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* Update comment for SynthesizeOnsetsChris Robinson2019-03-111-2/+2
* Process minimum phase reconstruction in parallelChris Robinson2019-03-111-34/+93
* Mirror the +90 degree elevation delays for -90 degreesChris Robinson2019-03-101-12/+19
* Rename ALvoice fields for consistencyChris Robinson2019-03-105-289/+285
* Improve handling of voice's AmbiScales for upsamplingChris Robinson2019-03-103-10/+25
* Use the correct value for MAX_AMBI2D_CHANNELSChris Robinson2019-03-101-1/+1
* Don't copy old coeffs in MixHrtfBlendBaseChris Robinson2019-03-101-2/+2
* Avoid an extra level of indentationChris Robinson2019-03-101-38/+50
* Don't directly use a buffer for updating source parametersChris Robinson2019-03-104-29/+20
* Avoid excessive transformations of the source positionChris Robinson2019-03-101-44/+60
* Add a method to apply an HF scale without band-splittingChris Robinson2019-03-104-25/+52
* Fix for MSVC decaying arrays to pointers with ?:Chris Robinson2019-03-091-5/+5
* Fade out voices that end normallyChris Robinson2019-03-091-140/+180
* Play dummy samples and force a fade out on stopping voicesChris Robinson2019-03-093-26/+45
* Add a Stopping state for voicesChris Robinson2019-03-095-39/+104
* Increment the active voice count ahead of playing the sourcesChris Robinson2019-03-091-7/+27
* Clear the voice's buffer when detaching from sourceChris Robinson2019-03-092-0/+10
* Exclude far-ear IRs for the synthesized -90 degree elevationChris Robinson2019-03-091-5/+35
* Avoid some explicit loopsChris Robinson2019-03-051-107/+118
* Normalize HRIRs using their maximum RMSChris Robinson2019-03-041-2/+23
* Pass a reference to function for a template parameterChris Robinson2019-03-031-3/+3
* Use more specific names for temp buffer storageChris Robinson2019-03-022-19/+13
* Use a proper flag to indicate audio is prepared in alffplayChris Robinson2019-03-011-14/+9
* Reverse the HRTF field arrayChris Robinson2019-02-273-15/+24
* Combine the reverb output mixes into a single callChris Robinson2019-02-251-28/+38
* Unlock the audio decoder mutex before disabling events in alffplayChris Robinson2019-02-251-2/+3
* Make sure the reverb fading completesChris Robinson2019-02-251-1/+1
* Convert the device frequency to float just onceChris Robinson2019-02-241-9/+7
* Make sure the voice's direct buffer is always setChris Robinson2019-02-241-7/+5
* Remove a duplicate index arrayChris Robinson2019-02-241-2/+2
* Reduce BUFFERSIZE to match the default period sizeChris Robinson2019-02-243-16/+18
* Rework reverb A/B-Format conversion mixingChris Robinson2019-02-241-99/+77
* Change some functions to proper methodsChris Robinson2019-02-231-171/+171
* Avoid multiple int-to-float conversionsChris Robinson2019-02-231-12/+17
* Constify some parameters and remove an explicit loopChris Robinson2019-02-232-10/+23
* Remove the FOAOut mixing buffer and associated post-processesChris Robinson2019-02-228-298/+14
* Remove the unused FOAOut EffectTargetChris Robinson2019-02-222-3/+2
* Apply ambisonic upsampling on reverb output as neededChris Robinson2019-02-221-37/+110
* Ensure reverb fading doesn't end with less than 4 samplesChris Robinson2019-02-221-1/+1
* Avoid some unnecessary local variablesChris Robinson2019-02-221-13/+12
* Combine reverb transform matrices one column at a timeChris Robinson2019-02-211-18/+23
* Mix B-Format sources directly to the dry bufferChris Robinson2019-02-212-21/+34
* Remove RESTRICT from the bandsplitter process methodChris Robinson2019-02-212-2/+2
* Add some preliminary fields for mix-time ambisonic upsamplingChris Robinson2019-02-212-4/+23
* Allow processing some effects in higher order ambisonicsChris Robinson2019-02-218-19/+19
* Add helpers to get the channel count from an ambisonic orderChris Robinson2019-02-213-16/+20
* Fix unused parameter warningChris Robinson2019-02-211-1/+1
* Get rid of the MAX_EFFECT_CHANNELS macroChris Robinson2019-02-215-43/+39
* Make sure the B2A matrix has enough values for the input countChris Robinson2019-02-211-6/+6
* Remove some now-unnecessary ReverbState fieldsChris Robinson2019-02-211-26/+1