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* Allow GetProcPath to return the filename alsoChris Robinson2018-01-133-33/+51
* Add a string function to copy a wide-char rangeChris Robinson2018-01-132-0/+12
* Make NumAttrsForDevice do similar type checks as alcGetIntegervChris Robinson2018-01-121-1/+2
* Move the FORCE_ALIGN macro to threads.hChris Robinson2018-01-122-10/+10
* Make a couple functions inlineChris Robinson2018-01-124-21/+15
* Use atomic variables in place of volatileChris Robinson2018-01-111-16/+17
* Define a function where it's usedChris Robinson2018-01-113-21/+7
* Move logging declarations to a separate headerChris Robinson2018-01-112-57/+63
* Fix up some types for MSVCChris Robinson2018-01-117-10/+13
* Avoid including alMain.h in ringbuffer.cChris Robinson2018-01-113-17/+29
* Ensure NextPowerOf2 is being used correctlyChris Robinson2018-01-113-8/+8
* Move a forward declaration to the othersChris Robinson2018-01-111-2/+1
* Remove SET_VTABLE1Chris Robinson2018-01-112-14/+11
* Clean up the EffectList members and make the list size knownChris Robinson2018-01-113-30/+29
* Move the EffectList array to alEffect.c/hChris Robinson2018-01-114-24/+24
* Move the ringbuffer declarations to a separate headerChris Robinson2018-01-1113-44/+43
* Move the FPU mode declarations to a separate headerChris Robinson2018-01-117-34/+44
* Move the config function declarations to their own headerChris Robinson2018-01-1115-11/+30
* Move the CPU capability flags to a separate headerChris Robinson2018-01-116-16/+23
* Move the compressor/limiter declarations to their own headerChris Robinson2018-01-115-55/+63
* Move the polymorphic/inheritance macros to a separate headerChris Robinson2018-01-112-94/+109
* Reorder some loops in the equalizer and use MixSamplesChris Robinson2018-01-111-61/+43
* Use MixSamples for the dedicated and ring modulator effect outputChris Robinson2018-01-112-57/+40
* Apply the distortion gain to the mixing gainsChris Robinson2018-01-111-6/+3
* Move some HRTF structures to hrtf.hChris Robinson2018-01-112-30/+33
* Avoid using macros to access anonymous structuresChris Robinson2018-01-1115-104/+122
* Don't return whether the bsinc filter cuts or notChris Robinson2018-01-102-23/+9
* Make a function pointer staticChris Robinson2018-01-101-1/+1
* Use one macro to handle both resample padding sizesChris Robinson2018-01-095-28/+27
* Combine the chorus and flanger processing functionsChris Robinson2018-01-095-453/+171
* Rename the device's temp buffer storage to be more genericChris Robinson2018-01-093-12/+13
* Remove standard reverb specific processing functionsChris Robinson2018-01-076-154/+40
* Move the UNEXPECTED macro to the main header and rename itChris Robinson2018-01-073-7/+10
* Ensure the chorus delay and depth leave enough padding for resamplingChris Robinson2018-01-072-14/+26
* Use a separate function to get the cubic valueChris Robinson2018-01-073-9/+11
* Only print the time in alffplay when it changesChris Robinson2018-01-071-4/+11
* Use a -40dB drop for bsinc12Chris Robinson2018-01-071-2/+2
* Remove the sinc4 tableChris Robinson2018-01-073-53/+4
* Replace the sinc4 resampler with cubicChris Robinson2018-01-0711-298/+25
* Fix a temp buffer leak in alffplayChris Robinson2018-01-051-2/+2
* Handle the audio clock diff as nanoseconds in alffplayChris Robinson2018-01-051-8/+6
* Test the correct offset for the loop start rangeChris Robinson2018-01-041-1/+1
* Use the correct start point when loopingChris Robinson2018-01-041-2/+2
* Use separate outputs for the vector reverse and scatter functionsChris Robinson2018-01-041-29/+23
* Avoid the modulated output tap for late reverbChris Robinson2018-01-041-28/+14
* Use a non-recursive mutex for alffplay's source lockChris Robinson2018-01-031-11/+14
* Don't offset the reverb modulation sinusChris Robinson2018-01-021-1/+1
* Use a float literal for float mathChris Robinson2018-01-021-2/+2
* Use ALC_SOFT_device_clock in alffplayChris Robinson2018-01-021-12/+86
* Reset CompLen when loading loop repeats in the mixerChris Robinson2018-01-021-0/+1