Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Fade gains in the chorus and flanger output | Chris Robinson | 2017-12-19 | 2 | -16/+20 |
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* | Use a single delay line for chorus feedback on a fixed tap | Chris Robinson | 2017-12-18 | 2 | -92/+118 |
| | | | | | | The outputs themselves use a variale-delay tap, but using a separate fixed- delay tap on the feedback helps improve the perceived "wobble" with sustained notes. This also applies to the flanger effect. | ||||
* | Apply chorus and flanger feedback on the tapped re-feed | Chris Robinson | 2017-12-17 | 2 | -6/+6 |
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* | Use the selected mixer for chorus and flanger output | Chris Robinson | 2017-12-17 | 2 | -50/+22 |
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* | Make MixSamples non-static global | Chris Robinson | 2017-12-17 | 3 | -5/+4 |
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* | Fix some types to make MSVC happy | Chris Robinson | 2017-12-17 | 3 | -12/+13 |
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* | Avoid a potential calloc of 0 | Chris Robinson | 2017-12-17 | 1 | -6/+5 |
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* | Build common code once | Chris Robinson | 2017-12-16 | 1 | -22/+42 |
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* | Use the right path for android's cmake toolchain | Chris Robinson | 2017-12-16 | 1 | -1/+1 |
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* | Update travis for android-ndk-r15, required for its newer cmake | Chris Robinson | 2017-12-16 | 1 | -8/+10 |
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* | Include the fpu=neon switch when testing for arm_neon.h | Chris Robinson | 2017-12-16 | 1 | -1/+1 |
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* | Don't cache the Android NDK in Travis | Chris Robinson | 2017-12-16 | 1 | -15/+9 |
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* | Mix multiple buffers in each buffer list item | Chris Robinson | 2017-12-16 | 1 | -64/+112 |
| | | | | Basically now this just relies on being able to specify composited buffers. | ||||
* | Pre-clear the source temp buffer and accumulate into it | Chris Robinson | 2017-12-16 | 1 | -18/+7 |
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* | Rename SrcDataSize to be less confusing | Chris Robinson | 2017-12-16 | 1 | -25/+23 |
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* | Allow storing multiple buffers in a ALbufferlistitem | Chris Robinson | 2017-12-15 | 4 | -72/+153 |
| | | | | | | | | | | | | | | | This will be to allow buffer layering, multiple buffers of the same format and sample rate that are mixed together prior to resampling, filtering, and panning. This will allow composing sounds from individual components that can be swapped around on different invocations (e.g. layer SoundA and SoundB on one instance and SoundA and SoundC on a different instance for a slightly different sound, then just SoundA for a third instance, and so on). The longest buffer within the list item determines the length of the list item. More work needs to be done to fully support it, namely the ability to specity multiple buffers to layer for static and streaming sources. Also the behavior of loop points for layered static sources should be worked out. Should also consider allowing each layer to have a sample offset. | ||||
* | Update flanger with the same changes as chorus | Chris Robinson | 2017-12-15 | 1 | -44/+55 |
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* | Use a separate LFO offset in the chorus effect | Chris Robinson | 2017-12-15 | 1 | -10/+19 |
| | | | | | Given that the LFO range is not a power-of-two, it won't correctly wrap on overflow. | ||||
* | Use linear interpolation for the chorus delay output | Chris Robinson | 2017-12-15 | 1 | -37/+39 |
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* | Use the correct functions set to the compiler switches | Chris Robinson | 2017-12-15 | 2 | -146/+143 |
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* | Add queries to get the source offset with the device clock | Chris Robinson | 2017-12-03 | 2 | -0/+34 |
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* | It's getFactory that may be NULL, not its return value... | Chris Robinson | 2017-11-26 | 1 | -3/+4 |
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* | Don't probe a NULL backend factory | Chris Robinson | 2017-11-26 | 1 | -2/+2 |
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* | Add a simple non-streaming play example | Chris Robinson | 2017-11-07 | 2 | -1/+185 |
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* | Properly initialize with the default distance model | Chris Robinson | 2017-10-29 | 1 | -6/+3 |
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* | Enable NFC filters for HRTF | Chris Robinson | 2017-10-23 | 1 | -0/+2 |
| | | | | Only applies to the Ambisonic mix (basic HRTF rendering, or B-Format buffers). | ||||
* | Store the HRTF distance in the Hrtf handle | Chris Robinson | 2017-10-23 | 2 | -8/+13 |
