Commit message (Collapse) | Author | Age | Files | Lines | ||
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* | Add convolution effect properties to rotate ambisonic responses | Chris Robinson | 2023-10-12 | 3 | -3/+31 | |
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* | Don't use al::vector where not needed | Chris Robinson | 2023-10-12 | 1 | -5/+3 | |
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* | Remove an unnecessary deque with a custom allocator | Chris Robinson | 2023-10-11 | 4 | -22/+4 | |
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* | Attenuate the convolution filter instead of the filter result | Chris Robinson | 2023-10-11 | 1 | -9/+8 | |
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* | Make and use a separate zconvolve method without scaling | Chris Robinson | 2023-10-11 | 3 | -14/+96 | |
| | | | | | | When you're doing hundreds or thousands of separate zconvolve calls into the same buffer, it's more efficient to do the multiply once at the end instead of in each call. | |||||
* | Fix conversion warnings | Chris Robinson | 2023-10-10 | 1 | -19/+21 | |
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* | Fix array lookup index | Chris Robinson | 2023-10-10 | 1 | -2/+3 | |
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* | Use size_t and uint for non-negative values and indices | Chris Robinson | 2023-10-10 | 2 | -210/+210 | |
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* | Use an anonymous namespace instead of static functions | Chris Robinson | 2023-10-10 | 1 | -194/+202 | |
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* | Combine some VADD(VMUL(... to VMADD(... | Chris Robinson | 2023-10-10 | 1 | -43/+43 | |
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* | Use a bool instead of an int for 0/1 | Chris Robinson | 2023-10-09 | 1 | -25/+27 | |
| | | | | Also update some comments. | |||||
* | Cleanup PFFFT | Chris Robinson | 2023-10-09 | 1 | -571/+604 | |
| | | | | | | Make stylization more consistent. Remove SVMUL (they all simulated it with a LD_PS1 on the scalar). Avoid calling LD_PS1 on the same value in a loop. | |||||
* | Avoid std::aligned_storage, it's deprecated in newer C++ | Chris Robinson | 2023-10-08 | 1 | -3/+3 | |
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* | Remove more type-punning from pffft | Chris Robinson | 2023-10-08 | 1 | -52/+63 | |
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* | Clean up some more type-punning in pffft | Chris Robinson | 2023-10-08 | 1 | -22/+42 | |
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* | Mark some functions as maybe_unused | Chris Robinson | 2023-10-08 | 1 | -0/+2 | |
| | | | | For non-SSE-capable targets | |||||
* | Avoid some type-punning and clean up pffft a bit | Chris Robinson | 2023-10-08 | 1 | -161/+148 | |
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* | Update and clarify some comments | Chris Robinson | 2023-10-07 | 2 | -91/+93 | |
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* | Add a generic GCC vector extension fallback for pffft | Chris Robinson | 2023-10-06 | 1 | -13/+80 | |
| | | | | Also combine multiple allocations into one. | |||||
* | Improve NEON shuffling | Chris Robinson | 2023-10-06 | 1 | -21/+3 | |
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* | Fix x86-64 MSVC check | Chris Robinson | 2023-10-06 | 1 | -1/+1 | |
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* | Use PFFFT for the convolution effect | Chris Robinson | 2023-10-06 | 1 | -40/+92 | |
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* | Include a copy of PFFFT | Chris Robinson | 2023-10-06 | 4 | -0/+2241 | |
| | | | | | This is a notably faster FFT implementation for 32-bit float signals, provided under a 3-clause BSD license. | |||||
* | Avoid inline assembly for getting/setting SSE state | Chris Robinson | 2023-10-05 | 1 | -20/+49 | |
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* | Clear the 0 and half-frequency bins for the phase shift filter | Chris Robinson | 2023-10-03 | 1 | -2/+5 | |
| | | | | | | This doesn't change the filter response, but is more correct since a real signal won't have an imaginary value on them (it can only have a magnitude with a phase of 0 or pi). | |||||
* | Improve ambisonic rotator coefficient accuracy | Chris Robinson | 2023-10-02 | 1 | -17/+38 | |
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* | Declare a missing variable | Chris Robinson | 2023-10-01 | 1 | -1/+1 | |
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* | Get the default WASAPI device on UWP | Chris Robinson | 2023-10-01 | 1 | -25/+14 | |
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* | Add a wrapper for COM initialization | Chris Robinson | 2023-09-29 | 3 | -34/+62 | |
| | | | | | This helps ensure COM is initialized and deinitialized in order relative to other objects (e.g. ComPtr). | |||||
* | Ensure the WASAPI resample buffer is cleared when mixing starts | Chris Robinson | 2023-09-29 | 1 | -9/+6 | |
| | | | | | Otherwise, stopping and restarting without resetting could leave it with invalid pointers. | |||||
* | Don't inline a couple more template functions | Chris Robinson | 2023-09-26 | 1 | -2/+2 | |
| | | | | | I still wish I didn't have to force noinline just to avoid template functions being more aggressively inlined. | |||||
* | Set the appropriate padding size | Chris Robinson | 2023-09-26 | 1 | -1/+1 | |
| | | | | It's based on the original/stream size, not the ALCdevice's. | |||||
* | Constify some pointers to indicate they won't change | Chris Robinson | 2023-09-25 | 3 | -3/+3 | |
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* | Use std::array instead of a C-style array | Chris Robinson | 2023-09-25 | 1 | -1/+2 | |
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* | Make cppwinrt version configurable (#919) | Deal | 2023-09-26 | 1 | -1/+3 | |
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* | Compile with c++20 support (#920) | Deal | 2023-09-25 | 2 | -6/+8 | |
| | | | | | * Compile with c++20 support * Update CMakeLists.txt | |||||
* | Honor the wasapi allow-resampler option with spatial sound output | Chris Robinson | 2023-09-24 | 1 | -0/+4 | |
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* | Match the output sample rate if not requesting one | Chris Robinson | 2023-09-24 | 1 | -0/+4 | |
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* | Support resampling with WASAPI spatial audio output | Chris Robinson | 2023-09-24 | 1 | -14/+67 | |
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* | Fix cppwinrt exception type capture (#918) | Deal | 2023-09-23 | 1 | -1/+1 | |
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* | Update AppVeyor to use VS 2019 | Chris Robinson | 2023-09-22 | 1 | -2/+2 | |
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* | Avoid casting an integer literal | Chris Robinson | 2023-09-22 | 15 | -33/+38 | |
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* | Shift the appropriate type | Chris Robinson | 2023-09-22 | 2 | -6/+12 | |
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* | UWP: migrate C++/CX to C++/WinRT (#916) | Deal | 2023-09-22 | 3 | -83/+78 | |
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* | Try to get the device period for spatial audio streams | Chris Robinson | 2023-09-21 | 1 | -30/+52 | |
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* | Add a SampleConverter method to convert planar buffer lines | Chris Robinson | 2023-09-21 | 2 | -0/+93 | |
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* | Don't assume the size of AudioObjectType | Chris Robinson | 2023-09-21 | 1 | -1/+1 | |
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* | Again try to fix handling an enum type | Chris Robinson | 2023-09-20 | 1 | -1/+2 | |
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* | Don't assume an enum's underlying type | Chris Robinson | 2023-09-20 | 1 | -1/+1 | |
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* | Fix MSVC compilation | Chris Robinson | 2023-09-20 | 1 | -0/+2 | |
| | | | | MinGW's headers don't seem to define operator| for AudioObjectType. |