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* Add an option to prevent spawning a JACK serverChris Robinson2014-12-222-2/+11
* Add JACK to the config utilityChris Robinson2014-12-221-0/+1
* Add an option for an increased ringbuffer size with JACKChris Robinson2014-12-222-2/+24
* Fill out the JACK playback backendChris Robinson2014-12-221-15/+326
* Add a skeleton backend for JACKChris Robinson2014-12-215-0/+290
* Add a cmake module to find JACKChris Robinson2014-12-211-0/+60
* Set error if capture device fails to startChris Robinson2014-12-211-4/+10
* Trace lparam and wparam message valuesChris Robinson2014-12-211-1/+1
* Check the PROPVARIANT type before useChris Robinson2014-12-211-2/+8
* Use VECTOR_FOR_EACH instead of a manual loopChris Robinson2014-12-211-9/+7
* Use a macro for the record thread nameChris Robinson2014-12-214-3/+5
* Cast to the pointer-to-type to increment the bufferChris Robinson2014-12-211-1/+1
* Fix logging on WindowsChris Robinson2014-12-202-3/+3
* Support capture with mmdevapiChris Robinson2014-12-192-1/+552
* Handle logging Unicode strings on WindowsChris Robinson2014-12-191-38/+62
* Set the right variable when assuming CPU extensionsChris Robinson2014-12-191-3/+3
* Do up to 256 samples at a time with multi-step loopsChris Robinson2014-12-189-25/+23
* Inline a couple functionsChris Robinson2014-12-181-2/+2
* Offset to the buffer's channel start firstChris Robinson2014-12-181-3/+6
* Avoid duplicate calculationsChris Robinson2014-12-181-4/+4
* Assert that there's a buffer for mixingChris Robinson2014-12-171-0/+1
* Set a couple pulse callbacks to NULL during reset, and minor cleanupsChris Robinson2014-12-171-9/+9
* Don't kill pulseaudio's mixer thread if it's already killedChris Robinson2014-12-171-1/+1
* Use aluVector and aluMatrix in a couple more placesChris Robinson2014-12-162-46/+31
* Constify some variablesChris Robinson2014-12-162-24/+24
* Pass a vectory to aluMatrixVectorChris Robinson2014-12-161-20/+23
* Use aluVector in some more placesChris Robinson2014-12-166-93/+66
* Add explicit matrix and vector types to operate withChris Robinson2014-12-164-51/+85
* Multiply samples with the cubic coeffs before transposingChris Robinson2014-12-152-12/+14
* Load samples with _mm_loadu_ps in the cubic SSE resamplersChris Robinson2014-12-152-8/+10
* Add SSE2 and SSE4.1 cubic resamplersChris Robinson2014-12-154-0/+139
* Use a lookup table to do cubic resamplingChris Robinson2014-12-155-11/+29
* Transpose the cubic matrix opChris Robinson2014-12-151-6/+6
* Use the default channel layout in alffplay if one isn't specifiedChris Robinson2014-12-121-1/+3
* Don't pass float literals for unsigned intsChris Robinson2014-12-061-2/+2
* Fix a potential leak when opening a data file on WindowsChris Robinson2014-12-011-0/+2
* Remove IrSize from DirectParamsChris Robinson2014-11-293-4/+4
* Remove an unnecessary maxf()Chris Robinson2014-11-291-1/+1
* Check mmdevice endpoint for being headphonesChris Robinson2014-11-272-1/+33
* Avoid unnecessary uses of ALCdevice_Lock and ALCdevice_UnlockChris Robinson2014-11-271-8/+8
* Set headphones when dsound reports headphonesChris Robinson2014-11-271-1/+3
* Improve ambient gain calculationsChris Robinson2014-11-252-5/+5
* Support B-Format output with the wave file writerChris Robinson2014-11-2510-2/+67
* Halve the gain of the Cube8 coefficientsChris Robinson2014-11-251-8/+8
* Fix reverb panning directionChris Robinson2014-11-251-2/+2
* Shorten a couple linesChris Robinson2014-11-251-3/+3
* Use linear gain steppingChris Robinson2014-11-254-31/+25
* Pass the step count to the Update*Stepping methodsChris Robinson2014-11-251-25/+32
* Fix __ALSOFT_REVERSE_Z with non-HRTF outputChris Robinson2014-11-251-23/+21
* Use a separate method to set initial HRTF coefficientsChris Robinson2014-11-244-6/+52