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* | Update default HRTFs for 24-bit samples | Chris Robinson | 2017-10-22 | 2 | -0/+0 |
| | | | | | This is still using the (mono) KEMAR set, although perhaps the IRCAM 1005 set could be made the default (stereo and smaller). | ||||
* | Update mhr format for 24-bit, multi-field, stereo measurements | Chris Robinson | 2017-10-22 | 6 | -2923/+5390 |
| | | | | | Currently only single field HRTFs are supported, but the format now allows up to 16. | ||||
* | Add an "un-exposed" method to get the library version | Chris Robinson | 2017-10-16 | 1 | -0/+10 |
| | | | | | | | This reports the same ALSOFT version as alGetString(AL_VERSION), but doesn't require a current context (which requires a ALCdevice) to call. Do *NOT* use this version to determine feature support, use the standard interfaces. If you think you need to use this, you probably don't, and shouldn't. | ||||
* | Add casts for assigning the SSE bsinc filter pointers | Chris Robinson | 2017-10-07 | 1 | -4/+4 |
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* | Use a typedef to declare extern atomic variables | Chris Robinson | 2017-10-07 | 2 | -2/+3 |
| | | | | | Some systems use anonymous structs for atomic storage, and extern declarations need to have the same type as their non-extern definition. | ||||
* | Use _wfopen_s to silence MSVC security warnings | Chris Robinson | 2017-10-07 | 1 | -5/+11 |
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* | Don't hide the log2 macro behind an Android-only macro | Chris Robinson | 2017-10-07 | 1 | -1/+1 |
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* | Avoid a separate function to query ambisonic mode support | Chris Robinson | 2017-09-27 | 2 | -38/+18 |
| | | | | | | Now FuMa and ACN channel orders are required, as are FuMa, SN3D, and N3D normalization schemes. An integer query (alcGetIntegerv) is added for the maximum ambisonic order. | ||||
* | Re-update effect slots when context properties change | Chris Robinson | 2017-09-27 | 10 | -126/+133 |
| | | | | | Also keep all free property update structs together in the context instead of per-object. | ||||
* | Don't update context and listener props unnecessarily | Chris Robinson | 2017-09-27 | 5 | -42/+61 |
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* | Update the context state properties separately | Chris Robinson | 2017-09-27 | 7 | -60/+138 |
| | | | | | | | | | | | | | The context state properties are less likely to change compared to the listener state, and future changes may prefer more infrequent updates to the context state. Note that this puts the MetersPerUnit in as a context state, even though it's handled through the listener functions. Considering the infrequency that it's updated at (generally set just once for the context's lifetime), it makes more sense to put it there than with the more frequently updated listener properties. The aforementioned future changes would also prefer MetersPerUnit to not be updated unnecessarily. | ||||
* | Update version for 1.18.2 release | Chris Robinson | 2017-09-24 | 2 | -2/+2 |
| | | | | | Note the real release is in the v1.18 branch! This is just for numbering consistency. | ||||
* | Update ChangeLog with JACK fix | Chris Robinson | 2017-09-23 | 1 | -0/+2 |
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* | Restore the original JACK message callback when possible | Chris Robinson | 2017-09-23 | 1 | -1/+9 |
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* | Update ChangeLog | Chris Robinson | 2017-09-22 | 1 | -0/+2 |
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* | Add an option to ignore the app's speed of sound for reverb decay | Chris Robinson | 2017-09-22 | 6 | -5/+30 |
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* | Merge pull request #149 from dscharrer/master | kcat | 2017-09-21 | 1 | -0/+1 |
|\ | | | | | Fix build on Gentoo FreeBSD with freebsd-lib 9.1 | ||||
| * | Fix build on Gentoo FreeBSD with freebsd-lib 9.1 | Daniel Scharrer | 2017-09-21 | 1 | -0/+1 |
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* | | Use the app-specified speed of sound for reverb decay | Chris Robinson | 2017-09-21 | 2 | -5/+9 |
| | | | | | | | | | | Specifically, the initial reverb decay as determined by the source distance, and the reverb decayhf limit from air absorption. | ||||
* | | Pass the context to the auxiliary effect update method | Chris Robinson | 2017-09-21 | 12 | -46/+55 |
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* | Update ChangeLog | Chris Robinson | 2017-09-19 | 1 | -0/+11 |
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* | Manually save and restore the FPU rounding mode on Windows | Chris Robinson | 2017-09-19 | 2 | -0/+13 |
| | | | | | | | Apparently there is a bug with at least MinGW-W64 where fegetenv and fesetenv do not properly save and restore the FPU rounding mode, resulting in the rounding mode remaining as round-to-zero after certain function calls. I do not know if this also affects MSVC, but better safe than sorry for now. | ||||
* | Always link to ossaudio when found | Chris Robinson | 2017-09-15 | 1 | -1/+1 |
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