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* Keep TlsDestructors within threads.cChris Robinson2014-04-174-5/+9
| | | | | This basically makes the threads implementation self-contained in threads.c and threads.h, except for the UIntMap/RWLock implementations.
* Don't use DllMain to call altss destructorsChris Robinson2014-04-173-20/+43
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* Rename althread_key_ wrappers to altss_ and move it to threads.h/cChris Robinson2014-04-175-51/+82
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* Fix some almtx_ return valuesChris Robinson2014-04-162-13/+36
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* Remove almtx_normal and almtx_errorcheckChris Robinson2014-04-162-17/+8
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* Make sure the duration given to althrd_sleep is validChris Robinson2014-04-161-2/+8
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* Bump _WIN32_WINNT to 0x0502 (XP SP2) for GetThreadIdChris Robinson2014-04-161-4/+4
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* Fix althrd_sleep return valueChris Robinson2014-04-161-3/+9
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* Avoid using a Sleep() wrapperChris Robinson2014-04-169-21/+24
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* Use althrd_yield instead of alsched_yieldChris Robinson2014-04-162-9/+2
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* Remove the old thread wrappers for the new onesChris Robinson2014-04-1610-221/+97
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* Move the threads and mutex wrappers to threads.cChris Robinson2014-04-162-256/+255
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* Fix Windows' almtx_timedlockChris Robinson2014-04-161-6/+6
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* Implement a C11-like thread wrapper and use it in mmdevapi and pulseaudioChris Robinson2014-04-164-34/+250
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* Use a C11-like mutex wrapper instead of CRITICAL_SECTIONsChris Robinson2014-04-167-55/+215
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* Avoid memory leak if preset ID lookup failsChris Robinson2014-04-141-0/+1
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* Ensure VECTOR_ITER_BEGIN gives a pointer-to-type instead of an array-of-typeChris Robinson2014-04-141-1/+1
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* Use a helper to detect a path slash on WindowsChris Robinson2014-04-131-2/+5
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* Use VECTOR_INSERT to copy and append stringsChris Robinson2014-04-131-12/+8
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* Add a GCC-specific VECTOR_INSERTChris Robinson2014-04-131-0/+12
| | | | | | This version is capable of doing a compile-time type checks, to ensure the objects being inserted are compatible with the vector data type. It should otherwise be functionally identical.
* Pass in the vector insertion point as a pointerChris Robinson2014-04-132-3/+5
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* Avoid referencing the start iterator twice for vector insertionChris Robinson2014-04-132-4/+5
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* Insert all new effect slots into the active effect slots at onceChris Robinson2014-04-101-26/+27
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* Add a VECTOR_INSERT method to insert a range of elements at onceChris Robinson2014-04-093-10/+29
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* Fix a NULL deref when cloning a 0-sized vectorChris Robinson2014-04-091-6/+11
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* Silence an MSVC warning about -1uChris Robinson2014-04-071-4/+4
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* Fix the default XDG_DATA_DIRS pathsChris Robinson2014-04-071-1/+1
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* Use an al_string vector for winmm device namesChris Robinson2014-04-072-84/+112
| | | | Also now gets wchar device names, to properly convert to UTF-8
* Use C11's static_assert when availableChris Robinson2014-04-075-3/+26
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* Use FIND_LIBRARY to look for the CoreAudio frameworkChris Robinson2014-04-051-3/+6
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* Make HRTF stepping values per-channelChris Robinson2014-04-053-6/+6
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* Properly compare al_stringsChris Robinson2014-04-032-7/+26
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* Recognize NULL as an empty vector/stringChris Robinson2014-04-034-12/+17
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* Don't pass the vector's capacity as a parameter to vector_reserveChris Robinson2014-03-312-7/+7
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* Use vectors for the dsound device listsChris Robinson2014-03-311-127/+79
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* Use an al_string for the device nameChris Robinson2014-03-2817-43/+38
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* strlen returns size_tChris Robinson2014-03-281-1/+1
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* Use al_string to handle mmdevapi and dsound device namesChris Robinson2014-03-284-79/+135
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* Add an al_string type and use it for the device listsChris Robinson2014-03-284-50/+130
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* Properly handle special folder names with extended charactersChris Robinson2014-03-282-35/+70
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* Wrap fopen calls under WindowsChris Robinson2014-03-285-16/+52
| | | | | | | The idea is that all filenames we deal with are encoded as UTF-8, but the Windows functions that take a char string interpret it using the ANSI codepage. So instead, we convert the UTF-8 string to a wchar string, and then use the wchar functions for proper extended character filename support.
* Check for ftw and _wfindfirstChris Robinson2014-03-272-2/+22
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* Don't have VECTOR_INIT "return" anythingChris Robinson2014-03-271-2/+2
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* Reactivate the mmdevapi audio client and set the event handle on resetChris Robinson2014-03-271-10/+26
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* Use C99 VLA instead of alloca when availableChris Robinson2014-03-254-19/+39
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* Remove setState from the MidiSynth vtableChris Robinson2014-03-235-15/+4
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* Remove an unused methodChris Robinson2014-03-232-10/+0
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* Remove an unnecessary conditionalChris Robinson2014-03-231-7/+1
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* Remove the last bits of the predictive sample processingChris Robinson2014-03-233-8/+6
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* Remove the click removal buffers for auxiliary effect slotsChris Robinson2014-03-239-55/+8
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