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* Make sure batched source updates are with the proper voiceChris Robinson2020-11-241-6/+9
* Use a type alias instead of decltypeChris Robinson2020-11-231-14/+13
* Ceil the scaled buffer size instead of roundChris Robinson2020-11-231-1/+3
* Fix buffer offset for the second conversionChris Robinson2020-11-231-1/+1
* Fix capture buffer size scaling in CoreAudioChris Robinson2020-11-231-5/+5
* Use kAudioUnitScope_Global to get the maximum frame sizeChris Robinson2020-11-231-1/+1
* Avoid AL types in hrtf.cpp/hChris Robinson2020-11-222-94/+91
* Use optionals for some attribute parametersChris Robinson2020-11-221-35/+35
* Make ALbuffer inherit from BufferStorageChris Robinson2020-11-215-137/+114
* Use clearer variable namesChris Robinson2020-11-202-39/+42
* Disassociate internal buffer enums from AL enum valuesChris Robinson2020-11-203-28/+69
* Avoid AL types in the mixerChris Robinson2020-11-208-100/+98
* Disassociate internal voice enums from AL enumsChris Robinson2020-11-204-46/+95
* Disassociate internal format enums from ALC enumsChris Robinson2020-11-202-98/+136
* Don't try to override the CoreAudio maximum capture sliceChris Robinson2020-11-191-20/+28
* Use BufferStorage for the buffer queueChris Robinson2020-11-196-125/+145
* Put the loop start/end in BufferStorageChris Robinson2020-11-194-29/+29
* Recognize ARM64 as a VS platformChris Robinson2020-11-181-1/+3
* Add a close method to the win32 ifstreamChris Robinson2020-11-162-5/+12
* Avoid direct initialization of float32x4_tChris Robinson2020-11-161-2/+12
* Use WinAPI functions to check for NEON supportChris Robinson2020-11-161-0/+11
* Add some missing custom device config descriptionsChris Robinson2020-11-151-0/+22
* Use doubles to calculate the listener matrix translationChris Robinson2020-11-132-81/+87
* Avoid a deprecated functionChris Robinson2020-11-131-10/+10
* Avoid testing a bool against AL_FALSEChris Robinson2020-11-121-1/+1
* Avoid an unnecessary multiplierChris Robinson2020-11-091-15/+12
* Fix pitch shifter bin countChris Robinson2020-11-091-1/+1
* Simplify some pitch shifter scaling calculationsChris Robinson2020-11-081-8/+7
* Avoid bitshifts for loop countingChris Robinson2020-11-081-11/+21
* Use an array of auxslot pointers instead of IDs to lookupChris Robinson2020-11-071-41/+59
* Use a separate structure for the active effect slot propertiesChris Robinson2020-11-0726-226/+309
* Use a range-for loop instead of for_eachChris Robinson2020-11-061-8/+8
* Use more efficient sorting for effect slotsChris Robinson2020-11-051-37/+47
* Add missing include for the CoreAudio backendChris Robinson2020-11-051-0/+1
* Avoid declaring standard typesChris Robinson2020-11-051-7/+11
* Simplify the [u]int64_t typedef header checkChris Robinson2020-11-051-6/+3
* Release 1.21.0Chris Robinson2020-11-042-3/+3
* Update changelogChris Robinson2020-11-021-0/+3
* Avoid a full wipe and reallocation of wet buffersChris Robinson2020-11-022-33/+40
* Store the wet buffers in the contextChris Robinson2020-11-028-15/+73
* Fix a typo in the changelogChris Robinson2020-10-271-1/+1
* Check for the right extension string in alffplayChris Robinson2020-10-261-1/+1
* Update ChangelogChris Robinson2020-10-261-0/+2
* Finalize AL_SOFT_eventsChris Robinson2020-10-264-39/+23
* Fix copy-paste errorChris Robinson2020-10-261-3/+3
* Clear /W3 on MSVC since we use /W4Chris Robinson2020-10-251-0/+7
* Add a comment about building for static linkingChris Robinson2020-10-251-0/+2
* Silence a couple more MSVC warningsChris Robinson2020-10-231-3/+8
* Remove a constexpr that needs C++17Chris Robinson2020-10-231-1/+1
* Don't use a template parameter as a variableChris Robinson2020-10-231-6/+17