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* Use the proper enum values for atomic opsChris Robinson2018-11-061-3/+3
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* Also extract the Android support includesChris Robinson2018-11-061-0/+1
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* Handle CMake policy CMP0075Chris Robinson2018-11-061-0/+3
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* Fix Android extraction pathsChris Robinson2018-11-061-2/+2
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* Update Travis build imagesChris Robinson2018-11-061-12/+13
| | | | | | GCC 4.x is too problematic with C++11. Ubuntu Xenial has GCC 5 which has more complete C++11 conformance. For Android, NDK r16 includes libc++ as an alternative to the deprecated GCC 4.9's libstdc++.
* Don't set _FILE_OFFSET_BITS on AndroidChris Robinson2018-11-061-8/+11
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* Don't directly declare standard function namesChris Robinson2018-11-061-3/+6
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* Use a more appropriate type for the result of tellgChris Robinson2018-11-061-6/+6
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* Convert the DSound backend to C++Chris Robinson2018-11-062-298/+270
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* Avoid moving istringstreamsChris Robinson2018-11-041-13/+11
| | | | Doesn't work with GCC 4.x. Hopefully swapping does.
* Use C++ to read and parse ambdec filesChris Robinson2018-11-042-334/+417
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* Allocate the appropriate amount in the aligned allocatorChris Robinson2018-11-041-1/+1
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* Properly mark arrays constexpr and/or staticChris Robinson2018-11-041-4/+4
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* Convert ambdec.c to C++Chris Robinson2018-11-035-168/+110
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* Convert panning.c to C++Chris Robinson2018-11-035-13/+31
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* Be more C++-friendly with the B-Format decoderChris Robinson2018-11-031-52/+88
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* Convert the BFormat decoder to C++Chris Robinson2018-11-033-8/+15
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* Convert the band-split filter to C++Chris Robinson2018-11-033-1/+8
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* Convert the UHJ encoder to C++Chris Robinson2018-11-033-4/+16
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* Move wstr_to_utf8 to compat.hChris Robinson2018-11-032-16/+23
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* Make the polymorphic allocators allocate cleared memoryChris Robinson2018-11-022-4/+2
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* Expand the anonymous namespacesChris Robinson2018-11-022-31/+28
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* Add a wrapper to manage PROPVARIANT objectsChris Robinson2018-11-021-26/+35
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* Workaround lack of roundf with early MSVCChris Robinson2018-11-021-0/+12
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* Use HUGE_VALF instead of INFINITYChris Robinson2018-11-021-1/+2
| | | | Older MSVC lacks INFINITY, and we define a HUGE_VALF fallback when needed.
* Specify the correct array size for castingChris Robinson2018-11-021-2/+2
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* Check the correct propvariant objectChris Robinson2018-11-021-4/+4
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* Try another fix to declare GUIDs in C++Chris Robinson2018-11-021-4/+10
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* Make the polymorphism macros less hacky in C++Chris Robinson2018-11-013-345/+327
| | | | | | In particular, it relies on derived structs using C++-style inheritence. Any implementation's source that's converted to C++ will consequently need to make that change.
* Workaround some issue with DEFINE_GUID in C++Chris Robinson2018-11-011-2/+4
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* Use more C++ types where possibleChris Robinson2018-11-011-343/+290
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* Use an anonymous namespace instead of static for some thingsChris Robinson2018-11-011-3/+7
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* Preliminary conversion of the WASAPI backend to C++Chris Robinson2018-11-012-233/+223
| | | | A very sparse conversion. Will clean up more later after seeing what MSVC does.
* Remove unused CXX_FLAGS variableChris Robinson2018-11-011-4/+3
| | | | | The Visual Studio generators apparently don't like the $<COMPILE_LANGUAGE:...> expression. Since it's not actually used for anything at the moment, remove it.
* Fix a macro checkChris Robinson2018-11-011-2/+2
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* Use a wrapper function to simplify a checkChris Robinson2018-11-011-8/+10
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* Use perfect forwarding to initialize DevMap entriesChris Robinson2018-11-011-3/+4
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* Simplify a couple loopsChris Robinson2018-11-011-40/+36
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* Use the appropriate enums for standard atomicsChris Robinson2018-11-011-3/+3
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* Avoid uniform initialization with referencesChris Robinson2018-11-011-2/+2
| | | | Also doesn't work with GCC 4.x
* Remove unused headerChris Robinson2018-11-011-1/+0
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* Include a missing header for atomicChris Robinson2018-11-011-0/+1
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* Fix another use of auto uniform initializationChris Robinson2018-11-011-1/+1
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* Avoid all uniform initialization with autoChris Robinson2018-11-011-66/+64
| | | | | | Because of early C++11 (GCC 4.x) deficiencies, it's not interpreted correctly. Either declare the type name explicitly with uniform initization, or use auto with = initialization. It'll be fine when updating to GCC 5 or Clang 3.6.
* Avoid uniform initialization on auto for integer typesChris Robinson2018-10-311-17/+17
| | | | To work around a deficiency with early C++11 compilers (GCC 4.x).
* Convert the PulseAudio backend to C++Chris Robinson2018-10-312-598/+582
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* Make a const array constexprChris Robinson2018-10-311-1/+1
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* Move some extern inline declarations to CChris Robinson2018-10-312-5/+8
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* Avoid assigning in an if statementChris Robinson2018-10-311-20/+20
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* Add a missing <array> includeChris Robinson2018-10-311-0/+1
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