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* Avoid using a local for a temporaryChris Robinson2018-12-251-3/+3
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* Do some pre-mixing fading checks once before preparing to mixChris Robinson2018-12-252-74/+89
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* Add a couple more ASSUMEs for number of channels and sendsChris Robinson2018-12-251-0/+2
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* Add an adjust-latency config option for PulseAudioChris Robinson2018-12-253-6/+42
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* Rework the pulseaudio backend to avoid an explicit mixer threadChris Robinson2018-12-251-122/+59
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* Cache the process binary path and nameChris Robinson2018-12-254-18/+22
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* Cleanup some includesChris Robinson2018-12-255-20/+18
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* Rename a couple filter files for consistencyChris Robinson2018-12-2511-14/+15
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* Avoid making static local copies of constexpr valuesChris Robinson2018-12-251-7/+7
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* Construct AsyncEvent objects directly in the ringbufferChris Robinson2018-12-255-31/+93
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* Avoid an intermediate mixing bufferChris Robinson2018-12-242-17/+8
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* Remove extraneous typedef, struct, and enum keywordsChris Robinson2018-12-2456-275/+242
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* Add an in-progress extension to set the effect slot targetChris Robinson2018-12-243-0/+44
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* Propagate an effectslot target propertyChris Robinson2018-12-243-0/+8
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* Provide effect target parameters through a common structChris Robinson2018-12-2415-216/+121
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* Avoid using select()Chris Robinson2018-12-243-83/+54
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* Make the Compressor more class-likeChris Robinson2018-12-244-153/+162
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* Only check ambisonic attributes with B-Format outputChris Robinson2018-12-241-11/+14
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* Apply the limiter before distance compensationChris Robinson2018-12-242-11/+12
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* Assume alignment for some buffersChris Robinson2018-12-231-8/+9
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* Add some more ASSUMEsChris Robinson2018-12-231-6/+13
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* Repack some AmbiUpsampler fields for better access patternsChris Robinson2018-12-232-16/+18
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* Properly rebalance the HF scale with ambisonic upsamplingChris Robinson2018-12-231-5/+32
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* Mix effect slot output to the effect target if it's setChris Robinson2018-12-2313-61/+181
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* Dynamically sort the effect slots when mixingChris Robinson2018-12-224-8/+51
| | | | | | | | | This is to be able to support effects that output to other effects. When an effect outputs to another effect, the former needs to process first, so the former mixes to the latter's buffer before the latter is processed. This sorting needs to happen in the mixer because the effect slot's "Target" property changes asynchronously.
* Fix narrowing conversion from double to floatChris Robinson2018-12-221-2/+2
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* Cleanup definitions and declarations in reverb.cppChris Robinson2018-12-221-253/+221
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* Constify a parameterChris Robinson2018-12-2213-25/+25
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* Clean up some math stuffChris Robinson2018-12-2210-80/+70
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* Fix for C++11 compatibilityChris Robinson2018-12-221-4/+4
| | | | std::array::operator[] isn't constexpr until C++14.
* Use a normal delete instead of ll_ringbuffer_freeChris Robinson2018-12-2212-169/+119
| | | | And use RingBufferPtr in more places
* A bit of cleanup for CalcPanningAndFiltersChris Robinson2018-12-221-24/+30
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* Rename a couple HRTF structsChris Robinson2018-12-227-82/+81
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* Try to help GetHrtfCoeffs vectorizeChris Robinson2018-12-211-21/+19
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* Small cleanup for BuildBFormatHrtfChris Robinson2018-12-211-35/+39
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* Don't convert the HRTF decoder virtual speaker positions to radiansChris Robinson2018-12-213-33/+32
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* Use a dodecahedron for the ambisonic HRTF decodeChris Robinson2018-12-211-68/+51
| | | | | | | Also uses full second-order for "basic" HRTF rendering. Note that the supplied matrix is full third-order, but only the first- and second-order coefficients are used. The base matrices are the identical, only differing by the high- frequency scalars.
* Pass RealMixParams by reference instead of pointerChris Robinson2018-12-205-19/+19
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* Fix the type used for another subtractionChris Robinson2018-12-201-1/+1
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* Silence some MSVC warningsChris Robinson2018-12-201-4/+4
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* Fix the type used for subtractionChris Robinson2018-12-201-1/+1
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* Clean up most of the compressor loopsChris Robinson2018-12-202-202/+171
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* Add an assume_aligned helperChris Robinson2018-12-201-0/+15
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* Use std::accumulate to get the max composited buffer length loadedChris Robinson2018-12-201-36/+35
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* Add index maps from 2D and 3DChris Robinson2018-12-203-25/+30
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* Use std::array in place of some C-style arraysChris Robinson2018-12-203-31/+32
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* Rename some conversion arraysChris Robinson2018-12-203-31/+31
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* Use inline methods for the device format sizesChris Robinson2018-12-1917-104/+78
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* Don't hardcode the channel count from the device ambisonic orderChris Robinson2018-12-192-15/+16
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* Don't allow FuMa ordering or normalization above third-orderChris Robinson2018-12-191-2/+14
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