use a loop to write the modulator effect outputChris Robinson2011-11-011-10/+5
* Use panning for echo instead of specifying discrete channelsChris Robinson2011-11-011-28/+38
* Append _SOFT to the ALC loopback format enumsChris Robinson2011-11-012-51/+51
* Calculate the listener matrix when a new orientation is specifiedChris Robinson2011-10-304-58/+74
* Don't translate the listener velocityChris Robinson2011-10-301-2/+5
* Don't transform/translate vectors with an invalid listener orientationChris Robinson2011-10-301-22/+26
* Add a work-around for cross-compiling with MinGWChris Robinson2011-10-271-0/+26
* Initialize/Uninitialize COM as neededChris Robinson2011-10-241-2/+11
* Don't close devices that are left open on lib shutdownChris Robinson2011-10-241-24/+12
* Don't update the device update parameters when PulseAudio does an async buffe...Chris Robinson2011-10-191-24/+18
* Set AL_STOPPED after setting AL_PLAYING when a source has nothing to playChris Robinson2011-10-151-8/+8
* Use the local Device variableChris Robinson2011-10-111-5/+5
* Use the local variable instead of re-reading the source propertyChris Robinson2011-10-111-1/+1
* Use the square root to build the panning table instead of sin/cosChris Robinson2011-10-101-8/+8
* Mark a couple more arrays with restrictChris Robinson2011-10-081-2/+2
* Return the key's value from the map when it's removedChris Robinson2011-10-062-37/+10
* Check for the HRTF object instead of a flagChris Robinson2011-10-063-14/+9
* Add min/max/clamp methods for 64-bit intChris Robinson2011-10-042-2/+8
* Fix maximum BufferSize calculationChris Robinson2011-10-041-4/+4
* Rename a variable to avoid confusionChris Robinson2011-10-041-16/+16
* Remove some unneeded templates and parametersChris Robinson2011-10-043-65/+22
* Convert samples to float when copying to the stackChris Robinson2011-10-042-53/+72
* Use sample frames when handling the buffer lengthChris Robinson2011-10-044-104/+79
* Track the temp stack buffer using sample frames instead of bytesChris Robinson2011-10-031-26/+25
* Make sure GCC properly errors when checking visiblity attributesChris Robinson2011-10-021-1/+1
* Don't use a double when calculating the HRTF coefficientsChris Robinson2011-10-021-6/+6
* Make a floating-point constant a float typeChris Robinson2011-10-021-1/+1
* Don't use inline asm with MSVC on 64-bitChris Robinson2011-10-021-1/+1
* Get rid of some unnecessary castingChris Robinson2011-10-021-4/+4